本文整理汇总了C++中CChatChannel::Emote方法的典型用法代码示例。如果您正苦于以下问题:C++ CChatChannel::Emote方法的具体用法?C++ CChatChannel::Emote怎么用?C++ CChatChannel::Emote使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CChatChannel
的用法示例。
在下文中一共展示了CChatChannel::Emote方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: EventMsg
//.........这里部分代码省略.........
pChannel->GrantModerator(pMe, szMsg);
break;
};
case 'm': // m = remove moderator status from this person
{
if (!pChannel)
goto not_in_a_channel;
pChannel->RevokeModerator(pMe, szMsg);
break;
};
case 'n': // m = toggle the moderator status for this person
{
if (!pChannel)
goto not_in_a_channel;
pChannel->ToggleModerator(pMe, szMsg);
break;
}
case 'o': // o = turn on receiving private messages
{
pMe->SetReceiving(true);
break;
}
case 'p': // p = turn off receiving private messages
{
pMe->SetReceiving(false);
break;
}
case 'q': // q = toggle receiving messages
{
pMe->ToggleReceiving();
break;
};
case 'r': // r = (+showname) turn on showing character name
{
pMe->PermitWhoIs();
break;
};
case 's': // s = (-showname) turn off showing character name
{
pMe->ForbidWhoIs();
break;
};
case 't': // t = toggle showing character name
{
pMe->ToggleWhoIs();
break;
};
case 'u': // u = who is this player
{
if (!pChannel)
goto not_in_a_channel;
pChannel->WhoIs(pMe->GetChatName(), szMsg);
break;
};
case 'v': // v = kick this person out of the conference
{
if (!pChannel)
goto not_in_a_channel;
CChatChanMember * pMember = pChannel->FindMember(szMsg);
if (!pMember)
{
pMe->SendChatMsg(CHATMSG_NoPlayer, szMsg);
break;
}
pChannel->KickMember(pMe, pMember);
// If noone is left, tell the chat system to
// delete it from memory (you can kick yourself)
if (pChannel->m_Members.GetCount() <= 0) // Kicked self
{
DeleteChannel(pChannel);
}
break;
};
case 'X': // X = client quit chat
QuitChat(pClient);
break;
case 'w': // w = (+defaultvoice) make moderators be the only ones with a voice by default
if (!pChannel)
goto not_in_a_channel;
pChannel->DisableVoiceDefault(pMe->GetChatName());
break;
case 'x': // x = (-defaultvoice) give everyone a voice by default
if (!pChannel)
goto not_in_a_channel;
pChannel->EnableVoiceDefault(pMe->GetChatName());
break;
case 'y': // y = (/defaultvoice) toggle
if (!pChannel)
goto not_in_a_channel;
pChannel->ToggleVoiceDefault(pMe->GetChatName());
break;
case 'z': // z = emote
if (!pChannel)
goto not_in_a_channel;
pChannel->Emote(pMe->GetChatName(), szMsg, lang );
break;
};
}
示例2: Action
//.........这里部分代码省略.........
case CHATACT_RemoveModerator: // client shortcut: -ops
{
if ( !pChannel )
goto NoConference;
pChannel->RemoveModerator(pMe, pszMsg);
break;
}
case CHATACT_ToggleModerator: // client shortcut: /ops
{
if ( !pChannel )
goto NoConference;
pChannel->ToggleModerator(pMe, pszMsg);
break;
}
case CHATACT_EnablePrivateMessages: // client shortcut: +receive
{
pMe->SetReceiving(true);
break;
}
case CHATACT_DisablePrivateMessages: // client shortcut: -receive
{
pMe->SetReceiving(false);
break;
}
case CHATACT_TogglePrivateMessages: // client shortcut: /receive
{
pMe->ToggleReceiving();
break;
}
case CHATACT_ShowCharacterName: // client shortcut: +showname
{
pMe->ShowCharacterName();
break;
}
case CHATACT_HideCharacterName: // client shortcut: -showname
{
pMe->HideCharacterName();
break;
}
case CHATACT_ToggleCharacterName: // client shortcut: /showname
{
pMe->ToggleCharacterName();
break;
}
case CHATACT_WhoIs: // client shortcut: /whois
{
if ( !pChannel )
goto NoConference;
pChannel->WhoIs(pMe->GetChatName(), pszMsg);
break;
}
case CHATACT_Kick: // client shortcut: /kick
{
if ( !pChannel )
goto NoConference;
CChatMember *pMember = pChannel->FindMember(pszMsg);
if ( pMember )
pChannel->KickMember(pMe, pMember);
else
pMe->SendChatMsg(CHATMSG_NoPlayer, pszMsg);
break;
}
case CHATACT_EnableDefaultVoice: // client shortcut: +defaultvoice
{
if ( !pChannel )
goto NoConference;
pChannel->EnableDefaultVoice(pMe->GetChatName());
break;
}
case CHATACT_DisableDefaultVoice: // client shortcut: -defaultvoice
{
if ( !pChannel )
goto NoConference;
pChannel->DisableDefaultVoice(pMe->GetChatName());
break;
}
case CHATACT_ToggleDefaultVoice: // client shortcut: /defaultvoice
{
if ( !pChannel )
goto NoConference;
pChannel->ToggleDefaultVoice(pMe->GetChatName());
break;
}
case CHATACT_EmoteMessage: // client shortcut: /emote or /em
{
if ( !pChannel )
goto NoConference;
pChannel->Emote(pMe->GetChatName(), pszMsg, lang);
break;
}
}
}