本文整理汇总了C++中CCSpriteFrame::copy方法的典型用法代码示例。如果您正苦于以下问题:C++ CCSpriteFrame::copy方法的具体用法?C++ CCSpriteFrame::copy怎么用?C++ CCSpriteFrame::copy使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCSpriteFrame
的用法示例。
在下文中一共展示了CCSpriteFrame::copy方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: reverse
CCActionInterval* CCAnimate::reverse(void)
{
CCMutableArray<CCSpriteFrame*> *pOldArray = m_pAnimation->getFrames();
CCMutableArray<CCSpriteFrame*> *pNewArray = new CCMutableArray<CCSpriteFrame*>(pOldArray->count());
if (pOldArray->count() > 0)
{
CCSpriteFrame *pElement;
CCMutableArray<CCSpriteFrame*>::CCMutableArrayRevIterator iter;
for (iter = pOldArray->rbegin(); iter != pOldArray->rend(); iter++)
{
pElement = *iter;
if (! pElement)
{
break;
}
pNewArray->addObject((CCSpriteFrame*)(pElement->copy()->autorelease()));
}
}
CCAnimation *pNewAnim = CCAnimation::animationWithFrames(pNewArray, m_pAnimation->getDelay());
pNewArray->release();
return CCAnimate::actionWithDuration(m_fDuration, pNewAnim, m_bRestoreOriginalFrame);
}
示例2: reverse
CCActionInterval* CCAnimate::reverse(void)
{
CCArray *pOldArray = m_pAnimation->getFrames();
CCArray *pNewArray = new CCArray(pOldArray->count());
if (pOldArray->count() > 0)
{
CCSpriteFrame *pElement;
//CCArray::CCMutableArrayRevIterator iter;
//for (iter = pOldArray->rbegin(); iter != pOldArray->rend(); iter++)
//{
// pElement = *iter;
// if (! pElement)
// {
// break;
// }
// pNewArray->addObject((CCSpriteFrame*)(pElement->copy()->autorelease()));
//}
CCObject* pObj = NULL;
CCARRAY_FOREACH(pOldArray, pObj)
{
pElement = (CCSpriteFrame *)pObj;
if (! pElement)
{
break;
}
pNewArray->addObject((CCSpriteFrame*)(pElement->copy()->autorelease()));
}