本文整理汇总了C++中CByteImage::ReAllocate方法的典型用法代码示例。如果您正苦于以下问题:C++ CByteImage::ReAllocate方法的具体用法?C++ CByteImage::ReAllocate怎么用?C++ CByteImage::ReAllocate使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CByteImage
的用法示例。
在下文中一共展示了CByteImage::ReAllocate方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: float2color
// convert float disparity image into a color image using jet colormap
void float2color(CFloatImage fimg, CByteImage &img, float dmin, float dmax)
{
CShape sh = fimg.Shape();
int width = sh.width, height = sh.height;
sh.nBands = 3;
img.ReAllocate(sh);
float scale = 1.0 / (dmax - dmin);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
float f = fimg.Pixel(x, y, 0);
int r = 0;
int g = 0;
int b = 0;
if (f != INFINITY) {
float val = scale * (f - dmin);
jet(val, r, g, b);
}
img.Pixel(x, y, 0) = b;
img.Pixel(x, y, 1) = g;
img.Pixel(x, y, 2) = r;
}
}
}
示例2: getDisparities
void getDisparities(MRF *mrf, int width, int height, CByteImage &disp)
{
CShape sh(width, height, 1);
disp.ReAllocate(sh);
int n = 0;
for (int y = 0; y < height; y++) {
uchar *row = &disp.Pixel(0, y, 0);
for (int x = 0; x < width; x++) {
row[x] = mrf->getLabel(n++);
}
}
}
示例3: MotionToColor
void MotionToColor(CFloatImage motim, CByteImage &colim, float maxmotion)
{
CShape sh = motim.Shape();
int width = sh.width, height = sh.height;
colim.ReAllocate(CShape(width, height, 3));
int x, y;
// determine motion range:
float maxx = -999, maxy = -999;
float minx = 999, miny = 999;
float maxrad = -1;
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
float fx = motim.Pixel(x, y, 0);
float fy = motim.Pixel(x, y, 1);
if (unknown_flow(fx, fy))
continue;
maxx = __max(maxx, fx);
maxy = __max(maxy, fy);
minx = __min(minx, fx);
miny = __min(miny, fy);
float rad = sqrt(fx * fx + fy * fy);
maxrad = __max(maxrad, rad);
}
}
printf("max motion: %.4f motion range: u = %.3f .. %.3f; v = %.3f .. %.3f\n",
maxrad, minx, maxx, miny, maxy);
if (maxmotion > 0) // i.e., specified on commandline
maxrad = maxmotion;
if (maxrad == 0) // if flow == 0 everywhere
maxrad = 1;
if (verbose)
fprintf(stderr, "normalizing by %g\n", maxrad);
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
float fx = motim.Pixel(x, y, 0);
float fy = motim.Pixel(x, y, 1);
uchar *pix = &colim.Pixel(x, y, 0);
if (unknown_flow(fx, fy)) {
pix[0] = pix[1] = pix[2] = 0;
} else {
computeColor(fx/maxrad, fy/maxrad, pix);
}
}
}
}
示例4: WTA
void WTA(MRF::CostVal *dsi, int width, int height, int nD, CByteImage &disp)
{
CShape sh(width, height, 1);
disp.ReAllocate(sh);
int n = 0;
for (int y = 0; y < height; y++) {
uchar *row = &disp.Pixel(0, y, 0);
for (int x = 0; x < width; x++) {
int minval = dsi[n++]; // dsi(x,y,0)
int mind = 0;
for (int d = 1; d < nD; d++) {
int val = dsi[n++]; // dsi(x,y,d)
if (val < minval) {
minval = val;
mind = d;
}
}
row[x] = mind;
}
}
}
示例5: makeNonoccMask
void makeNonoccMask(CFloatImage disp0, CFloatImage disp0y, CFloatImage disp1,
int dir, float thresh, CByteImage &mask)
{
CShape sh = disp0.Shape();
int width = sh.width, height = sh.height;
if (sh != disp1.Shape())
throw CError("shapes differ");
int ydisps = (sh == disp0y.Shape());
mask.ReAllocate(sh);
mask.ClearPixels();
int x, y;
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
float dx = disp0.Pixel(x, y, 0);
float dy = (ydisps ? disp0y.Pixel(x, y, 0) : 0.0);
if (dx == INFINITY) // unknown
continue;
mask.Pixel(x, y, 0) = 128; // occluded
// find nonocc
int x1 = (int)round(x + dir * dx);
int y1 = (int)round(y + dy);
if (x1 < 0 || x1 >= width || y1 < 0 || y1 >= height)
continue;
float dx1 = disp1.Pixel(x1, y1, 0);
float diff = dx - dx1;
if (fabs(diff) > thresh)
continue; // fails cross checking -- occluded
mask.Pixel(x, y, 0) = 255; // cross-checking OK
}
}
}
示例6: ReadFileTGA
void ReadFileTGA(CByteImage& img, const char* filename)
{
// Open the file and read the header
FILE *stream = fopen(filename, "rb");
if (stream == 0)
throw CError("ReadFileTGA: could not open %s", filename);
CTargaHead h;
if (fread(&h, sizeof(CTargaHead), 1, stream) != 1)
throw CError("ReadFileTGA(%s): file is too short", filename);
// Throw away the image descriptor
if (h.idLength > 0)
{
char* tmp = new char[h.idLength];
int nread = fread(tmp, sizeof(uchar), h.idLength, stream);
delete tmp; // throw away this data
if (nread != h.idLength)
throw CError("ReadFileTGA(%s): file is too short", filename);
}
bool isRun = (h.imageType & 8) != 0;
bool reverseRows = (h.descriptor & TargaScreenOrigin) != 0;
int fileBytes = (h.pixelSize + 7) / 8;
// Read the colormap
uchar colormap[TargaCMapSize][TargaCMapBands];
int cMapSize = 0;
bool grayRamp = false;
if (h.colorMapType == 1)
{
cMapSize = (h.cMapLength[1] << 8) + h.cMapLength[0];
if (h.cMapBits != 24)
throw CError("ReadFileTGA(%s): only 24-bit colormap currently supported", filename);
int l = fileBytes * cMapSize;
if (l > TargaCMapSize * TargaCMapBands)
throw CError("ReadFileTGA(%s): colormap is too large", filename);
if (fread(colormap, sizeof(uchar), l, stream) != l)
throw CError("ReadFileTGA(%s): could not read the colormap", filename);
// Check if it's just a standard gray ramp
int i;
for (i = 0; i < cMapSize; i++) {
for (int j = 0; j < TargaCMapBands; j++)
if (colormap[i][j] != i)
break;
}
grayRamp = (i == cMapSize); // didn't break out too soon
}
bool isGray =
h.imageType == TargaRawBW || h.imageType == TargaRunBW ||
grayRamp &&
(h.imageType == TargaRawColormap || h.imageType == TargaRunColormap);
bool isRaw = h.imageType == TargaRawBW || h.imageType == TargaRawRGB ||
h.imageType == TargaRawRGB && isGray;
// Determine the image shape
CShape sh(h.width, h.height, (isGray) ? 1 : 4);
// Allocate the image if necessary
img.ReAllocate(sh, false);
// Construct a run-length code reader
CTargaRLC rlc(! isRaw);
// Read in the rows
for (int y = 0; y < sh.height; y++)
{
int yr = reverseRows ? sh.height-1-y : y;
uchar* ptr = (uchar *) img.PixelAddress(0, yr, 0);
if (fileBytes == sh.nBands && isRaw)
{
// Special case for raw image, same as destination
int n = sh.width*sh.nBands;
if (fread(ptr, sizeof(uchar), n, stream) != n)
throw CError("ReadFileTGA(%s): file is too short", filename);
}
else
{
// Read one pixel at a time
for (int x = 0; x < sh.width; x++, ptr += sh.nBands)
{
uchar* buf = rlc.getBytes(fileBytes, stream);
if (fileBytes == 1 && sh.nBands == 1)
{
ptr[0] = buf[0];
}
else if (fileBytes == 1 && sh.nBands == 4)
{
for (int i = 0; i < 3; i++)
ptr[i] = (isGray) ? buf[0] : colormap[buf[0]][i];
ptr[3] = 255; // full alpha;
}
else if ((fileBytes == 3 || fileBytes == 4) && sh.nBands == 4)
{
int i;
for (i = 0; i < fileBytes; i++)
ptr[i] = buf[i];
if (i == 3) // missing alpha channel
ptr[3] = 255; // full alpha;
}
else
//.........这里部分代码省略.........
示例7: ReadFilePNG
//.........这里部分代码省略.........
// get rid of lower-order byte in 16-bit images
// TODO: could allow this and read in IntImage in this case...
if (bits == 16)
png_set_strip_16(png_ptr);
// change palette color into RGB
if (colorType == PNG_COLOR_TYPE_PALETTE)
png_set_expand(png_ptr);
// want at least 8 bits
if (bits < 8)
png_set_expand(png_ptr);
// if there is a transparent palette entry, create alpha channel
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
png_set_expand(png_ptr);
// make gray images with alpha channel into RGBA -- TODO: or just ignore alpha?
if (colorType == PNG_COLOR_TYPE_GRAY_ALPHA)
// colorType == PNG_COLOR_TYPE_GRAY // but leave gray images alone
png_set_gray_to_rgb(png_ptr);
// set the background color to draw transparent and alpha images over.
// only needed for gray images with alpha
if (colorType == PNG_COLOR_TYPE_GRAY_ALPHA ||
colorType == PNG_COLOR_TYPE_GRAY) {
png_color_16 *pBackground;
if (png_get_bKGD(png_ptr, info_ptr, &pBackground))
png_set_background(png_ptr, pBackground, PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
}
// if required set gamma conversion
// this seems to cause problems, so let's just leave gamma alone.
//double gamma;
//if (png_get_gAMA(png_ptr, info_ptr, &gamma)) {
// //fprintf(stderr, "\n reading gamma %lf\n", gamma);
//png_set_gamma(png_ptr, 1.0, gamma);
//}
// we need colors in BGR order, not RGB
png_set_bgr(png_ptr);
// always convert 3-band to 4-band images (add alpha):
if (colorType == PNG_COLOR_TYPE_RGB)
png_set_add_alpha(png_ptr, 255, PNG_FILLER_AFTER);
// after the transformations have been registered update info_ptr data
png_read_update_info(png_ptr, info_ptr);
// get again width, height and the new bit-depth and color-type
png_get_IHDR(png_ptr, info_ptr,
&pwidth, &pheight,
//(png_uint_32 *)&width, (png_uint_32 *)&height,
&bits, &colorType, NULL, NULL, NULL);
width = pwidth;
height = pheight;
nBands = (int)png_get_channels(png_ptr, info_ptr);
if (DEBUG_ImageIOpng)
fprintf(stderr, " -> w=%d, h=%d, %2d bits, %s, nB=%d\n",
width, height, bits,
colorType == PNG_COLOR_TYPE_GRAY ? "gray" :
colorType == PNG_COLOR_TYPE_PALETTE ? "plt " :
colorType == PNG_COLOR_TYPE_RGB ? "rgb " :
colorType == PNG_COLOR_TYPE_RGB_ALPHA ? "rgba" :
colorType == PNG_COLOR_TYPE_GRAY_ALPHA ? "gr-a" : "??? ",
nBands);
if (! (nBands==1 || nBands==3 || nBands==4)) {
fclose(stream);
throw CError("ReadFilePNG: Can't handle nBands=%d", nBands);
}
// Set the image shape
CShape sh(width, height, nBands);
// Allocate the image if necessary
img.ReAllocate(sh);
// allocate a vector of row pointers
std::vector<uchar *> rowPtrs;
rowPtrs.resize(height);
for (int y = 0; y<height; y++)
rowPtrs[y] = &img.Pixel(0, y, 0);
// read the whole image
png_read_image(png_ptr, &rowPtrs[0]);
// read the additional chunks in the PNG file (not really needed)
png_read_end(png_ptr, NULL);
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
fclose(stream);
}