本文整理汇总了C++中CMusicArtistInfo::Loaded方法的典型用法代码示例。如果您正苦于以下问题:C++ CMusicArtistInfo::Loaded方法的具体用法?C++ CMusicArtistInfo::Loaded怎么用?C++ CMusicArtistInfo::Loaded使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CMusicArtistInfo
的用法示例。
在下文中一共展示了CMusicArtistInfo::Loaded方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ShowArtistInfo
void CGUIWindowMusicBase::ShowArtistInfo(const CArtist& artist, const CStdString& path, bool bShowInfo /* = true */)
{
bool saveDb = artist.idArtist != -1;
if (!CProfilesManager::Get().GetCurrentProfile().canWriteDatabases() && !g_passwordManager.bMasterUser)
saveDb = false;
CMusicArtistInfo artistInfo;
while (1)
{
if (!m_musicdatabase.HasArtistInfo(artist.idArtist) ||
!m_musicdatabase.GetArtistInfo(artist.idArtist, artistInfo.GetArtist()))
{
if (g_application.IsMusicScanning())
{
CGUIDialogOK::ShowAndGetInput(189, 14057, 0, 0);
break;
}
if (!FindArtistInfo(artist.strArtist, artistInfo, bShowInfo ? SELECTION_ALLOWED : SELECTION_AUTO))
break;
if (!artistInfo.Loaded())
{
// Failed to download album info
CGUIDialogOK::ShowAndGetInput(21889, 0, 20199, 0);
break;
}
if (saveDb)
m_musicdatabase.SetArtistInfo(artist.idArtist, artistInfo.GetArtist());
}
CGUIDialogMusicInfo *pDlgArtistInfo = (CGUIDialogMusicInfo*)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_INFO);
if (pDlgArtistInfo)
{
pDlgArtistInfo->SetArtist(artistInfo.GetArtist(), path);
pDlgArtistInfo->DoModal();
if (pDlgArtistInfo->NeedRefresh())
{
m_musicdatabase.DeleteArtistInfo(artist.idArtist);
continue;
}
else if (pDlgArtistInfo->HasUpdatedThumb())
{
Update(m_vecItems->GetPath());
}
}
break;
}
if (m_dlgProgress)
m_dlgProgress->Close();
}
示例2: ShowArtistInfo
void CGUIWindowMusicBase::ShowArtistInfo(const CFileItem *pItem, bool bShowInfo /* = true */)
{
CQueryParams params;
CDirectoryNode::GetDatabaseInfo(pItem->GetPath(), params);
CMusicArtistInfo artistInfo;
while (1)
{
// Check if we have the information in the database first
if (!m_musicdatabase.HasArtistInfo(params.GetArtistId()) ||
!m_musicdatabase.GetArtistInfo(params.GetArtistId(), artistInfo.GetArtist()))
{
if (!CProfilesManager::Get().GetCurrentProfile().canWriteDatabases() && !g_passwordManager.bMasterUser)
break; // should display a dialog saying no permissions
if (g_application.IsMusicScanning())
{
CGUIDialogOK::ShowAndGetInput(189, 14057, 0, 0);
break;
}
// show dialog box indicating we're searching the album
if (m_dlgProgress && bShowInfo)
{
m_dlgProgress->SetHeading(21889);
m_dlgProgress->SetLine(0, pItem->GetMusicInfoTag()->GetArtist());
m_dlgProgress->SetLine(1, "");
m_dlgProgress->SetLine(2, "");
m_dlgProgress->StartModal();
}
CMusicInfoScanner scanner;
if (scanner.UpdateDatabaseArtistInfo(pItem->GetPath(), artistInfo, bShowInfo) != INFO_ADDED || !artistInfo.Loaded())
{
CGUIDialogOK::ShowAndGetInput(21889, 0, 20199, 0);
break;
}
}
if (m_dlgProgress)
m_dlgProgress->Close();
CGUIDialogMusicInfo *pDlgArtistInfo = (CGUIDialogMusicInfo*)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_INFO);
if (pDlgArtistInfo)
{
CStdString strPath;
m_musicdatabase.GetArtistPath(params.GetArtistId(), strPath);
pDlgArtistInfo->SetArtist(artistInfo.GetArtist(), strPath);
pDlgArtistInfo->DoModal();
if (pDlgArtistInfo->NeedRefresh())
{
m_musicdatabase.DeleteArtistInfo(params.GetArtistId());
continue;
}
else if (pDlgArtistInfo->HasUpdatedThumb())
{
Update(m_vecItems->GetPath());
}
}
break;
}
if (m_dlgProgress)
m_dlgProgress->Close();
}
示例3: ShowArtistInfo
void CGUIWindowMusicBase::ShowArtistInfo(const CArtist& artist, const CStdString& path, bool bRefresh, bool bShowInfo)
{
bool saveDb = artist.idArtist != -1;
if (!g_settings.m_vecProfiles[g_settings.m_iLastLoadedProfileIndex].canWriteDatabases() && !g_passwordManager.bMasterUser)
saveDb = false;
// check cache
CArtist artistInfo;
if (!bRefresh && m_musicdatabase.GetArtistInfo(artist.idArtist, artistInfo))
{
if (!bShowInfo)
return;
CGUIWindowMusicInfo *pDlgAlbumInfo = (CGUIWindowMusicInfo*)m_gWindowManager.GetWindow(WINDOW_MUSIC_INFO);
if (pDlgAlbumInfo)
{
pDlgAlbumInfo->SetArtist(artistInfo, path);
if (bShowInfo)
pDlgAlbumInfo->DoModal();
else
pDlgAlbumInfo->RefreshThumb(); // downloads the thumb if we don't already have one
if (!pDlgAlbumInfo->NeedRefresh())
{
if (pDlgAlbumInfo->HasUpdatedThumb())
Update(m_vecItems->m_strPath);
return;
}
bRefresh = true;
m_musicdatabase.DeleteArtistInfo(artistInfo.idArtist);
}
}
// If we are scanning for music info in the background,
// other writing access to the database is prohibited.
CGUIDialogMusicScan* dlgMusicScan = (CGUIDialogMusicScan*)m_gWindowManager.GetWindow(WINDOW_DIALOG_MUSIC_SCAN);
if (dlgMusicScan->IsDialogRunning())
{
CGUIDialogOK::ShowAndGetInput(189, 14057, 0, 0);
return;
}
// find album info
SScraperInfo scraper;
if (!m_musicdatabase.GetScraperForPath(path,scraper))
return;
CMusicArtistInfo info;
if (FindArtistInfo(artist.strArtist, info, scraper, bShowInfo ? (bRefresh ? SELECTION_FORCED : SELECTION_ALLOWED) : SELECTION_AUTO))
{
// download the album info
if ( info.Loaded() )
{
if (saveDb)
{
// save to database
m_musicdatabase.SetArtistInfo(artist.idArtist, info.GetArtist());
}
if (m_dlgProgress && bShowInfo)
m_dlgProgress->Close();
// ok, show album info
CGUIWindowMusicInfo *pDlgAlbumInfo = (CGUIWindowMusicInfo*)m_gWindowManager.GetWindow(WINDOW_MUSIC_INFO);
if (pDlgAlbumInfo)
{
pDlgAlbumInfo->SetArtist(info.GetArtist(), path);
if (bShowInfo)
pDlgAlbumInfo->DoModal();
else
pDlgAlbumInfo->RefreshThumb(); // downloads the thumb if we don't already have one
CArtist artistInfo = info.GetArtist();
artistInfo.idArtist = artist.idArtist;
/*
if (pDlgAlbumInfo->HasUpdatedThumb())
UpdateThumb(artistInfo, path);
*/
// just update for now
Update(m_vecItems->m_strPath);
if (pDlgAlbumInfo->NeedRefresh())
{
m_musicdatabase.DeleteArtistInfo(artistInfo.idArtist);
ShowArtistInfo(artist, path, true, bShowInfo);
return;
}
}
}
else
{
// failed 2 download album info
CGUIDialogOK::ShowAndGetInput(21889, 0, 20199, 0);
}
}
if (m_dlgProgress && bShowInfo)
m_dlgProgress->Close();
}