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C++ CCCompletionEvent类代码示例

本文整理汇总了C++中CCCompletionEvent的典型用法代码示例。如果您正苦于以下问题:C++ CCCompletionEvent类的具体用法?C++ CCCompletionEvent怎么用?C++ CCCompletionEvent使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CCCompletionEvent类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: forceSerializeOnSwapBuffers

void CCThreadProxy::forceSerializeOnSwapBuffers()
{
    DebugScopedSetMainThreadBlocked mainThreadBlocked;
    CCCompletionEvent completion;
    CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::forceSerializeOnSwapBuffersOnImplThread, &completion));
    completion.wait();
}
开发者ID:sanyaade-webdev,项目名称:webkit,代码行数:7,代码来源:CCThreadProxy.cpp

示例2: start

void CCThreadProxy::start()
{
    // Create LayerTreeHostImpl.
    CCCompletionEvent completion;
    ccThread->postTask(createCCThreadTask(this, &CCThreadProxy::initializeImplOnCCThread, AllowCrossThreadAccess(&completion)));
    completion.wait();
}
开发者ID:Xertz,项目名称:EAWebKit,代码行数:7,代码来源:CCThreadProxy.cpp

示例3: TRACE_EVENT

bool CCThreadProxy::compositeAndReadback(void *pixels, const IntRect& rect)
{
    TRACE_EVENT("CCThreadPRoxy::compositeAndReadback", this, 0);
    ASSERT(isMainThread());
    ASSERT(m_layerTreeHost);

    // If a commit is pending, perform the commit first.
    if (m_commitRequested)  {
        // This bit of code is uglier than it should be because returning
        // pointers via the CCThread task model is really messy. Effectively, we
        // are making a blocking call to createBeginFrameAndCommitTaskOnImplThread,
        // and trying to get the CCMainThread::Task it returns so we can run it.
        OwnPtr<CCMainThread::Task> beginFrameAndCommitTask;
        {
            CCMainThread::Task* taskPtr = 0;
            CCCompletionEvent completion;
            s_ccThread->postTask(createCCThreadTask(this, &CCThreadProxy::obtainBeginFrameAndCommitTaskFromCCThread, AllowCrossThreadAccess(&completion), AllowCrossThreadAccess(&taskPtr)));
            completion.wait();
            beginFrameAndCommitTask = adoptPtr(taskPtr);
        }

        beginFrameAndCommitTask->performTask();
    }

    // Draw using the new tree and read back the results.
    bool success = false;
    CCCompletionEvent completion;
    s_ccThread->postTask(createCCThreadTask(this, &CCThreadProxy::drawLayersAndReadbackOnImplThread, AllowCrossThreadAccess(&completion), AllowCrossThreadAccess(&success), AllowCrossThreadAccess(pixels), rect));
    completion.wait();
    return success;
}
开发者ID:1833183060,项目名称:wke,代码行数:31,代码来源:CCThreadProxy.cpp

示例4: TRACE_EVENT0

bool CCThreadProxy::recreateContext()
{
    TRACE_EVENT0("cc", "CCThreadProxy::recreateContext");
    ASSERT(isMainThread());

    // Try to create the context.
    OwnPtr<CCGraphicsContext> context = m_layerTreeHost->createContext();
    if (!context)
        return false;
    if (m_layerTreeHost->needsSharedContext())
        if (!WebSharedGraphicsContext3D::createCompositorThreadContext())
            return false;

    // Make a blocking call to recreateContextOnImplThread. The results of that
    // call are pushed into the recreateSucceeded and capabilities local
    // variables.
    CCCompletionEvent completion;
    bool recreateSucceeded = false;
    RendererCapabilities capabilities;
    DebugScopedSetMainThreadBlocked mainThreadBlocked;
    CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::recreateContextOnImplThread,
                                                       &completion,
                                                       context.leakPtr(),
                                                       &recreateSucceeded,
                                                       &capabilities));
    completion.wait();

    if (recreateSucceeded)
        m_RendererCapabilitiesMainThreadCopy = capabilities;
    return recreateSucceeded;
}
开发者ID:sanyaade-webdev,项目名称:webkit,代码行数:31,代码来源:CCThreadProxy.cpp

示例5: ASSERT

void CCThreadProxy::finishAllRendering()
{
    ASSERT(CCProxy::isMainThread());

    // Make sure all GL drawing is finished on the impl thread.
    CCCompletionEvent completion;
    s_ccThread->postTask(createCCThreadTask(this, &CCThreadProxy::finishAllRenderingOnImplThread, AllowCrossThreadAccess(&completion)));
    completion.wait();
}
开发者ID:1833183060,项目名称:wke,代码行数:9,代码来源:CCThreadProxy.cpp

示例6: ASSERT

void CCThreadProxy::finishAllRendering()
{
    ASSERT(CCProxy::isMainThread());

    // Make sure all GL drawing is finished on the impl thread.
    DebugScopedSetMainThreadBlocked mainThreadBlocked;
    CCCompletionEvent completion;
    CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::finishAllRenderingOnImplThread, &completion));
    completion.wait();
}
开发者ID:sanyaade-webdev,项目名称:webkit,代码行数:10,代码来源:CCThreadProxy.cpp

示例7: m_thread

CCThreadImpl::CCThreadImpl(WebThread* thread)
    : m_thread(thread)
{
    // Get the threadId for the newly-created thread by running a task
    // on that thread, blocking on the result.
    m_threadID = currentThread();
    CCCompletionEvent completion;
    m_thread->postTask(new GetThreadIDTask(&m_threadID, &completion));
    completion.wait();
}
开发者ID:sysrqb,项目名称:chromium-src,代码行数:10,代码来源:CCThreadImpl.cpp

示例8: TRACE_EVENT

void CCThreadProxy::stop()
{
    TRACE_EVENT("CCThreadProxy::stop", this, 0);
    ASSERT(isMainThread());
    // Synchronously deletes the impl.
    CCCompletionEvent completion;
    ccThread->postTask(createCCThreadTask(this, &CCThreadProxy::layerTreeHostClosedOnCCThread, AllowCrossThreadAccess(&completion)));
    completion.wait();

    ASSERT(!m_layerTreeHostImpl); // verify that the impl deleted.
    m_layerTreeHost = 0;
}
开发者ID:Xertz,项目名称:EAWebKit,代码行数:12,代码来源:CCThreadProxy.cpp

示例9: ASSERT

void CCThreadProxy::beginFrameAndCommit(double frameBeginTime)
{
    ASSERT(isMainThread());
    if (!m_layerTreeHost)
        return;

    TRACE_EVENT("CCThreadProxy::requestFrameAndCommit", this, 0);
    {
        TRACE_EVENT("CCLayerTreeHost::animateAndLayout", this, 0);
        m_layerTreeHost->animateAndLayout(frameBeginTime);
    }

    m_commitPending = false;

    // Blocking call to CCThreadProxy::performCommit
    CCCompletionEvent completion;
    ccThread->postTask(createCCThreadTask(this, &CCThreadProxy::commitOnCCThread, AllowCrossThreadAccess(&completion)));
    completion.wait();
}
开发者ID:Xertz,项目名称:EAWebKit,代码行数:19,代码来源:CCThreadProxy.cpp


注:本文中的CCCompletionEvent类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。