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C++ CFactory::StopBuild方法代码示例

本文整理汇总了C++中CFactory::StopBuild方法的典型用法代码示例。如果您正苦于以下问题:C++ CFactory::StopBuild方法的具体用法?C++ CFactory::StopBuild怎么用?C++ CFactory::StopBuild使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CFactory的用法示例。


在下文中一共展示了CFactory::StopBuild方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ExecuteStop

void CFactoryCAI::ExecuteStop(Command& c)
{
	CFactory* fac = static_cast<CFactory*>(owner);
	fac->StopBuild();

	commandQue.pop_front();
}
开发者ID:9heart,项目名称:spring,代码行数:7,代码来源:FactoryCAI.cpp

示例2: InsertBuildCommand

void CFactoryCAI::InsertBuildCommand(CCommandQueue::iterator& it,
                                     const Command& newCmd)
{
	map<int, BuildOption>::iterator boi = buildOptions.find(newCmd.GetID());
	if (boi != buildOptions.end()) {
		boi->second.numQued++;
		UpdateIconName(newCmd.GetID(), boi->second);
	}
	if (!commandQue.empty() && (it == commandQue.begin())) {
		// ExecuteStop(), without the pop_front()
		CFactory* fac = static_cast<CFactory*>(owner);
		fac->StopBuild();
	}
	commandQue.insert(it, newCmd);
}
开发者ID:9heart,项目名称:spring,代码行数:15,代码来源:FactoryCAI.cpp

示例3: GiveCommandReal


//.........这里部分代码省略.........
						waitCommandsAI.RemoveWaitCommand(owner, c);
					}
					newUnitCommands.pop_back();
				} else {
					newUnitCommands.push_back(c);
				}
			}
			else {
				bool dummy;
				if (CancelCommands(c, newUnitCommands, dummy) > 0) {
					return;
				} else {
					if (GetOverlapQueued(c, newUnitCommands).empty()) {
						newUnitCommands.push_back(c);
					} else {
						return;
					}
				}
			}
		}

		// the first new-unit build order can not be WAIT or SELFD
		while (!newUnitCommands.empty()) {
			const int id = newUnitCommands.front().id;
			if ((id == CMD_WAIT) || (id == CMD_SELFD)) {
				if (c.id == CMD_WAIT) {
					waitCommandsAI.RemoveWaitCommand(owner, c);
				}
				newUnitCommands.pop_front();
			} else {
				break;
			}
		}

		return;
	}

	BuildOption &bo = boi->second;

	int numItems = 1;
	if (c.options & SHIFT_KEY)   { numItems *= 5; }
	if (c.options & CONTROL_KEY) { numItems *= 20; }

	if (c.options & RIGHT_MOUSE_KEY) {
		bo.numQued -= numItems;
		if (bo.numQued < 0) {
			bo.numQued = 0;
		}

		int numToErase = numItems;
		if (c.options & ALT_KEY) {
			for (unsigned int cmdNum = 0; cmdNum < commandQue.size() && numToErase; ++cmdNum) {
				if (commandQue[cmdNum].id == c.id) {
					commandQue[cmdNum].id = CMD_STOP;
					numToErase--;
				}
			}
		}
		else {
			for (int cmdNum = commandQue.size() - 1; cmdNum != -1 && numToErase; --cmdNum) {
				if (commandQue[cmdNum].id == c.id) {
					commandQue[cmdNum].id = CMD_STOP;
					numToErase--;
				}
			}
		}
		UpdateIconName(c.id,bo);
		SlowUpdate();
	}
	else {
		if (c.options & ALT_KEY) {
			for (int a = 0; a < numItems; ++a) {
				if (repeatOrders) {
					Command nc(c);
					nc.options |= DONT_REPEAT;
					if (commandQue.empty()) {
						commandQue.push_front(nc);
					} else {
						commandQue.insert(commandQue.begin()+1, nc);
					}
				} else {
					commandQue.push_front(c);
				}
			}
			if (!repeatOrders) {
				building=false;
				CFactory* fac = (CFactory*)owner;
				fac->StopBuild();
			}
		} else {
			for (int a = 0; a < numItems; ++a) {
				commandQue.push_back(c);
			}
		}
		bo.numQued += numItems;
		UpdateIconName(c.id, bo);

		SlowUpdate();
	}
}
开发者ID:genxinzou,项目名称:svn-spring-archive,代码行数:101,代码来源:FactoryCAI.cpp

示例4: GiveCommandReal


//.........这里部分代码省略.........
		if (cmdID != CMD_STOP) {
			if ((cmdID == CMD_WAIT) || (cmdID == CMD_SELFD)) {
				if (!newUnitCommands.empty() && (newUnitCommands.back().GetID() == cmdID)) {
					if (cmdID == CMD_WAIT) {
						waitCommandsAI.RemoveWaitCommand(owner, c);
					}
					newUnitCommands.pop_back();
				} else {
					newUnitCommands.push_back(c);
				}
			} else {
				bool dummy;
				if (CancelCommands(c, newUnitCommands, dummy) > 0) {
					return;
				} else {
					if (GetOverlapQueued(c, newUnitCommands).empty()) {
						newUnitCommands.push_back(c);
					} else {
						return;
					}
				}
			}
		}

		// the first new-unit build order can not be WAIT or SELFD
		while (!newUnitCommands.empty()) {
			const Command& newUnitCommand = newUnitCommands.front();
			const int id = newUnitCommand.GetID();

			if ((id == CMD_WAIT) || (id == CMD_SELFD)) {
				if (cmdID == CMD_WAIT) {
					waitCommandsAI.RemoveWaitCommand(owner, c);
				}
				newUnitCommands.pop_front();
			} else {
				break;
			}
		}

		return;
	}

	BuildOption& bo = boi->second;
	int numItems = 1;

	if (c.options & SHIFT_KEY)   { numItems *= 5; }
	if (c.options & CONTROL_KEY) { numItems *= 20; }

	if (c.options & RIGHT_MOUSE_KEY) {
		bo.numQued -= numItems;
		bo.numQued  = std::max(bo.numQued, 0);

		int numToErase = numItems;
		if (c.options & ALT_KEY) {
			for (unsigned int cmdNum = 0; cmdNum < commandQue.size() && numToErase; ++cmdNum) {
				if (commandQue[cmdNum].GetID() == cmdID) {
					commandQue[cmdNum] = Command(CMD_STOP);
					numToErase--;
				}
			}
		} else {
			for (int cmdNum = commandQue.size() - 1; cmdNum != -1 && numToErase; --cmdNum) {
				if (commandQue[cmdNum].GetID() == cmdID) {
					commandQue[cmdNum] = Command(CMD_STOP);
					numToErase--;
				}
			}
		}
		UpdateIconName(cmdID, bo);
		SlowUpdate();
	} else {
		if (c.options & ALT_KEY) {
			for (int a = 0; a < numItems; ++a) {
				if (repeatOrders) {
					Command nc(c);
					nc.options |= INTERNAL_ORDER;
					if (commandQue.empty()) {
						commandQue.push_front(nc);
					} else {
						commandQue.insert(commandQue.begin()+1, nc);
					}
				} else {
					commandQue.push_front(c);
				}
			}
			if (!repeatOrders) {
				CFactory* fac = static_cast<CFactory*>(owner);
				fac->StopBuild();
			}
		} else {
			for (int a = 0; a < numItems; ++a) {
				commandQue.push_back(c);
			}
		}
		bo.numQued += numItems;
		UpdateIconName(cmdID, bo);

		SlowUpdate();
	}
}
开发者ID:9heart,项目名称:spring,代码行数:101,代码来源:FactoryCAI.cpp


注:本文中的CFactory::StopBuild方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。