本文整理汇总了C++中CGUIEditControl::SetInputValidation方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUIEditControl::SetInputValidation方法的具体用法?C++ CGUIEditControl::SetInputValidation怎么用?C++ CGUIEditControl::SetInputValidation使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUIEditControl
的用法示例。
在下文中一共展示了CGUIEditControl::SetInputValidation方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnInitWindow
void CGUIDialogSmartPlaylistRule::OnInitWindow()
{
CGUIDialog::OnInitWindow();
UpdateButtons();
CGUIEditControl *editControl = dynamic_cast<CGUIEditControl*>(GetControl(CONTROL_VALUE));
if (editControl != NULL)
editControl->SetInputValidation(CSmartPlaylistRule::Validate, &m_rule);
}
示例2: OnInitWindow
void CGUIDialogSmartPlaylistRule::OnInitWindow()
{
CGUIDialog::OnInitWindow();
// add the fields to the field spincontrol
std::vector< std::pair<std::string, int> > labels;
std::vector<Field> fields = CSmartPlaylistRule::GetFields(m_type);
for (unsigned int i = 0; i < fields.size(); i++)
labels.push_back(std::make_pair(CSmartPlaylistRule::GetLocalizedField(fields[i]), fields[i]));
SET_CONTROL_LABELS(CONTROL_FIELD, 0, &labels);
UpdateButtons();
CGUIEditControl *editControl = dynamic_cast<CGUIEditControl*>(GetControl(CONTROL_VALUE));
if (editControl != NULL)
editControl->SetInputValidation(CSmartPlaylistRule::Validate, &m_rule);
}
示例3: OnInitWindow
void CGUIDialogSmartPlaylistRule::OnInitWindow()
{
CGUIDialog::OnInitWindow();
SendMessage(GUI_MSG_LABEL_RESET, CONTROL_FIELD);
// add the fields to the field spincontrol
vector<Field> fields = CSmartPlaylistRule::GetFields(m_type);
for (unsigned int i = 0; i < fields.size(); i++)
{
CGUIMessage msg(GUI_MSG_LABEL_ADD, GetID(), CONTROL_FIELD, fields[i]);
msg.SetLabel(CSmartPlaylistRule::GetLocalizedField(fields[i]));
OnMessage(msg);
}
UpdateButtons();
CGUIEditControl *editControl = (CGUIEditControl*)GetControl(CONTROL_VALUE);
if (editControl != NULL)
editControl->SetInputValidation(CSmartPlaylistRule::Validate, &m_rule);
}