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C++ CCmdUI类代码示例

本文整理汇总了C++中CCmdUI的典型用法代码示例。如果您正苦于以下问题:C++ CCmdUI类的具体用法?C++ CCmdUI怎么用?C++ CCmdUI使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CCmdUI类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ASSERT

void CGfxPopupMenu::EnableMenuItems(CMenu * pMenu, CWnd * pParent)
{
	ASSERT(pMenu);
	ASSERT(pParent);

	int nItem = pMenu->GetMenuItemCount();
	CCmdUI state;
	state.m_pMenu = pMenu;
	state.m_nIndex = nItem-1;
	state.m_nIndexMax = nItem;

	while ((--nItem)>=0)
	{
		UINT itemId = pMenu->GetMenuItemID(nItem);
		if (itemId == (UINT) -1)
		{
			CMenu *pops = pMenu->GetSubMenu(nItem);
			if (pops) EnableMenuItems(pops, pParent);
		}
		else
		{
			if (itemId != 0)
			{
				state.m_nID = itemId;
				pParent->OnCmdMsg(itemId, CN_UPDATE_COMMAND_UI, &state, NULL);
				state.DoUpdate(pParent, true);
			}
		}
		state.m_nIndex = nItem-1;
	}
}
开发者ID:bugou,项目名称:test,代码行数:31,代码来源:GfxPopupMenu.cpp

示例2: GetMenu

// 参看:http://www.cnblogs.com/hcfalan/archive/2010/11/24/1886139.html
BOOL CDlgImageViewer::ContinueModal()
{
	if(m_ToolBar.IsWindowVisible())
	{
		CFrameWnd* pParent = (CFrameWnd*)m_ToolBar.GetParent();
		if(pParent)
			m_ToolBar.OnUpdateCmdUI(pParent, (WPARAM)TRUE);
	}
	CMenu* pMainMenu = GetMenu();
	CCmdUI cmdUI;
	if (pMainMenu != NULL)
	{
		for (int n = 0; n < pMainMenu->GetMenuItemCount(); ++n)
		{
			CMenu* pSubMenu = pMainMenu->GetSubMenu(n);
			cmdUI.m_nIndexMax = pSubMenu->GetMenuItemCount();
			for (int i = 0; i < cmdUI.m_nIndexMax; ++i)
			{
				cmdUI.m_nIndex = i;
				cmdUI.m_nID = pSubMenu->GetMenuItemID(i);
				cmdUI.m_pMenu = pSubMenu;
				cmdUI.DoUpdate(this, FALSE);
			}
		}
	}
	return CDialogEx::ContinueModal();
}
开发者ID:yuanyuanxiang,项目名称:CTdemo,代码行数:28,代码来源:DlgImageViewer.cpp

示例3: if

BOOL CPopupFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo) 
{
	if (m_pMenu != NULL && pHandlerInfo == NULL)
	{
		if (nCode == CN_COMMAND)
		{
			if (m_pMenu->SelectItem(nID) == S_OK)
				return TRUE;			
		}
		else if (nCode == CN_UPDATE_COMMAND_UI)
		{
			CCmdUI* pCmdUI = (CCmdUI*)pExtra;

			long lState;
			if (m_pMenu->GetItemState(pCmdUI->m_nID, &lState) == S_OK)
			{
				pCmdUI->Enable((lState & MenuStateDisable) == 0);
				pCmdUI->SetCheck((lState & MenuStateCheck) != 0);
				
				return TRUE;
			}
		}	
	}
	
	return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}
开发者ID:JackWangCUMT,项目名称:SuperCxHMI,代码行数:26,代码来源:PopupFrame.cpp

示例4: OnUICheckEvent

LRESULT CPIMDIFrameWndEx::OnUICheckEvent(WPARAM wParam, LPARAM lParam)
{
	CCmdUI* pCmdUI = (CCmdUI*)wParam;
	ASSERT(pCmdUI != NULL);

	BOOL bCheck = (BOOL)lParam;
	pCmdUI->SetCheck(bCheck);

	return 0;
}
开发者ID:chrisluu,项目名称:Plugin,代码行数:10,代码来源:PIMDIFrameWndEx.cpp

示例5: OnUIEnableEvent

LRESULT CPIMDIFrameWndEx::OnUIEnableEvent(WPARAM wParam, LPARAM lParam)
{
	CCmdUI* pCmdUI = (CCmdUI*)wParam;
	ASSERT(pCmdUI != NULL);

	BOOL bEnable = (BOOL)lParam;
	pCmdUI->Enable(bEnable);

	return 0;
}
开发者ID:chrisluu,项目名称:Plugin,代码行数:10,代码来源:PIMDIFrameWndEx.cpp

示例6: OnUpdateCmdUI

void CDocSelector::OnUpdateCmdUI( CFrameWnd* pTarget, BOOL bDisableIfNoHndler )
{
	CCmdUI state;
	state.m_pOther = this;
	state.m_nIndexMax = 1;		// there's only one thing to update
	state.m_nID = AFX_IDW_STATUS_BAR;

	// allow the statusbar itself to have update handlers
	if ( CControlBar::OnCmdMsg( state.m_nID, CN_UPDATE_COMMAND_UI, 
		&state, NULL ) )
		return;

	// allow target (owner) to handle the remaining updates
	state.DoUpdate( pTarget, FALSE );
}
开发者ID:open2cerp,项目名称:Open2C-ERP,代码行数:15,代码来源:DocSelect.cpp

示例7: OnUpdateCmdUI

void CProgressBar::OnUpdateCmdUI(CFrameWnd* pTarget, BOOL bDisableIfNoHndler)
// I'm not entirely sure how much of this is necessary, but it doesn't seem to
// do any harm, and things didn't work properly until I put it in...
{
	CCmdUI state;
	state.m_pOther = this;
	state.m_nIndexMax = (UINT32)m_nCount;

	for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
	  state.m_nIndex++)
	{
		state.m_nID = 0;
		state.DoUpdate(pTarget, bDisableIfNoHndler);
	}

	// update the dialog controls added to the status bar (of which there are none)
	UpdateDialogControls(pTarget, bDisableIfNoHndler);
}
开发者ID:vata,项目名称:xarino,代码行数:18,代码来源:progbar.cpp

示例8: ENSURE

void CModelessMain::OnInitMenuPopup(CMenu* pPopupMenu, UINT /*nIndex*/, BOOL bSysMenu)
{
	if (!bSysMenu)
	{
		ENSURE(pPopupMenu != NULL);

		// check the enabled state of various menu items
		CCmdUI state;
		state.m_pMenu = pPopupMenu;
		ASSERT(state.m_pOther == NULL);

		state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
		for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
			 state.m_nIndex++)
		{
			state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
			if (state.m_nID == 0)
				continue; // menu separator or invalid cmd - ignore it

			ASSERT(state.m_pOther == NULL);
			ASSERT(state.m_pMenu != NULL);
			if (state.m_nID == (UINT)-1)
			{
				// possibly a popup menu, route to first item of that popup
				state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
				if (state.m_pSubMenu == NULL ||
					(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
					state.m_nID == (UINT)-1)
				{
					continue; // first item of popup can't be routed to
				}
				state.DoUpdate(this, FALSE);  // popups are never auto disabled
			}
			else
			{
				// normal menu item
				// Auto enable/disable if command is _not_ a system command
				state.m_pSubMenu = NULL;
				state.DoUpdate(this, state.m_nID < 0xF000);
			}
		}
	}
}
开发者ID:Jinjiego,项目名称:VCSamples,代码行数:43,代码来源:Mdlsmain.cpp

示例9: _UpdateTopLevelMainMenu

//Стандартный вызов ON_UPDATE_COMMAND_UI запрещает элементы меню, но не делает их grayed.
//Чтобы все таки запрещенные элементы меню выглядели как grayed, нужно вызывать эту функцию
//Note: эта функция не перерисовывает меню.
//Возвращает true - если произошли изменения и нужно перерисовать меню, иначе false
bool CMainFrame::_UpdateTopLevelMainMenu(void)
{
 CMenu* pMenu = this->GetMenu();
 std::vector<UINT> old_menu_state;

 //remember old states of all menu items
 {
  int menu_items_count = pMenu->GetMenuItemCount();
  for(int i = 0; i < menu_items_count; ++i)  
   old_menu_state.push_back(pMenu->GetMenuState(pMenu->GetMenuItemID(i),MF_BYCOMMAND));   
 }

 //Perform update
 CCmdUI ui;
 ui.m_nIndexMax = pMenu->GetMenuItemCount();
 ui.m_pMenu = pMenu;
 for (ui.m_nIndex = 0; ui.m_nIndex < ui.m_nIndexMax; ui.m_nIndex++) 
 {
  ui.m_nID = pMenu->GetMenuItemID(ui.m_nIndex);
  ui.DoUpdate(this, m_bAutoMenuEnable);
 }
 
 //Check: do we need to redraw menu?
 { 
  int menu_items_count = pMenu->GetMenuItemCount();
  for(int i = 0; i < menu_items_count; ++i)
  {
   UINT old_s = old_menu_state[i];
   UINT new_s = pMenu->GetMenuState(pMenu->GetMenuItemID(i),MF_BYCOMMAND);
   if (old_s!=new_s)   
    return true; //caller should redraw main menu   
  }
 }
 //nothing changed: redraw is not needed
 return false;
}
开发者ID:fredcooke,项目名称:secu3man,代码行数:40,代码来源:MainFrame.cpp

示例10: ASSERT

BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo)
{
	// TODO: 在此添加专用代码和/或调用基类
	
	
#ifndef __USING_INTER_RESOURCE
	
	// 2011/08/22-8201-gxx:
	// 指定版本的文字资源来自于grc 
	//
	if (nCode == CN_UPDATE_COMMAND_UI)
	{
		if (CBCGPFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo) == TRUE)
		{
			if (nID == ID_VIEW_TOOLBAR)
			{
				ASSERT(FALSE);
			}
			CCmdUI *pCmdUI = (CCmdUI*)pExtra;
			if (pCmdUI->m_pOther != NULL && pCmdUI->m_pOther == &m_wndToolBar)
			{
				// 不对工具栏做处理
			}
			else
			{
				pCmdUI->SetText(LOAD_STRING(nID));
			}

			return TRUE;
		}
		return FALSE;
	}
#endif

	return CBCGPFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}
开发者ID:layerfsd,项目名称:PersonalIBA,代码行数:36,代码来源:MainFrm.cpp

示例11: ASSERT

void CIMoteTerminal::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
	ASSERT(pPopupMenu != NULL);
    // Check the enabled state of various menu items.

    CCmdUI state;
    state.m_pMenu = pPopupMenu;
    ASSERT(state.m_pOther == NULL);
    ASSERT(state.m_pParentMenu == NULL);

    // Determine if menu is popup in top-level menu and set m_pOther to
    // it if so (m_pParentMenu == NULL indicates that it is secondary popup).
    HMENU hParentMenu;
    if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
        state.m_pParentMenu = pPopupMenu;    // Parent == child for tracking popup.
    else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
    {
        CWnd* pParent = this;
           // Child windows don't have menus--need to go to the top!
        if (pParent != NULL &&
           (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
        {
           int nIndexMax = ::GetMenuItemCount(hParentMenu);
           for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
           {
            if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
            {
                // When popup is found, m_pParentMenu is containing menu.
                state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
                break;
            }
           }
        }
    }

    state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
    for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
      state.m_nIndex++)
    {
        state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
        if (state.m_nID == 0)
           continue; // Menu separator or invalid cmd - ignore it.

        ASSERT(state.m_pOther == NULL);
        ASSERT(state.m_pMenu != NULL);
        if (state.m_nID == (UINT)-1)
        {
           // Possibly a popup menu, route to first item of that popup.
           state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
           if (state.m_pSubMenu == NULL ||
            (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
            state.m_nID == (UINT)-1)
           {
            continue;       // First item of popup can't be routed to.
           }
           state.DoUpdate(this, TRUE);   // Popups are never auto disabled.
        }
        else
        {
           // Normal menu item.
           // Auto enable/disable if frame window has m_bAutoMenuEnable
           // set and command is _not_ a system command.
           state.m_pSubMenu = NULL;
           state.DoUpdate(this, FALSE);
        }

        // Adjust for menu deletions and additions.
        UINT nCount = pPopupMenu->GetMenuItemCount();
        if (nCount < state.m_nIndexMax)
        {
           state.m_nIndex -= (state.m_nIndexMax - nCount);
           while (state.m_nIndex < nCount &&
            pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
           {
            state.m_nIndex++;
           }
        }
        state.m_nIndexMax = nCount;
    }
}
开发者ID:saurabhd14,项目名称:tinyos-1.x,代码行数:80,代码来源:IMoteTerminal.cpp

示例12: ASSERT

BOOL CPageToolbars::OnCmdMsg(UINT nID, INT nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo) 
{
	if( !m_bInitComplete ){
		return CPageBase::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
	}
	
	if(		nCode == CN_UPDATE_COMMAND_UI
		||	nCode == CN_COMMAND
		)
	{
		if( nID == ID_MYEXTBTN_SLIDER || nID == ID_MYEXTBTN_SCROLLER ) {
			if( nCode == CN_UPDATE_COMMAND_UI ){
				CCmdUI * pCmdUI = (CCmdUI *)pExtra;
				ASSERT( pCmdUI != NULL );
				pCmdUI->Enable();
			}
			return TRUE;
		}
		
		if(		nID == ID_COMBOBOX_IN_TOOLBAR 
			||	nID == ID_COMBOBOX_IN_MENUBAR 
			||	nID == ID_EDIT_IN_TOOLBAR 
			||	nID == ID_EDIT_IN_MENUBAR 
			||	nID == ID_CHECKBOX_IN_TOOLBAR 
			||	nID == ID_CHECKBOX_IN_MENUBAR 
			||	nID == ID_LINE_WIDTH_0
			||	nID == ID_LINE_WIDTH_1
			||	nID == ID_LINE_WIDTH_2
			||	nID == ID_LINE_WIDTH_3
			||	nID == ID_LINE_WIDTH_4
			||	nID == ID_LINE_WIDTH_5
			||	nID == ID_LINE_WIDTH_6
			||	nID == ID_LINE_WIDTH_7
			||	nID == ID_LINE_WIDTH_8
			||	nID == ID_LINE_WIDTH_9
			||	nID == ID_LINE_WIDTH_10
			||	nID == ID_LINE_WIDTH_OTHER
			)
		{
			if( nCode == CN_UPDATE_COMMAND_UI ){
				CCmdUI * pCmdUI = (CCmdUI *)pExtra;
				ASSERT( pCmdUI != NULL );
				pCmdUI->Enable();
			}
			return TRUE;
		}

		if( nID == IDC_CHECK_SHOW_GRIPPER ) {
			if( nCode == CN_COMMAND ){
				bool bDlgButtonChecked = ( IsDlgButtonChecked( nID ) == BST_CHECKED );
				m_wndToolBarColor.SetBarStyle( 
					bDlgButtonChecked
					? m_wndToolBarColor.GetBarStyle() |  CBRS_GRIPPER 
					: m_wndToolBarColor.GetBarStyle() & ~CBRS_GRIPPER 
					);
				m_wndToolBarPalette.SetBarStyle( 
					bDlgButtonChecked
					? m_wndToolBarPalette.GetBarStyle() |  CBRS_GRIPPER 
					: m_wndToolBarPalette.GetBarStyle() & ~CBRS_GRIPPER 
					);
				m_wndToolBar.SetBarStyle( 
					bDlgButtonChecked
					? m_wndToolBar.GetBarStyle() |  CBRS_GRIPPER 
					: m_wndToolBar.GetBarStyle() & ~CBRS_GRIPPER 
					);
				m_wndMenuBar.SetBarStyle( 
					bDlgButtonChecked
					? m_wndMenuBar.GetBarStyle() |  CBRS_GRIPPER 
					: m_wndMenuBar.GetBarStyle() & ~CBRS_GRIPPER 
					);
				m_wndToolBarControls1.SetBarStyle( 
					bDlgButtonChecked
					? m_wndToolBarControls1.GetBarStyle() |  CBRS_GRIPPER 
					: m_wndToolBarControls1.GetBarStyle() & ~CBRS_GRIPPER 
					);
				m_wndToolBarControls2.SetBarStyle( 
					bDlgButtonChecked
					? m_wndToolBarControls2.GetBarStyle() |  CBRS_GRIPPER 
					: m_wndToolBarControls2.GetBarStyle() & ~CBRS_GRIPPER 
					);
				_Update();
			}
		}

		if( m_wndToolBarColor.GetSafeHwnd() != NULL )
		{
			INT nBtnHeight = 0;
			switch( nID )
			{
			case ID_HEIGHT_8PX: nBtnHeight = 8; break;
			case ID_HEIGHT_10PX: nBtnHeight = 10; break;
			case ID_HEIGHT_12PX: nBtnHeight = 12; break;
			case ID_HEIGHT_14PX: nBtnHeight = 14; break;
			case ID_HEIGHT_16PX: nBtnHeight = 16; break;
			case ID_HEIGHT_18PX: nBtnHeight = 18; break;
			case ID_HEIGHT_20PX: nBtnHeight = 20; break;
			case ID_HEIGHT_22PX: nBtnHeight = 22; break;
			case ID_HEIGHT_24PX: nBtnHeight = 24; break;
			case ID_HEIGHT_26PX: nBtnHeight = 26; break;
			case ID_HEIGHT_28PX: nBtnHeight = 28; break;
//.........这里部分代码省略.........
开发者ID:ngphloc,项目名称:agmagic,代码行数:101,代码来源:PageToolbars.cpp

示例13: ASSERT

//This method should be called when a pop-up menu is about to become active
void CDiagnostContextMenuManager::OnInitMenuPopup(CMenu* pMenu, UINT nIndex, BOOL bSysMenu)
{
 ASSERT(m_pWnd);

 if (bSysMenu)
  return;     // don't support system menu

 ASSERT(pMenu != NULL);
 // check the enabled state of various menu items

 CCmdUI state;
 state.m_pMenu = pMenu;
 ASSERT(state.m_pOther == NULL);
 ASSERT(state.m_pParentMenu == NULL);

 // determine if menu is popup in top-level menu and set m_pOther to
 //  it if so (m_pParentMenu == NULL indicates that it is secondary popup)
 HMENU hParentMenu;
 if (AfxGetThreadState()->m_hTrackingMenu == pMenu->m_hMenu)
  state.m_pParentMenu = pMenu;    // parent == child for tracking popup
 else if ((hParentMenu = ::GetMenu(m_pWnd->m_hWnd)) != NULL)
 {
  CWnd* pParent = m_pWnd->GetTopLevelParent();
  // child windows don't have menus -- need to go to the top!
  if (pParent != NULL && (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
  {
   int nIndexMax = ::GetMenuItemCount(hParentMenu);
   for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
   {
    if (::GetSubMenu(hParentMenu, nIndex) == pMenu->m_hMenu)
    {
     // when popup is found, m_pParentMenu is containing menu
     state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
     break;
    }
   }
  }
 }

 state.m_nIndexMax = pMenu->GetMenuItemCount();
 for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax; state.m_nIndex++)
 {
  state.m_nID = pMenu->GetMenuItemID(state.m_nIndex);
  if (state.m_nID == 0)
   continue; // menu separator or invalid cmd - ignore it

  ASSERT(state.m_pOther == NULL);
  ASSERT(state.m_pMenu != NULL);
  if (state.m_nID == (UINT)-1)
  {
   // possibly a popup menu, route to first item of that popup
   state.m_pSubMenu = pMenu->GetSubMenu(state.m_nIndex);
   if (state.m_pSubMenu == NULL ||
    (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 || state.m_nID == (UINT)-1)
   {
    continue;       // first item of popup can't be routed to
   }
   state.DoUpdate(m_pWnd, FALSE);    // popups are never auto disabled
  }
  else
  {
   // normal menu item
   // Auto enable/disable if frame window has 'm_bAutoMenuEnable'
   // set and command is _not_ a system command.
   state.m_pSubMenu = NULL;
   state.DoUpdate(m_pWnd, TRUE);
  }

  // adjust for menu deletions and additions
  UINT nCount = pMenu->GetMenuItemCount();
  if (nCount < state.m_nIndexMax)
  {
   state.m_nIndex -= (state.m_nIndexMax - nCount);
   while (state.m_nIndex < nCount && pMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
   {
    state.m_nIndex++;
   }
  }
  state.m_nIndexMax = nCount;
 }//for
}
开发者ID:ashabelnikov,项目名称:secu3man,代码行数:82,代码来源:DiagnostContextMenuManager.cpp

示例14: GetClientRect

/**
 * Show context menu and handle user selection.
 */
void CLocationView::OnContextMenu(CWnd* pWnd, CPoint point) 
{
	if (point.x == -1 && point.y == -1)
	{
		//keystroke invocation
		CRect rect;
		GetClientRect(rect);
		ClientToScreen(rect);

		point = rect.TopLeft();
		point.Offset(5, 5);
	}

	CRect rc;
	CPoint pt = point;
	GetClientRect(rc);
	ScreenToClient(&pt);
	BCMenu menu;
	VERIFY(menu.LoadMenu(IDR_POPUP_LOCATIONBAR));
	theApp.TranslateMenu(menu.m_hMenu);

	BCMenu* pPopup = (BCMenu *) menu.GetSubMenu(0);
	ASSERT(pPopup != NULL);

	CCmdUI cmdUI;
	cmdUI.m_pMenu = pPopup;
	cmdUI.m_nIndexMax = cmdUI.m_pMenu->GetMenuItemCount();
	for (cmdUI.m_nIndex = 0 ; cmdUI.m_nIndex < cmdUI.m_nIndexMax ; ++cmdUI.m_nIndex)
	{
		cmdUI.m_nID = cmdUI.m_pMenu->GetMenuItemID(cmdUI.m_nIndex);
		switch (cmdUI.m_nID)
		{
		case ID_DISPLAY_MOVED_NONE:
			cmdUI.SetRadio(m_displayMovedBlocks == DISPLAY_MOVED_NONE);
			break;
		case ID_DISPLAY_MOVED_ALL:
			cmdUI.SetRadio(m_displayMovedBlocks == DISPLAY_MOVED_ALL);
			break;
		case ID_DISPLAY_MOVED_FOLLOW_DIFF:
			cmdUI.SetRadio(m_displayMovedBlocks == DISPLAY_MOVED_FOLLOW_DIFF);
			break;
		}
	}

	CString strItem;
	CString strNum;
	int nLine = -1;
	int bar = IsInsideBar(rc, pt);

	// If cursor over bar, format string with linenumber, else disable item
	if (bar != BAR_NONE)
	{
		// If outside bar area use left bar
		if (bar == BAR_YAREA)
			bar = BAR_LEFT;
		nLine = GetLineFromYPos(pt.y, bar);
		strNum.Format(_T("%d"), nLine + 1); // Show linenumber not lineindex
	}
	else
		pPopup->EnableMenuItem(ID_LOCBAR_GOTODIFF, MF_GRAYED);
	LangFormatString1(strItem, ID_LOCBAR_GOTOLINE_FMT, strNum);
	pPopup->SetMenuText(ID_LOCBAR_GOTODIFF, strItem, MF_BYCOMMAND);

	// invoke context menu
	// we don't want to use the main application handlers, so we use flags TPM_NONOTIFY | TPM_RETURNCMD
	// and handle the command after TrackPopupMenu
	int command = pPopup->TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTBUTTON | TPM_NONOTIFY  | TPM_RETURNCMD, point.x, point.y, AfxGetMainWnd());

	CMergeDoc* pDoc = GetDocument();
	switch (command)
	{
	case ID_LOCBAR_GOTODIFF:
		m_view[MERGE_VIEW_LEFT]->GotoLine(nLine, true, bar);
	if (bar == BAR_LEFT || bar == BAR_RIGHT)
		m_view[bar]->SetFocus();
		break;
	case ID_EDIT_WMGOTO:
		m_view[MERGE_VIEW_LEFT]->WMGoto();
		break;
	case ID_DISPLAY_MOVED_NONE:
		SetConnectMovedBlocks(DISPLAY_MOVED_NONE);
		pDoc->SetDetectMovedBlocks(FALSE);
		break;
	case ID_DISPLAY_MOVED_ALL:
		SetConnectMovedBlocks(DISPLAY_MOVED_ALL);
		pDoc->SetDetectMovedBlocks(TRUE);
		break;
	case ID_DISPLAY_MOVED_FOLLOW_DIFF:
		SetConnectMovedBlocks(DISPLAY_MOVED_FOLLOW_DIFF);
		pDoc->SetDetectMovedBlocks(TRUE);
		break;
	}
}
开发者ID:seanedwards,项目名称:COS-420,代码行数:96,代码来源:LocationView.cpp

示例15: ASSERT

void CISenTekAssistantDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
    ASSERT(pPopupMenu != NULL);

    CCmdUI state;
    state.m_pMenu = pPopupMenu;
    ASSERT(state.m_pOther == NULL);
    ASSERT(state.m_pParentMenu == NULL);

    HMENU hParentMenu;
    if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
        state.m_pParentMenu = pPopupMenu;   
    else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
    {
        CWnd* pParent = this;
        if (pParent != NULL &&
           (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
        {
           int nIndexMax = ::GetMenuItemCount(hParentMenu);
           for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
           {
            if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
            {
                state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
                break;
            }
           }
        }
    }
    
    state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
    for (state.m_nIndex=0; state.m_nIndex<state.m_nIndexMax; state.m_nIndex++)
    {   
        state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
        if (state.m_nID == 0)
           continue; 

        ASSERT(state.m_pOther == NULL);
        ASSERT(state.m_pMenu != NULL);
        if (state.m_nID == (UINT)-1)
        {
           state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
           if (state.m_pSubMenu == NULL ||
            (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
            state.m_nID == (UINT)-1)
           {
            continue;      
           }
           state.DoUpdate(this, TRUE);   
        }
        else
        {
           state.m_pSubMenu = NULL;
           state.DoUpdate(this, FALSE);
        }

        UINT nCount = pPopupMenu->GetMenuItemCount();
        if (nCount < state.m_nIndexMax)
        {   
            state.m_nIndex -= (state.m_nIndexMax - nCount);
            while (state.m_nIndex < nCount &&
                pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
            {
                state.m_nIndex++;
            }
        }
        state.m_nIndexMax = nCount;
    }
}
开发者ID:isentek-juihang,项目名称:isentek-git,代码行数:69,代码来源:ISenTekAssistantDlgMenu.cpp


注:本文中的CCmdUI类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。