本文整理汇总了C++中CHAT_PROTOCOL_REC::server_init_connect方法的典型用法代码示例。如果您正苦于以下问题:C++ CHAT_PROTOCOL_REC::server_init_connect方法的具体用法?C++ CHAT_PROTOCOL_REC::server_init_connect怎么用?C++ CHAT_PROTOCOL_REC::server_init_connect使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CHAT_PROTOCOL_REC
的用法示例。
在下文中一共展示了CHAT_PROTOCOL_REC::server_init_connect方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
SERVER_REC *server_connect(SERVER_CONNECT_REC *conn)
{
CHAT_PROTOCOL_REC *proto;
SERVER_REC *server;
proto = CHAT_PROTOCOL(conn);
server = proto->server_init_connect(conn);
proto->server_connect(server);
return server;
}
示例2: test_server_destroy_flood
static void test_server_destroy_flood(ServerDestroyFloodData *fixture, const void *data)
{
SERVER_REC *server; /* = g_new0(IRC_SERVER_REC, 1); */
CHAT_PROTOCOL_REC *proto;
SERVER_CONNECT_REC *conn;
GLogLevelFlags loglev;
g_test_bug("796");
/* for the purpose of this exercise, we are ignoring the
errors of g_hash_table_lookup failure */
loglev = g_log_set_always_fatal(G_LOG_FATAL_MASK);
proto = chat_protocol_find("IRC");
conn = server_create_conn(proto->id, "localhost", 0, "", "", "user");
server = proto->server_init_connect(conn);
server->session_reconnect = TRUE;
server->tag = g_strdup("testserver");
g_test_message("created server: %p", server);
/* we skip some initialisations that would try to send data */
/* irc_servers_deinit(); */
irc_session_deinit();
irc_irc_deinit();
server_connect_finished(server);
/* make up for the skipped session init */
irc_server_init_bare_minimum(IRC_SERVER(server));
irc_irc_init();
irc_session_init();
/* irc_servers_init(); */
/* simulate failing irc_server_send_data() */
server->connection_lost = TRUE;
/*
chat_completion_deinit();
fe_messages_deinit();
irc_notifylist_deinit();
*/
server_ref(server);
signal_emit("event privmsg", 4, server, "#someroom :test message", "nick", "[email protected]");
server_unref(server);
g_log_set_always_fatal(loglev);
}
示例3: session_restore_server
static void session_restore_server(CONFIG_NODE *node)
{
CHAT_PROTOCOL_REC *proto;
SERVER_CONNECT_REC *conn;
SERVER_REC *server;
const char *chat_type, *address, *chatnet, *password, *nick;
int port, handle;
chat_type = config_node_get_str(node, "chat_type", NULL);
address = config_node_get_str(node, "address", NULL);
port = config_node_get_int(node, "port", 0);
chatnet = config_node_get_str(node, "chatnet", NULL);
password = config_node_get_str(node, "password", NULL);
nick = config_node_get_str(node, "nick", NULL);
handle = config_node_get_int(node, "handle", -1);
if (chat_type == NULL || address == NULL || nick == NULL || handle < 0)
return;
proto = chat_protocol_find(chat_type);
if (proto == NULL || proto->not_initialized) {
if (handle < 0) close(handle);
return;
}
conn = server_create_conn(proto->id, address, port,
chatnet, password, nick);
if (conn != NULL) {
conn->reconnection = TRUE;
conn->connect_handle = g_io_channel_new(handle);
server = proto->server_init_connect(conn);
server->version = g_strdup(config_node_get_str(node, "version", NULL));
server->session_reconnect = TRUE;
signal_emit("session restore server", 2, server, node);
proto->server_connect(server);
}
}