本文整理汇总了C++中CMainDlg::BroadcastMsg方法的典型用法代码示例。如果您正苦于以下问题:C++ CMainDlg::BroadcastMsg方法的具体用法?C++ CMainDlg::BroadcastMsg怎么用?C++ CMainDlg::BroadcastMsg使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CMainDlg
的用法示例。
在下文中一共展示了CMainDlg::BroadcastMsg方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnOK
void CSettingDlg::OnOK()
{
int nWriteFlag = 0;
bool bNeedRestart = false;
bool bAvatarChanged = false;
Config* pCfg = Singleton<Config>::getInstance();
// 个人设置
if (m_bPersonalChange)
{
CDuiString strNickName = m_pEditNickName->GetText();
if (_tcscmp(strNickName, pCfg->szNickName) != 0) {
_tcsncpy(pCfg->szNickName, strNickName, MAX_NAMEBUF - 1);
nWriteFlag |= CONFIG_PERSONAL;
}
CDuiString strGroupName = m_pEditGroupName->GetText();
if (_tcscmp(strGroupName, pCfg->szGroupName) != 0) {
_tcsncpy(pCfg->szGroupName, strGroupName, MAX_NAMEBUF - 1);
nWriteFlag |= CONFIG_PERSONAL;
}
CDuiString strAvatarPath = m_pLabelAvatar->GetUserData();
if (_tcscmp(strAvatarPath, pCfg->szAvatar) != 0)
{
_tcsncpy(pCfg->szAvatar, strAvatarPath, MAX_PATH - 1);
nWriteFlag |= CONFIG_PERSONAL;
bAvatarChanged = true;
}
}
// 网络设置
if (m_bNetworkChange)
{
CControlUI* pControl = m_pComboAdapter->GetItemAt(m_pComboAdapter->GetCurSel());
CDuiString strAdapterName = pControl->GetUserData();
if (_tcscmp(strAdapterName, pCfg->szAdapterNameUse) != 0) {
_tcsncpy(pCfg->szAdapterNameUse, strAdapterName, MAX_PATH - 1);
bNeedRestart = true;
nWriteFlag |= CONFIG_NETWORK;
}
}
if (nWriteFlag != 0) {
pCfg->WriteConfig(nWriteFlag);
}
CMainDlg* pMainDlg = Singleton<CMainDlg>::getInstance();
if (m_bPersonalChange || m_bNetworkChange)
{
pMainDlg->UpdateInfo();
}
if (bNeedRestart)
{
::MessageBox(NULL, _T("需要重启程序"), _T("提示"), MB_OK);
pMainDlg->RestartApplication();
}
if (m_bPersonalChange)
{
pMainDlg->BroadcastEntry();
}
if (bAvatarChanged)
{
pMainDlg->BroadcastMsg(IM_ANSAVATAR, ::PathFindFileNameA(pCfg->szAvatar));
}
Close();
}