本文整理汇总了C++中CCHttpResponse::getResponseCode方法的典型用法代码示例。如果您正苦于以下问题:C++ CCHttpResponse::getResponseCode方法的具体用法?C++ CCHttpResponse::getResponseCode怎么用?C++ CCHttpResponse::getResponseCode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCHttpResponse
的用法示例。
在下文中一共展示了CCHttpResponse::getResponseCode方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onHttpRequestCompleted
void GameState::onHttpRequestCompleted(CCNode* sender,void *data)
{
CCHttpResponse *response = (CCHttpResponse*)data;
if(!response)
return;
if( NULL != strlen(response->getHttpRequest()->getTag()))
{
CCLog("%s complete.",response->getHttpRequest()->getTag());
}
int statusCode = response->getResponseCode();
CCLog("response code : %d",statusCode);
if(!response->isSucceed())
{
CCLog("response failed");
CCLog("errorbuffer: %s",response->getErrorBuffer());
return;
}
std::vector<char>* buffer = response->getResponseData();
char str[200] = {""};
unsigned int i;
for(i=0;i<buffer->size();i++)
{
str[i] = (*buffer)[i];
}
str[i] = '\0';
CCLog("%s",str);
}
示例2: deleteFileFinished
void ParseFile::deleteFileFinished(CCNode* sender, void* param)
{
bool success = false;
ParseError* error = new ParseError();
CCHttpResponse* response = (CCHttpResponse*)param;
if (response->getResponseCode() == 200)
{
success = true;
}
else
{
if (strlen(response->getErrorBuffer()) > 0)
{
error->SetError(response->getErrorBuffer());
}
else
{
std::vector<char>* responseData = response->getResponseData();
responseData->push_back('\0');
error->SetError(&responseData->front());
}
}
this->deleteFileCompleted(success, error);
delete error;
}
示例3: getRankListRequestCompleted
void RankScene::getRankListRequestCompleted(CCNode* sender,void* data){
CCHttpResponse* response = (CCHttpResponse*)data;
if (!response) { return; }
int statusCode = response->getResponseCode();
std::vector<char> *buffer = response->getResponseData();
printJson(buffer);
int counter_name = 0;
int counter_winPercent = 0;
int counter_weeklywin = 0;
for (unsigned int i = 0; i < buffer->size(); i++) {
if ((*buffer)[i] == '"' && (*buffer)[i+1] == 'n' && (*buffer)[i+2] == 'i' && (*buffer)[i+3] == 'c' && (*buffer)[i+4] == 'k' && (*buffer)[i+5] == '"') {
for (int j = i + 8 ; (*buffer)[j] != '"' ; j++) { nickName_Rank[counter_name] += (*buffer)[j]; }
counter_name++;
}
if((*buffer)[i] == '"' && (*buffer)[i+1] == 'w' && (*buffer)[i+2] == 'e' && (*buffer)[i+3] == 'e' && (*buffer)[i+4] == 'k' && (*buffer)[i+5] == 'l' && (*buffer)[i+19] == '"') {
for (int j = i + 21 ; (*buffer)[j] != ',' ; j++) { winPercent_Rank[counter_winPercent] += (*buffer)[j]; }
winPercent_Rank[counter_winPercent] = float2string(atof(winPercent_Rank[counter_winPercent].c_str())*100) + "%";
counter_winPercent++;
}
if((*buffer)[i] == '"' && (*buffer)[i+1] == 'w' && (*buffer)[i+2] == 'e' && (*buffer)[i+3] == 'e' && (*buffer)[i+4] == 'k' && (*buffer)[i+5] == 'l' && (*buffer)[i+11] == '"') {
for (int j = i + 13 ; (*buffer)[j] != ',' ; j++) { weeklyWin_Rank[counter_weeklywin] += (*buffer)[j]; }
counter_weeklywin++;
}
}
getServerTime();
}
示例4: requestFinishedCallback
void ChatLayer::requestFinishedCallback(CCNode* pSender,void *data)
{
CCHttpResponse *response = (CCHttpResponse*)data;
if(response==NULL)
{
return;
}
int statusCode = response->getResponseCode();
char statusString[64] = {};
CCLOG(statusString, "HTTP Status Code: %d, tag = %s", statusCode, response->getHttpRequest()->getTag());
if (!response->isSucceed())
{
CCLog("response failed");
CCLog("error buffer: %s", response->getErrorBuffer());
return;
}
std::vector<char> *buffer = response->getResponseData();
std::string content(buffer->begin(),buffer->end());
XMLParser *xmlParser = XMLParser::parseWithString(content.c_str());
CCLOG("%s",xmlParser->getString("content")->getCString());
// parseJson();
}
示例5: downloadFileFinished
void ParseFile::downloadFileFinished(CCNode* sender, void* param)
{
CCString* savePathName = 0;
ParseError* error = new ParseError();
CCHttpResponse* response = (CCHttpResponse*)param;
if (response->getResponseCode() == 200)
{
FILE* file = 0;
const char* errorMsg = 0;
savePathName = (CCString*)response->getHttpRequest()->getUserData();
std::vector<char>* responseData = response->getResponseData();
do
{
file = fopen(savePathName->getCString(), "wb");
if (file == 0)
{
errorMsg = "error open file!";
break;
}
size_t writeLen = fwrite(&responseData->front(), 1, responseData->size(), file);
if (writeLen != responseData->size())
{
errorMsg = "error write file!";
break;
}
}while(0);
if (file)
{
fclose(file);
}
if (errorMsg)
{
error->SetError(errorMsg);
}
}
else
{
if (strlen(response->getErrorBuffer()) > 0)
{
error->SetError(response->getErrorBuffer());
}
else
{
std::vector<char>* responseData = response->getResponseData();
responseData->push_back('\0');
error->SetError(&responseData->front());
}
}
this->downloadFileCompleted(savePathName?savePathName->getCString():0, error);
savePathName = (CCString*)response->getHttpRequest()->getUserData();
savePathName->release();
delete error;
}
示例6: getRankRequestCompleted
void RankScene::getRankRequestCompleted(CCNode* sender,void* data){
CCHttpResponse* response = (CCHttpResponse*)data;
if (!response) { return; }
int statusCode = response->getResponseCode();
std::vector<char> *buffer = response->getResponseData();
printJson(buffer);
}
示例7: getUserHistoryGameRequestCompleted
void LogInScene::getUserHistoryGameRequestCompleted(CCNode* sender,void* data){
CCHttpResponse* response = (CCHttpResponse*)data;
if (!response) { return; }
int statusCode = response->getResponseCode();
std::vector<char> *buffer = response->getResponseData();
printJson(buffer);
//1.解析
string boardIdStr,WinTimesStr,LoseTimesStr;
for (unsigned int i = 0; i < buffer->size(); i++) {
//1.排行榜编号
if ((*buffer)[i] == '"' && (*buffer)[i+1] == 'b' && (*buffer)[i+2] == 'o' && (*buffer)[i+3] == 'a' && (*buffer)[i+4] == 'r') {
for (int j = i + 11; (*buffer)[j] != ','; j++) { boardIdStr += (*buffer)[j]; }
}
//2.历史胜场
else if ((*buffer)[i] == '"' && (*buffer)[i+1] == 'h' && (*buffer)[i+2] == 'i' && (*buffer)[i+3] == 's' && (*buffer)[i+4] == 't' && (*buffer)[i+9] == 'w' && (*buffer)[i+12] == '"') {
for (int j = i + 14; (*buffer)[j] != ','; j++) { WinTimesStr += (*buffer)[j]; }
}
//3.历史败场
else if ((*buffer)[i] == '"' && (*buffer)[i+1] == 'h' && (*buffer)[i+2] == 'i' && (*buffer)[i+3] == 's' && (*buffer)[i+4] == 't' && (*buffer)[i+9] == 'l' && (*buffer)[i+13] == '"') {
for (int j = i + 15; (*buffer)[j] != ','; j++) { LoseTimesStr += (*buffer)[j]; }
}
//4.如果还没玩过这个
if ((*buffer)[i] == '4' && (*buffer)[i+1] == '0' && (*buffer)[i+2] == '4') {
boardNotFound = true;
break;
}
}
//2.计算rank
if (boardNotFound)
MainUser->Rank[tmpBoardID] = 0;
else{
int _id = atoi(boardIdStr.c_str());
int WinTimes = atoi(WinTimesStr.c_str());
int LoseTimes = atoi(LoseTimesStr.c_str());
MainUser->Rank[tmpBoardID] = MainUser->calculateRank(_id,WinTimes,LoseTimes);
cout<<_id<<":胜"<<WinTimes<<" 负"<<LoseTimes<<" Rank为"<<MainUser->Rank[tmpBoardID]<<endl;
}
//3.继续下一个题的rank
if (tmpBoardID < 14) {
tmpBoardID++;
boardNotFound = false;
getUserHistoryGame(tmpBoardID);
}
else
box->closeMessageBox();
}
示例8: getHeroInformationRequestCompleted
void ASUser::getHeroInformationRequestCompleted(cocos2d::CCNode *sender, void *data){
for (int i = 0 ; i < 5 ; i++) {
HeroLevel[i] = 0;
HeroUnLocked[i] = false;
}
CCHttpResponse* response = (CCHttpResponse*)data;
if (!response) { return; }
int statusCode = response->getResponseCode();
std::vector<char> *buffer = response->getResponseData();
printJson(buffer);
for (unsigned int i = 0; i < buffer->size(); i++) {
//1.1 第1个英雄的等级情况
if ((*buffer)[i] == '{' && (*buffer)[i+1] == '"' && (*buffer)[i+2] == 'a' && (*buffer)[i+3] == 'v' && (*buffer)[i+4] == 'a' && (*buffer)[i+13] == '0' && (*buffer)[i+14] == ','){
HeroUnLocked[0] = true;
for (int j = i+23;(*buffer)[j] != '}' ; j++) { HeroLevelStr[0] += (*buffer)[j]; }
}
//1.2 第2个英雄的等级情况
if ((*buffer)[i] == '{' && (*buffer)[i+1] == '"' && (*buffer)[i+2] == 'a' && (*buffer)[i+3] == 'v' && (*buffer)[i+4] == 'a' && (*buffer)[i+13] == '1' && (*buffer)[i+14] == ','){
HeroUnLocked[1] = true;
for (int j = i+23;(*buffer)[j] != '}' ; j++) { HeroLevelStr[1] += (*buffer)[j]; }
}
//1.3 第3个英雄的等级情况
if ((*buffer)[i] == '{' && (*buffer)[i+1] == '"' && (*buffer)[i+2] == 'a' && (*buffer)[i+3] == 'v' && (*buffer)[i+4] == 'a' && (*buffer)[i+13] == '2' && (*buffer)[i+14] == ','){
HeroUnLocked[2] = true;
for (int j = i+23;(*buffer)[j] != '}' ; j++) { HeroLevelStr[2] += (*buffer)[j]; }
}
//1.4 第4个英雄的等级情况
if ((*buffer)[i] == '{' && (*buffer)[i+1] == '"' && (*buffer)[i+2] == 'a' && (*buffer)[i+3] == 'v' && (*buffer)[i+4] == 'a' && (*buffer)[i+13] == '3' && (*buffer)[i+14] == ','){
HeroUnLocked[3] = true;
for (int j = i+23;(*buffer)[j] != '}' ; j++) { HeroLevelStr[3] += (*buffer)[j]; }
}
//1.5 第5个英雄的等级情况
if ((*buffer)[i] == '{' && (*buffer)[i+1] == '"' && (*buffer)[i+2] == 'a' && (*buffer)[i+3] == 'v' && (*buffer)[i+4] == 'a' && (*buffer)[i+13] == '4' && (*buffer)[i+14] == ','){
HeroUnLocked[4] = true;
for (int j = i+23;(*buffer)[j] != '}' ; j++) { HeroLevelStr[4] += (*buffer)[j]; }
}
}
for (int i = 0 ; i < 5 ; i++) {
HeroLevel[i] = atoi(HeroLevelStr[i].c_str())+1;
cout<<HeroLevel[i]<<" ";
}
cout<<endl;
for (int i = 0 ; i < 5 ; i++) {
cout<<HeroUnLocked[i]<<" ";
}
cout<<endl;
}
示例9:
void S411FeedBack::onPostFinished(CCNode *node,void *data)
{
AppDelegate::loadingLabel ->setString("");
_menu->setEnabled(true);
CCHttpResponse *response = (CCHttpResponse*)data;
if (!response)
{
return;
}
int s=response->getHttpRequest()->getRequestType();
CCLOG("request type %d",s);
if (0 != strlen(response->getHttpRequest()->getTag()))
{
CCLOG("%s ------>oked", response->getHttpRequest()->getTag());
}
int statusCode = response->getResponseCode();
CCLOG("response code: %d", statusCode);
char statusString[64] = {};
sprintf(statusString, "HTTP Status Code: %d, tag = %s", statusCode, response->getHttpRequest()->getTag());
CCLOG("statusString");
if (!response->isSucceed())
{
CCLOG("response failed");
CCLOG("error buffer: %s", response->getErrorBuffer());
AppDelegate::loadingLabel->setString("提交失败");
this->schedule(schedule_selector(S411FeedBack::time),1.0f,false,0.0);
return;
}
//上面这些都是一些判断是否请求成功,下面这个是获得的请求数据
std::vector<char> *buffer = response->getResponseData();
CCLOG("Http Test, dump data: ");
for (unsigned int i = 0; i < buffer->size(); i++)
{
CCLOG("%c", (*buffer)[i]);//这里打印从服务器返回的数据
}
CCLOG("\n");
AppDelegate::loadingLabel->setString("提交成功");
this->schedule(schedule_selector(S411FeedBack::time),1.0f,false,0.0);
}
示例10: onHttpRequestCompleted
void EziSocialObject::onHttpRequestCompleted(cocos2d::CCNode *sender, void *data)
{
CCHttpResponse* response = (CCHttpResponse*)data;
if (!response)
{
CCLOG("[EziSocial Error]: No Response");
}
if (0 != strlen(response->getHttpRequest()->getTag()))
{
//CCLog("%s completed", response->getHttpRequest()->getTag());
}
int statusCode = response->getResponseCode();
char statusString[64] = {};
sprintf(statusString, "HTTP Status Code: %d, tag = %s", statusCode, response->getHttpRequest()->getTag());
if (!response->isSucceed())
{
CCLog("[EziSocial Error]: response failed");
CCLog("[EziSocial Error]: error buffer: %s", response->getErrorBuffer());
return;
}
// Dump the data
std::vector<char> *buffer = response->getResponseData();
// Create the CCSprite from data dump...
CCImage * img=new CCImage();
img->initWithImageData(&(buffer->front()), buffer->size());
// Save file for resue.
std::string writablePath = CCFileUtils::sharedFileUtils()->getWritablePath();
writablePath.append(response->getHttpRequest()->getTag());
img->saveToFile(writablePath.c_str());
delete img;
const char* userID = "";
std::string tagString = "";
tagString.append(response->getHttpRequest()->getTag());
std::vector< std::string > strings = EziSocialObject::tokenizeStr(tagString, "_");
userID = strings[0].c_str();
internalUserPhotoCallback(writablePath.c_str(), userID);
}
示例11: onHttpRequestCompleted
void InGameScene::onHttpRequestCompleted(cocos2d::CCNode *sender, void *data)
{
CCHttpResponse *response = (CCHttpResponse*)data;
if (!response)
{
return;
}
// You can get original request type from: response->request->reqType
if (0 != strlen(response->getHttpRequest()->getTag()))
{
CCLog("%s completed", response->getHttpRequest()->getTag());
}
int statusCode = response->getResponseCode();
char statusString[64] = {};
sprintf(statusString, "HTTP Status Code: %d, tag = %s", statusCode, response->getHttpRequest()->getTag());
//m_labelStatusCode->setString(statusString);
CCLog("response code: %d", statusCode);
if (!response->isSucceed())
{
CCLog("response failed");
CCLog("error buffer: %s", response->getErrorBuffer());
return;
}
// dump data
std::vector<char> *buffer = response->getResponseData();
std::string s = "";
bool isDataStarted = false;
for (unsigned int i = 0; i < buffer->size(); i++)
{
if( isDataStarted == false && !isspace((*buffer)[i]) )
isDataStarted = true;
if( isDataStarted == false) continue;
s += (*buffer)[i];
}
CCLog("%s", s.data() );
CCLog("\n");
if( strcmp(response->getHttpRequest()->getTag(), "URL_CREATE_ANIMAL") == 0)
{
string szAnimalKey = s;
CCLog("InGameScene::onHttpRequestCompleted-%s : %s", response->getHttpRequest()->getTag(), szAnimalKey.data() );
}
}
示例12: LogInRequestCompleted
void LogInScene::LogInRequestCompleted(CCNode* sender,void* data){
CCHttpResponse* response = (CCHttpResponse*)data;
if (!response) { return; }
int statusCode = response->getResponseCode();
std::vector<char> *buffer = response->getResponseData();
printJson(buffer);
if (statusCode == 200) {
//1.标记为已经登录
if (!MainUser->hasLogIn) {
MainUser->hasLogIn = true;
BeginMenuFallDown(); //关闭网络,进入游戏,没有按钮掉下来,再打开网络,重新登录以后,要掉下来
}
//2.记录服务器发回的信息
if(!MainUser->initUser(buffer))
MainUser->hasChosenHero = false;
else
MainUser->hasChosenHero = true;
saveLogInInformation(UserNameStr,PassWordStr);
//3.初始化rank
tmpBoardID = 0;
getUserHistoryGame(tmpBoardID);
}
else{
if(statusCode == 401){
box->closeMessageBox();
box = AsMessageBox::createMessageBox("用户名与密码不匹配", 2, 1);
box->setPosition(CCPointZero);
addChild(box,100);
}
else if(statusCode == 404){
box->closeMessageBox();
box = AsMessageBox::createMessageBox("该用户不存在", 2, 1);
box->setPosition(CCPointZero);
addChild(box,100);
}
else{
box->closeMessageBox();
box = AsMessageBox::createMessageBox("无法连接,请检查您的网络", 2, 1);
box->setPosition(CCPointZero);
addChild(box,100);
}
}
}
示例13: onHttpRequestCompleted
void MyHttpRequest::onHttpRequestCompleted(CCNode *sender,void *data)
{
m_isCompleted=true;
CCHttpResponse *response = (CCHttpResponse*)data;
if (!response)
{
return;
}
int s=response->getHttpRequest()->getRequestType();
CCLog("request type %d",s);
if (0 != strlen(response->getHttpRequest()->getTag()))
{
CCLog("%s ------>oked", response->getHttpRequest()->getTag());
}
int statusCode = response->getResponseCode();
CCLog("response code: %d", statusCode);
char statusString[64] = {};
sprintf(statusString, "HTTP Status Code: %d, tag = %s", statusCode, response->getHttpRequest()->getTag());
CCLog(statusString);
if (!response->isSucceed())
{
CCLog("response failed");
CCLog("error buffer: %s", response->getErrorBuffer());
return;
}
std::vector<char> *buffer = response->getResponseData();
printf("Http Test, dump data: ");
for (unsigned int i = 0; i < buffer->size(); i++)
{
//CCLog("%c", (*buffer)[i]);//这里打印从服务器返回的数据
m_responseData.push_back((*buffer)[i]);
}
CCLog("m_responseData:%s",m_responseData.c_str());
printf("\n");
}
示例14: urlCallback
void CLoginScene::urlCallback(CCNode *sender ,void *data)
{
CSceneManager::sharedSceneManager()->closePopupBox(GETBOX(CLoadingBox));
CCHttpResponse* response = (CCHttpResponse*) data;
if (!response)
{
CSceneManager::sharedSceneManager()->openPopupBox(GETBOX(CMessageBox), (void*)"failure");
return;
}
int statusCode = response->getResponseCode();
if (response->isSucceed())
{
CSceneManager::sharedSceneManager()->openPopupBox(GETBOX(CMessageBox), (void*)"success");
} else
{
CSceneManager::sharedSceneManager()->openPopupBox(GETBOX(CMessageBox), (void*)"failure");
}
}
示例15: uploadFileContentFinished
void ParseFile::uploadFileContentFinished(CCNode* sender, void* param)
{
FileInfo* result = 0;
ParseError* error = new ParseError();
CCHttpResponse* response = (CCHttpResponse*)param;
if (response->getResponseCode() == 201)
{
rapidjson::Document retValue;
if(ParseJson::FromByteArray(*response->getResponseData(), retValue, error))
{
if (retValue.HasMember("url"))
{
result = new FileInfo(retValue["url"].GetString(), retValue["name"].GetString());
}
}
if (result == 0)
{
std::vector<char>* responseData = response->getResponseData();
responseData->push_back('\0');
error->SetError(error->GetError() + "data:" + &responseData->front());
}
}
else
{
if (strlen(response->getErrorBuffer()) > 0)
{
error->SetError(response->getErrorBuffer());
}
else
{
std::vector<char>* responseData = response->getResponseData();
responseData->push_back('\0');
error->SetError(&responseData->front());
}
}
this->uploadFileContentCompleted(result, error);
delete error;
}