本文整理汇总了C++中COLOR4D::SetToLegacyHighlightColor方法的典型用法代码示例。如果您正苦于以下问题:C++ COLOR4D::SetToLegacyHighlightColor方法的具体用法?C++ COLOR4D::SetToLegacyHighlightColor怎么用?C++ COLOR4D::SetToLegacyHighlightColor使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类COLOR4D
的用法示例。
在下文中一共展示了COLOR4D::SetToLegacyHighlightColor方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Draw
void GERBER_DRAW_ITEM::Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, GR_DRAWMODE aDrawMode,
const wxPoint& aOffset, GBR_DISPLAY_OPTIONS* aDrawOptions )
{
// used when a D_CODE is not found. default D_CODE to draw a flashed item
static D_CODE dummyD_CODE( 0 );
bool isFilled;
int radius;
int halfPenWidth;
static bool show_err;
D_CODE* d_codeDescr = GetDcodeDescr();
if( d_codeDescr == NULL )
d_codeDescr = &dummyD_CODE;
COLOR4D color = m_GerberImageFile->GetPositiveDrawColor();
if( ( aDrawMode & GR_HIGHLIGHT ) && !( aDrawMode & GR_AND ) )
color.SetToLegacyHighlightColor();
/* isDark is true if flash is positive and should use a drawing
* color other than the background color, else use the background color
* when drawing so that an erasure happens.
*/
bool isDark = !(m_LayerNegative ^ m_GerberImageFile->m_ImageNegative);
if( !isDark )
{
// draw in background color ("negative" color)
color = aDrawOptions->m_NegativeDrawColor;
}
GRSetDrawMode( aDC, aDrawMode );
isFilled = aDrawOptions->m_DisplayLinesFill;
switch( m_Shape )
{
case GBR_POLYGON:
isFilled = aDrawOptions->m_DisplayPolygonsFill;
if( !isDark )
isFilled = true;
DrawGbrPoly( aPanel->GetClipBox(), aDC, color, aOffset, isFilled );
break;
case GBR_CIRCLE:
radius = KiROUND( GetLineLength( m_Start, m_End ) );
halfPenWidth = m_Size.x >> 1;
if( !isFilled )
{
// draw the border of the pen's path using two circles, each as narrow as possible
GRCircle( aPanel->GetClipBox(), aDC, GetABPosition( m_Start ),
radius - halfPenWidth, 0, color );
GRCircle( aPanel->GetClipBox(), aDC, GetABPosition( m_Start ),
radius + halfPenWidth, 0, color );
}
else // Filled mode
{
GRCircle( aPanel->GetClipBox(), aDC, GetABPosition( m_Start ),
radius, m_Size.x, color );
}
break;
case GBR_ARC:
// Currently, arcs plotted with a rectangular aperture are not supported.
// a round pen only is expected.
#if 0 // for arc debug only
GRLine( aPanel->GetClipBox(), aDC, GetABPosition( m_Start ),
GetABPosition( m_ArcCentre ), 0, color );
GRLine( aPanel->GetClipBox(), aDC, GetABPosition( m_End ),
GetABPosition( m_ArcCentre ), 0, color );
#endif
if( !isFilled )
{
GRArc1( aPanel->GetClipBox(), aDC, GetABPosition( m_Start ),
GetABPosition( m_End ), GetABPosition( m_ArcCentre ),
0, color );
}
else
{
GRArc1( aPanel->GetClipBox(), aDC, GetABPosition( m_Start ),
GetABPosition( m_End ), GetABPosition( m_ArcCentre ),
m_Size.x, color );
}
break;
case GBR_SPOT_CIRCLE:
case GBR_SPOT_RECT:
case GBR_SPOT_OVAL:
case GBR_SPOT_POLY:
case GBR_SPOT_MACRO:
isFilled = aDrawOptions->m_DisplayFlashedItemsFill;
d_codeDescr->DrawFlashedShape( this, aPanel->GetClipBox(), aDC, color,
m_Start, isFilled );
//.........这里部分代码省略.........
示例2: Draw
void ZONE_CONTAINER::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode,
const wxPoint& offset )
{
if( !DC )
return;
wxPoint seg_start, seg_end;
LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
BOARD* brd = GetBoard();
COLOR4D color = brd->GetLayerColor( m_Layer );
if( brd->IsLayerVisible( m_Layer ) == false && !( aDrawMode & GR_HIGHLIGHT ) )
return;
GRSetDrawMode( DC, aDrawMode );
DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)panel->GetDisplayOptions();
if( displ_opts->m_ContrastModeDisplay )
{
if( !IsOnLayer( curr_layer ) )
color = COLOR4D( DARKDARKGRAY );
}
if( ( aDrawMode & GR_HIGHLIGHT ) && !( aDrawMode & GR_AND ) )
color.SetToLegacyHighlightColor();
color.a = 0.588;
// draw the lines
int i_start_contour = 0;
std::vector<wxPoint> lines;
lines.reserve( (GetNumCorners() * 2) + 2 );
for( int ic = 0; ic < GetNumCorners(); ic++ )
{
seg_start = GetCornerPosition( ic ) + offset;
if( !m_Poly->m_CornersList.IsEndContour( ic ) && ic < GetNumCorners() - 1 )
{
seg_end = GetCornerPosition( ic + 1 ) + offset;
}
else
{
seg_end = GetCornerPosition( i_start_contour ) + offset;
i_start_contour = ic + 1;
}
lines.push_back( seg_start );
lines.push_back( seg_end );
}
GRLineArray( panel->GetClipBox(), DC, lines, 0, color );
// draw hatches
lines.clear();
lines.reserve( (m_Poly->m_HatchLines.size() * 2) + 2 );
for( unsigned ic = 0; ic < m_Poly->m_HatchLines.size(); ic++ )
{
seg_start = m_Poly->m_HatchLines[ic].m_Start + offset;
seg_end = m_Poly->m_HatchLines[ic].m_End + offset;
lines.push_back( seg_start );
lines.push_back( seg_end );
}
GRLineArray( panel->GetClipBox(), DC, lines, 0, color );
}
示例3: DrawFilledArea
void ZONE_CONTAINER::DrawFilledArea( EDA_DRAW_PANEL* panel,
wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset )
{
static std::vector <wxPoint> CornersBuffer;
DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)panel->GetDisplayOptions();
// outline_mode is false to show filled polys,
// and true to show polygons outlines only (test and debug purposes)
bool outline_mode = displ_opts->m_DisplayZonesMode == 2 ? true : false;
if( DC == NULL )
return;
if( displ_opts->m_DisplayZonesMode == 1 ) // Do not show filled areas
return;
if( m_FilledPolysList.IsEmpty() ) // Nothing to draw
return;
BOARD* brd = GetBoard();
LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
COLOR4D color = brd->GetLayerColor( m_Layer );
if( brd->IsLayerVisible( m_Layer ) == false && !( aDrawMode & GR_HIGHLIGHT ) )
return;
GRSetDrawMode( DC, aDrawMode );
if( displ_opts->m_ContrastModeDisplay )
{
if( !IsOnLayer( curr_layer ) )
color = COLOR4D( DARKDARKGRAY );
}
if( ( aDrawMode & GR_HIGHLIGHT ) && !( aDrawMode & GR_AND ) )
color.SetToLegacyHighlightColor();
color.a = 0.588;
for ( int ic = 0; ic < m_FilledPolysList.OutlineCount(); ic++ )
{
const SHAPE_LINE_CHAIN& path = m_FilledPolysList.COutline( ic );
CornersBuffer.clear();
wxPoint p0;
for( int j = 0; j < path.PointCount(); j++ )
{
const VECTOR2I& corner = path.CPoint( j );
wxPoint coord( corner.x + offset.x, corner.y + offset.y );
if( j == 0 )
p0 = coord;
CornersBuffer.push_back( coord );
}
CornersBuffer.push_back( p0 );
// Draw outlines:
if( ( m_ZoneMinThickness > 1 ) || outline_mode )
{
int ilim = CornersBuffer.size() - 1;
for( int is = 0, ie = ilim; is <= ilim; ie = is, is++ )
{
int x0 = CornersBuffer[is].x;
int y0 = CornersBuffer[is].y;
int x1 = CornersBuffer[ie].x;
int y1 = CornersBuffer[ie].y;
// Draw only basic outlines, not extra segments.
if( !displ_opts->m_DisplayPcbTrackFill || GetState( FORCE_SKETCH ) )
GRCSegm( panel->GetClipBox(), DC,
x0, y0, x1, y1,
m_ZoneMinThickness, color );
else
GRFillCSegm( panel->GetClipBox(), DC,
x0, y0, x1, y1, m_ZoneMinThickness, color );
}
}
// Draw areas:
if( m_FillMode == 0 && !outline_mode )
GRPoly( panel->GetClipBox(), DC, CornersBuffer.size(), &CornersBuffer[0],
true, 0, color, color );
}
if( m_FillMode == 1 && !outline_mode ) // filled with segments
{
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ )
{
wxPoint start = m_FillSegmList[ic].m_Start + offset;
wxPoint end = m_FillSegmList[ic].m_End + offset;
if( !displ_opts->m_DisplayPcbTrackFill || GetState( FORCE_SKETCH ) )
GRCSegm( panel->GetClipBox(), DC, start.x, start.y, end.x, end.y,
//.........这里部分代码省略.........
示例4: Draw
void VIA::Draw( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode, const wxPoint& aOffset )
{
wxCHECK_RET( panel != NULL, wxT( "VIA::Draw panel cannot be NULL." ) );
int radius;
PCB_LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
int fillvia = 0;
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) panel->GetParent();
PCB_SCREEN* screen = frame->GetScreen();
auto displ_opts = (PCB_DISPLAY_OPTIONS*)( frame->GetDisplayOptions() );
if( displ_opts->m_DisplayViaFill == FILLED )
fillvia = 1;
GRSetDrawMode( aDC, aDrawMode );
BOARD * brd = GetBoard();
COLOR4D color = frame->Settings().Colors().GetItemColor( LAYER_VIAS + GetViaType() );
if( brd->IsElementVisible( LAYER_VIAS + GetViaType() ) == false
&& !( aDrawMode & GR_HIGHLIGHT ) )
return;
// Only draw the via if at least one of the layers it crosses is being displayed
if( !( brd->GetVisibleLayers() & GetLayerSet() ).any() )
return;
if( displ_opts->m_ContrastModeDisplay )
{
if( !IsOnLayer( curr_layer ) )
color = COLOR4D( DARKDARKGRAY );
}
if( ( aDrawMode & GR_HIGHLIGHT ) && !( aDrawMode & GR_AND ) )
color.SetToLegacyHighlightColor();
color.a = 0.588;
radius = m_Width >> 1;
// for small via size on screen (radius < 4 pixels) draw a simplified shape
int radius_in_pixels = aDC->LogicalToDeviceXRel( radius );
bool fast_draw = false;
// Vias are drawn as a filled circle or a double circle. The hole will be drawn later
int drill_radius = GetDrillValue() / 2;
int inner_radius = radius - aDC->DeviceToLogicalXRel( 2 );
if( radius_in_pixels < MIN_VIA_DRAW_SIZE )
{
fast_draw = true;
fillvia = false;
}
if( fillvia )
{
GRFilledCircle( panel->GetClipBox(), aDC, m_Start + aOffset, radius, color );
}
else
{
GRCircle( panel->GetClipBox(), aDC, m_Start + aOffset, radius, 0, color );
if ( fast_draw )
return;
GRCircle( panel->GetClipBox(), aDC, m_Start + aOffset, inner_radius, 0, color );
}
if( fillvia )
{
bool blackpenstate = false;
if( screen->m_IsPrinting )
{
blackpenstate = GetGRForceBlackPenState();
GRForceBlackPen( false );
color = WHITE;
}
else
{
color = BLACK; // or DARKGRAY;
}
if( (aDrawMode & GR_XOR) == 0)
GRSetDrawMode( aDC, GR_COPY );
// Draw hole if the radius is > 1pixel.
if( aDC->LogicalToDeviceXRel( drill_radius ) > 1 )
GRFilledCircle( panel->GetClipBox(), aDC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, drill_radius, 0, color, color );
if( screen->m_IsPrinting )
GRForceBlackPen( blackpenstate );
}
else
{
//.........这里部分代码省略.........