本文整理汇总了C++中CFeature::HasPhysicalStateBit方法的典型用法代码示例。如果您正苦于以下问题:C++ CFeature::HasPhysicalStateBit方法的具体用法?C++ CFeature::HasPhysicalStateBit怎么用?C++ CFeature::HasPhysicalStateBit使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CFeature
的用法示例。
在下文中一共展示了CFeature::HasPhysicalStateBit方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetQuads
std::vector<CSolidObject*> CQuadField::GetSolidsExact(
const float3& pos,
const float radius,
const unsigned int physicalStateBits,
const unsigned int collisionStateBits
) {
GML_RECMUTEX_LOCK(qnum); // GetSolidsExact
const std::vector<int>& quads = GetQuads(pos, radius);
const int tempNum = gs->tempNum++;
std::vector<CSolidObject*> solids;
std::vector<int>::const_iterator qi;
std::list<CUnit*>::iterator ui;
std::list<CFeature*>::iterator fi;
for (qi = quads.begin(); qi != quads.end(); ++qi) {
for (ui = baseQuads[*qi].units.begin(); ui != baseQuads[*qi].units.end(); ++ui) {
CUnit* u = *ui;
if (u->tempNum == tempNum)
continue;
if (!u->HasPhysicalStateBit(physicalStateBits))
continue;
if (!u->HasCollidableStateBit(collisionStateBits))
continue;
if ((pos - u->midPos).SqLength() >= Square(radius + u->radius))
continue;
u->tempNum = tempNum;
solids.push_back(u);
}
for (fi = baseQuads[*qi].features.begin(); fi != baseQuads[*qi].features.end(); ++fi) {
CFeature* f = *fi;
if (f->tempNum == tempNum)
continue;
if (!f->HasPhysicalStateBit(physicalStateBits))
continue;
if (!f->HasCollidableStateBit(collisionStateBits))
continue;
if ((pos - f->midPos).SqLength() >= Square(radius + f->radius))
continue;
f->tempNum = tempNum;
solids.push_back(f);
}
}
return solids;
}