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C++ CRGBA::modulateFromColor方法代码示例

本文整理汇总了C++中CRGBA::modulateFromColor方法的典型用法代码示例。如果您正苦于以下问题:C++ CRGBA::modulateFromColor方法的具体用法?C++ CRGBA::modulateFromColor怎么用?C++ CRGBA::modulateFromColor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CRGBA的用法示例。


在下文中一共展示了CRGBA::modulateFromColor方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: draw

// ----------------------------------------------------------------------------
void CViewBitmap::draw ()
{
	CInterfaceManager *pIM = CInterfaceManager::getInstance();
	CViewRenderer &rVR = pIM->getViewRenderer();

	CRGBA col;
	if(getModulateGlobalColor())
	{
		col.modulateFromColor (_Color, pIM->getGlobalColorForContent());
	}
	else
	{
		col= _Color;
		col.A = (uint8)(((sint32)col.A*((sint32)pIM->getGlobalColorForContent().A+1))>>8);
	}

	if (_InheritGCAlpha)
	{
		// search a parent container
		CInterfaceGroup *gr = getParent();
		while (gr)
		{
			if (gr->isGroupContainer())
			{
				CGroupContainer *gc = static_cast<CGroupContainer *>(gr);
				col.A = (uint8)(((sint32)col.A*((sint32)gc->getCurrentContainerAlpha()+1))>>8);
				break;
			}
			gr = gr->getParent();
		}
	}
开发者ID:AzyxWare,项目名称:ryzom,代码行数:32,代码来源:view_bitmap.cpp

示例2: modulateIcon

void CIconWnd::modulateIcon(NLMISC::CBitmap &dst, const NLMISC::CRGBA &col)
{
    // modulate an icon by a color

    CObjectVector<uint8> &data = dst.getPixels();

    for (uint y=0 ; y<dst.getHeight() ; y++)
    {
        for (uint x=0 ; x<dst.getWidth() ; x++)
        {
            CRGBA c;
            c.modulateFromColor(col, dst.getPixelColor(x, y));

            data[(x+y*dst.getWidth())*4]   = c.R;
            data[(x+y*dst.getWidth())*4+1] = c.G;
            data[(x+y*dst.getWidth())*4+2] = c.B;
            data[(x+y*dst.getWidth())*4+3] = dst.getPixelColor(x, y).A;
        }
    }
}
开发者ID:,项目名称:,代码行数:20,代码来源:

示例3: draw

// ----------------------------------------------------------------------------
void CViewRadar::draw ()
{
	CInterfaceManager *pIM = CInterfaceManager::getInstance();
	CViewRenderer &rVR = pIM->getViewRenderer();

	CEntityCL *user = EntitiesMngr.entity(0);
	if (user == NULL) return;

	CVectorD xyzRef = user->pos();
	const CVector dir = user->front();

	float angle = (float)(atan2(dir.y, dir.x) - (Pi / 2.0));
	CMatrix mat;
	mat.identity();
	// Scale to transform from world to interface screen
	mat.scale( CVector((float)(_WReal / _WorldSize), (float)(_HReal / _WorldSize), 1) );
	// local to user
	mat.rotateZ(-angle);
	xyzRef.z = 0;
	mat.translate(-xyzRef);

	float	maxSqrRadius= (float)sqr(_WorldSize/2);

	for (sint32 i = 1; i < 256; ++i)
	{
		CEntityCL *entity = EntitiesMngr.entity(i);
		if (entity == NULL) continue;

		// if the entity must not be shown in radar
		if(!entity->getDisplayInRadar())
			continue;

		// get entity pos
		CVectorD xyz = entity->pos();

		xyz.z = 0;
		// if the distance is too big so do not display the entity
		if ((sqr(xyz.x - xyzRef.x)+sqr(xyz.y - xyzRef.y)) > maxSqrRadius) continue;

		// Transform the dot
		xyz = mat * xyz;

		// Convert to screen
		sint32 x = OptFastFloor((float)xyz.x);
		sint32 y = OptFastFloor((float)xyz.y);

		CRGBA col = entity->getColor();

		if(getModulateGlobalColor())
			col.modulateFromColor (col, pIM->getGlobalColorForContent());
		else
			col.A = (uint8)(((sint32)col.A*((sint32)pIM->getGlobalColorForContent().A+1))>>8);

		// Select the icon to display and draw it
		uint spotId = CNPCIconCache::getInstance().getNPCIcon(entity).getSpotId();
		CRadarSpotDesc spotDesc = _SpotDescriptions[spotId];

		if (!_MissionIconsObs._displayMissionSpots)
			spotDesc = _SpotDescriptions[0];

		if (spotDesc.isMissionSpot)
			col = CRGBA(255, 255, 255, 255);

		if (entity->isTarget())
			spotId = 4; // to make it over other spots

		// Draw it (and make sure mission icons are drawn over regular dot; caution: don't exceed the render layer range)
		if (spotDesc.isMissionSpot && _MiniMissionSpotsObs._displayMiniMissionSpots)
			rVR.drawRotFlipBitmap (_RenderLayer+spotId, _XReal+x-(spotDesc.MTxW/2)+(_WReal/2), _YReal+y-(spotDesc.MTxH/2)+(_HReal/2),
								spotDesc.MTxW, spotDesc.MTxH, 0, false, spotDesc.MiniTextureId, col );
		else
			rVR.drawRotFlipBitmap (_RenderLayer+spotId, _XReal+x-(spotDesc.TxW/2)+(_WReal/2), _YReal+y-(spotDesc.TxH/2)+(_HReal/2),
							spotDesc.TxW, spotDesc.TxH, 0, false, spotDesc.TextureId, col );
	}
}
开发者ID:AzyxWare,项目名称:ryzom,代码行数:76,代码来源:view_radar.cpp

示例4: draw

	// ----------------------------------------------------------------------------
	void CGroupList::draw ()
	{
		// TEMP TEMP
		//CViewRenderer &rVR = *CViewRenderer::getInstance();
		//rVR.drawRotFlipBitmap _RenderLayer,   (_XReal,   _YReal,   _WReal,   _HReal,   0,   false,   rVR.getBlankTextureId(),   CRGBA(0,  255,  0,  255) );
		if (_Over)
		{
			CViewRenderer &rVR = *CViewRenderer::getInstance();

			if (CWidgetManager::getInstance()->getModalWindow() == NULL)
			{
				sint32 x = CWidgetManager::getInstance()->getPointer()->getX();
				sint32 y = CWidgetManager::getInstance()->getPointer()->getY();

				CInterfaceGroup	*pIG = CWidgetManager::getInstance()->getWindowUnder(x,  y);
				CInterfaceGroup	*pParent = this;
				bool bFound = false;
				while (pParent != NULL)
				{
					if (pParent == pIG)
					{
						bFound = true;
						break;
					}
					pParent = pParent->getParent();
				}

				sint32 clipx,  clipy,  clipw,  cliph;
				getClip(clipx,  clipy,  clipw,  cliph);
				if ((x < clipx) ||
					(x > (clipx + clipw)) ||
					(y < clipy) ||
					(y > (clipy + cliph)) || !bFound)
				{
					_OverElt = -1;
				}
				else
				{
					for (uint32 i = 0; i < _Elements.size(); ++i)
					if (_Elements[i].Element->getActive())
					{
						CViewBase *pVB = _Elements[i].Element;
						if ((x >= pVB->getXReal()) &&
							(x < (pVB->getXReal() + pVB->getWReal()))&&
							(y >= pVB->getYReal()) &&
							(y < (pVB->getYReal() + pVB->getHReal())))
						{
							_OverElt = i;
						}
					}
				}
			}

			if (_OverElt != -1)
			{
				// Find the first container
				CInterfaceGroup *pIG = _Parent;
				CGroupContainerBase *pGC = dynamic_cast<CGroupContainerBase*>(pIG);
				while (pIG != NULL)
				{
					pIG = pIG->_Parent;
					if (pIG == NULL) break;
					if (dynamic_cast<CGroupContainerBase*>(pIG) != NULL)
						pGC = dynamic_cast<CGroupContainerBase*>(pIG);
				}

				bool bDisplayOverSelection = true;
				if (pGC != NULL)
				{
					if (pGC->isGrayed())
						bDisplayOverSelection = false;
				}

				if (bDisplayOverSelection)
				{
					CViewBase *pVB = _Elements[_OverElt].Element;
					CRGBA col = _OverColor;
					if(getModulateGlobalColor())
					{
						col.modulateFromColor (_OverColor,   CWidgetManager::getInstance()->getGlobalColorForContent());
					}
					else
					{
						col= _OverColor;
						col.A = (uint8)(((sint32)col.A*((sint32)CWidgetManager::getInstance()->getGlobalColorForContent().A+1))>>8);
					}
					rVR.drawRotFlipBitmap (_RenderLayer,   pVB->getXReal(),   pVB->getYReal(),
											pVB->getWReal(),   pVB->getHReal(),   0,   false,   rVR.getBlankTextureId(),
											col );
				}

			}
		}
开发者ID:junhuac,项目名称:ryzomcore,代码行数:94,代码来源:group_list.cpp

示例5: draw

// ***************************************************************************
void CGroupFrame::draw ()
{
	if (_DisplayFrame)
	{
		CInterfaceManager *pIM = CInterfaceManager::getInstance();
		CViewRenderer &rVR = pIM->getViewRenderer();

		// get global color
		CRGBA col;
		if(getModulateGlobalColor())
			col.modulateFromColor (_Color, pIM->getGlobalColor());
		else
			col= _Color;

		// draw the background
		sint xId = 0, yId = 0;
		for (yId = 0; yId < 3; yId++)
		{
			for (xId = 0; xId < 3; xId++)
			{
				sint32	x = _XReal;
				sint32	y = _YReal;
				sint32	w, h;
				// top
				if (yId == 0)
				{
					y += _HReal-_DispTypes[_DispType].TopBorder;
					h = _DispTypes[_DispType].TopBorder;
				}
				// Middle
				else if (yId == 1)
				{
					y += _DispTypes[_DispType].BottomBorder;
					h = _HReal-_DispTypes[_DispType].TopBorder-_DispTypes[_DispType].BottomBorder;
				}
				// Bottom
				else
				{
					h = _DispTypes[_DispType].BottomBorder;
				}

				// Left
				if (xId == 0)
				{
					w = _DispTypes[_DispType].LeftBorder;
				}
				else if (xId == 1)
				{
					x += _DispTypes[_DispType].LeftBorder;
					w = _WReal-_DispTypes[_DispType].LeftBorder-_DispTypes[_DispType].RightBorder;
				}
				else
				{
					x += _WReal-_DispTypes[_DispType].RightBorder;
					w = _DispTypes[_DispType].RightBorder;
				}

				// render
				uint8 tile = _DispTypes[_DispType].TileBorder[yId*3+xId];
				if (tile == 0)
					rVR.drawRotFlipBitmap (_RenderLayer, x, y, w, h, 0, false, _DispTypes[_DispType].BorderIds[yId*3+xId], col);
				else
					rVR.drawRotFlipBitmapTiled (_RenderLayer, x, y, w, h, 0, false, _DispTypes[_DispType].BorderIds[yId*3+xId], tile-1, col);

			}
		}
	}
	// draw the components
	CInterfaceGroup::draw();
}
开发者ID:AzyxWare,项目名称:ryzom,代码行数:71,代码来源:group_frame.cpp

示例6: draw

// --------------------------------------------------------------------------------------------------------------------
void CViewPointer::draw ()
{
	// Do not display the pointer if not visible.
	if(!_PointerVisible)
		return;

	CInterfaceManager *pIM = CInterfaceManager::getInstance();
	CViewRenderer &rVR = pIM->getViewRenderer();

	if (pIM->isInGame())
	if (!_StringCursor)
	{
		// Create the string cursor instance
		std::vector<std::pair<std::string,std::string> > templateParams;
		templateParams.push_back (std::pair<std::string,std::string>("id", "string_cursor"));

		_StringCursor = pIM->createGroupInstance("string_cursor", "", templateParams);
		if (_StringCursor)
			_StringCursor->setParentPos(pIM->getElementFromId("ui:interface"));

		templateParams.clear();
		templateParams.push_back (std::pair<std::string,std::string>("id", "string_cursor_hardware"));
		_StringCursorHardware = pIM->createGroupInstance("string_cursor_hardware", "", templateParams);
		if (_StringCursorHardware)
			_StringCursorHardware->setParentPos(pIM->getElementFromId("ui:interface"));
	}

	CRGBA col;
	if(getModulateGlobalColor())
		col.modulateFromColor (_Color, pIM->getGlobalColor());
	else
		col= _Color;

	//col.A = (uint8)(((sint32)col.A*((sint32)pIM->getGlobalColor().A+1))>>8);
	col.A = _Color.A;

	if (_LastHightLight != NULL)
	{
		_LastHightLight->setHighLighted(false,0);
		_LastHightLight = NULL;
	}

	if (pIM->getCapturePointerLeft() != NULL && pIM->isMouseHandlingEnabled())
	{
		CCtrlMover *pCM = dynamic_cast<CCtrlMover*>(pIM->getCapturePointerLeft());
		if ((pCM != NULL) && (pCM->canMove() == true))
		{
			CGroupContainer *pGC = dynamic_cast<CGroupContainer *>(pCM->getParent());
			if (pGC != NULL && !pGC->isLocked())
			{
				pGC->setHighLighted(true, 255);
				_LastHightLight = pGC;
			}
		}
	}

	if (_TxIdDefault == -2)
	{
		_TxIdDefault	= rVR.getTextureIdFromName (_TxDefault);
		_TxIdMoveWindow = rVR.getTextureIdFromName (_TxMoveWindow);
		_TxIdResizeBRTL = rVR.getTextureIdFromName (_TxResizeBRTL);
		_TxIdResizeBLTR = rVR.getTextureIdFromName (_TxResizeBLTR);
		_TxIdResizeTB	= rVR.getTextureIdFromName (_TxResizeTB);
		_TxIdResizeLR	= rVR.getTextureIdFromName (_TxResizeLR);
		_TxIdRotate		= rVR.getTextureIdFromName (_TxRotate);
		_TxIdScale		= rVR.getTextureIdFromName (_TxScale);
		_TxIdColPick	= rVR.getTextureIdFromName (_TxColPick);
		_TxIdPan		= rVR.getTextureIdFromName (_TxPan);
		_TxIdCanPan		= rVR.getTextureIdFromName (_TxCanPan);
		if (ClientCfg.R2EDEnabled)
		{
			_TxIdPanR2		= rVR.getTextureIdFromName (_TxPanR2);
			_TxIdCanPanR2	= rVR.getTextureIdFromName (_TxCanPanR2);
		}
	}

	const vector<CCtrlBase *> &rICL = pIM->getCtrlsUnderPointer ();


	// Draw the captured cursor
	CCtrlBase *pCB = pIM->getCapturePointerLeft();
	if (pCB != NULL)
	{
		if (drawResizer(pCB,col)) return;
		//if (drawMover(pCB,col)) return;
		if (drawColorPicker(pCB,col)) return;
		if (drawRotate(pCB,col)) return;
		if (drawPan(pCB,col)) return;
		if (drawCustom(pCB)) return;
		drawCursor(_TxIdDefault, col, 0);
		return;
	}

	const vector<CViewBase *> &vUP = pIM->getViewsUnderPointer ();

	for(uint i=0;i<vUP.size();i++)
	{
		CViewLink *vLink = dynamic_cast<CViewLink*>(vUP[i]);
		if (vLink != NULL)
//.........这里部分代码省略.........
开发者ID:AzyxWare,项目名称:ryzom,代码行数:101,代码来源:view_pointer.cpp

示例7: draw

//*********************************************************************************
void CViewPolygon::draw()
{
	if (_Tris.empty()) return;
	if (!_Parent) return;
	CInterfaceManager *im = CInterfaceManager::getInstance();
	CViewRenderer &vr = im->getViewRenderer();
	if (_Touched)
	{
		_RealTris.clear();
		uint numTris = (uint)_Tris.size();
		sint32 cornerX, cornerY;
		static std::vector<NLMISC::CTriangle> winTris;
		winTris.resize(numTris);
		_Parent->getCorner(cornerX, cornerY, _ParentPosRef);
		for(uint k = 0; k < numTris; ++k)
		{
			winTris[k].V0.set((float) (_Tris[k].V0.x + cornerX), (float) (_Tris[k].V0.y + cornerY), 0.f);
			winTris[k].V1.set((float) (_Tris[k].V1.x + cornerX), (float) (_Tris[k].V1.y + cornerY), 0.f);
			winTris[k].V2.set((float) (_Tris[k].V2.x + cornerX), (float) (_Tris[k].V2.y + cornerY), 0.f);
		}
		// recompute & reclip poly
		_RealTris.clear();
		sint32 cx, cy, cw, ch;
		vr.getClipWindow(cx, cy, cw, ch);
		// per tri clip
		NLMISC::CVector minCorner;
		NLMISC::CVector maxCorner;
		for(uint k = 0; k < numTris; ++k)
		{
			winTris[k].getMinCorner(minCorner);
			winTris[k].getMaxCorner(minCorner);
			if (totallyOutside(minCorner, maxCorner, cx, cy, cw, ch)) continue;
			if (totallyInside(minCorner, maxCorner, cx, cy, cw, ch))
			{
				_RealTris.push_back(winTris[k]);
			}
			else
			{
				const uint maxNumCorners = 8;
				static CVector	outPos0[maxNumCorners];
				static CVector	outPos1[maxNumCorners];
				//
				outPos0[0] = winTris[k].V0;
				outPos0[1] = winTris[k].V1;
				outPos0[2] = winTris[k].V2;
				//
				CVector *pPos0 = outPos0;
				CVector *pPos1 = outPos1;
				//
				sint count = 3;
				//
				if ((sint32) minCorner.x < cx)
				{
					// clip left
					CPlane clipper(-1.f, 0.f, 0.f, (float) cx);
					count = clipper.clipPolygonBack(pPos0, pPos1, count);
					std::swap(pPos0, pPos1);
				}
				if ((sint32) maxCorner.x > cx + cw)
				{
					// clip right
					CPlane clipper(1.f, 0.f, 0.f, - (float) (cx + cw));
					count = clipper.clipPolygonBack(pPos0, pPos1, count);
					std::swap(pPos0, pPos1);
				}
				//
				if ((sint32) minCorner.y < cy)
				{
					// clip bottom
					CPlane clipper(0.f, -1.f, 0.f, (float) cy);
					count = clipper.clipPolygonBack(pPos0, pPos1, count);
					std::swap(pPos0, pPos1);
				}
				if ((sint32) maxCorner.y > cy + ch)
				{
					// clip top
					CPlane clipper(0.f, 1.f, 0.f, - (float) (cy + ch));
					count = clipper.clipPolygonBack(pPos0, pPos1, count);
					std::swap(pPos0, pPos1);
				}
				nlassert(count <= 8);
				if (count >= 3)
				{
					for(uint k = 0; k < (uint) (count - 2); ++k)
					{
						_RealTris.push_back(NLMISC::CTriangle(pPos0[0], pPos0[k + 1], pPos0[k + 2]));
					}
				}
			}
		}
		_Touched = false;
	}
	if (_RealTris.empty()) return;
	CRGBA col;
	if(getModulateGlobalColor())
	{
		col.modulateFromColor (_Color, im->getGlobalColorForContent());
	}
	else
//.........这里部分代码省略.........
开发者ID:mixxit,项目名称:solinia,代码行数:101,代码来源:view_polygon.cpp


注:本文中的CRGBA::modulateFromColor方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。