本文整理汇总了C++中CComQIPtr::FloatControlBar方法的典型用法代码示例。如果您正苦于以下问题:C++ CComQIPtr::FloatControlBar方法的具体用法?C++ CComQIPtr::FloatControlBar怎么用?C++ CComQIPtr::FloatControlBar使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CComQIPtr
的用法示例。
在下文中一共展示了CComQIPtr::FloatControlBar方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SetSite
STDMETHODIMP CLXWebSiteApp::SetSite(ILXAddinSite* pSite)
{
m_spAddinSite = pSite;
{
TCHAR appdata[MAX_PATH];
SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, appdata);
TCHAR pathname[MAX_PATH];
_makepath(pathname, NULL, appdata, "LXFramework", NULL);
TCHAR filename[MAX_PATH];
_makepath(filename, NULL, pathname, "servers.xml", NULL);
CComPtr<ILDOMDocument> xmldocument;
if (SUCCEEDED(xmldocument.CoCreateInstance(CLSID_LDOMDocument)))
{
VARIANT_BOOL success;
xmldocument->load(A2BSTR(filename), &success);
CComPtr<ILDOMElement> documentElement;
xmldocument->get_documentElement(&documentElement);
if (documentElement)
{
CComPtr<ILDOMNode> node;
documentElement->get_firstChild(&node);
while (node)
{
CComQIPtr<ILDOMElement> element = node;
if (element)
{
CComBSTR tagName;
element->get_tagName(&tagName);
if (!wcscmp(tagName, L"server"))
{
CComObject<CServer>* pServer;
CComObject<CServer>::CreateInstance(&pServer);
pServer->AddRef();
element->getAttribute(L"name", &pServer->m_name);
element->getAttribute(L"serverName", &pServer->m_serverName);
element->getAttribute(L"directory", &pServer->m_directory);
element->getAttribute(L"userName", &pServer->m_userName);
element->getAttribute(L"password", &pServer->m_password);
m_servers.Add(pServer);
}
}
CComPtr<ILDOMNode> nextSibling;
node->get_nextSibling(&nextSibling);
node = nextSibling;
}
}
}
}
if (m_spAddinSite)
{
CComPtr<ILXFrameworkFrame> lxframe;
m_spAddinSite->GetFrame(&lxframe);
CComQIPtr<IUIFrame> frame = lxframe;
CComPtr<IUIManager> uiManager;
m_spAddinSite->GetUIManager((IUnknown**)&uiManager);
{
CComPtr<IUIMenuDlg> menuDlg;
uiManager->CreateMenuDlg(&menuDlg);
CComPtr<IMenuItem> menuItem;
uiManager->FindMenu(_Module.GetResourceInstance(), IDR_MAINFRAME, &menuItem);
CComPtr<IMenuItem> menuItem0 = menuItem;
//menuItem->GetSubMenu(0, &menuItem0);
menuDlg->InitMenu(menuItem0, this/*CComQIPtr<ICommandTarget>(GetFrame())*/, -1);
CComPtr<IUIDlgSite> dlgsite;
uiManager->CreateDlgSite(L"MenuBar", NULL, menuDlg, &dlgsite);
frame->FloatControlBar(dlgsite, CPoint(0,0), CBRS_SIZE_DYNAMIC);
}
#if 0
{
CComPtr<IUIRegisteredDlg> rdlg;
uiManager->RegisterDlg(70/*TODO?IDR_MAINFRAME*/, L"Menubar", 0, &rdlg);
CComPtr<IUIDlg> dlg;
rdlg->CreateDlg(&dlg);
CComPtr<IUIDlgSite> dlgsite;
uiManager->CreateDlgSite(dlg, &dlgsite);
frame->FloatControlBar(dlgsite, CPoint(0,0), CBRS_SIZE_DYNAMIC);
}
#endif
}
return S_OK;
//.........这里部分代码省略.........
示例2: OnCreateFrame
STDMETHODIMP CImageApp::OnCreateFrame()
{
CComPtr<ILXFrameworkFrame> lxframe;
m_spAddinSite->GetFrame(&lxframe);
CComQIPtr<IUIFrame> frame = lxframe;
{
CComPtr<IUIMenuDlg> menuDlg;
m_uiManager->CreateMenuDlg(&menuDlg);
CComPtr<IMenuItem> menuItem;
m_uiManager->FindMenu(_Module.GetResourceInstance(), IDR_MAINFRAME, &menuItem);
CComPtr<IMenuItem> menuItem0 = menuItem;
//menuItem->GetSubMenu(0, &menuItem0);
menuDlg->InitMenu(menuItem0, this/*CComQIPtr<ICommandTarget>(GetFrame())*/, -1);
CComPtr<IUIDlgSite> dlgsite;
m_uiManager->CreateDlgSite(L"MenuBar", NULL, menuDlg, &dlgsite);
frame->FloatControlBar(dlgsite, CPoint(0,0), CBRS_SIZE_DYNAMIC);
}
#if 0
{
CComPtr<IUIRegisteredDlg> rdlg;
m_uiManager->RegisterDlg(70/*TODO?IDR_MAINFRAME*/, L"Menubar", 0, &rdlg);
CComPtr<IUIDlg> dlg;
rdlg->CreateDlg(&dlg);
CComPtr<IUIDlgSite> dlgsite;
m_uiManager->CreateDlgSite(dlg, &dlgsite);
CComQIPtr<IUIFrame> frame = m_frame;
frame->FloatControlBar(dlgsite, CPoint(0,0), CBRS_SIZE_DYNAMIC);
}
{
CComPtr<IUIDlgSheet> sheet;
m_uiManager->CreateDlgSheet(NULL, &sheet);
{
CComPtr<IUIRegisteredDlg> rdlg;
m_uiManager->RegisterDlg(100, L"Tools", 0, &rdlg);
sheet->AddPage(rdlg, NULL);
}
CComPtr<IUIDlgSite> dlgsite;
m_uiManager->CreateDlgSite(sheet, &dlgsite);
CComQIPtr<IUIFrame> frame = m_frame;
frame->FloatControlBar(dlgsite, CPoint(0,0), CBRS_SIZE_DYNAMIC);
}
{
CComPtr<IUIDlgSheet> sheet;
m_uiManager->CreateDlgSheet(NULL, &sheet);
{
CComPtr<IUIRegisteredDlg> rdlg;
m_uiManager->RegisterDlg(101, L"Brush", 0, &rdlg);
sheet->AddPage(rdlg, NULL);
}
CComPtr<IUIDlgSite> dlgsite;
m_uiManager->CreateDlgSite(sheet, &dlgsite);
CComQIPtr<IUIFrame> frame = m_frame;
frame->FloatControlBar(dlgsite, CPoint(0,0), CBRS_SIZE_DYNAMIC);
}
{
CComPtr<IUIDlgSheet> sheet;
m_uiManager->CreateDlgSheet(NULL, &sheet);
{
CComPtr<IUIRegisteredDlg> rdlg;
m_uiManager->RegisterDlg(102, L"Layers", 0, &rdlg);
sheet->AddPage(rdlg, NULL);
}
CComPtr<IUIDlgSite> dlgsite;
m_uiManager->CreateDlgSite(sheet, &dlgsite);
CComQIPtr<IUIFrame> frame = m_frame;
frame->FloatControlBar(dlgsite, CPoint(0,0), CBRS_SIZE_DYNAMIC);
}
{
CComPtr<IUIDlgSheet> sheet;
m_uiManager->CreateDlgSheet(NULL, &sheet);
{
CComPtr<IUIRegisteredDlg> rdlg;
m_uiManager->RegisterDlg(103, L"Objects", 0, &rdlg);
sheet->AddPage(rdlg, NULL);
}
CComPtr<IUIDlgSite> dlgsite;
m_uiManager->CreateDlgSite(sheet, &dlgsite);
//.........这里部分代码省略.........