本文整理汇总了C++中CGUIDialogYesNo::SetDefaultChoice方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUIDialogYesNo::SetDefaultChoice方法的具体用法?C++ CGUIDialogYesNo::SetDefaultChoice怎么用?C++ CGUIDialogYesNo::SetDefaultChoice使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUIDialogYesNo
的用法示例。
在下文中一共展示了CGUIDialogYesNo::SetDefaultChoice方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnInitWindow
void CGUIWindowBoxeeWizardResolution::OnInitWindow()
{
CGUIWindow::OnInitWindow();
delete m_xrandr;
m_xrandr = new CXRandR();
if (!m_wizardCompletedOnce)
{
CONTROL_DISABLE(CONTROL_NEXT);
}
if (m_afterResolutionChange)
{
CGUIListContainer *pList = (CGUIListContainer *)GetControl(CONTROL_SD_HD);
if (pList)
pList->SetSingleSelectedItem();
ShowResolutionsList(IsResolutionHD(m_newResolution), &m_newResolution);
CStdString origHz;
origHz.Format("%.2f", m_originalResolution.hz);
CStdString newHz;
newHz.Format("%.2f", m_newResolution.hz);
if (m_newResolution.name != m_originalResolution.name || origHz != newHz)
{
CGUIDialogYesNo *pDlgYesNo = (CGUIDialogYesNo*)m_gWindowManager.GetWindow(WINDOW_DIALOG_YES_NO);
pDlgYesNo->SetHeading("Resolution Change");
pDlgYesNo->SetLine(0, "Do you want to keep this resolution");
pDlgYesNo->SetLine(1, "(will revert automatically in 6 seconds)");
pDlgYesNo->SetLine(2, "");
pDlgYesNo->SetLine(3, "");
pDlgYesNo->SetChoice(0, "Revert");
pDlgYesNo->SetChoice(1, "Keep");
pDlgYesNo->SetDefaultChoice(0);
pDlgYesNo->SetAutoClose(6000);
pDlgYesNo->DoModal();
if (!pDlgYesNo->IsConfirmed())
{
m_afterResolutionChange = false;
// Set the requested resolution
g_graphicsContext.SetVideoResolution(m_originalResolutionId, TRUE);
// Reload the fonts to they will scale correctly
g_fontManager.ReloadTTFFonts();
// Close the dialog and restart it so it will re-set the size of the labels to
// fit for the new resolutions
Close();
m_gWindowManager.ActivateWindow(WINDOW_BOXEE_WIZARD_RESOLUTION);
}
else
{
int xbmcResolutionId = GetXBMCResolutionId();
if (xbmcResolutionId != -1)
{
g_guiSettings.SetInt("videoscreen.resolution", xbmcResolutionId);
g_guiSettings.SetInt("videoplayer.displayresolution", xbmcResolutionId);
g_guiSettings.SetInt("pictures.displayresolution", xbmcResolutionId);
g_settings.Save();
delete m_xrandr;
m_xrandr = new CXRandR();
}
m_wizardCompletedOnce = true;
CONTROL_ENABLE(CONTROL_NEXT);
SET_CONTROL_FOCUS(CONTROL_NEXT, 0);
}
}
else
{
m_wizardCompletedOnce = true;
CONTROL_ENABLE(CONTROL_NEXT);
SET_CONTROL_FOCUS(CONTROL_NEXT, 0);
}
}
else if (m_resolutionChangedOnce || m_wizardCompletedOnce)
{
XOutput output = GetCurrentOutput();
XMode currentResolution = m_xrandr->GetCurrentMode(output.name);
ShowResolutionsList(IsResolutionHD(currentResolution), ¤tResolution);
}
else
{
XOutput output = GetCurrentOutput();
XMode currentResolution = m_xrandr->GetCurrentMode(output.name);
CGUIMessage msg(GUI_MSG_ITEM_SELECT, GetID(), CONTROL_SD_HD, IsResolutionHD(currentResolution) ? VALUE_HD : VALUE_SD);
OnMessage(msg);
}
}