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C++ CItemBase::GetID方法代码示例

本文整理汇总了C++中CItemBase::GetID方法的典型用法代码示例。如果您正苦于以下问题:C++ CItemBase::GetID方法的具体用法?C++ CItemBase::GetID怎么用?C++ CItemBase::GetID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CItemBase的用法示例。


在下文中一共展示了CItemBase::GetID方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetHeightPoint

void CWorld::GetHeightPoint( const CPointMap & pt, CGrayMapBlockState & block, bool fHouseCheck )
{
	ADDTOCALLSTACK("CWorld::GetHeightPoint");
	CItemBase * pItemDef = NULL;
	CItemBaseDupe * pDupeDef = NULL;
	CItem * pItem = NULL;
	DWORD wBlockThis = 0;
	signed char z = 0;
	height_t zHeight = 0;
	int x2 = 0, y2 = 0;

	// Height of statics at/above given coordinates
	// do gravity here for the z.
	const CGrayMapBlock * pMapBlock = GetMapBlock( pt );
	if (pMapBlock == NULL)
		return;

	size_t iQty = pMapBlock->m_Statics.GetStaticQty();
	if ( iQty > 0 )  // no static items here.
	{
		x2 = pMapBlock->GetOffsetX(pt.m_x);
		y2 = pMapBlock->GetOffsetY(pt.m_y);
		const CUOStaticItemRec * pStatic = NULL;
		for ( size_t i = 0; i < iQty; ++i, z = 0, zHeight = 0, pStatic = NULL, pDupeDef = NULL )
		{
			if ( ! pMapBlock->m_Statics.IsStaticPoint( i, x2, y2 ))
				continue;

			pStatic = pMapBlock->m_Statics.GetStatic( i );
			if ( pStatic == NULL )
				continue;

			z = pStatic->m_z;

			//DEBUG_ERR(("z (%d)  block.m_zHeight (%d) block.m_Bottom.m_z (%d)\n",z,block.m_zHeight,block.m_Bottom.m_z));
			if ( ! block.IsUsableZ( z, block.m_zHeight ))
				continue;

			// This static is at the coordinates in question.
			// enough room for me to stand here ?

			pItemDef = CItemBase::FindItemBase( pStatic->GetDispID() );
			if ( pItemDef )
			{
				//DEBUG_ERR(("pItemDef->GetID(0%x) pItemDef->GetDispID(0%x) pStatic->GetDispID(0%x)\n",pItemDef->GetID(),pItemDef->GetDispID(),pStatic->GetDispID()));
				if ( pItemDef->GetID() == pStatic->GetDispID() ) //parent item
				{
					zHeight = pItemDef->GetHeight();
					wBlockThis = ( pItemDef->m_Can & CAN_I_MOVEMASK ); //Use only Block flags, other remove
				}
				else //non-parent item
				{
					pDupeDef = CItemBaseDupe::GetDupeRef(static_cast<ITEMID_TYPE>(pStatic->GetDispID()));
					if ( ! pDupeDef )
					{
						g_Log.EventDebug("Failed to get non-parent reference (static) (DispID 0%x) (X: %d Y: %d Z: %d)\n",pStatic->GetDispID(),pStatic->m_x+pMapBlock->m_x,pStatic->m_y+pMapBlock->m_y,pStatic->m_z);
						zHeight = pItemDef->GetHeight();
						wBlockThis = ( pItemDef->m_Can & CAN_I_MOVEMASK );
					}
					else
					{
						zHeight = pDupeDef->GetHeight();
						wBlockThis = ( pDupeDef->m_Can & CAN_I_MOVEMASK ); //Use only Block flags, other remove - CAN flags cannot be inherited from the parent item due to bad script pack...
					}
				}
			}
			else if ( pStatic->GetDispID() )
				CItemBase::GetItemTiledataFlags(wBlockThis,pStatic->GetDispID());

			block.CheckTile_Item( wBlockThis, z, zHeight, pStatic->GetDispID() + TERRAIN_QTY );
		}
	}

	pItemDef = NULL;
	pDupeDef = NULL;
	pItem = NULL;
	wBlockThis = 0;
	z = 0;
	zHeight = 0;
	x2 = y2 = 0;
	iQty = 0;

	// Any multi items here ?
	// Check all of them
	if ( fHouseCheck )
	{
		CRegionLinks rlinks;
		size_t iRegionQty = pt.GetRegions( REGION_TYPE_MULTI, rlinks );
		if ( iRegionQty > 0 )
		{
			//  ------------ For variables --------------------
			CRegionBase * pRegion = NULL;
			const CGrayMulti * pMulti = NULL;
			const CUOMultiItemRec2 * pMultiItem = NULL;
			x2 = 0;
			y2 = 0;
			//  ------------ For variables --------------------

			for ( size_t iRegion = 0; iRegion < iRegionQty; ++iRegion, pRegion = NULL, pItem = NULL, pMulti = NULL, x2 = 0, y2 = 0 )
			{
//.........这里部分代码省略.........
开发者ID:leandrorenato,项目名称:Source,代码行数:101,代码来源:CWorldMap.cpp

示例2: FindTypeNear_Top

CPointMap CWorld::FindTypeNear_Top( const CPointMap & pt, IT_TYPE iType, int iDistance )
{
	ADDTOCALLSTACK("CWorld::FindTypeNear_Top");
#define RESOURCE_Z_CHECK 8
	CPointMap ptFound;
	CItemBase * pItemDef = NULL;
	CItem * pItem = NULL;
	CItemBaseDupe * pDupeDef = NULL;
	height_t Height = 0;
	BYTE z = 0;
	CPointMap ptTest;

	unsigned int iRetElem = 4;

	CPointMap ptElem[5];
	memset(ptElem, 0, sizeof(ptElem));
	//for ( iQty = 0; iQty < 4; ++iQty )
	//	ptElem[iQty].m_z = UO_SIZE_MIN_Z;
	ptElem[0].m_z = ptElem[1].m_z  = ptElem[2].m_z  = ptElem[3].m_z = UO_SIZE_MIN_Z;
	ptElem[4] = CPointMap(USHRT_MAX, USHRT_MAX, UO_SIZE_MIN_Z);

	bool fElem[4] = { false, false, false, false };

	// Check dynamics
	CWorldSearch Area( pt, iDistance );
	Area.SetAllShow( true );
	for (;;)
	{
		z = 0;
		Height = 0;
		pItem = Area.GetItem();
		if ( pItem == NULL )
			break;

		if ( pt.GetDist( pItem->GetTopPoint() ) > iDistance )
			continue;

		pItemDef = CItemBase::FindItemBase( pItem->GetDispID() );
		if ( pItemDef == NULL )
			continue;

		Height = pItemDef->GetHeight();
		if ( pItemDef->GetID() != pItem->GetDispID() ) //not a parent item
		{
			pDupeDef = CItemBaseDupe::GetDupeRef(static_cast<ITEMID_TYPE>(pItem->GetDispID()));
			if ( ! pDupeDef )
			{
				g_Log.EventDebug("Failed to get non-parent reference (dynamic) (DispID 0%x) (X: %d Y: %d Z: %d)\n",pItem->GetDispID(),ptTest.m_x,ptTest.m_y,ptTest.m_z);
				Height = pItemDef->GetHeight();
			}
			else
				Height = pDupeDef->GetHeight();
		}
		z = minimum( Height + pItem->GetTopPoint().m_z, UO_SIZE_Z ); //height + current position = the top point

		if ( ptElem[0].m_z > z ) //if ( ptElem[0].m_z > pItem->GetTopPoint().m_z )
			continue;

		if ( ((( z - pt.m_z ) > 0) && ( z - pt.m_z ) > RESOURCE_Z_CHECK ) || ((( pt.m_z - z ) < 0) && (( pt.m_z - z ) < - RESOURCE_Z_CHECK ))) //if ( ((( pItem->GetTopPoint().m_z - pt.m_z ) > 0) && ( pItem->GetTopPoint().m_z - pt.m_z ) > RESOURCE_Z_CHECK ) || ((( pt.m_z - pItem->GetTopPoint().m_z ) < 0) && (( pt.m_z - pItem->GetTopPoint().m_z ) < - RESOURCE_Z_CHECK )))
			continue;

		if (( z < ptElem[0].m_z ) || (( z == ptElem[0].m_z ) && ( fElem[0] )))
			continue;
        
		ptElem[0] = pItem->GetTopPoint();
		ptElem[0].m_z = z;
		fElem[0] = false;

		//DEBUG_ERR(("dynamic pItem->IsType( iType %d) %d\n",iType,pItem->IsType( iType )));
		if ( pItem->IsType( iType ) )  //( pItem->Item_GetDef()->IsType(iType) ) )
		{
			fElem[0] = true;
			iRetElem = 0;
		}
	}

	// Parts of multis ?
	const CGrayMulti * pMulti 			= NULL;		// Multi Def (multi check)
	const CUOMultiItemRec2 * pMultiItem = NULL;		// Multi item iterator
	CRegionBase * pRegion				= NULL;
	CRegionLinks rlinks;
	size_t iRegionQty = pt.GetRegions( REGION_TYPE_MULTI, rlinks );
	if ( iRegionQty > 0 )
	{
		for ( size_t iRegion = 0; iRegion < iRegionQty; pMulti = NULL, ++iRegion)
		{
			pRegion = rlinks.GetAt(iRegion);
			pItem = pRegion->GetResourceID().ItemFind();
			if ( !pItem )
				continue;
			pMulti = g_Cfg.GetMultiItemDefs(pItem);
			if ( !pMulti )
				continue;
			size_t iMultiQty = pMulti->GetItemCount();
			for ( size_t iMulti = 0; iMulti < iMultiQty; pItemDef = NULL, pMultiItem = NULL, Height = 0, ++iMulti )
			{
				pMultiItem = pMulti->GetItem(iMulti);
				
				if ( !pMultiItem )
					break;
//.........这里部分代码省略.........
开发者ID:leandrorenato,项目名称:Source,代码行数:101,代码来源:CWorldMap.cpp

示例3: GetFixPoint

void CWorld::GetFixPoint( const CPointMap & pt, CGrayMapBlockState & block)
{
	//Will get the highest CAN_I_PLATFORM|CAN_I_CLIMB and places it into block.Bottom
	ADDTOCALLSTACK("CWorld::GetFixPoint");
	CItemBase * pItemDef = NULL;
	CItemBaseDupe * pDupeDef = NULL;
	CItem * pItem = NULL;
	DWORD wBlockThis = 0;
	signed char z = 0;
	int x2 = 0, y2 = 0;

	// Height of statics at/above given coordinates
	// do gravity here for the z.
	const CGrayMapBlock * pMapBlock = GetMapBlock( pt );
	if (pMapBlock == NULL)
		return;

	size_t iQty = pMapBlock->m_Statics.GetStaticQty();
	if ( iQty > 0 )  // no static items here.
	{
		x2 = pMapBlock->GetOffsetX(pt.m_x);
		y2 = pMapBlock->GetOffsetY(pt.m_y);
		const CUOStaticItemRec * pStatic = NULL;
		for ( size_t i = 0; i < iQty; ++i, z = 0, pStatic = NULL, pDupeDef = NULL )
		{
			if ( ! pMapBlock->m_Statics.IsStaticPoint( i, x2, y2 ))
				continue;

			pStatic = pMapBlock->m_Statics.GetStatic( i );
			if ( pStatic == NULL )
				continue;

			z = pStatic->m_z;

			pItemDef = CItemBase::FindItemBase( pStatic->GetDispID() );
			if ( pItemDef )
			{
				if (pItemDef->GetID() == pStatic->GetDispID()) //parent item
				{
					wBlockThis = (pItemDef->m_Can & CAN_I_MOVEMASK);
					z += ((wBlockThis & CAN_I_CLIMB) ? pItemDef->GetHeight()/2 : pItemDef->GetHeight());
				}
				else //non-parent item
				{
					pDupeDef = CItemBaseDupe::GetDupeRef(static_cast<ITEMID_TYPE>(pStatic->GetDispID()));
					if ( ! pDupeDef )
					{
						g_Log.EventDebug("Failed to get non-parent reference (static) (DispID 0%x) (X: %d Y: %d Z: %d)\n",pStatic->GetDispID(),pStatic->m_x+pMapBlock->m_x,pStatic->m_y+pMapBlock->m_y,pStatic->m_z);
						wBlockThis = ( pItemDef->m_Can & CAN_I_MOVEMASK );
						z += ((wBlockThis & CAN_I_CLIMB) ? pItemDef->GetHeight()/2 : pItemDef->GetHeight());
					}
					else
					{
						wBlockThis = (pDupeDef->m_Can & CAN_I_MOVEMASK);
						z += ((wBlockThis & CAN_I_CLIMB) ? pDupeDef->GetHeight()/2 : pDupeDef->GetHeight());
					}
				}
			}
			else if ( pStatic->GetDispID() )
				CItemBase::GetItemTiledataFlags(wBlockThis,pStatic->GetDispID());

			if (block.m_Bottom.m_z < z)
			{
				if ((z < pt.m_z+PLAYER_HEIGHT) && (wBlockThis & (CAN_I_PLATFORM|CAN_I_CLIMB|CAN_I_WATER)))
				{
					block.m_Bottom.m_dwBlockFlags = wBlockThis;
					block.m_Bottom.m_dwTile = pStatic->GetDispID() + TERRAIN_QTY;
					block.m_Bottom.m_z = z;
				}
				else if (block.m_Top.m_z > z)
				{
					block.m_Top.m_dwBlockFlags = wBlockThis;
					block.m_Top.m_dwTile = pStatic->GetDispID() + TERRAIN_QTY;
					block.m_Top.m_z = z;
				}
			}
		}
	}

	pItemDef = NULL;
	pDupeDef = NULL;
	pItem = NULL;
	wBlockThis = 0;
	z = 0;
	x2 = y2 = 0;
	iQty = 0;

	// Any multi items here ?
	// Check all of them
	CRegionLinks rlinks;
	size_t iRegionQty = pt.GetRegions( REGION_TYPE_MULTI, rlinks );
	if ( iRegionQty > 0 )
	{
		//  ------------ For variables --------------------
		CRegionBase * pRegion = NULL;
		const CGrayMulti * pMulti = NULL;
		const CUOMultiItemRec2 * pMultiItem = NULL;
		x2 = 0;
		y2 = 0;
		//  ------------ For variables --------------------
//.........这里部分代码省略.........
开发者ID:leandrorenato,项目名称:Source,代码行数:101,代码来源:CWorldMap.cpp

示例4: CanSeeLOS_New


//.........这里部分代码省略.........
					//Fix for Stacked items blocking view
					if ( (pStatic->m_x == ptDst.m_x) && (pStatic->m_y == ptDst.m_y) && (pStatic->m_z >= GetTopZ()) && (pStatic->m_z <= ptSrc.m_z) )
						continue;

					pItemDef = CItemBase::FindItemBase(pStatic->GetDispID());
					wTFlags = 0;
					Height = 0;
					bNullTerrain = false;

					if ( !pItemDef )
					{
						WARNLOS(("STATIC - Cannot get pItemDef for item (0%x)\n", pStatic->GetDispID()));
					}
					else
					{
                        if (pItemDef->Can(CAN_I_BLOCKLOS))
                        {
                            WARNLOS(("pStatic blocked by CAN_I_BLOCKLOS"));
                            bPath = false;
                            break;
                        }

						if ( (flags & LOS_FISHING) && (ptSrc.GetDist(ptNow) >= 2) && (pItemDef->GetType() != IT_WATER) &&
							( pItemDef->Can(CAN_I_DOOR | CAN_I_PLATFORM | CAN_I_BLOCK | CAN_I_CLIMB | CAN_I_FIRE | CAN_I_ROOF | CAN_I_BLOCKLOS | CAN_I_BLOCKLOS_HEIGHT)) )
						{
							WARNLOS(("pStatic blocked - flags & 0800, distance >= 2 and type of pItemDef is not IT_WATER\n"));
							bPath = false;
							break;
						}

						wTFlags = pItemDef->GetTFlags();
						Height = pItemDef->GetHeight();

						if ( pItemDef->GetID() != pStatic->GetDispID() ) //not a parent item
						{
							WARNLOS(("Not a parent item (STATIC)\n"));
							pDupeDef = CItemBaseDupe::GetDupeRef((ITEMID_TYPE)(pStatic->GetDispID()));
							if ( !pDupeDef )
							{
								g_Log.EventDebug("AdvancedLoS: Failed to get non-parent reference (static) (DispID 0%x) (X: %d Y: %d Z: %hhd M: %hhu)\n", pStatic->GetDispID(), ptNow.m_x, ptNow.m_y, pStatic->m_z, ptNow.m_map);
							}
							else
							{
								wTFlags = pDupeDef->GetTFlags();
								Height = pDupeDef->GetHeight();
							}
						}
						else
						{
							WARNLOS(("Parent item (STATIC)\n"));
						}

						Height = (wTFlags & UFLAG2_CLIMBABLE) ? Height / 2 : Height;

						if ( ((wTFlags & (UFLAG1_WALL|UFLAG1_BLOCK|UFLAG2_PLATFORM)) || (pItemDef->Can(CAN_I_BLOCKLOS_HEIGHT))) && !((wTFlags & UFLAG2_WINDOW) && (flags & LOS_NB_WINDOWS)) )
						{
							WARNLOS(("pStatic %0x %d,%d,%d - %d\n", pStatic->GetDispID(), pStatic->m_x, pStatic->m_y, pStatic->m_z, Height));
							min_z = pStatic->m_z;
							max_z = minimum(Height + min_z, UO_SIZE_Z);
							WARNLOS(("wTFlags(0%x)\n", wTFlags));

							WARNLOS(("pStatic %0x Z check: %d,%d (Now: %d) (Dest: %d).\n", pStatic->GetDispID(), min_z, max_z, ptNow.m_z, ptDst.m_z));
							if ( (min_z <= ptNow.m_z) && (max_z >= ptNow.m_z) )
							{
								if ( ptNow.m_x != ptDst.m_x || ptNow.m_y != ptDst.m_y || min_z > ptDst.m_z || max_z < ptDst.m_z )
								{
开发者ID:Sphereserver,项目名称:Source2,代码行数:67,代码来源:CCharLOS.cpp


注:本文中的CItemBase::GetID方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。