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C++ CLanguage类代码示例

本文整理汇总了C++中CLanguage的典型用法代码示例。如果您正苦于以下问题:C++ CLanguage类的具体用法?C++ CLanguage怎么用?C++ CLanguage使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CLanguage类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ReadLanguage

//-----------------------------------------------------------------------------
// Read Webserver Configurationfile for languages
//-----------------------------------------------------------------------------
void Cyhttpd::ReadLanguage(void) {
	// Init Class vars
	CLanguage *lang = CLanguage::getInstance();
	log_level_printf(3, "ReadLanguage:%s\n",
			ConfigList["Language.selected"].c_str());
	lang->setLanguage(ConfigList["Language.selected"]);
}
开发者ID:FFTEAM,项目名称:neutrino-mp-cst-next,代码行数:10,代码来源:yhttpd.cpp

示例2: InitDialog

ATMO_BOOL CAtmoColorPicker::InitDialog(WPARAM wParam) 
{
	CLanguage *Lng = new CLanguage;

	HWND hwndCtrl;
	hwndCtrl = this->getDlgItem(IDC_EDT_RED);
	Edit_LimitText(hwndCtrl,3);
	hwndCtrl = this->getDlgItem(IDC_EDT_GREEN);
	Edit_LimitText(hwndCtrl,3);
	hwndCtrl = this->getDlgItem(IDC_EDT_BLUE);
	Edit_LimitText(hwndCtrl,3);

	hwndCtrl = this->getDlgItem(IDC_SL_RED);
	SendMessage(hwndCtrl, TBM_SETRANGEMIN, 0, 0);
	SendMessage(hwndCtrl, TBM_SETRANGEMAX, 0, 255);
	SendMessage(hwndCtrl, TBM_SETPOS, 1, this->m_iRed);
	SendMessage(hwndCtrl, TBM_SETTICFREQ, 8, 0);

	hwndCtrl = this->getDlgItem(IDC_SL_GREEN);
	SendMessage(hwndCtrl, TBM_SETRANGEMIN, 0, 0);
	SendMessage(hwndCtrl, TBM_SETRANGEMAX, 0, 255);
	SendMessage(hwndCtrl, TBM_SETPOS, 1, this->m_iGreen);
	SendMessage(hwndCtrl, TBM_SETTICFREQ, 8, 0);

	hwndCtrl = this->getDlgItem(IDC_SL_BLUE);
	SendMessage(hwndCtrl, TBM_SETRANGEMIN, 0, 0);
	SendMessage(hwndCtrl, TBM_SETRANGEMAX, 0, 255);
	SendMessage(hwndCtrl, TBM_SETPOS, 1, this->m_iBlue);
	SendMessage(hwndCtrl, TBM_SETTICFREQ, 8, 0);

	UpdateColorControls(ATMO_TRUE, ATMO_TRUE);

	Lng->szCurrentDir[Lng->SetLngPath()];

	sprintf(Lng->szFileINI, "%s\\Language.ini\0", Lng->szCurrentDir);

	GetPrivateProfileString("Common", "Language", "English", Lng->szLang, 256, Lng->szFileINI);

	// Read Buffer from IniFile
	sprintf(Lng->szTemp, "%s\\%s.xml\0", Lng->szCurrentDir, Lng->szLang);

	Lng->XMLParse(Lng->szTemp, Lng->sTextCPicker, "ColorPicker");

	SendMessage(getDlgItem(IDC_STATIC22), WM_SETTEXT, 0, (LPARAM)(LPCTSTR)(Lng->sTextCPicker[0]));
	SendMessage(getDlgItem(IDC_STATIC23), WM_SETTEXT, 0, (LPARAM)(LPCTSTR)(Lng->sTextCPicker[1]));
	SendMessage(getDlgItem(IDC_STATIC24), WM_SETTEXT, 0, (LPARAM)(LPCTSTR)(Lng->sTextCPicker[2]));
	SendMessage(this->m_hDialog, WM_SETTEXT, 0, (LPARAM)(LPCTSTR)(Lng->sTextCPicker[3]));
	SendMessage(getDlgItem(IDCANCEL), WM_SETTEXT, 0, (LPARAM)(LPCTSTR)(Lng->sTextCPicker[4]));

	return ATMO_TRUE;

}
开发者ID:ambilight-4-mediaportal,项目名称:AtmoWin,代码行数:52,代码来源:AtmoColorPicker.cpp

示例3: _T

void CSelectLanguageDlg::ListLanguages(CString sLanguageFolder)
{
	// Declare variables
	WIN32_FIND_DATA wfd;
	HANDLE hFile;
	CString sFile;
	CString sSpec = sLanguageFolder + _T("*.xml");
	CString sPathFile;
	CLanguage * pLanguage = CLanguage::Instance();
	CFunctions * pFunctions = CFunctions::Instance();
	CPath * pPath = CPath::Instance();
	LanguageType oLangType;

	// Find the first file
	hFile = FindFirstFile(sSpec, &wfd);

	if (hFile != INVALID_HANDLE_VALUE)
	{
		do
		{
			// Get file info
			sFile = wfd.cFileName;
			sPathFile = sLanguageFolder + sFile;

			// Get language info
			if (pLanguage->LoadLanguage(sPathFile, _T(""), false))
			{
				// Check if it is the right version
				if (pFunctions->CompareVersions(pLanguage->GetLanguageVersion(), VERSION_LANGUAGE) != COMPAREVERSION_FIRSTSMALLER)
				{
					// Add to list of languages
					oLangType.sFilename = pPath->StripFileExtension(pPath->ExtractFileName(sPathFile));
					oLangType.sDescription = pLanguage->GetLanguageName();
					m_arrLanguages[m_iLanguageCount++] = oLangType;
				}
			}
		}
		while (FindNextFile(hFile, &wfd));

		// Close handle to file
		FindClose(hFile);
	}

	// Release last language
	pLanguage->ReleaseLanguage();
}
开发者ID:Bitfall,项目名称:AppWhirr-client,代码行数:46,代码来源:SelectLanguageDlg.cpp

示例4: GetLanguageDef

int CEdit::GetLanguageDef( LPCTSTR pszName, CM_LANGUAGE *pLang )
{
   int cbLang = 0;
   for ( int i = 0; i < g_nLanguageCount; i++ )
   {
      CLanguage *pLangFound = g_pLanguages[ i ];
      if ( _tcsicmp( pLangFound->m_szName, pszName ) == 0 )
      {
         cbLang = pLangFound->GetSize();
         if ( pLang )
         {
            memcpy( pLang, pLangFound->m_pLang, cbLang );
         }
         break;
      }
   }

   return cbLang;
}
开发者ID:DeegC,项目名称:ZeidonTools,代码行数:19,代码来源:language.cpp

示例5: OnInitDialog

BOOL CCloseApplicationDlg::OnInitDialog()
{
	// Declare variables
	CString sTemp;
	CLanguage * pLanguage = CLanguage::Instance();

	// Call original function
	CDialog::OnInitDialog();

	// Set icon
	m_icoApplication.SetSize(40, 40);
	m_icoApplication.SetTransparentColor(RGB(0, 0, 0));
	m_icoApplication.LoadIcon(m_hIcon);

	// Set window text
	sTemp.Format(pLanguage->GetString(IDS_CLOSEAPPLICATION_TITLE), m_sApplicationTitle);
	SetWindowText(sTemp);
	m_lblTitle.SetWindowText(sTemp);

	// Set explanation text
	sTemp.Format(pLanguage->GetString(IDS_CLOSEAPPLICATION_EXPLANATION), m_sApplicationTitle,
		m_iCountDown, m_sApplicationTitle);
	m_lblExplanation.SetWindowText(sTemp);

	// Set button text
	m_btnCancel.SetWindowText(pLanguage->GetString(IDS_GENERAL_CANCEL));
	m_btnEndNow.SetWindowText(pLanguage->GetString(IDS_CLOSEAPPLICATION_ENDNOW));

	// Create and set font
	m_fntTitle.DeleteObject();
	m_fntTitle.CreateFont(
		20,								// nHeight
		0,								// nWidth
		0,								// nEscapement
		0,								// nOrientation
		FW_BOLD,						// nWeight
		FALSE,							// bItalic
		FALSE,							// bUnderline
		0,								// cStrikeOut
		DEFAULT_CHARSET,				// nCharSet
		OUT_DEFAULT_PRECIS,				// nOutPrecision
		CLIP_DEFAULT_PRECIS,			// nClipPrecision
		PROOF_QUALITY,					// nQuality
		DEFAULT_PITCH | FF_DONTCARE,	// nPitchAndFamily
		NULL);
	m_lblTitle.SetFont(&m_fntTitle);

	// Auto resize controls
	AutoResizeControls();

	// Set control properties
	m_prgEnd.SetRange32(0, CLOSEAPPLICATION_TIME);
	m_prgEnd.SetPos(0);

	// Start timer
	SetTimer(TIMER_COUNTDOWN, 1000, NULL);

	// Try to close application in a nice way
	std::string strVersion;
	UINT uWinPlatform;
	UINT uVersion = getWinVersion(strVersion, uWinPlatform);
	CString sProcess = CPath::Instance()->ExtractFileName(m_sApplicationPath);
	if ((uVersion == WINDOWS_NT3) || (uVersion == WINDOWS_NT4))
	{
		CloseNTApplication(sProcess.GetBuffer(sProcess.GetLength()));
	}
	else
	{
		CloseAllWinApplication(sProcess.GetBuffer(sProcess.GetLength()));
	}

	// Return TRUE unless you want to set focus to a control
	return TRUE;
}
开发者ID:Bitfall,项目名称:AppWhirr-client,代码行数:74,代码来源:CloseApplicationDlg.cpp

示例6: getDlgItem

ATMO_BOOL CAtmoGradients::InitDialog(WPARAM wParam) 
{
	HWND groupBox = getDlgItem( IDC_ZONE_GROUP );
	CLanguage *Lng = new CLanguage;

	Lng->szCurrentDir[Lng->SetLngPath()];

	sprintf(Lng->szFileINI, "%s\\Language.ini\0", Lng->szCurrentDir);

	GetPrivateProfileString("Common", "Language", "English", Lng->szLang, 256, Lng->szFileINI);

	// Read Buffer from IniFile
	sprintf(Lng->szTemp, "%s\\%s.xml\0", Lng->szCurrentDir, Lng->szLang);

	Lng->XMLParse(Lng->szTemp, Lng->sGradientsText, "Gradients");  	

	SetWindowLongPtr(groupBox, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
	OrgGroupBoxProc = (WNDPROC)SetWindowLongPtr(groupBox, GWL_WNDPROC, reinterpret_cast<LONG_PTR>(GroupBoxProc));

	int zonenIdx = 0;
	char zonename[100];
	int xpos, ypos;

	int zoneCount = m_pConfig->getZoneCount() + 1;
	m_ZoneRadios = new HWND[ zoneCount ];

	for(int i=0; i<zoneCount; i++)
		m_ZoneRadios[i] = 0;

#define radio_width 60
#define radio_height 20


	xpos = 10;
	ypos = 12;
	RECT rect, rrect;
	GetClientRect( groupBox, &rect );
	GetWindowRect( groupBox, &rrect );

	if(m_pConfig->getZonesTopCount() > 0) 
	{
		int radioWidth = (rect.right - rect.left - 20) /  (m_pConfig->getZonesTopCount() + 1);

		xpos = 10 + radioWidth -  radio_width/2;

		for( int zone=0; zone < m_pConfig->getZonesTopCount(); zone++)
		{
			sprintf( zonename, Lng->sGradientsText[0] + "%d", zonenIdx );
			HWND handle = CreateWindow("BUTTON", zonename,
				BS_AUTORADIOBUTTON  | BS_LEFTTEXT  | WS_VISIBLE | WS_TABSTOP | WS_CHILD, 
				xpos, ypos, radio_width, radio_height, groupBox, NULL, m_hInst, NULL);
			SetWindowFont(handle, GetWindowFont(m_hDialog), false);

			m_ZoneRadios[ zonenIdx ] = handle;
			zonenIdx++;
			xpos += radioWidth;
		}
	}

	if( m_pConfig->getZonesLRCount() > 0 )
	{
		int radioHeight = (rect.bottom - rect.top - 40) / (m_pConfig->getZonesLRCount() + 1);

		xpos = rect.right - 10 - radio_width;
		ypos = rect.top + 20 + radioHeight - radio_height / 2;

		for( int zone=0; zone < m_pConfig->getZonesLRCount(); zone++)
		{
			sprintf( zonename, Lng->sGradientsText[0] + "%d", zonenIdx );
			HWND handle = CreateWindow("BUTTON", zonename,
				BS_AUTORADIOBUTTON  | BS_LEFTTEXT  | WS_VISIBLE | WS_TABSTOP | WS_CHILD, 
				xpos, ypos, radio_width, radio_height, groupBox, NULL, m_hInst, NULL);
			SetWindowFont(handle, GetWindowFont(m_hDialog), false);


			m_ZoneRadios[ zonenIdx ] = handle;
			zonenIdx++;
			ypos += radioHeight;
		}
	}

	if(m_pConfig->getZonesBottomCount() > 0) 
	{
		int radioWidth = (rect.right - rect.left - 20) /  (m_pConfig->getZonesBottomCount() + 1);
		xpos = rect.right -  10 - radioWidth - radio_width/2 ;
		ypos = rect.bottom - 30;

		for( int zone=0; zone < m_pConfig->getZonesBottomCount(); zone++)
		{
			sprintf( zonename, Lng->sGradientsText[0] + "%d", zonenIdx );

			HWND handle = CreateWindow("BUTTON", zonename,
				BS_AUTORADIOBUTTON  | BS_LEFTTEXT  | WS_VISIBLE | WS_TABSTOP | WS_CHILD, 
				xpos, ypos, radio_width, radio_height, groupBox, NULL, m_hInst, NULL);
			SetWindowFont(handle, GetWindowFont(m_hDialog), false);


			m_ZoneRadios[ zonenIdx ] = handle;

			zonenIdx++;
//.........这里部分代码省略.........
开发者ID:ambilight-4-mediaportal,项目名称:AtmoWin,代码行数:101,代码来源:AtmoGradients.cpp

示例7: ParseException

Token&
Tokenizer::_ParseHexOperand()
{
	const char* begin = fCurrentChar;
	fCurrentChar += 2;
		// skip "0x"

	if (!_IsHexDigit(*fCurrentChar))
		throw ParseException("expected hex digit", _CurrentPos());

	fCurrentChar++;
	while (_IsHexDigit(*fCurrentChar))
		fCurrentChar++;

	int32 length = fCurrentChar - begin;
	fCurrentToken = Token(begin, length, _CurrentPos() - length,
		TOKEN_CONSTANT);

	if (length <= 10) {
		// including the leading 0x, a 32-bit constant will be at most
		// 10 characters. Anything larger, and 64 is necessary.
		fCurrentToken.value.SetTo((uint32)strtoul(
			fCurrentToken.string.String(), NULL, 16));
	} else {
		fCurrentToken.value.SetTo((uint64)strtoull(
			fCurrentToken.string.String(), NULL, 16));
	}
	return fCurrentToken;
}
开发者ID:kbjava,项目名称:haiku,代码行数:29,代码来源:CLanguageTokenizer.cpp

示例8: Token

void
Tokenizer::SetTo(const char* string)
{
	fString = string;
	fCurrentChar = fString.String();
	fCurrentToken = Token();
	fReuseToken = false;
}
开发者ID:kbjava,项目名称:haiku,代码行数:8,代码来源:CLanguageTokenizer.cpp

示例9: Q4_ConnectToMasterServer

DWORD Q4_ConnectToMasterServer(GAME_INFO *pGI, int iMasterIdx)
{
	size_t packetlen=0;
	char sendbuf[40];
	ZeroMemory(sendbuf,sizeof(sendbuf));
	
	int len = 0;
	len = UTILZ_ConvertEscapeCodes(pGI->szMasterQueryString,sendbuf,sizeof(sendbuf));
	char szIP[260];
	strcpy(szIP,pGI->szMasterServerIP[iMasterIdx]);
	
	SplitIPandPORT(szIP,pGI->dwMasterServerPORT);

	dbg_print("Master server %s:%d",szIP,(unsigned short)pGI->dwMasterServerPORT);

	SOCKET ConnectSocket = getsockudp(szIP,(unsigned short)pGI->dwMasterServerPORT);
   
	if(INVALID_SOCKET==ConnectSocket)
	{
		dbg_print("Error connecting to socket!");
		return 1001;
	}
	dbg_print("Sending command %s Len: %d",sendbuf,len);
	if(send(ConnectSocket, sendbuf, len, 0)==SOCKET_ERROR) 
	{
		closesocket(ConnectSocket);		
		dbg_print("Error sending packet!");
		return 1002;
	}

	int i = 0;
	unsigned char *packet[iMAX_PACKETS];
	size_t packlen[iMAX_PACKETS];

	DWORD Q4_dwNewTotalServers=0;
	// Let's retrieve all packets as fast as possible, that's the reason for splitting up int two for loop.
	for(i=0; i<iMAX_PACKETS;i++)
	{
		packet[i] = NULL;
		packet[i]=(unsigned char*)getpacket(ConnectSocket, &packlen[i]);
		if(packet[i]==NULL) //End of transfer
			break;  	
	}
	//Now parse all server IP's from recieved packets
	for(i=0; i<iMAX_PACKETS;i++)
	{
		if(packet[i]==NULL) //End of packets
			break;  	
		Q4_dwNewTotalServers += Q4_ParseServers((char*)packet[i],packlen[i],pGI,Q4_InsertServerItem);
		SetStatusText(pGI->iIconIndex,g_lang.GetString("StatusReceivingMaster"),Q4_dwNewTotalServers,pGI->szGAME_NAME);		
		free(packet[i]);
	}
	
	closesocket(ConnectSocket);
	pGI->dwTotalServers = pGI->vSI.size();
	return 	0;
}
开发者ID:elitak,项目名称:gamescanner,代码行数:57,代码来源:q4.cpp

示例10: Buddy_AddBuddyProc

LRESULT CALLBACK Buddy_AddBuddyProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)

{
	static BOOL bEditBuddyname = FALSE;
	switch (message)
	{
	case WM_INITDIALOG:
		{
			SetDlgItemText(hDlg,IDC_STATIC_BUDDY_NAME,g_lang.GetString("BuddyName"));
			CenterWindow(hDlg);
			bEditBuddyname = (BOOL) lParam;
			if(bEditBuddyname) //Edit mode
			{

			//	if(pEditBuddy!=NULL)
				{
					if(itBuddyEdit->cMatchOnColorEncoded)
						CheckDlgButton(hDlg,IDC_CHECK_NO_COLOR_MATCH,BST_CHECKED);
					else			
						CheckDlgButton(hDlg,IDC_CHECK_NO_COLOR_MATCH,BST_UNCHECKED);

					if(itBuddyEdit->cMatchExact)
						CheckDlgButton(hDlg,IDC_CHECK_EXACT_MATCH,BST_CHECKED);
					else
						CheckDlgButton(hDlg,IDC_CHECK_EXACT_MATCH,BST_UNCHECKED);

					PostMessage(GetDlgItem(hDlg,IDC_EDIT_NICKNAME_FILTER),EM_SETSEL,0,strlen(itBuddyEdit->szPlayerName));
					PostMessage(GetDlgItem(hDlg,IDC_EDIT_NICKNAME_FILTER),EM_SETSEL,(WPARAM)-1,-1);
				}
				SetWindowText(hDlg,g_lang.GetString("TitleEditBuddy")); 
				SetDlgItemText(hDlg,IDC_EDIT_NICKNAME_FILTER,(TCHAR*)itBuddyEdit->szPlayerName);
			}
			else
			{
				SetWindowText(hDlg,g_lang.GetString("TitleAddBuddy")); 
			}
			SetFocus(GetDlgItem(hDlg,IDC_EDIT_NICKNAME_FILTER));
				
			//return TRUE;
			}
		break;
	case WM_COMMAND:

		if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) 
		{
			if(LOWORD(wParam) == IDOK)
			{
				char szBuddy[100];
			
				GetDlgItemText(hDlg,IDC_EDIT_NICKNAME_FILTER,szBuddy,sizeof(szBuddy)-1);
				if(!bEditBuddyname)
				{					
					bm.Add(szBuddy,NULL);
					bm.UpdateList();
				}else if(bEditBuddyname)
				{
					strcpy_s(itBuddyEdit->szPlayerName,szBuddy);
					itBuddyEdit->cMatchOnColorEncoded = IsDlgButtonChecked(hDlg,IDC_CHECK_NO_COLOR_MATCH);
					itBuddyEdit->cMatchExact = IsDlgButtonChecked(hDlg,IDC_CHECK_EXACT_MATCH);
				}

			}
			EndDialog(hDlg, LOWORD(wParam));
			return TRUE;
		}
		break;
	}
	return FALSE;
}
开发者ID:elitak,项目名称:gamescanner,代码行数:69,代码来源:BuddyManager.cpp

示例11: Buddy_ListViewSubclassProc

LRESULT APIENTRY Buddy_ListViewSubclassProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) 
{ 
	HMENU hPopMenu;
	 if(uMsg == WM_COMMAND)
	 {
			DWORD wmId;
			DWORD wmEvent;
			wmId    = LOWORD(wParam); 
			wmEvent = HIWORD(wParam); 
			// Parse the menu selections:
			switch (wmId)
			{
				case IDM_EDIT_BUDDY:
					{
					
						//pEditBuddy = Buddy_GetBuddyInfoBySelection();
						itBuddyEdit = bm.FindBuddyInfoByID(bm.GetBuddyIDBySelection());
						if(itBuddyEdit!=bm.BuddyList.end())
						{						
							DialogBoxParam(g_hInst, (LPCTSTR)IDD_DLG_ADD_BUDDY, g_hWnd, (DLGPROC)Buddy_AddBuddyProc,TRUE);
						}
						bm.UpdateList();
					}
				break;
				case IDM_REFRESH:				
				break;
				case IDM_ADD:
					bm.Buddy_Add(g_hInst,g_hWnd,true);					
				break;
				case IDM_DELETE:
					bm.Remove();
				break;
				case IDM_COPYIP:
					{
						int n=-1;
						char szIP[40];
						n = ListView_GetSelectionMark(g_hwndListBuddy);
						ListView_GetItemText(g_hwndListBuddy,n,2,szIP,sizeof(szIP)-1);
						if(n!=-1)
						{
							EditCopy(szIP);
						}
						else
							MessageBox(hwnd,g_lang.GetString("ErrorServerCopyToClipBoard"),NULL,MB_OK);
					}
				break;
				case IDM_CONNECT:
					StartGame_ConnectToServer(true);
				break;
			}
		}
		else if(uMsg==WM_LBUTTONDBLCLK)
		{
			PostMessage(hwnd,WM_COMMAND,LOWORD(IDM_CONNECT),0);
	    }
 		else if(uMsg == WM_RBUTTONDOWN)
		{
			//get mouse cursor position x and y as lParam has the message itself 
			POINT lpClickPoint;
			GetCursorPos(&lpClickPoint);
			hPopMenu = CreatePopupMenu();
			int n=-1;
			n = ListView_GetSelectionMark(g_hwndListBuddy);
			if(n!=-1)
			{
				//place the window/menu there if needed 						
				
				InsertMenu(hPopMenu,0xFFFFFFFF,MF_BYPOSITION|MF_STRING,IDM_CONNECT,g_lang.GetString("MenuConnect"));				
				InsertMenu(hPopMenu,0xFFFFFFFF,MF_BYPOSITION|MF_STRING,IDM_DELETE,g_lang.GetString("Remove"));
				InsertMenu(hPopMenu,0xFFFFFFFF,MF_BYPOSITION|MF_STRING,IDM_EDIT_BUDDY,g_lang.GetString("Edit"));
				InsertMenu(hPopMenu,0xFFFFFFFF,MF_BYPOSITION|MF_STRING,IDM_COPYIP,g_lang.GetString("MenuCopyIP"));
			}
						
				InsertMenu(hPopMenu,0xFFFFFFFF,MF_BYPOSITION|MF_STRING,IDM_ADD,g_lang.GetString("Add"));			
				//InsertMenu(hPopMenu,0xFFFFFFFF,MF_BYPOSITION|MF_STRING,IDM_REFRESH,"&Refresh");
												
				//workaround for microsoft bug, to hide menu w/o selecting
				SetForegroundWindow(hwnd);
				TrackPopupMenu(hPopMenu,TPM_LEFTALIGN|TPM_LEFTBUTTON|TPM_BOTTOMALIGN,lpClickPoint.x, lpClickPoint.y,0,hwnd,NULL);
				SendMessage(hwnd,WM_NULL,0,0);
				DestroyMenu(hPopMenu);
			return 0;
		}				
    return CallWindowProc((WNDPROC)g_wpOrigListBuddyProc, hwnd, uMsg,  wParam, lParam); 
} 
开发者ID:elitak,项目名称:gamescanner,代码行数:85,代码来源:BuddyManager.cpp

示例12: _ParseHexOperand

const Token&
Tokenizer::NextToken()
{
	if (fCurrentToken.type == TOKEN_END_OF_LINE)
		return fCurrentToken;

	if (fReuseToken) {
		fReuseToken = false;
		return fCurrentToken;
	}

	while (*fCurrentChar != 0 && isspace(*fCurrentChar))
		fCurrentChar++;

	if (*fCurrentChar == 0) {
		return fCurrentToken = Token("", 0, _CurrentPos(),
			TOKEN_END_OF_LINE);
	}

	bool decimal = *fCurrentChar == '.';

	if (decimal || isdigit(*fCurrentChar)) {
		if (*fCurrentChar == '0' && fCurrentChar[1] == 'x')
			return _ParseHexOperand();

		BString temp;

		const char* begin = fCurrentChar;

		// optional digits before the comma
		while (isdigit(*fCurrentChar)) {
			temp << *fCurrentChar;
			fCurrentChar++;
		}

		// optional post decimal part
		// (required if there are no digits before the decimal)
		if (*fCurrentChar == '.') {
			decimal = true;
			temp << '.';
			fCurrentChar++;

			// optional post decimal digits
			while (isdigit(*fCurrentChar)) {
				temp << *fCurrentChar;
				fCurrentChar++;
			}
		}

		int32 length = fCurrentChar - begin;
		if (length == 1 && decimal) {
			// check for . operator
			fCurrentChar = begin;
			if (!_ParseOperator())
				throw ParseException("unexpected character", _CurrentPos());

			return fCurrentToken;
		}

		BString test = temp;
		test << "&_";
		double value;
		char t[2];
		int32 matches = sscanf(test.String(), "%lf&%s", &value, t);
		if (matches != 2)
			throw ParseException("error in constant", _CurrentPos() - length);

		fCurrentToken = Token(begin, length, _CurrentPos() - length,
			TOKEN_CONSTANT);
		if (decimal)
			fCurrentToken.value.SetTo(value);
		else
			fCurrentToken.value.SetTo((int64)strtoll(temp.String(), NULL, 10));
	} else if (isalpha(*fCurrentChar) || *fCurrentChar == '_') {
		const char* begin = fCurrentChar;
		while (*fCurrentChar != 0 && (isalpha(*fCurrentChar)
			|| isdigit(*fCurrentChar) || *fCurrentChar == '_')) {
			fCurrentChar++;
		}
		int32 length = fCurrentChar - begin;
		fCurrentToken = Token(begin, length, _CurrentPos() - length,
			TOKEN_IDENTIFIER);
	} else if (*fCurrentChar == '"' || *fCurrentChar == '\'') {
		const char* begin = fCurrentChar++;
		while (*fCurrentChar != 0) {
			if (*fCurrentChar == '\\') {
				if (*(fCurrentChar++) != 0)
					fCurrentChar++;
			} else if (*(fCurrentChar++) == *begin)
				break;
		}
		int32 length = fCurrentChar - begin;
		fCurrentToken = Token(begin, length, _CurrentPos() - length,
			TOKEN_STRING_LITERAL);
	} else {
		if (!_ParseOperator()) {
			int32 type = TOKEN_NONE;
			switch (*fCurrentChar) {
				case '\n':
					type = TOKEN_END_OF_LINE;
//.........这里部分代码省略.........
开发者ID:kbjava,项目名称:haiku,代码行数:101,代码来源:CLanguageTokenizer.cpp

示例13: CFG_MainProc

LRESULT CALLBACK CFG_MainProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
	switch (message)
	{
		case WM_INITDIALOG:
		{
		
			g_tvIndexCFG = 0;
			g_hwndTree = GetDlgItem(hDlg,IDC_TREE_CONF);

			SendMessage(g_hwndTree, TVM_SETIMAGELIST , TVSIL_NORMAL, (LPARAM)g_hImageListIcons);
			SendMessage(g_hwndTree, TVM_SETIMAGELIST , TVSIL_STATE, (LPARAM)g_hImageListStates);
			HTREEITEM hNewItem;
			hNewItem = TreeView_AddItem(27,g_lang.GetString("ConfigGeneral"));
			hNewItem = TreeView_AddItem(15,g_lang.GetString("ConfigMinimizer"));
			hNewItem = TreeView_AddItem(28,"mIRC");
			hNewItem = TreeView_AddItem(3,"Account (XMPP)");
			hNewItem = TreeView_AddItem(16,g_lang.GetString("ConfigExtExe"));

			hNewItem = TreeView_AddItem(25,g_lang.GetString("ConfigGraphic"));
			hNewItem = TreeView_AddItem(13,g_lang.GetString("ConfigNetwork"));
			hNewItem = TreeView_AddItem(20 ,g_lang.GetString("ConfigGames"));
			if (hNewItem)
				TreeView_Select(g_hwndTree, hNewItem, TVGN_CARET);

			for(UINT i=0;i<gm.GamesInfo.size();i++)
				hNewItem = TreeView_AddItem(gm.GamesInfo[i].iIconIndex,gm.GamesInfo[i].szGAME_SHORTNAME);

			TreeView_Select(g_hwndTree, NULL, TVGN_CARET);

			for(UINT i=0; i<gm.GamesInfo.size();i++)
			{
					GamesInfoCFG[i].bActive = gm.GamesInfo[i].bActive;
					GamesInfoCFG[i].bUseHTTPServerList[0] = gm.GamesInfo[i].bUseHTTPServerList[0];
					GamesInfoCFG[i].dwMasterServerPORT = gm.GamesInfo[i].dwMasterServerPORT;
					strcpy(GamesInfoCFG[i].szGAME_NAME, gm.GamesInfo[i].szGAME_NAME);
					strcpy(GamesInfoCFG[i].szMasterServerIP[0], gm.GamesInfo[i].szMasterServerIP[0]);					
					GamesInfoCFG[i].vGAME_INST = gm.GamesInfo[i].vGAME_INST;								
			}
			memcpy(&AppCFGtemp,&AppCFG,sizeof(APP_SETTINGS_NEW));
			CFG_g_sMIRCoutputTemp = g_sMIRCoutput;
			SetDlgItemText(hDlg,IDOK,g_lang.GetString("Ok"));
			SetDlgItemText(hDlg,IDC_BUTTON_DEFAULT,g_lang.GetString("SetDefault"));
			SetDlgItemText(hDlg,IDCANCEL,g_lang.GetString("Cancel"));
			
			CenterWindow(hDlg);
			CFG_OnTabbedDialogInit(hDlg) ;
			return TRUE;			
		}	

  case WM_NOTIFY: 
	  {
		NMTREEVIEW *lpnmtv;
		lpnmtv = (LPNMTREEVIEW)lParam;

		switch (wParam) 
		{ 
			case IDC_TREE_CONF:
				{
					NMTREEVIEW *pnmtv;
					pnmtv = (LPNMTREEVIEW) lParam;
					if((lpnmtv->hdr.code  == TVN_SELCHANGED)  )
					{
						if((g_bChanged==true) && (pnmtv->action == TVC_BYMOUSE))
							CFG_ApplySettings();

						CFG_OnSelChanged(hDlg);
					}
				}
			break;

		} 
		break; 
	  }

	case WM_COMMAND:
		{
			switch (LOWORD(wParam))				
			{
				case  IDCANCEL:	
					LocalFree(g_pHdr);
					EndDialog(hDlg, LOWORD(wParam)); 
				return TRUE;
				case IDOK:
				{					
					CFG_ApplySettings();
					
					if(AppCFGtemp.bAutostart)
						AddAutoRun(EXE_PATH);
					else
						RemoveAutoRun();
					
					if(AppCFGtemp.bUse_minimize)
					{	
						UnregisterHotKey(NULL, HOTKEY_ID);
						if (!RegisterHotKey(NULL, HOTKEY_ID, AppCFGtemp.dwMinimizeMODKey ,AppCFGtemp.cMinimizeKey))
						{
							//probably already registred
							MessageBox(NULL,g_lang.GetString("ErrorRegHotkey"),"Hotkey error",NULL);
						}
//.........这里部分代码省略.........
开发者ID:elitak,项目名称:gamescanner,代码行数:101,代码来源:config.cpp

示例14: CFG_EditInstall_Proc

LRESULT CALLBACK  CFG_EditInstall_Proc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	TCHAR szFile[260];
	switch(uMsg)
	{
		case WM_INITDIALOG:
			{
				CFG_editexeIdx = lParam;
				int gameID = CFG_GetGameID(g_currSelCfg);	
				GAME_INSTALLATIONS gi;
				gi = GamesInfoCFG[gameID].vGAME_INST.at(lParam);

				g_cfgScriptTmp.clear();
				g_cfgFilterNameTmp.clear();

				g_EditorTI.sScript = gi.sScript;
				g_EditorTI.sName  = gi.sFilterName;


				CheckDlgButton(hDlg,IDC_CHECK_CONDITION,gi.bActiveScript);			
				SetDlgItemText(hDlg,IDC_EDIT_SCRIPTNAME,gi.sFilterName.c_str());

				SetDlgItemText(hDlg,IDC_EDIT_CFG_PROPNAME,gi.sName.c_str());
				SetDlgItemText(hDlg,IDC_EDIT_PATH,gi.szGAME_PATH.c_str());
				SetDlgItemText(hDlg,IDC_EDIT_CMD,gi.szGAME_CMD.c_str());
		//		SetDlgItemText(hDlg,IDC_EDIT_CFG_MOD,gi.sMod.c_str());
		//		SetDlgItemText(hDlg,IDC_EDIT_CFG_VERSION,gi.sVersion.c_str());
				break;
			}
		case WM_COMMAND:
			{
				switch (LOWORD(wParam))
	            {
					case IDC_BUTTON_EDIT_SCRIPT:
						DialogBoxParam(g_hInst, (LPCTSTR)IDD_DLG_EDIT_FILTER, hDlg, (DLGPROC)FilterEditor_Dlg,-2);
						g_cfgScriptTmp = g_EditorTI.sScript;
						g_cfgFilterNameTmp = g_EditorTI.sName;
						SetDlgItemText(hDlg,IDC_EDIT_SCRIPTNAME,g_cfgFilterNameTmp.c_str());
					break;
					case IDC_BUTTON_CFG_EXE_CANCEL:
						EndDialog(hDlg,0);
						break;
					case IDC_BUTTON_EXE_CFG_OK:
						{
							int gameID = CFG_GetGameID(g_currSelCfg);
							TCHAR szTemp[MAX_PATH*2];
							GAME_INSTALLATIONS gi;
							GetDlgItemText(hDlg,IDC_EDIT_CFG_PROPNAME,szTemp,MAX_PATH);
							if(strlen(szTemp)==0)
							{
								MessageBox(hDlg,g_lang.GetString("NoName"),"Error saving",MB_OK);
								return TRUE;
							}
							if(IsDlgButtonChecked(hDlg,IDC_CHECK_CONDITION)==BST_CHECKED)
								gi.bActiveScript=TRUE;
							else
								gi.bActiveScript=FALSE;

							gi.sFilterName = g_cfgFilterNameTmp;
							gi.sScript = g_cfgScriptTmp;

							gi.sName = szTemp;
							GetDlgItemText(hDlg,IDC_EDIT_PATH,szTemp,MAX_PATH);
							gi.szGAME_PATH = szTemp;
							GetDlgItemText(hDlg,IDC_EDIT_CMD,szTemp,MAX_PATH*2);
							gi.szGAME_CMD = szTemp;
							GamesInfoCFG[gameID].vGAME_INST.at(CFG_editexeIdx) = gi;
							EndDialog(hDlg,0);
						}
						break;

					case IDC_BUTTON_ET_PATH:
					{	
						 
						OPENFILENAME ofn;
						memset(&ofn,0,sizeof(OPENFILENAME));
						ofn.lStructSize = sizeof (OPENFILENAME);
						ofn.hwndOwner = hDlg;
						ofn.lpstrFilter = NULL;
						ofn.lpstrFile = szFile;

						// Set lpstrFile[0] to '\0' so that GetOpenFileName does not 
						// use the contents of szFile to initialize itself.
						//
						ofn.lpstrFile[0] = '\0';
						ofn.nMaxFile = sizeof(szFile);
						ofn.lpstrFilter = "All\0*.*\0Executable\0*.exe\0";
						ofn.nFilterIndex = 2;
						ofn.lpstrFileTitle = NULL;
						ofn.nMaxFileTitle = 0;
						ofn.lpstrInitialDir = NULL;
						int gameID=-1;
						gameID = CFG_GetGameID(g_currSelCfg);

						if(gameID!=-1)
						{
							if(GamesInfoCFG[gameID].vGAME_INST.size()>0)
								ofn.lpstrInitialDir = GamesInfoCFG[gameID].vGAME_INST[CFG_editexeIdx].szGAME_PATH.c_str();
						}
						ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST;
//.........这里部分代码省略.........
开发者ID:elitak,项目名称:gamescanner,代码行数:101,代码来源:config.cpp

示例15: CFG_AddNewInstall_Proc

LRESULT CALLBACK  CFG_AddNewInstall_Proc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	TCHAR szFile[360];
	switch(uMsg)
	{
		case WM_INITDIALOG:
			{
				g_cfgScriptTmp.clear();
				g_cfgFilterNameTmp.clear();
				SetWindowText(hDlg,g_lang.GetString("TitleNewInstall"));
				SetDlgItemText(hDlg,IDC_BUTTON_EXE_CFG_OK,g_lang.GetString("Save"));
				SetDlgItemText(hDlg,IDC_BUTTON_CFG_EXE_CANCEL,g_lang.GetString("Cancel"));
				SetDlgItemText(hDlg,IDC_STATIC_ADDNEWINSTALL,g_lang.GetString("AddNewInstall"));
				SetDlgItemText(hDlg,IDC_STATIC_EXE,g_lang.GetString("ColumnExePath"));
				SetDlgItemText(hDlg,IDC_STATIC_COMMAND,g_lang.GetString("ColumnCommand"));
				SetDlgItemText(hDlg,IDC_EDIT_CFG_PROPNAME,"Default");
				int gameID = CFG_GetGameID(g_currSelCfg);
				if(gm.GamesInfo[gameID].vGAME_INST_DEFAULT.size()>0)
				{
					SetDlgItemText(hDlg,IDC_EDIT_CMD,gm.GamesInfo[gameID].vGAME_INST_DEFAULT.at(0).szGAME_CMD.c_str());
				}
				
				break;
			}
		case WM_COMMAND:
			{
				switch (LOWORD(wParam))
	            {
					case IDC_BUTTON_EDIT_SCRIPT:
						DialogBoxParam(g_hInst, (LPCTSTR)IDD_DLG_EDIT_FILTER, hDlg, (DLGPROC)FilterEditor_Dlg,-1);
						g_cfgScriptTmp = g_EditorTI.sScript;
						g_cfgFilterNameTmp = g_EditorTI.sName;
						SetDlgItemText(hDlg,IDC_EDIT_SCRIPTNAME,g_cfgFilterNameTmp.c_str());
					break;
					case IDC_BUTTON_CFG_EXE_CANCEL:
						EndDialog(hDlg,0);
						break;
					case IDC_BUTTON_EXE_CFG_OK:
						{
							int gameID = CFG_GetGameID(g_currSelCfg);
							TCHAR szTemp[MAX_PATH*2];
							GAME_INSTALLATIONS gi;
							GetDlgItemText(hDlg,IDC_EDIT_CFG_PROPNAME,szTemp,MAX_PATH);
							if(strlen(szTemp)==0)
							{
								MessageBox(hDlg,g_lang.GetString("NoName"),"Error saving",MB_OK);
								return TRUE;
							}
							if(IsDlgButtonChecked(hDlg,IDC_CHECK_CONDITION)==BST_CHECKED)
								gi.bActiveScript=TRUE;
							else
								gi.bActiveScript=FALSE;

							gi.sFilterName = g_cfgFilterNameTmp;
							gi.sScript = g_cfgScriptTmp;
							gi.sName = szTemp;
							GetDlgItemText(hDlg,IDC_EDIT_PATH,szTemp,MAX_PATH*2);
							gi.szGAME_PATH = szTemp;
							GetDlgItemText(hDlg,IDC_EDIT_CMD,szTemp,MAX_PATH*2);
							gi.szGAME_CMD = szTemp;

//USE below function for above code!!!
//GetDlgItemTextToString(HWND hWnd,int nID, string &pOutString)
							GamesInfoCFG[gameID].vGAME_INST.push_back(gi);

							EndDialog(hDlg,0);
						}
						break;

					case IDC_BUTTON_ET_PATH:
					{	
						 
						OPENFILENAME ofn;
						memset(&ofn,0,sizeof(OPENFILENAME));
						ofn.lStructSize = sizeof (OPENFILENAME);
						ofn.hwndOwner = hDlg;
						ofn.lpstrFilter = NULL;
						ofn.lpstrFile = szFile;

						// Set lpstrFile[0] to '\0' so that GetOpenFileName does not 
						// use the contents of szFile to initialize itself.
						//
						ofn.lpstrFile[0] = '\0';
						ofn.nMaxFile = sizeof(szFile);
						ofn.lpstrFilter = "All\0*.*\0Executable\0*.exe\0";
						ofn.nFilterIndex = 2;
						ofn.lpstrFileTitle = NULL;
						ofn.nMaxFileTitle = 0;
						ofn.lpstrInitialDir = NULL;
						int gameID=-1;
						gameID = CFG_GetGameID(g_currSelCfg);

						if(gameID!=-1)
						{
								if(GamesInfoCFG[gameID].vGAME_INST.size()>0)
									ofn.lpstrInitialDir = GamesInfoCFG[gameID].vGAME_INST[CFG_editexeIdx].szGAME_PATH.c_str();
						}
						ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST;

						if(GetOpenFileName(&ofn))
//.........这里部分代码省略.........
开发者ID:elitak,项目名称:gamescanner,代码行数:101,代码来源:config.cpp


注:本文中的CLanguage类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。