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C++ CFileItemPtr::IsLyrics方法代码示例

本文整理汇总了C++中CFileItemPtr::IsLyrics方法的典型用法代码示例。如果您正苦于以下问题:C++ CFileItemPtr::IsLyrics方法的具体用法?C++ CFileItemPtr::IsLyrics怎么用?C++ CFileItemPtr::IsLyrics使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CFileItemPtr的用法示例。


在下文中一共展示了CFileItemPtr::IsLyrics方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: RetrieveMusicInfo

/// \brief Retrieve tag information for \e m_vecItems
void CGUIWindowMusicBase::RetrieveMusicInfo()
{
    unsigned int startTick = XbmcThreads::SystemClockMillis();

    OnRetrieveMusicInfo(*m_vecItems);

    // \todo Scan for multitrack items here...
    vector<string> itemsForRemove;
    CFileItemList itemsForAdd;
    for (int i = 0; i < m_vecItems->Size(); ++i)
    {
        CFileItemPtr pItem = (*m_vecItems)[i];
        if (pItem->m_bIsFolder || pItem->IsPlayList() || pItem->IsPicture() || pItem->IsLyrics())
            continue;

        CMusicInfoTag& tag = *pItem->GetMusicInfoTag();
        if (tag.Loaded() && !tag.GetCueSheet().empty())
            pItem->LoadEmbeddedCue();

        if (pItem->HasCueDocument()
                && pItem->LoadTracksFromCueDocument(itemsForAdd))
        {
            itemsForRemove.push_back(pItem->GetPath());
        }
    }
    for (size_t i = 0; i < itemsForRemove.size(); ++i)
    {
        for (int j = 0; j < m_vecItems->Size(); ++j)
        {
            if ((*m_vecItems)[j]->GetPath() == itemsForRemove[i])
            {
                m_vecItems->Remove(j);
                break;
            }
        }
    }
    m_vecItems->Append(itemsForAdd);

    CLog::Log(LOGDEBUG, "RetrieveMusicInfo() took %u msec",
              XbmcThreads::SystemClockMillis() - startTick);
}
开发者ID:nihalsunthankar,项目名称:xbmc,代码行数:42,代码来源:GUIWindowMusicBase.cpp

示例2: RetrieveMusicInfo

int CMusicInfoScanner::RetrieveMusicInfo(CFileItemList& items, const CStdString& strDirectory)
{
  CSongMap songsMap;

  // get all information for all files in current directory from database, and remove them
  if (m_musicDatabase.RemoveSongsFromPath(strDirectory, songsMap))
    m_needsCleanup = true;

  VECSONGS songsToAdd;

  CStdStringArray regexps = g_advancedSettings.m_audioExcludeFromScanRegExps;

  // for every file found, but skip folder
  for (int i = 0; i < items.Size(); ++i)
  {
    CFileItemPtr pItem = items[i];
    CStdString strExtension;
    URIUtils::GetExtension(pItem->GetPath(), strExtension);

    if (m_bStop)
      return 0;

    // Discard all excluded files defined by m_musicExcludeRegExps
    if (CUtil::ExcludeFileOrFolder(pItem->GetPath(), regexps))
      continue;

    // dont try reading id3tags for folders, playlists or shoutcast streams
    if (!pItem->m_bIsFolder && !pItem->IsPlayList() && !pItem->IsPicture() && !pItem->IsLyrics() )
    {
      m_currentItem++;
//      CLog::Log(LOGDEBUG, "%s - Reading tag for: %s", __FUNCTION__, pItem->GetPath().c_str());

      // grab info from the song
      CSong *dbSong = songsMap.Find(pItem->GetPath());

      CMusicInfoTag& tag = *pItem->GetMusicInfoTag();
      if (!tag.Loaded() )
      { // read the tag from a file
        auto_ptr<IMusicInfoTagLoader> pLoader (CMusicInfoTagLoaderFactory::CreateLoader(pItem->GetPath()));
        if (NULL != pLoader.get())
          pLoader->Load(pItem->GetPath(), tag);
      }

      // if we have the itemcount, update our
      // dialog with the progress we made
      if (m_handle && m_itemCount>0)
        m_handle->SetPercentage(m_currentItem/(float)m_itemCount*100);

      if (tag.Loaded())
      {
        CSong song(tag);

        // ensure our song has a valid filename or else it will assert in AddSong()
        if (song.strFileName.IsEmpty())
        {
          // copy filename from path in case UPnP or other tag loaders didn't specify one (FIXME?)
          song.strFileName = pItem->GetPath();

          // if we still don't have a valid filename, skip the song
          if (song.strFileName.IsEmpty())
          {
            // this shouldn't ideally happen!
            CLog::Log(LOGERROR, "Skipping song since it doesn't seem to have a filename");
            continue;
          }
        }

        song.iStartOffset = pItem->m_lStartOffset;
        song.iEndOffset = pItem->m_lEndOffset;
        song.strThumb = pItem->GetUserMusicThumb(true);
        if (dbSong)
        { // keep the db-only fields intact on rescan...
          song.iTimesPlayed = dbSong->iTimesPlayed;
          song.lastPlayed = dbSong->lastPlayed;
          song.iKaraokeNumber = dbSong->iKaraokeNumber;

          if (song.rating == '0') song.rating = dbSong->rating;
          if (song.strThumb.empty())
            song.strThumb = dbSong->strThumb;
        }
        songsToAdd.push_back(song);
//        CLog::Log(LOGDEBUG, "%s - Tag loaded for: %s", __FUNCTION__, pItem->GetPath().c_str());
      }
      else
        CLog::Log(LOGDEBUG, "%s - No tag found for: %s", __FUNCTION__, pItem->GetPath().c_str());
    }
  }

  VECALBUMS albums;
  CategoriseAlbums(songsToAdd, albums);
  FindArtForAlbums(albums, items.GetPath());

  // finally, add these to the database
  m_musicDatabase.BeginTransaction();
  int numAdded = 0;
  set<int> albumsToScan;
  set<int> artistsToScan;
  for (VECALBUMS::iterator i = albums.begin(); i != albums.end(); ++i)
  {
    vector<int> songIDs;
//.........这里部分代码省略.........
开发者ID:AdolphHuan,项目名称:xbmc,代码行数:101,代码来源:MusicInfoScanner.cpp

示例3: RetrieveMusicInfo

int CMusicInfoScanner::RetrieveMusicInfo(CFileItemList& items, const CStdString& strDirectory)
{
  CSongMap songsMap;

  // get all information for all files in current directory from database, and remove them
  if (m_musicDatabase.RemoveSongsFromPath(strDirectory, songsMap))
    m_needsCleanup = true;

  VECSONGS songsToAdd;

  CStdStringArray regexps = g_advancedSettings.m_audioExcludeFromScanRegExps;

  // for every file found, but skip folder
  for (int i = 0; i < items.Size(); ++i)
  {
    CFileItemPtr pItem = items[i];
    CStdString strExtension;
    URIUtils::GetExtension(pItem->GetPath(), strExtension);

    if (m_bStop)
      return 0;

    // Discard all excluded files defined by m_musicExcludeRegExps
    if (CUtil::ExcludeFileOrFolder(pItem->GetPath(), regexps))
      continue;

    // dont try reading id3tags for folders, playlists or shoutcast streams
    if (!pItem->m_bIsFolder && !pItem->IsPlayList() && !pItem->IsPicture() && !pItem->IsLyrics() )
    {
      m_currentItem++;
//      CLog::Log(LOGDEBUG, "%s - Reading tag for: %s", __FUNCTION__, pItem->GetPath().c_str());

      // grab info from the song
      CSong *dbSong = songsMap.Find(pItem->GetPath());

      CMusicInfoTag& tag = *pItem->GetMusicInfoTag();
      if (!tag.Loaded() )
      { // read the tag from a file
        auto_ptr<IMusicInfoTagLoader> pLoader (CMusicInfoTagLoaderFactory::CreateLoader(pItem->GetPath()));
        if (NULL != pLoader.get())
          pLoader->Load(pItem->GetPath(), tag);
      }

      // if we have the itemcount, notify our
      // observer with the progress we made
      if (m_pObserver && m_itemCount>0)
        m_pObserver->OnSetProgress(m_currentItem, m_itemCount);

      if (tag.Loaded())
      {
        CSong song(tag);

        // ensure our song has a valid filename or else it will assert in AddSong()
        if (song.strFileName.IsEmpty())
        {
          // copy filename from path in case UPnP or other tag loaders didn't specify one (FIXME?)
          song.strFileName = pItem->GetPath();

          // if we still don't have a valid filename, skip the song
          if (song.strFileName.IsEmpty())
          {
            // this shouldn't ideally happen!
            CLog::Log(LOGERROR, "Skipping song since it doesn't seem to have a filename");
            continue;
          }
        }

        song.iStartOffset = pItem->m_lStartOffset;
        song.iEndOffset = pItem->m_lEndOffset;
        if (dbSong)
        { // keep the db-only fields intact on rescan...
          song.iTimesPlayed = dbSong->iTimesPlayed;
          song.lastPlayed = dbSong->lastPlayed;
          song.iKaraokeNumber = dbSong->iKaraokeNumber;

          if (song.rating == '0') song.rating = dbSong->rating;
        }
        pItem->SetMusicThumb();
        song.strThumb = pItem->GetThumbnailImage();
        songsToAdd.push_back(song);
//        CLog::Log(LOGDEBUG, "%s - Tag loaded for: %s", __FUNCTION__, pItem->GetPath().c_str());
      }
      else
        CLog::Log(LOGDEBUG, "%s - No tag found for: %s", __FUNCTION__, pItem->GetPath().c_str());
    }
  }

  CheckForVariousArtists(songsToAdd);
  if (!items.HasThumbnail())
    UpdateFolderThumb(songsToAdd, items.GetPath());

  // finally, add these to the database
  set<CStdString> artistsToScan;
  set< pair<CStdString, CStdString> > albumsToScan;
  m_musicDatabase.BeginTransaction();
  for (unsigned int i = 0; i < songsToAdd.size(); ++i)
  {
    if (m_bStop)
    {
      m_musicDatabase.RollbackTransaction();
//.........这里部分代码省略.........
开发者ID:midnightskinhead,项目名称:xbmc,代码行数:101,代码来源:MusicInfoScanner.cpp


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