本文整理汇总了C++中CKnights::ConstructChatPacket方法的典型用法代码示例。如果您正苦于以下问题:C++ CKnights::ConstructChatPacket方法的具体用法?C++ CKnights::ConstructChatPacket怎么用?C++ CKnights::ConstructChatPacket使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CKnights
的用法示例。
在下文中一共展示了CKnights::ConstructChatPacket方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: RecvModifyFame
/***
* We've been told from another server that a user's status in the clan has changed.
***/
void CUdpSocket::RecvModifyFame(char* pBuf, BYTE command)
{
CString clanNotice;
int index = 0, knightsindex = 0, vicechief = 0;
char userid[MAX_ID_SIZE+1];
knightsindex = GetShort(pBuf, index);
if (!GetKOString(pBuf, userid, index, MAX_ID_SIZE))
return;
CUser *pTUser = g_pMain->GetUserPtr(userid, TYPE_CHARACTER);
CKnights *pKnights = g_pMain->GetClanPtr(knightsindex);
if (pKnights == NULL)
return;
switch (command)
{
case KNIGHTS_REMOVE:
case KNIGHTS_REJECT:
if (pTUser)
{
pTUser->SetClanID(0);
pTUser->m_pUserData->m_bFame = 0;
if (command == KNIGHTS_REMOVE)
clanNotice = g_pMain->GetServerResource(IDS_KNIGHTS_REMOVE);
}
g_pMain->m_KnightsManager.RemoveKnightsUser(knightsindex, userid);
break;
case KNIGHTS_ADMIT:
if (pTUser)
pTUser->m_pUserData->m_bFame = KNIGHT;
break;
case KNIGHTS_CHIEF+0x10:
if (pTUser)
{
pTUser->m_pUserData->m_bFame = CHIEF;
clanNotice = g_pMain->GetServerResource(IDS_KNIGHTS_CHIEF);
}
break;
case KNIGHTS_VICECHIEF+0x10:
if (pTUser)
{
pTUser->m_pUserData->m_bFame = VICECHIEF;
clanNotice = g_pMain->GetServerResource(IDS_KNIGHTS_VICECHIEF);
}
break;
case KNIGHTS_OFFICER+0x10:
if (pTUser)
pTUser->m_pUserData->m_bFame = OFFICER;
break;
case KNIGHTS_PUNISH+0x10:
if (pTUser)
pTUser->m_pUserData->m_bFame = PUNISH;
break;
}
if (pTUser != NULL)
pTUser->SendClanUserStatusUpdate(command == KNIGHTS_REMOVE);
if (clanNotice.GetLength() == 0)
return;
Packet result;
// Construct the clan system chat packet
pKnights->ConstructChatPacket(result, clanNotice, pTUser != NULL ? pTUser->m_pUserData->m_id : userid);
// If we've been removed from a clan, tell the user as well (since they're no longer in the clan)
if (command == KNIGHTS_REMOVE && pTUser != NULL)
pTUser->Send(&result);
// Otherwise, since we're actually in the clan, we don't need to be explicitly told what happened.
if (pKnights != NULL)
pKnights->Send(&result);
}