本文整理汇总了C++中CDatabase::UpdatePhySize方法的典型用法代码示例。如果您正苦于以下问题:C++ CDatabase::UpdatePhySize方法的具体用法?C++ CDatabase::UpdatePhySize怎么用?C++ CDatabase::UpdatePhySize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CDatabase
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在下文中一共展示了CDatabase::UpdatePhySize方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
HRESULT CInArchive::OpenHelp2(IInStream *inStream, CDatabase &database)
{
if (ReadUInt32() != 1) // version
return S_FALSE;
if (ReadUInt32() != 0x28) // Location of header section table
return S_FALSE;
UInt32 numHeaderSections = ReadUInt32();
const unsigned kNumHeaderSectionsMax = 5;
if (numHeaderSections != kNumHeaderSectionsMax)
return S_FALSE;
IsArc = true;
ReadUInt32(); // Len of post-header table
Byte g[16];
ReadGUID(g); // {0A9007C1-4076-11D3-8789-0000F8105754}
// header section table
UInt64 sectionOffsets[kNumHeaderSectionsMax];
UInt64 sectionSizes[kNumHeaderSectionsMax];
UInt32 i;
for (i = 0; i < numHeaderSections; i++)
{
sectionOffsets[i] = ReadUInt64();
sectionSizes[i] = ReadUInt64();
UInt64 end = sectionOffsets[i] + sectionSizes[i];
database.UpdatePhySize(end);
}
// Post-Header
ReadUInt32(); // 2
ReadUInt32(); // 0x98: offset to CAOL from beginning of post-header)
// ----- Directory information
ReadUInt64(); // Chunk number of top-level AOLI chunk in directory, or -1
ReadUInt64(); // Chunk number of first AOLL chunk in directory
ReadUInt64(); // Chunk number of last AOLL chunk in directory
ReadUInt64(); // 0 (unknown)
ReadUInt32(); // $2000 (Directory chunk size of directory)
ReadUInt32(); // Quickref density for main directory, usually 2
ReadUInt32(); // 0 (unknown)
ReadUInt32(); // Depth of main directory index tree
// 1 there is no index, 2 if there is one level of AOLI chunks.
ReadUInt64(); // 0 (unknown)
UInt64 numDirEntries = ReadUInt64(); // Number of directory entries
// ----- Directory Index Information
ReadUInt64(); // -1 (unknown, probably chunk number of top-level AOLI in directory index)
ReadUInt64(); // Chunk number of first AOLL chunk in directory index
ReadUInt64(); // Chunk number of last AOLL chunk in directory index
ReadUInt64(); // 0 (unknown)
ReadUInt32(); // $200 (Directory chunk size of directory index)
ReadUInt32(); // Quickref density for directory index, usually 2
ReadUInt32(); // 0 (unknown)
ReadUInt32(); // Depth of directory index index tree.
ReadUInt64(); // Possibly flags -- sometimes 1, sometimes 0.
ReadUInt64(); // Number of directory index entries (same as number of AOLL
// chunks in main directory)
// (The obvious guess for the following two fields, which recur in a number
// of places, is they are maximum sizes for the directory and directory index.
// However, I have seen no direct evidence that this is the case.)
ReadUInt32(); // $100000 (Same as field following chunk size in directory)
ReadUInt32(); // $20000 (Same as field following chunk size in directory index)
ReadUInt64(); // 0 (unknown)
if (ReadUInt32() != kSignature_CAOL)
return S_FALSE;
if (ReadUInt32() != 2) // (Most likely a version number)
return S_FALSE;
UInt32 caolLength = ReadUInt32(); // $50 (Len of the CAOL section, which includes the ITSF section)
if (caolLength >= 0x2C)
{
/* UInt32 c7 = */ ReadUInt16(); // Unknown. Remains the same when identical files are built.
// Does not appear to be a checksum. Many files have
// 'HH' (HTML Help?) here, indicating this may be a compiler ID
// field. But at least one ITOL/ITLS compiler does not set this
// field to a constant value.
ReadUInt16(); // 0 (Unknown. Possibly part of 00A4 field)
ReadUInt32(); // Unknown. Two values have been seen -- $43ED, and 0.
ReadUInt32(); // $2000 (Directory chunk size of directory)
ReadUInt32(); // $200 (Directory chunk size of directory index)
ReadUInt32(); // $100000 (Same as field following chunk size in directory)
ReadUInt32(); // $20000 (Same as field following chunk size in directory index)
ReadUInt32(); // 0 (unknown)
ReadUInt32(); // 0 (Unknown)
if (caolLength == 0x2C)
{
// fprintf(stdout, "\n !!!NewFormat\n");
// fflush(stdout);
database.ContentOffset = 0; // maybe we must add database.StartPosition here?
database.NewFormat = true;
}
else if (caolLength == 0x50)
{
ReadUInt32(); // 0 (Unknown)
if (ReadUInt32() != kSignature_ITSF)
return S_FALSE;
if (ReadUInt32() != 4) // $4 (Version number -- CHM uses 3)
return S_FALSE;
if (ReadUInt32() != 0x20) // $20 (length of ITSF)
//.........这里部分代码省略.........
示例2: OpenChm
HRESULT CInArchive::OpenChm(IInStream *inStream, CDatabase &database)
{
UInt32 headerSize = ReadUInt32();
if (headerSize != 0x60)
return S_FALSE;
database.PhySize = headerSize;
UInt32 unknown1 = ReadUInt32();
if (unknown1 != 0 && unknown1 != 1) // it's 0 in one .sll file
return S_FALSE;
IsArc = true;
/* UInt32 timeStamp = */ ReadUInt32();
// Considered as a big-endian DWORD, it appears to contain seconds (MSB) and
// fractional seconds (second byte).
// The third and fourth bytes may contain even more fractional bits.
// The 4 least significant bits in the last byte are constant.
/* UInt32 lang = */ ReadUInt32();
Byte g[16];
ReadGUID(g); // {7C01FD10-7BAA-11D0-9E0C-00A0-C922-E6EC}
ReadGUID(g); // {7C01FD11-7BAA-11D0-9E0C-00A0-C922-E6EC}
const unsigned kNumSections = 2;
UInt64 sectionOffsets[kNumSections];
UInt64 sectionSizes[kNumSections];
unsigned i;
for (i = 0; i < kNumSections; i++)
{
sectionOffsets[i] = ReadUInt64();
sectionSizes[i] = ReadUInt64();
UInt64 end = sectionOffsets[i] + sectionSizes[i];
database.UpdatePhySize(end);
}
// if (chmVersion == 3)
database.ContentOffset = ReadUInt64();
/*
else
database.ContentOffset = database.StartPosition + 0x58
*/
// Section 0
ReadChunk(inStream, sectionOffsets[0], sectionSizes[0]);
if (sectionSizes[0] < 0x18)
return S_FALSE;
if (ReadUInt32() != 0x01FE)
return S_FALSE;
ReadUInt32(); // unknown: 0
UInt64 fileSize = ReadUInt64();
database.UpdatePhySize(fileSize);
ReadUInt32(); // unknown: 0
ReadUInt32(); // unknown: 0
// Section 1: The Directory Listing
ReadChunk(inStream, sectionOffsets[1], sectionSizes[1]);
if (ReadUInt32() != kSignature_ITSP)
return S_FALSE;
if (ReadUInt32() != 1) // version
return S_FALSE;
/* UInt32 dirHeaderSize = */ ReadUInt32();
ReadUInt32(); // 0x0A (unknown)
UInt32 dirChunkSize = ReadUInt32(); // $1000
if (dirChunkSize < 32)
return S_FALSE;
/* UInt32 density = */ ReadUInt32(); // "Density" of quickref section, usually 2.
/* UInt32 depth = */ ReadUInt32(); // Depth of the index tree: 1 there is no index,
// 2 if there is one level of PMGI chunks.
/* UInt32 chunkNumber = */ ReadUInt32(); // Chunk number of root index chunk, -1 if there is none
// (though at least one file has 0 despite there being no
// index chunk, probably a bug.)
/* UInt32 firstPmglChunkNumber = */ ReadUInt32(); // Chunk number of first PMGL (listing) chunk
/* UInt32 lastPmglChunkNumber = */ ReadUInt32(); // Chunk number of last PMGL (listing) chunk
ReadUInt32(); // -1 (unknown)
UInt32 numDirChunks = ReadUInt32(); // Number of directory chunks (total)
/* UInt32 windowsLangId = */ ReadUInt32();
ReadGUID(g); // {5D02926A-212E-11D0-9DF9-00A0C922E6EC}
ReadUInt32(); // 0x54 (This is the length again)
ReadUInt32(); // -1 (unknown)
ReadUInt32(); // -1 (unknown)
ReadUInt32(); // -1 (unknown)
for (UInt32 ci = 0; ci < numDirChunks; ci++)
{
UInt64 chunkPos = _inBuffer.GetProcessedSize();
if (ReadUInt32() == kSignature_PMGL)
{
// The quickref area is written backwards from the end of the chunk.
// One quickref entry exists for every n entries in the file, where n
// is calculated as 1 + (1 << quickref density). So for density = 2, n = 5.
UInt32 quickrefLength = ReadUInt32(); // Len of free space and/or quickref area at end of directory chunk
if (quickrefLength > dirChunkSize || quickrefLength < 2)
return S_FALSE;
ReadUInt32(); // Always 0
ReadUInt32(); // Chunk number of previous listing chunk when reading
// directory in sequence (-1 if this is the first listing chunk)
ReadUInt32(); // Chunk number of next listing chunk when reading
// directory in sequence (-1 if this is the last listing chunk)
unsigned numItems = 0;
//.........这里部分代码省略.........