本文整理汇总了C++中CCoinsMap类的典型用法代码示例。如果您正苦于以下问题:C++ CCoinsMap类的具体用法?C++ CCoinsMap怎么用?C++ CCoinsMap使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了CCoinsMap类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn) {
assert(!hasModifier);
for (CCoinsMap::iterator it = mapCoins.begin(); it != mapCoins.end();) {
if (it->second.flags & CCoinsCacheEntry::DIRTY) { // Ignore non-dirty entries (optimization).
CCoinsMap::iterator itUs = cacheCoins.find(it->first);
if (itUs == cacheCoins.end()) {
if (!it->second.coins.IsPruned()) {
// The parent cache does not have an entry, while the child
// cache does have (a non-pruned) one. Move the data up, and
// mark it as fresh (if the grandparent did have it, we
// would have pulled it in at first GetCoins).
assert(it->second.flags & CCoinsCacheEntry::FRESH);
CCoinsCacheEntry& entry = cacheCoins[it->first];
entry.coins.swap(it->second.coins);
entry.flags = CCoinsCacheEntry::DIRTY | CCoinsCacheEntry::FRESH;
}
} else {
if ((itUs->second.flags & CCoinsCacheEntry::FRESH) && it->second.coins.IsPruned()) {
// The grandparent does not have an entry, and the child is
// modified and being pruned. This means we can just delete
// it from the parent.
cacheCoins.erase(itUs);
} else {
// A normal modification.
itUs->second.coins.swap(it->second.coins);
itUs->second.flags |= CCoinsCacheEntry::DIRTY;
}
}
}
CCoinsMap::iterator itOld = it++;
mapCoins.erase(itOld);
}
hashBlock = hashBlockIn;
return true;
}
示例2: BatchWrite
bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn) {
for (CCoinsMap::iterator it = mapCoins.begin(); it != mapCoins.end(); it = mapCoins.erase(it)) {
// Ignore non-dirty entries (optimization).
if (!(it->second.flags & CCoinsCacheEntry::DIRTY)) {
continue;
}
CCoinsMap::iterator itUs = cacheCoins.find(it->first);
if (itUs == cacheCoins.end()) {
// The parent cache does not have an entry, while the child does
// We can ignore it if it's both FRESH and pruned in the child
if (!(it->second.flags & CCoinsCacheEntry::FRESH && it->second.coin.IsSpent())) {
// Otherwise we will need to create it in the parent
// and move the data up and mark it as dirty
CCoinsCacheEntry& entry = cacheCoins[it->first];
entry.coin = std::move(it->second.coin);
cachedCoinsUsage += entry.coin.DynamicMemoryUsage();
entry.flags = CCoinsCacheEntry::DIRTY;
// We can mark it FRESH in the parent if it was FRESH in the child
// Otherwise it might have just been flushed from the parent's cache
// and already exist in the grandparent
if (it->second.flags & CCoinsCacheEntry::FRESH) {
entry.flags |= CCoinsCacheEntry::FRESH;
}
}
} else {
// Assert that the child cache entry was not marked FRESH if the
// parent cache entry has unspent outputs. If this ever happens,
// it means the FRESH flag was misapplied and there is a logic
// error in the calling code.
if ((it->second.flags & CCoinsCacheEntry::FRESH) && !itUs->second.coin.IsSpent()) {
throw std::logic_error("FRESH flag misapplied to cache entry for base transaction with spendable outputs");
}
// Found the entry in the parent cache
if ((itUs->second.flags & CCoinsCacheEntry::FRESH) && it->second.coin.IsSpent()) {
// The grandparent does not have an entry, and the child is
// modified and being pruned. This means we can just delete
// it from the parent.
cachedCoinsUsage -= itUs->second.coin.DynamicMemoryUsage();
cacheCoins.erase(itUs);
} else {
// A normal modification.
cachedCoinsUsage -= itUs->second.coin.DynamicMemoryUsage();
itUs->second.coin = std::move(it->second.coin);
cachedCoinsUsage += itUs->second.coin.DynamicMemoryUsage();
itUs->second.flags |= CCoinsCacheEntry::DIRTY;
// NOTE: It is possible the child has a FRESH flag here in
// the event the entry we found in the parent is pruned. But
// we must not copy that FRESH flag to the parent as that
// pruned state likely still needs to be communicated to the
// grandparent.
}
}
}
hashBlock = hashBlockIn;
return true;
}
示例3: BatchWrite
bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn) {
for (CCoinsMap::iterator it = mapCoins.begin(); it != mapCoins.end();) {
cacheCoins[it->first].swap(it->second);
CCoinsMap::iterator itOld = it++;
mapCoins.erase(itOld);
}
hashBlock = hashBlockIn;
return true;
}
示例4: GetCoinsMapEntry
void GetCoinsMapEntry(const CCoinsMap& map, CAmount& value, char& flags)
{
auto it = map.find(OUTPOINT);
if (it == map.end()) {
value = ABSENT;
flags = NO_ENTRY;
} else {
if (it->second.coin.IsSpent()) {
value = PRUNED;
} else {
value = it->second.coin.out.nValue;
}
flags = it->second.flags;
assert(flags != NO_ENTRY);
}
}
示例5: assert
bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn, const CNameCache &names) {
assert(!hasModifier);
for (CCoinsMap::iterator it = mapCoins.begin(); it != mapCoins.end();) {
if (it->second.flags & CCoinsCacheEntry::DIRTY) { // Ignore non-dirty entries (optimization).
CCoinsMap::iterator itUs = cacheCoins.find(it->first);
if (itUs == cacheCoins.end()) {
// The parent cache does not have an entry, while the child does
// We can ignore it if it's both FRESH and pruned in the child
if (!(it->second.flags & CCoinsCacheEntry::FRESH && it->second.coins.IsPruned())) {
// Otherwise we will need to create it in the parent
// and move the data up and mark it as dirty
CCoinsCacheEntry& entry = cacheCoins[it->first];
entry.coins.swap(it->second.coins);
cachedCoinsUsage += entry.coins.DynamicMemoryUsage();
entry.flags = CCoinsCacheEntry::DIRTY;
// We can mark it FRESH in the parent if it was FRESH in the child
// Otherwise it might have just been flushed from the parent's cache
// and already exist in the grandparent
if (it->second.flags & CCoinsCacheEntry::FRESH)
entry.flags |= CCoinsCacheEntry::FRESH;
}
} else {
// Found the entry in the parent cache
if ((itUs->second.flags & CCoinsCacheEntry::FRESH) && it->second.coins.IsPruned()) {
// The grandparent does not have an entry, and the child is
// modified and being pruned. This means we can just delete
// it from the parent.
cachedCoinsUsage -= itUs->second.coins.DynamicMemoryUsage();
cacheCoins.erase(itUs);
} else {
// A normal modification.
cachedCoinsUsage -= itUs->second.coins.DynamicMemoryUsage();
itUs->second.coins.swap(it->second.coins);
cachedCoinsUsage += itUs->second.coins.DynamicMemoryUsage();
itUs->second.flags |= CCoinsCacheEntry::DIRTY;
}
}
}
CCoinsMap::iterator itOld = it++;
mapCoins.erase(itOld);
}
hashBlock = hashBlockIn;
cacheNames.apply(names);
return true;
}
示例6: batch
bool CCoinsViewDB::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock) {
CDBBatch batch(db);
size_t count = 0;
size_t changed = 0;
for (CCoinsMap::iterator it = mapCoins.begin(); it != mapCoins.end();) {
if (it->second.flags & CCoinsCacheEntry::DIRTY) {
if (it->second.coins.IsPruned())
batch.Erase(std::make_pair(DB_COINS, it->first));
else
batch.Write(std::make_pair(DB_COINS, it->first), it->second.coins);
changed++;
}
count++;
CCoinsMap::iterator itOld = it++;
mapCoins.erase(itOld);
}
if (!hashBlock.IsNull())
batch.Write(DB_BEST_BLOCK, hashBlock);
LogPrint("coindb", "Committing %u changed transactions (out of %u) to coin database...\n", (unsigned int)changed, (unsigned int)count);
return db.WriteBatch(batch);
}
示例7: assert
bool CCoinsViewCache::BatchWrite(CCoinsMap& mapCoins, const uint256& hashBlockIn)
{
assert(!hasModifier);
for (CCoinsMap::iterator it = mapCoins.begin(); it != mapCoins.end();) {
if (it->second.flags & CCoinsCacheEntry::DIRTY) { // Ignore non-dirty entries (optimization).
CCoinsMap::iterator itUs = cacheCoins.find(it->first);
if (itUs == cacheCoins.end()) {
if (!(it->second.flags & CCoinsCacheEntry::FRESH && it->second.coins.IsPruned())) {
CCoinsCacheEntry& entry = cacheCoins[it->first];
entry.coins.swap(it->second.coins);
cachedCoinsUsage += entry.coins.DynamicMemoryUsage();
entry.flags = CCoinsCacheEntry::DIRTY;
if (it->second.flags & CCoinsCacheEntry::FRESH)
entry.flags |= CCoinsCacheEntry::FRESH;
}
} else {
if ((itUs->second.flags & CCoinsCacheEntry::FRESH) && it->second.coins.IsPruned()) {
cachedCoinsUsage -= itUs->second.coins.DynamicMemoryUsage();
cacheCoins.erase(itUs);
} else {
cachedCoinsUsage -= itUs->second.coins.DynamicMemoryUsage();
itUs->second.coins.swap(it->second.coins);
cachedCoinsUsage += itUs->second.coins.DynamicMemoryUsage();
itUs->second.flags |= CCoinsCacheEntry::DIRTY;
}
}
}
CCoinsMap::iterator itOld = it++;
mapCoins.erase(itOld);
}
hashBlock = hashBlockIn;
return true;
}
示例8: InsertCoinsMapEntry
static size_t InsertCoinsMapEntry(CCoinsMap& map, CAmount value, char flags)
{
if (value == ABSENT) {
assert(flags == NO_ENTRY);
return 0;
}
assert(flags != NO_ENTRY);
CCoinsCacheEntry entry;
entry.flags = flags;
SetCoinsValue(value, entry.coin);
auto inserted = map.emplace(OUTPOINT, std::move(entry));
assert(inserted.second);
return inserted.first->second.coin.DynamicMemoryUsage();
}
示例9: assert
bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins,
const uint256 &hashBlockIn,
const uint256 &hashAnchorIn,
CAnchorsMap &mapAnchors,
CNullifiersMap &mapNullifiers) {
assert(!hasModifier);
for (CCoinsMap::iterator it = mapCoins.begin(); it != mapCoins.end();) {
if (it->second.flags & CCoinsCacheEntry::DIRTY) { // Ignore non-dirty entries (optimization).
CCoinsMap::iterator itUs = cacheCoins.find(it->first);
if (itUs == cacheCoins.end()) {
if (!it->second.coins.IsPruned()) {
// The parent cache does not have an entry, while the child
// cache does have (a non-pruned) one. Move the data up, and
// mark it as fresh (if the grandparent did have it, we
// would have pulled it in at first GetCoins).
assert(it->second.flags & CCoinsCacheEntry::FRESH);
CCoinsCacheEntry& entry = cacheCoins[it->first];
entry.coins.swap(it->second.coins);
cachedCoinsUsage += memusage::DynamicUsage(entry.coins);
entry.flags = CCoinsCacheEntry::DIRTY | CCoinsCacheEntry::FRESH;
}
} else {
if ((itUs->second.flags & CCoinsCacheEntry::FRESH) && it->second.coins.IsPruned()) {
// The grandparent does not have an entry, and the child is
// modified and being pruned. This means we can just delete
// it from the parent.
cachedCoinsUsage -= memusage::DynamicUsage(itUs->second.coins);
cacheCoins.erase(itUs);
} else {
// A normal modification.
cachedCoinsUsage -= memusage::DynamicUsage(itUs->second.coins);
itUs->second.coins.swap(it->second.coins);
cachedCoinsUsage += memusage::DynamicUsage(itUs->second.coins);
itUs->second.flags |= CCoinsCacheEntry::DIRTY;
}
}
}
CCoinsMap::iterator itOld = it++;
mapCoins.erase(itOld);
}
for (CAnchorsMap::iterator child_it = mapAnchors.begin(); child_it != mapAnchors.end();)
{
if (child_it->second.flags & CAnchorsCacheEntry::DIRTY) {
CAnchorsMap::iterator parent_it = cacheAnchors.find(child_it->first);
if (parent_it == cacheAnchors.end()) {
CAnchorsCacheEntry& entry = cacheAnchors[child_it->first];
entry.entered = child_it->second.entered;
entry.tree = child_it->second.tree;
entry.flags = CAnchorsCacheEntry::DIRTY;
cachedCoinsUsage += memusage::DynamicUsage(entry.tree);
} else {
if (parent_it->second.entered != child_it->second.entered) {
// The parent may have removed the entry.
parent_it->second.entered = child_it->second.entered;
parent_it->second.flags |= CAnchorsCacheEntry::DIRTY;
}
}
}
CAnchorsMap::iterator itOld = child_it++;
mapAnchors.erase(itOld);
}
for (CNullifiersMap::iterator child_it = mapNullifiers.begin(); child_it != mapNullifiers.end();)
{
if (child_it->second.flags & CNullifiersCacheEntry::DIRTY) { // Ignore non-dirty entries (optimization).
CNullifiersMap::iterator parent_it = cacheNullifiers.find(child_it->first);
if (parent_it == cacheNullifiers.end()) {
CNullifiersCacheEntry& entry = cacheNullifiers[child_it->first];
entry.entered = child_it->second.entered;
entry.flags = CNullifiersCacheEntry::DIRTY;
} else {
if (parent_it->second.entered != child_it->second.entered) {
parent_it->second.entered = child_it->second.entered;
parent_it->second.flags |= CNullifiersCacheEntry::DIRTY;
}
}
}
CNullifiersMap::iterator itOld = child_it++;
mapNullifiers.erase(itOld);
}
hashAnchor = hashAnchorIn;
hashBlock = hashBlockIn;
return true;
}