本文整理汇总了C++中CPalThread::IsInPal方法的典型用法代码示例。如果您正苦于以下问题:C++ CPalThread::IsInPal方法的具体用法?C++ CPalThread::IsInPal怎么用?C++ CPalThread::IsInPal使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CPalThread
的用法示例。
在下文中一共展示了CPalThread::IsInPal方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
/*++
Function:
PAL_ReenterForEH
Abstract:
This function needs to be called on a thread when it enters
a region of code that depends on this instance of the PAL
in the process, and it is unknown whether the current thread
is already running in the PAL. Returns TRUE if and only if
the thread was not running in the PAL previously.
NOTE: This function must not modify LastError.
--*/
BOOL
PALAPI
PAL_ReenterForEH()
{
// Only trace if we actually reenter (otherwise, too verbose)
// ENTRY_EXTERNAL("PAL_ReenterForEH()\n");
// Thus we have to split up what ENTRY_EXTERNAL does.
CHECK_STACK_ALIGN;
BOOL fEntered = FALSE;
CPalThread *pThread = GetCurrentPalThread();
if (pThread == NULL)
{
ASSERT("PAL_ReenterForEH called on a thread unknown to this PAL\n");
}
else if (!pThread->IsInPal())
{
#if !_NO_DEBUG_MESSAGES_
DBG_PRINTF(DLI_ENTRY, defdbgchan, TRUE)("PAL_ReenterForEH()\n");
#endif
// We ignore the return code. This call should only fail on internal
// error, and we assert at the actual failure.
pThread->Enter(PAL_BoundaryEH);
fEntered = TRUE;
LOGEXIT("PAL_ReenterForEH returns TRUE\n");
}
else
{
// LOGEXIT("PAL_ReenterForEH returns FALSE\n");
}
return fEntered;
}
示例2: GetCurrentPalThread
/*++
Function:
PAL_HasEntered
Abstract:
This function can be called to determine if the thread has entered the
PAL through PAL_Enter or related calls.
--*/
BOOL
PALAPI
PAL_HasEntered()
{
ENTRY_EXTERNAL("PAL_HasEntered()\n");
CPalThread *pThread = GetCurrentPalThread();
if (pThread == NULL)
{
ASSERT("PAL_Reenter called on a thread unknown to this PAL\n");
}
LOGEXIT("PAL_HasEntered returned\n");
return pThread->IsInPal();
}
示例3: if
/*++
Function:
CheckPalThread
Abstract:
This function is called by the ENTRY macro to validate consistency:
Whenever a PAL function is called, that thread must have previously
registered the fact that it is currently executing code that depends
on this PAL by means of PAL_ReverseEnter or PAL_Enter.
--*/
extern "C" void CheckPalThread()
{
if (PALIsInitialized())
{
CPalThread *pThread = InternalGetCurrentThread();
if (!pThread)
{
ASSERT("PAL function called on a thread unknown to this PAL\n");
}
else if (!pThread->IsInPal())
{
// There are several outstanding issues where we are not maintaining
// correct in- vs. out-of-thePAL state. With the advent of
// single registration of Mach EH handling per thread, there's no
// need to actually be in the PAL any more, and so the following
// is being made into a warning, and we'll deprecate the
// entire concept later.
WARN("PAL function called on a thread external to this PAL\n");
}
}
}