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C++ CDevice类代码示例

本文整理汇总了C++中CDevice的典型用法代码示例。如果您正苦于以下问题:C++ CDevice类的具体用法?C++ CDevice怎么用?C++ CDevice使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CDevice类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnClientLogin

	virtual void OnClientLogin() {
		// Associate client with the user/network
		CDevice *pDevice = DeviceForClient(*m_pClient);
		if (pDevice && m_pNetwork) {
			pDevice->AddNetwork(*m_pNetwork);
		}
	}
开发者ID:sjoness,项目名称:znc-palaver,代码行数:7,代码来源:palaver.cpp

示例2: OnClientDisconnect

	virtual void OnClientDisconnect() {
		CDevice *pDevice = DeviceForClient(*m_pClient);
		if (pDevice) {
			pDevice->SetInNegotiation(false);
			pDevice->RemoveClient(*m_pClient);
		}
	}
开发者ID:sjoness,项目名称:znc-palaver,代码行数:7,代码来源:palaver.cpp

示例3: searchRowFromId

void CRoom::OnAnyButton( UINT nID )
{
	CString deviceName;
	CString buttonText;
	int row = searchRowFromId(nID);
	GetDlgItem(nID)->GetWindowTextW(buttonText);
	GetDlgItem(2000 + row)->GetWindowTextW(deviceName);
	CDevice* tmpDevice = NULL;
	if(buttonText == _T("Details"))
	{
		POSITION pos;
		for (pos = phandleData->get_deviceList()->GetHeadPosition(); pos != NULL;)
		{	
			tmpDevice = ((CDevice*)phandleData->get_deviceList()->GetNext(pos));
			if(tmpDevice->get_name() == deviceName)
			{
				CDetailsDIM dlg;
				dlg.device = tmpDevice;
				dlg.phandleData = phandleData;
				dlg.DoModal();
			}
		}
		
	}
	else
	{
		if(buttonText == _T("An") || buttonText == _T("Auf"))
			phandleData->sendCommandtoFhem(deviceName, _T("on"));
		else if(buttonText == _T("Aus") || buttonText == _T("Ab"))
			phandleData->sendCommandtoFhem(deviceName, _T("off"));
	}
	//AfxMessageBox(buttonText + _T(" für Gerät ") + deviceName);
}
开发者ID:FrankyFix2903,项目名称:FheWo,代码行数:33,代码来源:Room.cpp

示例4: new

CDevice* CDevice::NewL()
    {
    __MSFNSLOG
	CDevice* r = new (ELeave) CDevice();
	CleanupStack::PushL(r);

	r->ConstructL();
	CleanupStack::Pop();
	return r;
    }
开发者ID:kuailexs,项目名称:symbiandump-os1,代码行数:10,代码来源:cusbmsmountmanager.cpp

示例5: CDevice

void MainChoice::openInfoWindow(){

    CDevice *device = new CDevice();

    device->setTheshold(0, 100);
    device->setTemperature(0, 100);
    device->setCurrentMode(3);
    infoSystem *is = new infoSystem();
    is->setDevice(device);
    is->refreshData();
    is->show();
    close();
}
开发者ID:SlavkaOnline,项目名称:TermoGUI,代码行数:13,代码来源:mainchoice.cpp

示例6: Draw

void CPlanet::Draw()
{
    CDevice* device = m_engine->GetDevice();
    float eyeDirH = m_engine->GetEyeDirH();
    float eyeDirV = m_engine->GetEyeDirV();

    Math::Vector n = Math::Vector(0.0f, 0.0f, -1.0f);  // normal
    float dp = 0.5f/256.0f;

    for (const auto& planet : m_planets)
    {
        if (planet.type != m_visibleType)
            continue;

        m_engine->SetTexture(planet.name);

        if (planet.transparent)
            m_engine->SetState(ENG_RSTATE_WRAP | ENG_RSTATE_ALPHA);
        else
            m_engine->SetState(ENG_RSTATE_WRAP | ENG_RSTATE_TTEXTURE_BLACK);

        Math::Point p1, p2;

        float a = eyeDirH + planet.angle.x;
        p1.x = Math::Mod(a, Math::PI*2.0f)-0.5f;

        a = eyeDirV + planet.angle.y;
        p1.y = 0.4f+(Math::Mod(a+Math::PI, Math::PI*2.0f)-Math::PI)*(2.0f/Math::PI);

        p1.x -= planet.dim/2.0f*0.75f;
        p1.y -= planet.dim/2.0f;
        p2.x = p1.x+planet.dim*0.75f;
        p2.y = p1.y+planet.dim;

        float u1 = planet.uv1.x + dp;
        float v1 = planet.uv1.y + dp;
        float u2 = planet.uv2.x - dp;
        float v2 = planet.uv2.y - dp;

        Vertex quad[4] =
        {
            Vertex(Math::Vector(p1.x, p1.y, 0.0f), n, Math::Point(u1, v2)),
            Vertex(Math::Vector(p1.x, p2.y, 0.0f), n, Math::Point(u1, v1)),
            Vertex(Math::Vector(p2.x, p1.y, 0.0f), n, Math::Point(u2, v2)),
            Vertex(Math::Vector(p2.x, p2.y, 0.0f), n, Math::Point(u2, v1))
        };

        device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, quad, 4);
        m_engine->AddStatisticTriangle(2);
    }
}
开发者ID:2asoft,项目名称:colobot,代码行数:51,代码来源:planet.cpp

示例7: Draw

void CPlanet::Draw()
{
    CDevice* device = m_engine->GetDevice();
    float eyeDirH = m_engine->GetEyeDirH();
    float eyeDirV = m_engine->GetEyeDirV();

    Math::Vector n = Math::Vector(0.0f, 0.0f, -1.0f);  // normal
    float dp = 0.5f/256.0f;

    for (int i = 0; i < static_cast<int>( m_planet[m_mode].size() ); i++)
    {
        m_engine->SetTexture("textures/"+m_planet[m_mode][i].name);

        if (m_planet[m_mode][i].transparent)
            m_engine->SetState(ENG_RSTATE_WRAP | ENG_RSTATE_ALPHA);
        else
            m_engine->SetState(ENG_RSTATE_WRAP | ENG_RSTATE_TTEXTURE_BLACK);

        Math::Point p1, p2;

        float a = eyeDirH + m_planet[m_mode][i].angle.x;
        p1.x = Math::Mod(a, Math::PI*2.0f)-0.5f;

        a = eyeDirV + m_planet[m_mode][i].angle.y;
        p1.y = 0.4f+(Math::Mod(a+Math::PI, Math::PI*2.0f)-Math::PI)*(2.0f/Math::PI);

        p1.x -= m_planet[m_mode][i].dim/2.0f*0.75f;
        p1.y -= m_planet[m_mode][i].dim/2.0f;
        p2.x = p1.x+m_planet[m_mode][i].dim*0.75f;
        p2.y = p1.y+m_planet[m_mode][i].dim;

        float u1 = m_planet[m_mode][i].uv1.x + dp;
        float v1 = m_planet[m_mode][i].uv1.y + dp;
        float u2 = m_planet[m_mode][i].uv2.x - dp;
        float v2 = m_planet[m_mode][i].uv2.y - dp;

        Vertex quad[4] =
        {
            Vertex(Math::Vector(p1.x, p1.y, 0.0f), n, Math::Point(u1, v2)),
            Vertex(Math::Vector(p1.x, p2.y, 0.0f), n, Math::Point(u1, v1)),
            Vertex(Math::Vector(p2.x, p1.y, 0.0f), n, Math::Point(u2, v2)),
            Vertex(Math::Vector(p2.x, p2.y, 0.0f), n, Math::Point(u2, v1))
        };

        device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, quad, 4);
        m_engine->AddStatisticTriangle(2);
    }
}
开发者ID:ManuelBlanc,项目名称:colobot,代码行数:48,代码来源:planet.cpp

示例8: main

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
//    MainWindow w;
//    w.show();
    
//    CDevice *device = new CDevice();



    QDir path;
    QLibrary lib("libusb-1.0.dll");

    if(!lib.load()){
        QMessageBox * msg = new QMessageBox();
        msg->setText("NO Lib");
        msg->show();
    }

    QTextCodec *utfcodec = QTextCodec::codecForName("cp1251");
    QTextCodec::setCodecForTr(utfcodec);
    QTextCodec::setCodecForCStrings(utfcodec);

    CDevice *device = new CDevice();

    device->setTheshold(0, 100);
    device->setTemperature(0, 100);
    device->setCurrentMode(3);
    infoSystem is;
    is.setDevice(device);
    is.refreshData();
    is.show();

//    device->setTheshold(0, 100);
//    device->setTemperature(0, 100);
//    device->setCurrentMode(3);
//    infoSystem is;
//    is.setDevice(device);
//    is.refreshData();
//    is.show();

    return a.exec();
}
开发者ID:SlavkaOnline,项目名称:TermoGUI,代码行数:43,代码来源:main.cpp

示例9: Deserialize

bool CDeviceXml::Deserialize(const TiXmlElement* pElement, CDevice& record)
{
  const char* name = pElement->Attribute(BUTTONMAP_XML_ATTR_DEVICE_NAME);
  if (!name)
  {
    esyslog("<%s> tag has no \"%s\" attribute", DEVICES_XML_ELEM_DEVICE, BUTTONMAP_XML_ATTR_DEVICE_NAME);
    return false;
  }
  record.SetName(name);

  const char* provider = pElement->Attribute(BUTTONMAP_XML_ATTR_DEVICE_PROVIDER);
  if (!provider)
  {
    esyslog("<%s> tag has no \"%s\" attribute", DEVICES_XML_ELEM_DEVICE, BUTTONMAP_XML_ATTR_DEVICE_PROVIDER);
    return false;
  }
  record.SetProvider(provider);

  const char* vid = pElement->Attribute(BUTTONMAP_XML_ATTR_DEVICE_VID);
  if (vid)
    record.SetVendorID(CStorageUtils::HexStringToInt(vid));

  const char* pid = pElement->Attribute(BUTTONMAP_XML_ATTR_DEVICE_PID);
  if (pid)
    record.SetProductID(CStorageUtils::HexStringToInt(pid));

  const char* buttonCount = pElement->Attribute(BUTTONMAP_XML_ATTR_DEVICE_BUTTONCOUNT);
  if (buttonCount)
    record.SetButtonCount(std::atoi(buttonCount));

  const char* hatCount = pElement->Attribute(BUTTONMAP_XML_ATTR_DEVICE_HATCOUNT);
  if (hatCount)
    record.SetHatCount(std::atoi(hatCount));

  const char* axisCount = pElement->Attribute(BUTTONMAP_XML_ATTR_DEVICE_AXISCOUNT);
  if (axisCount)
    record.SetAxisCount(std::atoi(axisCount));

  const char* index = pElement->Attribute(BUTTONMAP_XML_ATTR_DEVICE_INDEX);
  if (index)
    record.SetIndex(std::atoi(index));

  return true;
}
开发者ID:Montellese,项目名称:peripheral.joystick,代码行数:44,代码来源:DeviceXml.cpp

示例10: vertices

void CCloud::Draw()
{
    if (! m_enabled) return;
    if (m_level == 0.0f) return;
    if (m_lines.empty()) return;

    std::vector<VertexTex2> vertices((m_brickCount+2)*2, VertexTex2());

    float iDeep = m_engine->GetDeepView();
    float deep = (m_brickCount*m_brickSize)/2.0f;
    m_engine->SetDeepView(deep);
    m_engine->SetFocus(m_engine->GetFocus());
    m_engine->UpdateMatProj();  // increases the depth of view

    float fogStart = deep*0.15f;
    float fogEnd   = deep*0.24f;

    CDevice* device = m_engine->GetDevice();

    // TODO: do this better?
    device->SetFogParams(FOG_LINEAR, m_engine->GetFogColor( m_engine->GetRankView() ),
                        fogStart, fogEnd, 1.0f);

    device->SetTransform(TRANSFORM_VIEW, m_engine->GetMatView());

    Material material;
    material.diffuse = m_diffuse;
    material.ambient = m_ambient;
    m_engine->SetMaterial(material);

    m_engine->SetTexture(m_fileName, 0);
    m_engine->SetTexture(m_fileName, 1);

    m_engine->SetState(ENG_RSTATE_TTEXTURE_BLACK | ENG_RSTATE_FOG | ENG_RSTATE_WRAP);

    Math::Matrix matrix;
    matrix.LoadIdentity();
    device->SetTransform(TRANSFORM_WORLD, matrix);

    float size = m_brickSize/2.0f;
    Math::Vector eye = m_engine->GetEyePt();
    Math::Vector n = Math::Vector(0.0f, -1.0f, 0.0f);

    // Draws all the lines
    for (int i = 0; i < static_cast<int>( m_lines.size() ); i++)
    {
        Math::Vector pos;
        pos.y = m_level;
        pos.z = m_lines[i].pz;
        pos.x = m_lines[i].px1;

        int vertexIndex = 0;

        Math::Vector p;
        Math::Point uv1, uv2;

        p.x = pos.x-size;
        p.z = pos.z+size;
        p.y = pos.y;
        AdjustLevel(p, eye, deep, uv1, uv2);
        vertices[vertexIndex++] = VertexTex2(p, n, uv1, uv2);

        p.x = pos.x-size;
        p.z = pos.z-size;
        p.y = pos.y;
        AdjustLevel(p, eye, deep, uv1, uv2);
        vertices[vertexIndex++] = VertexTex2(p, n, uv1, uv2);

        for (int j = 0; j < m_lines[i].len; j++)
        {
            p.x = pos.x+size;
            p.z = pos.z+size;
            p.y = pos.y;
            AdjustLevel(p, eye, deep, uv1, uv2);
            vertices[vertexIndex++] = VertexTex2(p, n, uv1, uv2);

            p.x = pos.x+size;
            p.z = pos.z-size;
            p.y = pos.y;
            AdjustLevel(p, eye, deep, uv1, uv2);
            vertices[vertexIndex++] = VertexTex2(p, n, uv1, uv2);

            pos.x += size*2.0f;
        }

        device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, &vertices[0], vertexIndex);
        m_engine->AddStatisticTriangle(vertexIndex - 2);
    }

    m_engine->SetDeepView(iDeep);
    m_engine->SetFocus(m_engine->GetFocus());
    m_engine->UpdateMatProj();  // gives depth to initial
}
开发者ID:CHmSID,项目名称:colobot,代码行数:93,代码来源:cloud.cpp

示例11: Draw

void CLightning::Draw()
{
    if (!m_lightningExists) return;
    if (m_phase != LP_FLASH) return;

    CDevice* device = m_engine->GetDevice();

    Math::Matrix mat;
    mat.LoadIdentity();
    device->SetTransform(TRANSFORM_WORLD, mat);

    m_engine->SetTexture("effect00.png");
    m_engine->SetState(ENG_RSTATE_TTEXTURE_BLACK);

    Math::Point texInf;
    texInf.x = 64.5f/256.0f;
    texInf.y = 33.0f/256.0f;
    Math::Point texSup;
    texSup.x = 95.5f/256.0f;
    texSup.y = 34.0f/256.0f;  // blank

    Math::Vector p1 = m_pos;
    Math::Vector eye = m_engine->GetEyePt();
    float a = Math::RotateAngle(eye.x-p1.x, eye.z-p1.z);
    Math::Vector n = Math::Normalize(p1-eye);

    Math::Vector corner[4];
    Vertex vertex[4];

    for (int i = 0; i < FLASH_SEGMENTS-1; i++)
    {
        Math::Vector p2 = p1;
        p2.y += 8.0f+0.2f*i;

        Math::Point rot;

        Math::Vector p = p1;
        p.x += m_width[i];
        rot = Math::RotatePoint(Math::Point(p1.x, p1.z), a+Math::PI/2.0f, Math::Point(p.x, p.z));
        corner[0].x = rot.x+m_shift[i].x;
        corner[0].y = p1.y;
        corner[0].z = rot.y+m_shift[i].y;
        rot = Math::RotatePoint(Math::Point(p1.x, p1.z), a-Math::PI/2.0f, Math::Point(p.x, p.z));
        corner[1].x = rot.x+m_shift[i].x;
        corner[1].y = p1.y;
        corner[1].z = rot.y+m_shift[i].y;

        p = p2;
        p.x += m_width[i+1];
        rot = Math::RotatePoint(Math::Point(p2.x, p2.z), a+Math::PI/2.0f, Math::Point(p.x, p.z));
        corner[2].x = rot.x+m_shift[i+1].x;
        corner[2].y = p2.y;
        corner[2].z = rot.y+m_shift[i+1].y;
        rot = Math::RotatePoint(Math::Point(p2.x, p2.z), a-Math::PI/2.0f, Math::Point(p.x, p.z));
        corner[3].x = rot.x+m_shift[i+1].x;
        corner[3].y = p2.y;
        corner[3].z = rot.y+m_shift[i+1].y;

        if (p2.y < p1.y)
        {
            vertex[0] = Vertex(corner[1], n, Math::Point(texSup.x, texSup.y));
            vertex[1] = Vertex(corner[0], n, Math::Point(texInf.x, texSup.y));
            vertex[2] = Vertex(corner[3], n, Math::Point(texSup.x, texInf.y));
            vertex[3] = Vertex(corner[2], n, Math::Point(texInf.x, texInf.y));
        }
        else
        {
            vertex[0] = Vertex(corner[0], n, Math::Point(texSup.x, texSup.y));
            vertex[1] = Vertex(corner[1], n, Math::Point(texInf.x, texSup.y));
            vertex[2] = Vertex(corner[2], n, Math::Point(texSup.x, texInf.y));
            vertex[3] = Vertex(corner[3], n, Math::Point(texInf.x, texInf.y));
        }

        device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, vertex, 4);
        m_engine->AddStatisticTriangle(2);

        p1 = p2;
    }
}
开发者ID:DanielVartanov,项目名称:colobot,代码行数:79,代码来源:lightning.cpp

示例12: QVariant

QVariant CEnvironmentDetailsModel::data(const QModelIndex & index, int role) const {
    if (!m_Environment || (!index.isValid()))
        return QVariant();

    if ((role == Qt::DecorationRole) && (index.column() == ENVDET_MOD_STATEMENT)) {
        CDevice * device = qobject_cast<CDevice *>(m_Environment->parent());
        if (m_Environment == device->getActiveEnvironment()) {
            if ((qint8)(m_Environment->getSelectResults()[index.internalId()]))
                return QIcon(UI_ICON_SELECTED);
        }
        return QIcon(UI_ICON_UNSELECTED);
    }

    if (role != Qt::DisplayRole)
        return QVariant();

    switch (index.column()) {
    case ENVDET_MOD_STATEMENT:
        if (m_SelectConfig.filters[index.internalId()].invert)
            switch (m_SelectConfig.filters[index.internalId()].selType) {
            case SelectType::USER:
                return tr("not by user");
            case SelectType::ARP:
                return tr("not by arp");
            case SelectType::ESSID:
                return tr("not by ssid");
            case SelectType::AND_BLOCK:
                return tr("at least one not");
            case SelectType::OR_BLOCK:
                return tr("all not");
            default:
                break;
            }
        else
            switch (m_SelectConfig.filters[index.internalId()].selType) {
            case SelectType::USER:
                return tr("by user");
            case SelectType::ARP:
                return tr("by arp");
            case SelectType::ESSID:
                return tr("by ssid");
            case SelectType::AND_BLOCK:
                return tr("all");
            case SelectType::OR_BLOCK:
                return tr("at least one");
            default:
                break;
            }
    case ENVDET_MOD_VALUE:
        switch (m_SelectConfig.filters[index.internalId()].selType) {
        case SelectType::ARP:
            if (m_SelectConfig.filters[index.internalId()].macAddr.valid())
                return m_SelectConfig.filters[index.internalId()].ipAddr.toString() + ", "+
                       m_SelectConfig.filters[index.internalId()].macAddr.toString();
            else
                return m_SelectConfig.filters[index.internalId()].ipAddr.toString();
        case SelectType::ESSID:
            return m_SelectConfig.filters[index.internalId()].essid;
        default:
            break;
        }
    default:
        break;
    }

    return QVariant();
}
开发者ID:dosnut,项目名称:nut,代码行数:67,代码来源:cenvironmentdetailsmodel.cpp

示例13: HandleListCommand

	void HandleListCommand(const CString &sLine) {
		if (m_pUser->IsAdmin() == false) {
			PutModule("Permission denied");
			return;
		}

		CTable Table;

		Table.AddColumn("Device");
		Table.AddColumn("User");
		Table.AddColumn("Network");
		Table.AddColumn("Negotiating");

		for (std::vector<CDevice*>::const_iterator it = m_vDevices.begin();
				it != m_vDevices.end(); ++it)
		{
			CDevice &device = **it;

			const std::map<CString, VCString> msvsNetworks = device.GetNetworks();
			std::map<CString, VCString>::const_iterator it2 = msvsNetworks.begin();
			for (;it2 != msvsNetworks.end(); ++it2) {
				const CString sUsername = it2->first;
				const VCString &networks = it2->second;

				for (VCString::const_iterator it3 = networks.begin(); it3 != networks.end(); ++it3) {
					const CString sNetwork = *it3;

					Table.AddRow();
					Table.SetCell("Device", device.GetToken());
					Table.SetCell("User", sUsername);
					Table.SetCell("Network", sNetwork);
					Table.SetCell("Negotiating", CString(device.InNegotiation()));
				}

				if (networks.size() == 0) {
					Table.SetCell("Device", device.GetToken());
					Table.SetCell("User", sUsername);
					Table.SetCell("Network", "");
					Table.SetCell("Negotiating", CString(device.InNegotiation()));
				}
			}

			if (msvsNetworks.size() == 0) {
				Table.SetCell("Device", device.GetToken());
				Table.SetCell("User", "");
				Table.SetCell("Network", "");
				Table.SetCell("Negotiating", CString(device.InNegotiation()));
			}
		}

		if (PutModule(Table) == 0) {
			PutModule("There are no devices registered with this server.");
		}

		CDevice *pDevice = DeviceForClient(*m_pClient);
		if (pDevice) {
			PutModule("You are connected from Palaver. (" + pDevice->GetToken() + ")");
		} else {
			PutModule("You are not connected from a Palaver client.");
		}
	}
开发者ID:sjoness,项目名称:znc-palaver,代码行数:61,代码来源:palaver.cpp

示例14: HandleUserRaw

	virtual EModRet HandleUserRaw(CClient* pClient, CString& sLine) {
		if (sLine.Token(0).Equals(kPLVCommand)) {
			CString sCommand = sLine.Token(1);

			if (sCommand.Equals("BACKGROUND")) {
				m_pClient->SetAway(true);
			} else if (sCommand.Equals("FOREGROUND")) {
				m_pClient->SetAway(false);
			} else if (sCommand.Equals("IDENTIFY")) {
				CDevice *pDevice = DeviceForClient(*pClient);
				if (pDevice) {
					pDevice->RemoveClient(*pClient);
				}

				CString sToken = sLine.Token(2);
				CString sVersion = sLine.Token(3);

				CDevice& device = DeviceWithToken(sToken);

				if (device.InNegotiation() == false && device.GetVersion().Equals(sVersion) == false) {
					pClient->PutClient("PALAVER REQ *");
					device.SetInNegotiation(true);
				}

				device.AddClient(*pClient);

				if (m_pNetwork) {
					device.AddNetwork(*m_pNetwork);
				}
			} else if (sCommand.Equals("BEGIN")) {
				CString sToken = sLine.Token(2);
				CString sVersion = sLine.Token(3);
				CDevice& device = DeviceWithToken(sToken);

				device.ResetDevice();
				device.SetInNegotiation(true);
				device.SetVersion(sVersion);

				device.AddClient(*pClient);
			} else if (sCommand.Equals("END")) {
				CDevice *pDevice = DeviceForClient(*pClient);

				if (pDevice) {
					pDevice->SetInNegotiation(false);
				}
			} else if (sCommand.Equals("SET")) {
				CString sKey = sLine.Token(2);
				CString sValue = sLine.Token(3, true);

				CDevice *pDevice = DeviceForClient(*pClient);

				if (pDevice) {
					if (sKey.Equals("VERSION")) {
						pDevice->SetVersion(sValue);
					} else if (sKey.Equals(kPLVPushEndpointKey)) {
						pDevice->SetPushEndpoint(sValue);
					}
				}
			} else if (sCommand.Equals("ADD")) {
				CString sKey = sLine.Token(2);
				CString sValue = sLine.Token(3, true);

				CDevice *pDevice = DeviceForClient(*pClient);

				if (pDevice) {
					if (sKey.Equals(kPLVIgnoreKeywordKey)) {
						pDevice->AddIgnoreKeyword(sValue);
					} else if (sKey.Equals(kPLVIgnoreChannelKey)) {
						pDevice->AddIgnoreChannel(sValue);
					} else if (sKey.Equals(kPLVIgnoreNickKey)) {
						pDevice->AddIgnoreNick(sValue);
					} else if (sKey.Equals(kPLVMentionKeywordKey)) {
						pDevice->AddMentionKeyword(sValue);
					} else if (sKey.Equals(kPLVMentionChannelKey)) {
						pDevice->AddMentionChannel(sValue);
					} else if (sKey.Equals(kPLVMentionNickKey)) {
						pDevice->AddMentionNick(sValue);
					}
				}
			}

			return HALT;
		}

		return CONTINUE;
	}
开发者ID:sjoness,项目名称:znc-palaver,代码行数:86,代码来源:palaver.cpp

示例15: Serialize

bool CDeviceXml::Serialize(const CDevice& record, TiXmlElement* pElement)
{
  pElement->SetAttribute(BUTTONMAP_XML_ATTR_DEVICE_NAME, record.Name());
  pElement->SetAttribute(BUTTONMAP_XML_ATTR_DEVICE_PROVIDER, record.Provider());
  if (record.IsVidPidKnown())
  {
    pElement->SetAttribute(BUTTONMAP_XML_ATTR_DEVICE_VID, CStorageUtils::FormatHexString(record.VendorID()));
    pElement->SetAttribute(BUTTONMAP_XML_ATTR_DEVICE_PID, CStorageUtils::FormatHexString(record.ProductID()));
  }
  if (record.ButtonCount() != 0)
    pElement->SetAttribute(BUTTONMAP_XML_ATTR_DEVICE_BUTTONCOUNT, record.ButtonCount());
  if (record.HatCount() != 0)
    pElement->SetAttribute(BUTTONMAP_XML_ATTR_DEVICE_HATCOUNT, record.HatCount());
  if (record.AxisCount() != 0)
    pElement->SetAttribute(BUTTONMAP_XML_ATTR_DEVICE_AXISCOUNT, record.AxisCount());
  if (record.Index() != 0)
    pElement->SetAttribute(BUTTONMAP_XML_ATTR_DEVICE_INDEX, record.Index());
  return true;
}
开发者ID:Montellese,项目名称:peripheral.joystick,代码行数:19,代码来源:DeviceXml.cpp


注:本文中的CDevice类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。