本文整理汇总了C++中CCShuffleTiles类的典型用法代码示例。如果您正苦于以下问题:C++ CCShuffleTiles类的具体用法?C++ CCShuffleTiles怎么用?C++ CCShuffleTiles使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了CCShuffleTiles类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: create
static CCFiniteTimeAction* create(float t)
{
CCShuffleTiles* shuffle = CCShuffleTiles::create(t, CCSizeMake(16,12), 25);
CCActionInterval* shuffle_back = shuffle->reverse();
CCDelayTime* delay = CCDelayTime::create(2);
return CCSequence::create(shuffle, delay, shuffle_back, NULL);
}
示例2: actionWithDuration
static CCActionInterval* actionWithDuration(ccTime t)
{
CCShuffleTiles* shuffle = CCShuffleTiles::actionWithSeed(25, ccg(16,12), t);
CCActionInterval* shuffle_back = shuffle->reverse();
CCDelayTime* delay = CCDelayTime::actionWithDuration(2);
return (CCActionInterval*)(CCSequence::actions(shuffle, delay, shuffle_back, NULL));
}
示例3: create
static CCActionInterval* create(float t)
{
CCShuffleTiles* shuffle = CCShuffleTiles::create(25, ccg(16,12), t);
CCActionInterval* shuffle_back = shuffle->reverse();
CCDelayTime* delay = CCDelayTime::create(2);
return (CCActionInterval*)(CCSequence::create(shuffle, delay, shuffle_back, NULL));
}
示例4: CCShuffleTiles
CCShuffleTiles* CCShuffleTiles::create(float duration, const CCSize& gridSize)
{
CCShuffleTiles *pAction = new CCShuffleTiles();
if (pAction)
{
if (pAction->initWithDuration(duration, gridSize))
{
pAction->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(pAction);
}
}
return pAction;
}
示例5: CCShuffleTiles
CCShuffleTiles* CCShuffleTiles::actionWithSeed(int s, const ccGridSize& gridSize, ccTime duration)
{
CCShuffleTiles *pAction = new CCShuffleTiles();
if (pAction)
{
if (pAction->initWithSeed(s, gridSize, duration))
{
pAction->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(pAction);
}
}
return pAction;
}
示例6: CCShuffleTiles
CCShuffleTiles* CCShuffleTiles::create(float duration, const CCSize& gridSize, unsigned int seed)
{
CCShuffleTiles *pAction = new CCShuffleTiles();
if (pAction)
{
if (pAction->initWithDuration(duration, gridSize, seed))
{
CC_SAFE_AUTORELEASE(pAction);
}
else
{
CC_SAFE_RELEASE_NULL(pAction);
}
}
return pAction;
}
示例7: CCShuffleTiles
NSObject* CCShuffleTiles::copyWithZone(cocos2d::NSZone *pZone)
{
NSZone* pNewZone = NULL;
CCShuffleTiles* pCopy = NULL;
if(pZone && pZone->m_pCopyObject)
{
pCopy = (CCShuffleTiles*)(pZone->m_pCopyObject);
}
else
{
pCopy = new CCShuffleTiles();
pZone = pNewZone = new NSZone(pCopy);
}
CCTiledGrid3DAction::copyWithZone(pZone);
pCopy->initWithSeed(m_nSeed, m_sGridSize, m_fDuration);
CCX_SAFE_DELETE(pNewZone);
return pCopy;
}