本文整理汇总了C++中CFXJS_ObjDefinition::m_pConstructor方法的典型用法代码示例。如果您正苦于以下问题:C++ CFXJS_ObjDefinition::m_pConstructor方法的具体用法?C++ CFXJS_ObjDefinition::m_pConstructor怎么用?C++ CFXJS_ObjDefinition::m_pConstructor使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CFXJS_ObjDefinition
的用法示例。
在下文中一共展示了CFXJS_ObjDefinition::m_pConstructor方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
v8::Local<v8::Object> FXJS_NewFxDynamicObj(v8::Isolate* pIsolate,
IJS_Runtime* pIRuntime,
int nObjDefnID) {
v8::Isolate::Scope isolate_scope(pIsolate);
v8::Local<v8::Context> context = pIsolate->GetCurrentContext();
if (nObjDefnID == -1) {
v8::Local<v8::ObjectTemplate> objTempl = v8::ObjectTemplate::New(pIsolate);
v8::Local<v8::Object> obj;
if (!objTempl->NewInstance(context).ToLocal(&obj))
return v8::Local<v8::Object>();
return obj;
}
FXJS_PerIsolateData* pData = FXJS_PerIsolateData::Get(pIsolate);
if (!pData)
return v8::Local<v8::Object>();
if (nObjDefnID < 0 || nObjDefnID >= CFXJS_ObjDefinition::MaxID(pIsolate))
return v8::Local<v8::Object>();
CFXJS_ObjDefinition* pObjDef =
CFXJS_ObjDefinition::ForID(pIsolate, nObjDefnID);
v8::Local<v8::Object> obj;
if (!pObjDef->GetInstanceTemplate()->NewInstance(context).ToLocal(&obj))
return v8::Local<v8::Object>();
obj->SetAlignedPointerInInternalField(0, new CFXJS_PerObjectData(nObjDefnID));
if (pObjDef->m_pConstructor)
pObjDef->m_pConstructor(pIRuntime, obj);
return obj;
}
示例2: FXJS_InitializeRuntime
void FXJS_InitializeRuntime(v8::Isolate* pIsolate,
IFXJS_Runtime* pFXRuntime,
IFXJS_Context* context,
v8::Global<v8::Context>& v8PersistentContext) {
v8::Isolate::Scope isolate_scope(pIsolate);
v8::HandleScope handle_scope(pIsolate);
v8::Global<v8::ObjectTemplate>& globalObjTemp =
_getGlobalObjectTemplate(pIsolate);
v8::Local<v8::Context> v8Context = v8::Context::New(
pIsolate, NULL,
v8::Local<v8::ObjectTemplate>::New(pIsolate, globalObjTemp));
v8::Context::Scope context_scope(v8Context);
FXJS_PerIsolateData::SetUp(pIsolate);
v8Context->SetAlignedPointerInEmbedderData(kPerContextDataIndex, pFXRuntime);
int maxID = CFXJS_ObjDefinition::MaxID(pIsolate);
for (int i = 0; i < maxID; ++i) {
CFXJS_ObjDefinition* pObjDef = CFXJS_ObjDefinition::ForID(pIsolate, i);
CFX_WideString ws = CFX_WideString(pObjDef->objName);
CFX_ByteString bs = ws.UTF8Encode();
v8::Local<v8::String> objName =
v8::String::NewFromUtf8(pIsolate, bs.c_str(),
v8::NewStringType::kNormal,
bs.GetLength()).ToLocalChecked();
if (pObjDef->objType == FXJS_DYNAMIC) {
// Document is set as global object, need to construct it first.
if (ws.Equal(L"Document")) {
v8Context->Global()
->GetPrototype()
->ToObject(v8Context)
.ToLocalChecked()
->SetAlignedPointerInInternalField(0, new CFXJS_PrivateData(i));
if (pObjDef->m_pConstructor)
pObjDef->m_pConstructor(context, v8Context->Global()
->GetPrototype()
->ToObject(v8Context)
.ToLocalChecked(),
v8Context->Global()
->GetPrototype()
->ToObject(v8Context)
.ToLocalChecked());
}
} else {
v8::Local<v8::Object> obj = FXJS_NewFxDynamicObj(pIsolate, context, i);
v8Context->Global()->Set(v8Context, objName, obj).FromJust();
pObjDef->m_StaticObj.Reset(pIsolate, obj);
}
}
v8PersistentContext.Reset(pIsolate, v8Context);
}
示例3: FXJS_InitializeRuntime
void FXJS_InitializeRuntime(
v8::Isolate* pIsolate,
IJS_Runtime* pIRuntime,
v8::Global<v8::Context>* pV8PersistentContext,
std::vector<v8::Global<v8::Object>*>* pStaticObjects) {
if (pIsolate == g_isolate)
++g_isolate_ref_count;
v8::Isolate::Scope isolate_scope(pIsolate);
v8::HandleScope handle_scope(pIsolate);
v8::Local<v8::Context> v8Context =
v8::Context::New(pIsolate, NULL, GetGlobalObjectTemplate(pIsolate));
v8::Context::Scope context_scope(v8Context);
FXJS_PerIsolateData::SetUp(pIsolate);
v8Context->SetAlignedPointerInEmbedderData(kPerContextDataIndex, pIRuntime);
int maxID = CFXJS_ObjDefinition::MaxID(pIsolate);
pStaticObjects->resize(maxID + 1);
for (int i = 0; i < maxID; ++i) {
CFXJS_ObjDefinition* pObjDef = CFXJS_ObjDefinition::ForID(pIsolate, i);
if (pObjDef->m_ObjType == FXJSOBJTYPE_GLOBAL) {
v8Context->Global()
->GetPrototype()
->ToObject(v8Context)
.ToLocalChecked()
->SetAlignedPointerInInternalField(0, new CFXJS_PerObjectData(i));
if (pObjDef->m_pConstructor)
pObjDef->m_pConstructor(pIRuntime, v8Context->Global()
->GetPrototype()
->ToObject(v8Context)
.ToLocalChecked());
} else if (pObjDef->m_ObjType == FXJSOBJTYPE_STATIC) {
CFX_ByteString bs = CFX_WideString(pObjDef->m_ObjName).UTF8Encode();
v8::Local<v8::String> m_ObjName =
v8::String::NewFromUtf8(pIsolate, bs.c_str(),
v8::NewStringType::kNormal,
bs.GetLength()).ToLocalChecked();
v8::Local<v8::Object> obj = FXJS_NewFxDynamicObj(pIsolate, pIRuntime, i);
v8Context->Global()->Set(v8Context, m_ObjName, obj).FromJust();
pStaticObjects->at(i) = new v8::Global<v8::Object>(pIsolate, obj);
}
}
pV8PersistentContext->Reset(pIsolate, v8Context);
}
示例4: InitializeEngine
void CFXJS_Engine::InitializeEngine() {
if (m_isolate == g_isolate)
++g_isolate_ref_count;
v8::Isolate::Scope isolate_scope(m_isolate);
v8::HandleScope handle_scope(m_isolate);
// This has to happen before we call GetGlobalObjectTemplate because that
// method gets the PerIsolateData from m_isolate.
FXJS_PerIsolateData::SetUp(m_isolate);
v8::Local<v8::Context> v8Context =
v8::Context::New(m_isolate, nullptr, GetGlobalObjectTemplate(m_isolate));
v8::Context::Scope context_scope(v8Context);
v8Context->SetAlignedPointerInEmbedderData(kPerContextDataIndex, this);
int maxID = CFXJS_ObjDefinition::MaxID(m_isolate);
m_StaticObjects.resize(maxID + 1);
for (int i = 0; i < maxID; ++i) {
CFXJS_ObjDefinition* pObjDef = CFXJS_ObjDefinition::ForID(m_isolate, i);
if (pObjDef->m_ObjType == FXJSOBJTYPE_GLOBAL) {
v8Context->Global()
->GetPrototype()
->ToObject(v8Context)
.ToLocalChecked()
->SetAlignedPointerInInternalField(0, new CFXJS_PerObjectData(i));
if (pObjDef->m_pConstructor)
pObjDef->m_pConstructor(this, v8Context->Global()
->GetPrototype()
->ToObject(v8Context)
.ToLocalChecked());
} else if (pObjDef->m_ObjType == FXJSOBJTYPE_STATIC) {
CFX_ByteString bs = CFX_WideString(pObjDef->m_ObjName).UTF8Encode();
v8::Local<v8::String> m_ObjName =
v8::String::NewFromUtf8(m_isolate, bs.c_str(),
v8::NewStringType::kNormal, bs.GetLength())
.ToLocalChecked();
v8::Local<v8::Object> obj = NewFxDynamicObj(i, true);
v8Context->Global()->Set(v8Context, m_ObjName, obj).FromJust();
m_StaticObjects[i] = new v8::Global<v8::Object>(m_isolate, obj);
}
}
m_V8PersistentContext.Reset(m_isolate, v8Context);
}
示例5:
v8::Local<v8::Object> FXJS_NewFxDynamicObj(v8::Isolate* pIsolate,
IFXJS_Context* pJSContext,
int nObjDefnID) {
v8::Isolate::Scope isolate_scope(pIsolate);
v8::Local<v8::Context> context = pIsolate->GetCurrentContext();
if (nObjDefnID == -1) {
v8::Local<v8::ObjectTemplate> objTempl = v8::ObjectTemplate::New(pIsolate);
v8::Local<v8::Object> obj;
if (objTempl->NewInstance(context).ToLocal(&obj))
return obj;
return v8::Local<v8::Object>();
}
FXJS_PerIsolateData* pData = FXJS_PerIsolateData::Get(pIsolate);
if (!pData)
return v8::Local<v8::Object>();
if (nObjDefnID < 0 || nObjDefnID >= CFXJS_ObjDefinition::MaxID(pIsolate))
return v8::Local<v8::Object>();
CFXJS_ObjDefinition* pObjDef =
CFXJS_ObjDefinition::ForID(pIsolate, nObjDefnID);
v8::Local<v8::ObjectTemplate> objTemp =
v8::Local<v8::ObjectTemplate>::New(pIsolate, pObjDef->m_objTemplate);
v8::Local<v8::Object> obj;
if (!objTemp->NewInstance(context).ToLocal(&obj))
return v8::Local<v8::Object>();
obj->SetAlignedPointerInInternalField(0, new CFXJS_PrivateData(nObjDefnID));
if (pObjDef->m_pConstructor)
pObjDef->m_pConstructor(
pJSContext, obj,
context->Global()->GetPrototype()->ToObject(context).ToLocalChecked());
return obj;
}
示例6:
v8::Local<v8::Object> CFXJS_Engine::NewFxDynamicObj(int nObjDefnID,
bool bStatic) {
v8::Isolate::Scope isolate_scope(m_isolate);
v8::Local<v8::Context> context = m_isolate->GetCurrentContext();
if (nObjDefnID == -1) {
v8::Local<v8::ObjectTemplate> objTempl = v8::ObjectTemplate::New(m_isolate);
v8::Local<v8::Object> obj;
if (!objTempl->NewInstance(context).ToLocal(&obj))
return v8::Local<v8::Object>();
return obj;
}
FXJS_PerIsolateData* pData = FXJS_PerIsolateData::Get(m_isolate);
if (!pData)
return v8::Local<v8::Object>();
if (nObjDefnID < 0 || nObjDefnID >= CFXJS_ObjDefinition::MaxID(m_isolate))
return v8::Local<v8::Object>();
CFXJS_ObjDefinition* pObjDef =
CFXJS_ObjDefinition::ForID(m_isolate, nObjDefnID);
v8::Local<v8::Object> obj;
if (!pObjDef->GetInstanceTemplate()->NewInstance(context).ToLocal(&obj))
return v8::Local<v8::Object>();
CFXJS_PerObjectData* pPerObjData = new CFXJS_PerObjectData(nObjDefnID);
obj->SetAlignedPointerInInternalField(0, pPerObjData);
if (pObjDef->m_pConstructor)
pObjDef->m_pConstructor(this, obj);
if (!bStatic && FXJS_PerIsolateData::Get(m_isolate)->m_pDynamicObjsMap) {
FXJS_PerIsolateData::Get(m_isolate)->m_pDynamicObjsMap->set(pPerObjData,
obj);
}
return obj;
}