本文整理汇总了C++中CPDF_CIDFont::GetCIDTransform方法的典型用法代码示例。如果您正苦于以下问题:C++ CPDF_CIDFont::GetCIDTransform方法的具体用法?C++ CPDF_CIDFont::GetCIDTransform怎么用?C++ CPDF_CIDFont::GetCIDTransform使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CPDF_CIDFont
的用法示例。
在下文中一共展示了CPDF_CIDFont::GetCIDTransform方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Load
void CPDF_CharPosList::Load(int nChars,
FX_DWORD* pCharCodes,
FX_FLOAT* pCharPos,
CPDF_Font* pFont,
FX_FLOAT FontSize) {
m_pCharPos = FX_Alloc(FXTEXT_CHARPOS, nChars);
m_nChars = 0;
CPDF_CIDFont* pCIDFont = pFont->GetCIDFont();
FX_BOOL bVertWriting = pCIDFont && pCIDFont->IsVertWriting();
for (int iChar = 0; iChar < nChars; iChar++) {
FX_DWORD CharCode =
nChars == 1 ? (FX_DWORD)(uintptr_t)pCharCodes : pCharCodes[iChar];
if (CharCode == (FX_DWORD)-1) {
continue;
}
FX_BOOL bVert = FALSE;
FXTEXT_CHARPOS& charpos = m_pCharPos[m_nChars++];
if (pCIDFont) {
charpos.m_bFontStyle = pCIDFont->IsFontStyleFromCharCode(CharCode);
}
charpos.m_GlyphIndex = pFont->GlyphFromCharCode(CharCode, &bVert);
#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
charpos.m_ExtGID = pFont->GlyphFromCharCodeExt(CharCode);
#endif
if (!pFont->IsEmbedded() && pFont->GetFontType() != PDFFONT_CIDFONT) {
charpos.m_FontCharWidth = pFont->GetCharWidthF(CharCode);
} else {
charpos.m_FontCharWidth = 0;
}
charpos.m_OriginX = iChar ? pCharPos[iChar - 1] : 0;
charpos.m_OriginY = 0;
charpos.m_bGlyphAdjust = FALSE;
if (pCIDFont == NULL) {
continue;
}
FX_WORD CID = pCIDFont->CIDFromCharCode(CharCode);
if (bVertWriting) {
charpos.m_OriginY = charpos.m_OriginX;
charpos.m_OriginX = 0;
short vx, vy;
pCIDFont->GetVertOrigin(CID, vx, vy);
charpos.m_OriginX -= FontSize * vx / 1000;
charpos.m_OriginY -= FontSize * vy / 1000;
}
const uint8_t* pTransform = pCIDFont->GetCIDTransform(CID);
if (pTransform && !bVert) {
charpos.m_AdjustMatrix[0] = pCIDFont->CIDTransformToFloat(pTransform[0]);
charpos.m_AdjustMatrix[2] = pCIDFont->CIDTransformToFloat(pTransform[2]);
charpos.m_AdjustMatrix[1] = pCIDFont->CIDTransformToFloat(pTransform[1]);
charpos.m_AdjustMatrix[3] = pCIDFont->CIDTransformToFloat(pTransform[3]);
charpos.m_OriginX +=
pCIDFont->CIDTransformToFloat(pTransform[4]) * FontSize;
charpos.m_OriginY +=
pCIDFont->CIDTransformToFloat(pTransform[5]) * FontSize;
charpos.m_bGlyphAdjust = TRUE;
}
}
}
示例2: Load
void CPDF_CharPosList::Load(const std::vector<uint32_t>& charCodes,
const std::vector<FX_FLOAT>& charPos,
CPDF_Font* pFont,
FX_FLOAT FontSize) {
int nChars = pdfium::CollectionSize<int>(charCodes);
m_pCharPos = FX_Alloc(FXTEXT_CHARPOS, nChars);
m_nChars = 0;
CPDF_CIDFont* pCIDFont = pFont->AsCIDFont();
bool bVertWriting = pCIDFont && pCIDFont->IsVertWriting();
for (int iChar = 0; iChar < nChars; iChar++) {
uint32_t CharCode = charCodes[iChar];
if (CharCode == static_cast<uint32_t>(-1))
continue;
bool bVert = false;
FXTEXT_CHARPOS& charpos = m_pCharPos[m_nChars++];
if (pCIDFont)
charpos.m_bFontStyle = true;
charpos.m_GlyphIndex = pFont->GlyphFromCharCode(CharCode, &bVert);
if (charpos.m_GlyphIndex != static_cast<uint32_t>(-1)) {
charpos.m_FallbackFontPosition = -1;
} else {
charpos.m_FallbackFontPosition =
pFont->FallbackFontFromCharcode(CharCode);
charpos.m_GlyphIndex = pFont->FallbackGlyphFromCharcode(
charpos.m_FallbackFontPosition, CharCode);
}
// TODO(npm): Figure out how this affects m_ExtGID
#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_
charpos.m_ExtGID = pFont->GlyphFromCharCodeExt(CharCode);
#endif
if (!pFont->IsEmbedded() && !pFont->IsCIDFont())
charpos.m_FontCharWidth = pFont->GetCharWidthF(CharCode);
else
charpos.m_FontCharWidth = 0;
charpos.m_Origin = CFX_PointF(iChar ? charPos[iChar - 1] : 0, 0);
charpos.m_bGlyphAdjust = false;
if (!pCIDFont)
continue;
uint16_t CID = pCIDFont->CIDFromCharCode(CharCode);
if (bVertWriting) {
charpos.m_Origin = CFX_PointF(0, charpos.m_Origin.x);
short vx;
short vy;
pCIDFont->GetVertOrigin(CID, vx, vy);
charpos.m_Origin.x -= FontSize * vx / 1000;
charpos.m_Origin.y -= FontSize * vy / 1000;
}
const uint8_t* pTransform = pCIDFont->GetCIDTransform(CID);
if (pTransform && !bVert) {
charpos.m_AdjustMatrix[0] = pCIDFont->CIDTransformToFloat(pTransform[0]);
charpos.m_AdjustMatrix[2] = pCIDFont->CIDTransformToFloat(pTransform[2]);
charpos.m_AdjustMatrix[1] = pCIDFont->CIDTransformToFloat(pTransform[1]);
charpos.m_AdjustMatrix[3] = pCIDFont->CIDTransformToFloat(pTransform[3]);
charpos.m_Origin.x +=
pCIDFont->CIDTransformToFloat(pTransform[4]) * FontSize;
charpos.m_Origin.y +=
pCIDFont->CIDTransformToFloat(pTransform[5]) * FontSize;
charpos.m_bGlyphAdjust = true;
}
}
}