本文整理汇总了C++中CGUIDialogSelect::SetSelected方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUIDialogSelect::SetSelected方法的具体用法?C++ CGUIDialogSelect::SetSelected怎么用?C++ CGUIDialogSelect::SetSelected使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUIDialogSelect
的用法示例。
在下文中一共展示了CGUIDialogSelect::SetSelected方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: open
int Interface_GUIDialogSelect::open(void* kodiBase, const char *heading, const char *entries[], unsigned int size, int selected, unsigned int autoclose)
{
CAddonDll* addon = static_cast<CAddonDll*>(kodiBase);
if (!addon)
{
CLog::Log(LOGERROR, "Interface_GUIDialogSelect::%s - invalid data", __FUNCTION__);
return -1;
}
CGUIDialogSelect* dialog = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIDialogSelect>(WINDOW_DIALOG_SELECT);
if (!heading || !entries || !dialog)
{
CLog::Log(LOGERROR,
"Interface_GUIDialogSelect::%s - invalid handler data (heading='%p', entries='%p', "
"dialog='%p') on addon '%s'",
__FUNCTION__, heading, static_cast<const void*>(entries), static_cast<void*>(dialog),
addon->ID().c_str());
return -1;
}
dialog->Reset();
dialog->SetHeading(CVariant{heading});
for (unsigned int i = 0; i < size; ++i)
dialog->Add(entries[i]);
if (selected > 0)
dialog->SetSelected(selected);
if (autoclose > 0)
dialog->SetAutoClose(autoclose);
dialog->Open();
return dialog->GetSelectedItem();
}
示例2: OnField
void CGUIDialogSmartPlaylistRule::OnField()
{
const auto fields = CSmartPlaylistRule::GetFields(m_type);
CGUIDialogSelect* dialog = g_windowManager.GetWindow<CGUIDialogSelect>();
dialog->Reset();
dialog->SetHeading(CVariant{20427});
int selected = -1;
for (auto field = fields.begin(); field != fields.end(); field++)
{
dialog->Add(CSmartPlaylistRule::GetLocalizedField(*field));
if (*field == m_rule.m_field)
selected = std::distance(fields.begin(), field);
}
if (selected > -1)
dialog->SetSelected(selected);
dialog->Open();
int newSelected = dialog->GetSelectedItem();
// check if selection has changed
if (!dialog->IsConfirmed() || newSelected < 0 || newSelected == selected)
return;
m_rule.m_field = fields[newSelected];
// check if operator is still valid. if not, reset to first valid one
std::vector< std::pair<std::string, int> > validOperators = GetValidOperators(m_rule);
bool isValid = false;
for (auto op : validOperators)
if (std::get<0>(op) == std::get<0>(OperatorLabel(m_rule.m_operator)))
isValid = true;
if (!isValid)
m_rule.m_operator = (CDatabaseQueryRule::SEARCH_OPERATOR)std::get<1>(validOperators[0]);
m_rule.SetParameter("");
UpdateButtons();
}
示例3: OpenGroupSelectionDialog
bool CGUIWindowPVRBase::OpenGroupSelectionDialog(void)
{
CGUIDialogSelect *dialog = (CGUIDialogSelect*)g_windowManager.GetWindow(WINDOW_DIALOG_SELECT);
if (!dialog)
return false;
CFileItemList options;
g_PVRChannelGroups->Get(m_bRadio)->GetGroupList(&options, true);
dialog->Reset();
dialog->SetHeading(CVariant{g_localizeStrings.Get(19146)});
dialog->SetItems(options);
dialog->SetMultiSelection(false);
dialog->SetSelected(m_group->GroupName());
dialog->Open();
if (!dialog->IsConfirmed())
return false;
const CFileItemPtr item = dialog->GetSelectedItem();
if (!item)
return false;
SetGroup(g_PVRChannelGroups->Get(m_bRadio)->GetByName(item->m_strTitle));
return true;
}
示例4: OpenChannelGroupSelectionDialog
bool CGUIWindowPVRBase::OpenChannelGroupSelectionDialog(void)
{
CGUIDialogSelect *dialog = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIDialogSelect>(WINDOW_DIALOG_SELECT);
if (!dialog)
return false;
CFileItemList options;
CServiceBroker::GetPVRManager().ChannelGroups()->Get(m_bRadio)->GetGroupList(&options, true);
dialog->Reset();
dialog->SetHeading(CVariant{g_localizeStrings.Get(19146)});
dialog->SetItems(options);
dialog->SetMultiSelection(false);
dialog->SetSelected(m_channelGroup->GroupName());
dialog->Open();
if (!dialog->IsConfirmed())
return false;
const CFileItemPtr item = dialog->GetSelectedFileItem();
if (!item)
return false;
SetChannelGroup(CServiceBroker::GetPVRManager().ChannelGroups()->Get(m_bRadio)->GetByName(item->m_strTitle));
return true;
}
示例5: open_multi_select
bool Interface_GUIDialogSelect::open_multi_select(void* kodiBase, const char *heading, const char *entryIDs[], const char *entryNames[],
bool entriesSelected[], unsigned int size, unsigned int autoclose)
{
CAddonDll* addon = static_cast<CAddonDll*>(kodiBase);
if (!addon)
{
CLog::Log(LOGERROR, "Interface_GUIDialogMultiSelect::%s - invalid data", __FUNCTION__);
return false;
}
CGUIDialogSelect* dialog = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIDialogSelect>(WINDOW_DIALOG_SELECT);
if (!heading || !entryIDs || !entryNames || !entriesSelected || !dialog)
{
CLog::Log(LOGERROR,
"Interface_GUIDialogMultiSelect::%s - invalid handler data (heading='%p', "
"entryIDs='%p', entryNames='%p', entriesSelected='%p', dialog='%p') on addon '%s'",
__FUNCTION__, heading, static_cast<const void*>(entryIDs),
static_cast<const void*>(entryNames), static_cast<void*>(entriesSelected),
static_cast<void*>(dialog), addon->ID().c_str());
return false;
}
dialog->Reset();
dialog->SetMultiSelection(true);
dialog->SetHeading(CVariant{heading});
std::vector<int> selectedIndexes;
for (unsigned int i = 0; i < size; ++i)
{
dialog->Add(entryNames[i]);
if (entriesSelected[i])
selectedIndexes.push_back(i);
}
dialog->SetSelected(selectedIndexes);
if (autoclose > 0)
dialog->SetAutoClose(autoclose);
dialog->Open();
if (dialog->IsConfirmed())
{
for (unsigned int i = 0; i < size; ++i)
entriesSelected[i] = false;
selectedIndexes = dialog->GetSelectedItems();
for (unsigned int i = 0; i < selectedIndexes.size(); ++i)
{
if (selectedIndexes[i])
entriesSelected[selectedIndexes[i]] = true;
}
}
return true;
}
示例6: OnAction
bool CGUIDialogMusicOSD::OnAction(const CAction &action)
{
switch (action.GetID())
{
case ACTION_SHOW_OSD:
Close();
return true;
case ACTION_SET_RATING:
{
CGUIDialogSelect *dialog = g_windowManager.GetWindow<CGUIDialogSelect>(WINDOW_DIALOG_SELECT);
if (dialog)
{
dialog->SetHeading(CVariant{ 38023 });
dialog->Add(g_localizeStrings.Get(38022));
for (int i = 1; i <= 10; i++)
dialog->Add(StringUtils::Format("%s: %i", g_localizeStrings.Get(563).c_str(), i));
auto track = g_application.CurrentFileItemPtr();
dialog->SetSelected(track->GetMusicInfoTag()->GetUserrating());
dialog->Open();
int userrating = dialog->GetSelectedItem();
if (userrating < 0) userrating = 0;
if (userrating > 10) userrating = 10;
if (userrating != track->GetMusicInfoTag()->GetUserrating())
{
track->GetMusicInfoTag()->SetUserrating(userrating);
// send a message to all windows to tell them to update the fileitem (eg playlistplayer, media windows)
CGUIMessage msg(GUI_MSG_NOTIFY_ALL, 0, 0, GUI_MSG_UPDATE_ITEM, 0, track);
g_windowManager.SendMessage(msg);
CMusicDatabase db;
if (db.Open())
{
db.SetSongUserrating(track->GetMusicInfoTag()->GetURL(), userrating);
db.Close();
}
}
}
return true;
}
default:
break;
}
return CGUIDialog::OnAction(action);
}
示例7: OnSettingAction
void CPeripherals::OnSettingAction(const CSetting *setting)
{
if (setting == NULL)
return;
const std::string &settingId = setting->GetId();
if (settingId == CSettings::SETTING_INPUT_PERIPHERALS)
{
CGUIDialogSelect* pDialog = (CGUIDialogSelect*)g_windowManager.GetWindow(WINDOW_DIALOG_SELECT);
CFileItemList items;
GetDirectory("peripherals://all/", items);
int iPos = -1;
do
{
pDialog->Reset();
pDialog->SetHeading(CVariant{35000});
pDialog->SetUseDetails(true);
pDialog->SetItems(items);
pDialog->SetSelected(iPos);
pDialog->Open();
iPos = pDialog->IsConfirmed() ? pDialog->GetSelectedLabel() : -1;
if (iPos >= 0)
{
CFileItemPtr pItem = items.Get(iPos);
CGUIDialogPeripheralSettings *pSettingsDialog = (CGUIDialogPeripheralSettings *)g_windowManager.GetWindow(WINDOW_DIALOG_PERIPHERAL_SETTINGS);
if (pItem && pSettingsDialog)
{
// pass peripheral item properties to settings dialog so skin authors
// can use it to show more detailed information about the device
pSettingsDialog->SetProperty("vendor", pItem->GetProperty("vendor"));
pSettingsDialog->SetProperty("product", pItem->GetProperty("product"));
pSettingsDialog->SetProperty("bus", pItem->GetProperty("bus"));
pSettingsDialog->SetProperty("location", pItem->GetProperty("location"));
pSettingsDialog->SetProperty("class", pItem->GetProperty("class"));
pSettingsDialog->SetProperty("version", pItem->GetProperty("version"));
// open settings dialog
pSettingsDialog->SetFileItem(pItem.get());
pSettingsDialog->Open();
}
}
} while (pDialog->IsConfirmed());
}
}
示例8: GetStereoModeByUserChoice
RENDER_STEREO_MODE CStereoscopicsManager::GetStereoModeByUserChoice(const std::string &heading)
{
RENDER_STEREO_MODE mode = GetStereoMode();
// if no stereo mode is set already, suggest mode of current video by preselecting it
if (mode == RENDER_STEREO_MODE_OFF && g_infoManager.EvaluateBool("videoplayer.isstereoscopic"))
mode = GetStereoModeOfPlayingVideo();
CGUIDialogSelect* pDlgSelect = (CGUIDialogSelect*)g_windowManager.GetWindow(WINDOW_DIALOG_SELECT);
pDlgSelect->Reset();
if (heading.empty())
pDlgSelect->SetHeading(CVariant{g_localizeStrings.Get(36528)});
else
pDlgSelect->SetHeading(CVariant{heading});
// prepare selectable stereo modes
std::vector<RENDER_STEREO_MODE> selectableModes;
for (int i = RENDER_STEREO_MODE_OFF; i < RENDER_STEREO_MODE_COUNT; i++)
{
RENDER_STEREO_MODE selectableMode = (RENDER_STEREO_MODE) i;
if (g_Windowing.SupportsStereo(selectableMode))
{
selectableModes.push_back(selectableMode);
std::string label = GetLabelForStereoMode((RENDER_STEREO_MODE) i);
pDlgSelect->Add( label );
if (mode == selectableMode)
pDlgSelect->SetSelected( label );
}
// inject AUTO pseudo mode after OFF
if (i == RENDER_STEREO_MODE_OFF)
{
selectableModes.push_back(RENDER_STEREO_MODE_AUTO);
pDlgSelect->Add(GetLabelForStereoMode(RENDER_STEREO_MODE_AUTO));
}
}
pDlgSelect->Open();
int iItem = pDlgSelect->GetSelectedLabel();
if (iItem > -1 && pDlgSelect->IsConfirmed())
mode = (RENDER_STEREO_MODE) selectableModes[iItem];
else
mode = GetStereoMode();
return mode;
}
示例9: OnOperator
void CGUIDialogSmartPlaylistRule::OnOperator()
{
const auto labels = GetValidOperators(m_rule);
CGUIDialogSelect* dialog = g_windowManager.GetWindow<CGUIDialogSelect>();
dialog->Reset();
dialog->SetHeading(CVariant{ 16023 });
for (auto label : labels)
dialog->Add(std::get<0>(label));
dialog->SetSelected(CSmartPlaylistRule::GetLocalizedOperator(m_rule.m_operator));
dialog->Open();
int newSelected = dialog->GetSelectedItem();
// check if selection has changed
if (!dialog->IsConfirmed() || newSelected < 0)
return;
m_rule.m_operator = (CDatabaseQueryRule::SEARCH_OPERATOR)std::get<1>(labels[newSelected]);
UpdateButtons();
}
示例10: GetAutoLoginProfileChoice
bool CGUIWindowSettingsProfile::GetAutoLoginProfileChoice(int &iProfile)
{
CGUIDialogSelect *dialog = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIDialogSelect>(WINDOW_DIALOG_SELECT);
if (!dialog) return false;
const CProfilesManager &profileManager = CServiceBroker::GetProfileManager();
// add items
// "Last used profile" option comes first, so up indices by 1
int autoLoginProfileId = profileManager.GetAutoLoginProfileId() + 1;
CFileItemList items;
CFileItemPtr item(new CFileItem());
item->SetLabel(g_localizeStrings.Get(37014)); // Last used profile
item->SetIconImage("DefaultUser.png");
items.Add(item);
for (unsigned int i = 0; i < profileManager.GetNumberOfProfiles(); i++)
{
const CProfile *profile = profileManager.GetProfile(i);
std::string locked = g_localizeStrings.Get(profile->getLockMode() > 0 ? 20166 : 20165);
CFileItemPtr item(new CFileItem(profile->getName()));
item->SetLabel2(locked); // lock setting
std::string thumb = profile->getThumb();
if (thumb.empty())
thumb = "DefaultUser.png";
item->SetIconImage(thumb);
items.Add(item);
}
dialog->SetHeading(CVariant{20093}); // Profile name
dialog->Reset();
dialog->SetUseDetails(true);
dialog->SetItems(items);
dialog->SetSelected(autoLoginProfileId);
dialog->Open();
if (dialog->IsButtonPressed() || dialog->GetSelectedItem() < 0)
return false; // user cancelled
iProfile = dialog->GetSelectedItem() - 1;
return true;
}
示例11: GetAutoLoginProfileChoice
bool CGUIWindowSettingsProfile::GetAutoLoginProfileChoice(int &iProfile)
{
CGUIDialogSelect *dialog = (CGUIDialogSelect*)g_windowManager.GetWindow(WINDOW_DIALOG_SELECT);
if (!dialog) return false;
// add items
// "Most recent" option comes first, so up indices by 1
int autoLoginProfileId = CProfilesManager::Get().GetAutoLoginProfileId() + 1;
CFileItemList items;
CFileItemPtr item(new CFileItem());
item->SetLabel(g_localizeStrings.Get(37014)); // Most recent
item->SetIconImage("unknown-user.png");
items.Add(item);
for (unsigned int i = 0; i < CProfilesManager::Get().GetNumberOfProfiles(); i++)
{
const CProfile *profile = CProfilesManager::Get().GetProfile(i);
CStdString locked = g_localizeStrings.Get(profile->getLockMode() > 0 ? 20166 : 20165);
CFileItemPtr item(new CFileItem(profile->getName()));
item->SetProperty("Addon.Summary", locked); // lock setting
CStdString thumb = profile->getThumb();
if (thumb.IsEmpty())
thumb = "unknown-user.png";
item->SetIconImage(thumb);
items.Add(item);
}
dialog->SetHeading(20093); // Profile name
dialog->Reset();
dialog->SetUseDetails(true);
dialog->EnableButton(true, 222); // Cancel
dialog->SetItems(&items);
dialog->SetSelected(autoLoginProfileId);
dialog->DoModal();
if (dialog->IsButtonPressed() || dialog->GetSelectedLabel() < 0)
return false; // user cancelled
iProfile = dialog->GetSelectedLabel() - 1;
return true;
}
示例12: OnSetUserrating
void CGUIDialogMusicInfo::OnSetUserrating()
{
CGUIDialogSelect *dialog = (CGUIDialogSelect *)g_windowManager.GetWindow(WINDOW_DIALOG_SELECT);
if (dialog)
{
dialog->SetHeading(CVariant{ 38023 });
dialog->Add(g_localizeStrings.Get(38022));
for (int i = 1; i <= 10; i++)
dialog->Add(StringUtils::Format("%s: %i", g_localizeStrings.Get(563).c_str(), i));
dialog->SetSelected(m_albumItem->GetMusicInfoTag()->GetUserrating());
dialog->Open();
int iItem = dialog->GetSelectedItem();
if (iItem < 0)
return;
SetUserrating(iItem);
}
}
示例13: ChooseSortMethod
bool CGUIViewState::ChooseSortMethod()
{
CGUIDialogSelect *dialog = g_windowManager.GetWindow<CGUIDialogSelect>(WINDOW_DIALOG_SELECT);
if (!dialog)
return false;
dialog->Reset();
dialog->SetHeading(CVariant{ 39010 }); // Label "Sort by"
for (auto &sortMethod : m_sortMethods)
dialog->Add(g_localizeStrings.Get(sortMethod.m_buttonLabel));
dialog->SetSelected(m_currentSortMethod);
dialog->Open();
int newSelected = dialog->GetSelectedItem();
// check if selection has changed
if (!dialog->IsConfirmed() || newSelected < 0 || newSelected == m_currentSortMethod)
return false;
m_currentSortMethod = newSelected;
SaveViewState();
return true;
}
示例14: OnSetUserrating
void CGUIDialogSongInfo::OnSetUserrating()
{
CGUIDialogSelect *dialog = (CGUIDialogSelect *)g_windowManager.GetWindow(WINDOW_DIALOG_SELECT);
if (dialog)
{
dialog->SetHeading(CVariant{ 38023 });
dialog->Add(g_localizeStrings.Get(38022));
for (int i = 1; i <= 5; i++)
dialog->Add(StringUtils::Format("%s: %i", g_localizeStrings.Get(563).c_str(), i));
dialog->SetSelected(m_song->GetMusicInfoTag()->GetUserrating());
dialog->Open();
int iItem = dialog->GetSelectedLabel();
if (iItem < 0)
return;
SetUserrating('0' + iItem); // This is casting the int rating to char
}
}
示例15: OnSetUserrating
void CGUIDialogMusicInfo::OnSetUserrating() const
{
CGUIDialogSelect *dialog = g_windowManager.GetWindow<CGUIDialogSelect>(WINDOW_DIALOG_SELECT);
if (dialog)
{
// If we refresh and then try to set the rating there will be an items already here...
dialog->Reset();
dialog->SetHeading(CVariant{ 38023 });
dialog->Add(g_localizeStrings.Get(38022));
for (int i = 1; i <= 10; i++)
dialog->Add(StringUtils::Format("%s: %i", g_localizeStrings.Get(563).c_str(), i));
dialog->SetSelected(m_albumItem->GetMusicInfoTag()->GetUserrating());
dialog->Open();
int iItem = dialog->GetSelectedItem();
if (iItem < 0)
return;
SetUserrating(iItem);
}
}