本文整理汇总了C++中CPDF_RenderStatus类的典型用法代码示例。如果您正苦于以下问题:C++ CPDF_RenderStatus类的具体用法?C++ CPDF_RenderStatus怎么用?C++ CPDF_RenderStatus使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了CPDF_RenderStatus类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetScaledMatrix
void CPDF_RenderStatus::DrawObjWithBackground(CPDF_PageObject* pObj,
const CFX_Matrix* pObj2Device) {
FX_RECT rect;
if (GetObjectClippedRect(pObj, pObj2Device, FALSE, rect)) {
return;
}
int res = 300;
if (pObj->IsImage() &&
m_pDevice->GetDeviceCaps(FXDC_DEVICE_CLASS) == FXDC_PRINTER) {
res = 0;
}
CPDF_ScaledRenderBuffer buffer;
if (!buffer.Initialize(m_pContext, m_pDevice, rect, pObj, &m_Options, res)) {
return;
}
CFX_Matrix matrix = *pObj2Device;
matrix.Concat(*buffer.GetMatrix());
GetScaledMatrix(matrix);
CPDF_Dictionary* pFormResource = nullptr;
if (pObj->IsForm()) {
const CPDF_FormObject* pFormObj = pObj->AsForm();
if (pFormObj->m_pForm && pFormObj->m_pForm->m_pFormDict) {
pFormResource = pFormObj->m_pForm->m_pFormDict->GetDictBy("Resources");
}
}
CPDF_RenderStatus status;
status.Initialize(m_pContext, buffer.GetDevice(), buffer.GetMatrix(), nullptr,
nullptr, nullptr, &m_Options, m_Transparency,
m_bDropObjects, pFormResource);
status.RenderSingleObject(pObj, &matrix);
buffer.OutputToDevice();
}
示例2: DebugVerifyDeviceIsPreMultiplied
FX_BOOL CPDF_RenderStatus::ProcessForm(const CPDF_FormObject* pFormObj,
const CFX_Matrix* pObj2Device) {
#if defined _SKIA_SUPPORT_
DebugVerifyDeviceIsPreMultiplied();
#endif
CPDF_Dictionary* pOC = pFormObj->m_pForm->m_pFormDict->GetDictBy("OC");
if (pOC && m_Options.m_pOCContext &&
!m_Options.m_pOCContext->CheckOCGVisible(pOC)) {
return TRUE;
}
CFX_Matrix matrix = pFormObj->m_FormMatrix;
matrix.Concat(*pObj2Device);
CPDF_Dictionary* pResources = nullptr;
if (pFormObj->m_pForm && pFormObj->m_pForm->m_pFormDict) {
pResources = pFormObj->m_pForm->m_pFormDict->GetDictBy("Resources");
}
CPDF_RenderStatus status;
status.Initialize(m_pContext, m_pDevice, nullptr, m_pStopObj, this, pFormObj,
&m_Options, m_Transparency, m_bDropObjects, pResources,
FALSE);
status.m_curBlend = m_curBlend;
m_pDevice->SaveState();
status.RenderObjectList(pFormObj->m_pForm.get(), &matrix);
m_bStopped = status.m_bStopped;
m_pDevice->RestoreState(false);
#if defined _SKIA_SUPPORT_
DebugVerifyDeviceIsPreMultiplied();
#endif
return TRUE;
}
示例3: Render
void CPDF_RenderContext::Render(CFX_RenderDevice* pDevice,
const CPDF_PageObject* pStopObj,
const CPDF_RenderOptions* pOptions,
const CFX_Matrix* pLastMatrix) {
int count = m_Layers.GetSize();
for (int j = 0; j < count; j++) {
pDevice->SaveState();
Layer* pLayer = m_Layers.GetDataPtr(j);
if (pLastMatrix) {
CFX_Matrix FinalMatrix = pLayer->m_Matrix;
FinalMatrix.Concat(*pLastMatrix);
CPDF_RenderStatus status;
status.Initialize(this, pDevice, pLastMatrix, pStopObj, nullptr, nullptr,
pOptions, pLayer->m_pObjectHolder->m_Transparency,
FALSE, nullptr);
status.RenderObjectList(pLayer->m_pObjectHolder, &FinalMatrix);
if (status.m_Options.m_Flags & RENDER_LIMITEDIMAGECACHE) {
m_pPageCache->CacheOptimization(status.m_Options.m_dwLimitCacheSize);
}
if (status.m_bStopped) {
pDevice->RestoreState(false);
break;
}
} else {
CPDF_RenderStatus status;
status.Initialize(this, pDevice, nullptr, pStopObj, nullptr, nullptr,
pOptions, pLayer->m_pObjectHolder->m_Transparency,
FALSE, nullptr);
status.RenderObjectList(pLayer->m_pObjectHolder, &pLayer->m_Matrix);
if (status.m_Options.m_Flags & RENDER_LIMITEDIMAGECACHE) {
m_pPageCache->CacheOptimization(status.m_Options.m_dwLimitCacheSize);
}
if (status.m_bStopped) {
pDevice->RestoreState(false);
break;
}
}
pDevice->RestoreState(false);
}
}
示例4: FXSYS_fabs
FX_BOOL CPDF_RenderStatus::ProcessType3Text(const CPDF_TextObject* textobj, const CFX_AffineMatrix* pObj2Device)
{
CPDF_Type3Font* pType3Font = textobj->m_TextState.GetFont()->GetType3Font();
for (int j = 0; j < m_Type3FontCache.GetSize(); j++)
if ((CPDF_Type3Font*)m_Type3FontCache.GetAt(j) == pType3Font) {
return TRUE;
}
CFX_Matrix dCTM = m_pDevice->GetCTM();
FX_FLOAT sa = FXSYS_fabs(dCTM.a);
FX_FLOAT sd = FXSYS_fabs(dCTM.d);
CFX_AffineMatrix text_matrix;
textobj->GetTextMatrix(&text_matrix);
CFX_AffineMatrix char_matrix = pType3Font->GetFontMatrix();
FX_FLOAT font_size = textobj->m_TextState.GetFontSize();
char_matrix.Scale(font_size, font_size);
FX_ARGB fill_argb = GetFillArgb(textobj, TRUE);
int fill_alpha = FXARGB_A(fill_argb);
int device_class = m_pDevice->GetDeviceClass();
FXTEXT_GLYPHPOS* pGlyphAndPos = NULL;
if (device_class == FXDC_DISPLAY) {
pGlyphAndPos = FX_Alloc(FXTEXT_GLYPHPOS, textobj->m_nChars);
} else if (fill_alpha < 255) {
return FALSE;
}
CPDF_RefType3Cache refTypeCache(pType3Font);
FX_DWORD *pChars = textobj->m_pCharCodes;
if (textobj->m_nChars == 1) {
pChars = (FX_DWORD*)(&textobj->m_pCharCodes);
}
for (int iChar = 0; iChar < textobj->m_nChars; iChar ++) {
FX_DWORD charcode = pChars[iChar];
if (charcode == (FX_DWORD) - 1) {
continue;
}
CPDF_Type3Char* pType3Char = pType3Font->LoadChar(charcode);
if (pType3Char == NULL) {
continue;
}
CFX_AffineMatrix matrix = char_matrix;
matrix.e += iChar ? textobj->m_pCharPos[iChar - 1] : 0;
matrix.Concat(text_matrix);
matrix.Concat(*pObj2Device);
if (!pType3Char->LoadBitmap(m_pContext)) {
if (pGlyphAndPos) {
for (int i = 0; i < iChar; i ++) {
FXTEXT_GLYPHPOS& glyph = pGlyphAndPos[i];
if (glyph.m_pGlyph == NULL) {
continue;
}
m_pDevice->SetBitMask(&glyph.m_pGlyph->m_Bitmap,
glyph.m_OriginX + glyph.m_pGlyph->m_Left,
glyph.m_OriginY - glyph.m_pGlyph->m_Top, fill_argb);
}
FX_Free(pGlyphAndPos);
pGlyphAndPos = NULL;
}
CPDF_GraphicStates* pStates = CloneObjStates(textobj, FALSE);
CPDF_RenderOptions Options = m_Options;
Options.m_Flags |= RENDER_FORCE_HALFTONE | RENDER_RECT_AA;
Options.m_Flags &= ~RENDER_FORCE_DOWNSAMPLE;
CPDF_Dictionary* pFormResource = NULL;
if (pType3Char->m_pForm && pType3Char->m_pForm->m_pFormDict) {
pFormResource = pType3Char->m_pForm->m_pFormDict->GetDict(FX_BSTRC("Resources"));
}
if (fill_alpha == 255) {
CPDF_RenderStatus status;
status.Initialize(m_Level + 1, m_pContext, m_pDevice, NULL, NULL, this, pStates, &Options,
pType3Char->m_pForm->m_Transparency, m_bDropObjects, pFormResource, FALSE, pType3Char, fill_argb);
status.m_Type3FontCache.Append(m_Type3FontCache);
status.m_Type3FontCache.Add(pType3Font);
m_pDevice->SaveState();
status.RenderObjectList(pType3Char->m_pForm, &matrix);
m_pDevice->RestoreState();
} else {
CFX_FloatRect rect_f = pType3Char->m_pForm->CalcBoundingBox();
rect_f.Transform(&matrix);
FX_RECT rect = rect_f.GetOutterRect();
CFX_FxgeDevice bitmap_device;
if (!bitmap_device.Create((int)(rect.Width() * sa), (int)(rect.Height() * sd), FXDIB_Argb)) {
return TRUE;
}
bitmap_device.GetBitmap()->Clear(0);
CPDF_RenderStatus status;
status.Initialize(m_Level + 1, m_pContext, &bitmap_device, NULL, NULL, this, pStates, &Options,
pType3Char->m_pForm->m_Transparency, m_bDropObjects, pFormResource, FALSE, pType3Char, fill_argb);
status.m_Type3FontCache.Append(m_Type3FontCache);
status.m_Type3FontCache.Add(pType3Font);
matrix.TranslateI(-rect.left, -rect.top);
matrix.Scale(sa, sd);
status.RenderObjectList(pType3Char->m_pForm, &matrix);
m_pDevice->SetDIBits(bitmap_device.GetBitmap(), rect.left, rect.top);
}
delete pStates;
} else if (pType3Char->m_pBitmap) {
if (device_class == FXDC_DISPLAY) {
CPDF_Type3Cache* pCache = GetCachedType3(pType3Font);
refTypeCache.m_dwCount++;
CFX_GlyphBitmap* pBitmap = pCache->LoadGlyph(charcode, &matrix, sa, sd);
if (pBitmap == NULL) {
continue;
//.........这里部分代码省略.........
示例5: if
void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern,
CPDF_PageObject* pPageObj,
const CFX_Matrix* pObj2Device,
FX_BOOL bStroke) {
if (!pPattern->Load()) {
return;
}
m_pDevice->SaveState();
if (pPageObj->m_Type == PDFPAGE_PATH) {
if (!SelectClipPath((CPDF_PathObject*)pPageObj, pObj2Device, bStroke)) {
m_pDevice->RestoreState();
return;
}
} else if (pPageObj->m_Type == PDFPAGE_IMAGE) {
FX_RECT rect = pPageObj->GetBBox(pObj2Device);
m_pDevice->SetClip_Rect(&rect);
} else {
return;
}
FX_RECT clip_box = m_pDevice->GetClipBox();
if (clip_box.IsEmpty()) {
m_pDevice->RestoreState();
return;
}
CFX_Matrix dCTM = m_pDevice->GetCTM();
FX_FLOAT sa = FXSYS_fabs(dCTM.a);
FX_FLOAT sd = FXSYS_fabs(dCTM.d);
clip_box.right = clip_box.left + (int32_t)FXSYS_ceil(clip_box.Width() * sa);
clip_box.bottom = clip_box.top + (int32_t)FXSYS_ceil(clip_box.Height() * sd);
CFX_Matrix mtPattern2Device = pPattern->m_Pattern2Form;
mtPattern2Device.Concat(*pObj2Device);
GetScaledMatrix(mtPattern2Device);
FX_BOOL bAligned = FALSE;
if (pPattern->m_BBox.left == 0 && pPattern->m_BBox.bottom == 0 &&
pPattern->m_BBox.right == pPattern->m_XStep &&
pPattern->m_BBox.top == pPattern->m_YStep &&
(mtPattern2Device.IsScaled() || mtPattern2Device.Is90Rotated())) {
bAligned = TRUE;
}
CFX_FloatRect cell_bbox = pPattern->m_BBox;
mtPattern2Device.TransformRect(cell_bbox);
int width = (int)FXSYS_ceil(cell_bbox.Width());
int height = (int)FXSYS_ceil(cell_bbox.Height());
if (width == 0) {
width = 1;
}
if (height == 0) {
height = 1;
}
int min_col, max_col, min_row, max_row;
CFX_Matrix mtDevice2Pattern;
mtDevice2Pattern.SetReverse(mtPattern2Device);
CFX_FloatRect clip_box_p(clip_box);
clip_box_p.Transform(&mtDevice2Pattern);
min_col = (int)FXSYS_ceil(
FXSYS_Div(clip_box_p.left - pPattern->m_BBox.right, pPattern->m_XStep));
max_col = (int)FXSYS_floor(
FXSYS_Div(clip_box_p.right - pPattern->m_BBox.left, pPattern->m_XStep));
min_row = (int)FXSYS_ceil(
FXSYS_Div(clip_box_p.bottom - pPattern->m_BBox.top, pPattern->m_YStep));
max_row = (int)FXSYS_floor(
FXSYS_Div(clip_box_p.top - pPattern->m_BBox.bottom, pPattern->m_YStep));
if (width > clip_box.Width() || height > clip_box.Height() ||
width * height > clip_box.Width() * clip_box.Height()) {
CPDF_GraphicStates* pStates = NULL;
if (!pPattern->m_bColored) {
pStates = CloneObjStates(pPageObj, bStroke);
}
CPDF_Dictionary* pFormResource = NULL;
if (pPattern->m_pForm->m_pFormDict) {
pFormResource = pPattern->m_pForm->m_pFormDict->GetDict("Resources");
}
for (int col = min_col; col <= max_col; col++)
for (int row = min_row; row <= max_row; row++) {
FX_FLOAT orig_x, orig_y;
orig_x = col * pPattern->m_XStep;
orig_y = row * pPattern->m_YStep;
mtPattern2Device.Transform(orig_x, orig_y);
CFX_Matrix matrix = *pObj2Device;
matrix.Translate(orig_x - mtPattern2Device.e,
orig_y - mtPattern2Device.f);
m_pDevice->SaveState();
CPDF_RenderStatus status;
status.Initialize(m_pContext, m_pDevice, NULL, NULL, this, pStates,
&m_Options, pPattern->m_pForm->m_Transparency,
m_bDropObjects, pFormResource);
status.RenderObjectList(pPattern->m_pForm, &matrix);
m_pDevice->RestoreState();
}
m_pDevice->RestoreState();
delete pStates;
return;
}
if (bAligned) {
int orig_x = FXSYS_round(mtPattern2Device.e);
int orig_y = FXSYS_round(mtPattern2Device.f);
min_col = (clip_box.left - orig_x) / width;
if (clip_box.left < orig_x) {
min_col--;
}
//.........这里部分代码省略.........
示例6: FX_BSTRC
CFX_DIBitmap* CPDF_RenderStatus::LoadSMask(CPDF_Dictionary* pSMaskDict,
FX_RECT* pClipRect, const CFX_AffineMatrix* pMatrix)
{
if (pSMaskDict == NULL) {
return NULL;
}
CFX_DIBitmap* pMask = NULL;
int width = pClipRect->right - pClipRect->left;
int height = pClipRect->bottom - pClipRect->top;
FX_BOOL bLuminosity = FALSE;
bLuminosity = pSMaskDict->GetConstString(FX_BSTRC("S")) != FX_BSTRC("Alpha");
CPDF_Stream* pGroup = pSMaskDict->GetStream(FX_BSTRC("G"));
if (pGroup == NULL) {
return NULL;
}
CPDF_Function* pFunc = NULL;
CPDF_Object* pFuncObj = pSMaskDict->GetElementValue(FX_BSTRC("TR"));
if (pFuncObj && (pFuncObj->GetType() == PDFOBJ_DICTIONARY || pFuncObj->GetType() == PDFOBJ_STREAM)) {
pFunc = CPDF_Function::Load(pFuncObj);
}
CFX_AffineMatrix matrix = *pMatrix;
matrix.TranslateI(-pClipRect->left, -pClipRect->top);
CPDF_Form form(m_pContext->m_pDocument, m_pContext->m_pPageResources, pGroup);
form.ParseContent(NULL, NULL, NULL, NULL);
CFX_FxgeDevice bitmap_device;
#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
if (!bitmap_device.Create(width, height, bLuminosity ? FXDIB_Rgb32 : FXDIB_8bppMask)) {
return NULL;
}
#else
if (!bitmap_device.Create(width, height, bLuminosity ? FXDIB_Rgb : FXDIB_8bppMask)) {
return NULL;
}
#endif
CFX_DIBitmap& bitmap = *bitmap_device.GetBitmap();
CPDF_Object* pCSObj = NULL;
CPDF_ColorSpace* pCS = NULL;
if (bLuminosity) {
CPDF_Array* pBC = pSMaskDict->GetArray(FX_BSTRC("BC"));
FX_ARGB back_color = 0xff000000;
if (pBC) {
pCSObj = pGroup->GetDict()->GetDict(FX_BSTRC("Group"))->GetElementValue(FX_BSTRC("CS"));
pCS = m_pContext->m_pDocument->LoadColorSpace(pCSObj);
if (pCS) {
FX_FLOAT R, G, B;
FX_DWORD num_floats = 8;
if (pCS->CountComponents() > (FX_INT32)num_floats) {
num_floats = (FX_DWORD)pCS->CountComponents();
}
CFX_FixedBufGrow<FX_FLOAT, 8> float_array(num_floats);
FX_FLOAT* pFloats = float_array;
FXSYS_memset32(pFloats, 0, num_floats * sizeof(FX_FLOAT));
int count = pBC->GetCount() > 8 ? 8 : pBC->GetCount();
for (int i = 0; i < count; i ++) {
pFloats[i] = pBC->GetNumber(i);
}
pCS->GetRGB(pFloats, R, G, B);
back_color = 0xff000000 | ((FX_INT32)(R * 255) << 16) | ((FX_INT32)(G * 255) << 8) | (FX_INT32)(B * 255);
m_pContext->m_pDocument->GetPageData()->ReleaseColorSpace(pCSObj);
}
}
bitmap.Clear(back_color);
} else {
bitmap.Clear(0);
}
CPDF_Dictionary* pFormResource = NULL;
if (form.m_pFormDict) {
pFormResource = form.m_pFormDict->GetDict(FX_BSTRC("Resources"));
}
CPDF_RenderOptions options;
options.m_ColorMode = bLuminosity ? RENDER_COLOR_NORMAL : RENDER_COLOR_ALPHA;
CPDF_RenderStatus status;
status.Initialize(m_Level + 1, m_pContext, &bitmap_device, NULL, NULL, NULL, NULL,
&options, 0, m_bDropObjects, pFormResource, TRUE, NULL, 0, pCS ? pCS->GetFamily() : 0, bLuminosity);
status.RenderObjectList(&form, &matrix);
pMask = FX_NEW CFX_DIBitmap;
if (!pMask->Create(width, height, FXDIB_8bppMask)) {
delete pMask;
return NULL;
}
FX_LPBYTE dest_buf = pMask->GetBuffer();
int dest_pitch = pMask->GetPitch();
FX_LPBYTE src_buf = bitmap.GetBuffer();
int src_pitch = bitmap.GetPitch();
FX_LPBYTE pTransfer = FX_Alloc(FX_BYTE, 256);
if (pFunc) {
CFX_FixedBufGrow<FX_FLOAT, 16> results(pFunc->CountOutputs());
for (int i = 0; i < 256; i ++) {
FX_FLOAT input = (FX_FLOAT)i / 255.0f;
int nresult;
pFunc->Call(&input, 1, results, nresult);
pTransfer[i] = FXSYS_round(results[0] * 255);
}
} else {
for (int i = 0; i < 256; i ++) {
pTransfer[i] = i;
}
}
if (bLuminosity) {
int Bpp = bitmap.GetBPP() / 8;
//.........这里部分代码省略.........