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C++ CAStreamBasicDescription::Print方法代码示例

本文整理汇总了C++中CAStreamBasicDescription::Print方法的典型用法代码示例。如果您正苦于以下问题:C++ CAStreamBasicDescription::Print方法的具体用法?C++ CAStreamBasicDescription::Print怎么用?C++ CAStreamBasicDescription::Print使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CAStreamBasicDescription的用法示例。


在下文中一共展示了CAStreamBasicDescription::Print方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: DoConvertFile

OSStatus DoConvertFile(CFURLRef sourceURL, CFURLRef destinationURL, OSType outputFormat, Float64 outputSampleRate) 
{
    ExtAudioFileRef sourceFile = 0;
    ExtAudioFileRef destinationFile = 0;
    Boolean         canResumeFromInterruption = true; // we can continue unless told otherwise
    OSStatus        error = noErr;
    
    // in this sample we should never be on the main thread here
    assert(![NSThread isMainThread]);
    
    // transition thread state to kStateRunning before continuing
    ThreadStateSetRunning();
    
    printf("DoConvertFile\n");
    
	try {
        CAStreamBasicDescription srcFormat, dstFormat;

        // open the source file
        XThrowIfError(ExtAudioFileOpenURL(sourceURL, &sourceFile), "ExtAudioFileOpenURL failed");
			
        // get the source data format
		UInt32 size = sizeof(srcFormat);
		XThrowIfError(ExtAudioFileGetProperty(sourceFile, kExtAudioFileProperty_FileDataFormat, &size, &srcFormat), "couldn't get source data format");
		
		printf("\nSource file format: "); srcFormat.Print();

        // setup the output file format
        dstFormat.mSampleRate = (outputSampleRate == 0 ? srcFormat.mSampleRate : outputSampleRate); // set sample rate
        if (outputFormat == kAudioFormatLinearPCM) {
            // if PCM was selected as the destination format, create a 16-bit int PCM file format description
            dstFormat.mFormatID = outputFormat;
            dstFormat.mChannelsPerFrame = srcFormat.NumberChannels();
            dstFormat.mBitsPerChannel = 16;
            dstFormat.mBytesPerPacket = dstFormat.mBytesPerFrame = 2 * dstFormat.mChannelsPerFrame;
            dstFormat.mFramesPerPacket = 1;
            dstFormat.mFormatFlags = kLinearPCMFormatFlagIsPacked | kLinearPCMFormatFlagIsSignedInteger; // little-endian
        } else {
            // compressed format - need to set at least format, sample rate and channel fields for kAudioFormatProperty_FormatInfo
            dstFormat.mFormatID = outputFormat;
            dstFormat.mChannelsPerFrame =  (outputFormat == kAudioFormatiLBC ? 1 : srcFormat.NumberChannels()); // for iLBC num channels must be 1
            
            // use AudioFormat API to fill out the rest of the description
            size = sizeof(dstFormat);
            XThrowIfError(AudioFormatGetProperty(kAudioFormatProperty_FormatInfo, 0, NULL, &size, &dstFormat), "couldn't create destination data format");
        }
        
        printf("\nDestination file format: "); dstFormat.Print();
        
        // create the destination file 
        XThrowIfError(ExtAudioFileCreateWithURL(destinationURL, kAudioFileCAFType, &dstFormat, NULL, kAudioFileFlags_EraseFile, &destinationFile), "ExtAudioFileCreateWithURL failed!");

        // set the client format - The format must be linear PCM (kAudioFormatLinearPCM)
        // You must set this in order to encode or decode a non-PCM file data format
        // You may set this on PCM files to specify the data format used in your calls to read/write
        CAStreamBasicDescription clientFormat;
        if (outputFormat == kAudioFormatLinearPCM) {
            clientFormat = dstFormat;
        } else {
            clientFormat.SetCanonical(srcFormat.NumberChannels(), true);
            clientFormat.mSampleRate = srcFormat.mSampleRate;
        }
        
        printf("\nClient data format: "); clientFormat.Print();
        printf("\n");
        
        size = sizeof(clientFormat);
        XThrowIfError(ExtAudioFileSetProperty(sourceFile, kExtAudioFileProperty_ClientDataFormat, size, &clientFormat), "couldn't set source client format");
        
        size = sizeof(clientFormat);
        XThrowIfError(ExtAudioFileSetProperty(destinationFile, kExtAudioFileProperty_ClientDataFormat, size, &clientFormat), "couldn't set destination client format");

        // can the audio converter (which in this case is owned by an ExtAudioFile object) resume conversion after an interruption?
        AudioConverterRef audioConverter;
                    
        size = sizeof(audioConverter);
        XThrowIfError(ExtAudioFileGetProperty(destinationFile, kExtAudioFileProperty_AudioConverter, &size, &audioConverter), "Couldn't get Audio Converter!");
        
        // this property may be queried at any time after construction of the audio converter (which in this case is owned by an ExtAudioFile object)
        // after setting the output format -- there's no clear reason to prefer construction time, interruption time, or potential resumption time but we prefer
        // construction time since it means less code to execute during or after interruption time
        UInt32 canResume = 0;
        size = sizeof(canResume);
        error = AudioConverterGetProperty(audioConverter, kAudioConverterPropertyCanResumeFromInterruption, &size, &canResume);
        if (noErr == error) {
            // we recieved a valid return value from the GetProperty call
            // if the property's value is 1, then the codec CAN resume work following an interruption
            // if the property's value is 0, then interruptions destroy the codec's state and we're done
            
            if (0 == canResume) canResumeFromInterruption = false;
            
            printf("Audio Converter %s continue after interruption!\n", (canResumeFromInterruption == 0 ? "CANNOT" : "CAN"));
        } else {
            // if the property is unimplemented (kAudioConverterErr_PropertyNotSupported, or paramErr returned in the case of PCM),
            // then the codec being used is not a hardware codec so we're not concerned about codec state
            // we are always going to be able to resume conversion after an interruption
            
            if (kAudioConverterErr_PropertyNotSupported == error) {
                printf("kAudioConverterPropertyCanResumeFromInterruption property not supported!\n");
            } else {
//.........这里部分代码省略.........
开发者ID:AmesianX,项目名称:apple-ios-samples,代码行数:101,代码来源:ExtAudioFileConvert.cpp

示例2: main

int main (int argc, const char * argv[]) 
{
	char* filePath = NULL;
	bool overwrite = false;
	ComponentDescription	compDesc = {0, 0, 0, 0, 0};
	AudioFileID inputFileID = 0;
	AudioFileID outputFileID = 0;
	CAStreamBasicDescription desc;
	AudioUnit theUnit = 0;
	
	setbuf (stdout, NULL);
	
	for (int i = 1; i < argc; ++i)
	{
		if (strcmp (argv[i], "-u") == 0) {
            if ( (i + 3) < argc ) {                
                compDesc.componentType = str2OSType (argv[i + 1]);
                compDesc.componentSubType = str2OSType (argv[i + 2]);
                compDesc.componentManufacturer = str2OSType (argv[i + 3]);
				Component comp = FindNextComponent (NULL, &compDesc);
				if (comp == NULL)
					break;
				OpenAComponent (comp, &theUnit);
				i += 3;
			} else {
				printf ("Which Component:\n%s", usageStr);
				return -1;
			}
		}
		else if (strcmp (argv[i], "-f") == 0) {
			filePath = const_cast<char*>(argv[++i]);
			printf ("Input File:%s\n", filePath);
		}
		else if (strcmp (argv[i], "-o") == 0) {
			overwrite = true;
		}
		else {
			printf ("%s\n", usageStr);
			return -1;
		}
	}
	
	if (compDesc.componentType == 0) {
		printf ("Must specify AU:\n%s\n", usageStr);
		return -1;
	}
	
	if (theUnit == 0) {
		printf ("Can't find specified unit\n");
		return -1;
	}
	
	if (filePath == NULL) {
		printf ("Must specify file to process:\n%s\n", usageStr);
		return -1;
	}
	
	OSStatus result = 0;
	if (result = InputFile (filePath, inputFileID)) {
		printf ("Result = %ld, parsing input file, exit...\n", result);
		return result;
	}
			
		
	UInt32 fileType;
	UInt32 size = sizeof (fileType);
	result = AudioFileGetProperty (inputFileID, kAudioFilePropertyFileFormat, &size, &fileType);
	if (result) {
		printf ("Error getting File Type of input file:%ld, exit...\n", result);
		return result;
	}
	size = sizeof (desc);
	result = AudioFileGetProperty (inputFileID, kAudioFilePropertyDataFormat, &size, &desc);
	if (result) {
		printf ("Error getting File Format of input file:%ld, exit...\n", result);
		return result;
	}
	if (desc.IsPCM() == false) {
		printf ("Only processing linear PCM file types and data:\n");
		desc.Print();
		return -1;
	}
	result = OutputFile (filePath, fileType, compDesc.componentSubType, overwrite, desc, outputFileID);
	if (result) {
		printf ("Error creating output file:%ld, exit...\n", result);
		return result;
	}	
	
// at this point we're ready to process	
	return Process (theUnit, compDesc, inputFileID, desc, outputFileID);
}
开发者ID:fruitsamples,项目名称:AudioUnits,代码行数:91,代码来源:OfflineHeaderTest.cpp

示例3: main

int main(int argc, const char * argv[])
{
#if TARGET_OS_MAC
	{
		thread_extended_policy_data_t		theFixedPolicy;
		theFixedPolicy.timeshare = false;	// set to true for a non-fixed thread
		thread_policy_set(pthread_mach_thread_np(pthread_self()), 
													THREAD_EXTENDED_POLICY, 
													(thread_policy_t)&theFixedPolicy, 
													THREAD_EXTENDED_POLICY_COUNT);

		// We keep a reference to the spawning thread's priority around (initialized in the constructor), 
		// and set the importance of the child thread relative to the spawning thread's priority.
		thread_precedence_policy_data_t		thePrecedencePolicy;
		
		thePrecedencePolicy.importance = 63 - 36;
		thread_policy_set(pthread_mach_thread_np(pthread_self()), 
													THREAD_PRECEDENCE_POLICY, 
													(thread_policy_t)&thePrecedencePolicy, 
													THREAD_PRECEDENCE_POLICY_COUNT);
	}
#endif


// These are the variables that are set up from the input parsing
	char* srcFilePath = NULL;
	char* auPresetFile = NULL;
	OSType manu, subType, type = 0;
	UInt32 numFrames = 4096;
	
	for (int i = 1; i < argc; ++i)
	{
		if (strcmp (argv[i], "-au") == 0) {
            if ( (i + 3) < argc ) {                
                StrToOSType (argv[i + 1], type);
                StrToOSType (argv[i + 2], subType);
                StrToOSType (argv[i + 3], manu);
				i += 3;
			} else {
				printf ("Which Audio Unit:\n%s", usageStr);
				exit(1);
			}
		}
		else if (strcmp (argv[i], "-i") == 0) {
			srcFilePath = const_cast<char*>(argv[++i]);
		}
		else if (strcmp (argv[i], "-p") == 0) {
			auPresetFile = const_cast<char*>(argv[++i]);
		}
		else if (strcmp (argv[i], "-f") == 0) {
			sscanf(argv[++i], "%ld", &numFrames);
		}
		else {
			printf ("%s\n", usageStr);
			exit(1);
		}
	}
	
	if (!type || !srcFilePath) {
		printf ("%s\n", usageStr);
		exit(1);
	}
	
	CAComponentDescription desc(type, subType, manu);
	
	CFPropertyListRef presetDict = ReadPresetFromPresetFile(auPresetFile);
	
#pragma mark -
#pragma mark __ The driving code
#pragma mark -

	try 
	{
		CAComponent comp(desc);
			
			 // CAAUProcessor's constructor throws... so make sure the component is valid
		if (comp.IsValid() == false) {
			printf ("Can't Find Component\n");
			desc.Print();
			exit(1);
		}
			
		CAAUProcessor processor(comp);
										processor.AU().Comp().Print();
		
		CAAudioFile srcFile;
		
		srcFile.Open(srcFilePath);


		UInt64 numInputSamples = srcFile.GetNumberFrames();

		Float64 inputSecs = (numInputSamples / srcFile.GetFileDataFormat().mSampleRate);
		
		CAStreamBasicDescription procFormat (srcFile.GetFileDataFormat());
		procFormat.SetCanonical (srcFile.GetFileDataFormat().NumberChannels(), false);

										printf ("Processing file: %s, %.1f secs [proc: %ld frames]\n", srcFilePath, inputSecs, numFrames);
										#if VERBOSE
											printf("\t");
//.........这里部分代码省略.........
开发者ID:paddymul,项目名称:TerminalcastRecord,代码行数:101,代码来源:auprofile.cpp

示例4: WriteOutputFile

void WriteOutputFile (const char*	outputFilePath, 
					OSType			dataFormat, 
					Float64			srate, 
					MusicTimeStamp	sequenceLength, 
					bool			shouldPrint,
					AUGraph			inGraph,
					UInt32			numFrames,
					MusicPlayer		player)
{
	OSStatus result = 0;
	UInt32 size;

	CAStreamBasicDescription outputFormat;
	outputFormat.mChannelsPerFrame = 2;
	outputFormat.mSampleRate = srate;
	outputFormat.mFormatID = dataFormat;
	
	AudioFileTypeID destFileType;
	CAAudioFileFormats::Instance()->InferFileFormatFromFilename (outputFilePath, destFileType);
	
	if (dataFormat == kAudioFormatLinearPCM) {
		outputFormat.mBytesPerPacket = outputFormat.mChannelsPerFrame * 2;
		outputFormat.mFramesPerPacket = 1;
		outputFormat.mBytesPerFrame = outputFormat.mBytesPerPacket;
		outputFormat.mBitsPerChannel = 16;
		
		if (destFileType == kAudioFileWAVEType)
			outputFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger
								| kLinearPCMFormatFlagIsPacked;
		else
			outputFormat.mFormatFlags = kLinearPCMFormatFlagIsBigEndian
								| kLinearPCMFormatFlagIsSignedInteger
								| kLinearPCMFormatFlagIsPacked;
	} else {
		// use AudioFormat API to fill out the rest.
		size = sizeof(outputFormat);
		FailIf ((result = AudioFormatGetProperty(kAudioFormatProperty_FormatInfo, 0, NULL, &size, &outputFormat)), fail, "");
	}

	if (shouldPrint) {
		printf ("Writing to file: %s with format:\n* ", outputFilePath);
		outputFormat.Print();
	}
	
	CFURLRef url; url = CFURLCreateFromFileSystemRepresentation(NULL, (const UInt8*)outputFilePath, strlen(outputFilePath), false);
    
    // create output file, delete existing file
	ExtAudioFileRef outfile;
	result = ExtAudioFileCreateWithURL(url, destFileType, &outputFormat, NULL, kAudioFileFlags_EraseFile, &outfile);
	if (url) CFRelease (url);	
	FailIf (result, fail, "ExtAudioFileCreateWithURL");

	AudioUnit outputUnit; outputUnit = NULL;
	UInt32 nodeCount;
	FailIf ((result = AUGraphGetNodeCount (inGraph, &nodeCount)), fail, "AUGraphGetNodeCount");
	
	for (UInt32 i = 0; i < nodeCount; ++i) 
	{
		AUNode node;
		FailIf ((result = AUGraphGetIndNode(inGraph, i, &node)), fail, "AUGraphGetIndNode");

		AudioComponentDescription desc;
		FailIf ((result = AUGraphNodeInfo(inGraph, node, &desc, NULL)), fail, "AUGraphNodeInfo");
		
		if (desc.componentType == kAudioUnitType_Output) 
		{
			FailIf ((result = AUGraphNodeInfo(inGraph, node, 0, &outputUnit)), fail, "AUGraphNodeInfo");
			break;
		}
	}
    
    FailIf ((result = (outputUnit == NULL)), fail, "outputUnit == NULL");
	{
		CAStreamBasicDescription clientFormat = CAStreamBasicDescription();
		size = sizeof(clientFormat);
		FailIf ((result = AudioUnitGetProperty (outputUnit,
													kAudioUnitProperty_StreamFormat,
													kAudioUnitScope_Output, 0,
													&clientFormat, &size)), fail, "AudioUnitGetProperty: kAudioUnitProperty_StreamFormat");
		size = sizeof(clientFormat);
		FailIf ((result = ExtAudioFileSetProperty(outfile, kExtAudioFileProperty_ClientDataFormat, size, &clientFormat)), fail, "ExtAudioFileSetProperty: kExtAudioFileProperty_ClientDataFormat");
		
		{
			MusicTimeStamp currentTime;
			AUOutputBL outputBuffer (clientFormat, numFrames);
			AudioTimeStamp tStamp;
			memset (&tStamp, 0, sizeof(AudioTimeStamp));
			tStamp.mFlags = kAudioTimeStampSampleTimeValid;
			int i = 0;
			int numTimesFor10Secs = (int)(10. / (numFrames / srate));
			do {
				outputBuffer.Prepare();
				AudioUnitRenderActionFlags actionFlags = 0;
				FailIf ((result = AudioUnitRender (outputUnit, &actionFlags, &tStamp, 0, numFrames, outputBuffer.ABL())), fail, "AudioUnitRender");

				tStamp.mSampleTime += numFrames;
				
				FailIf ((result = ExtAudioFileWrite(outfile, numFrames, outputBuffer.ABL())), fail, "ExtAudioFileWrite");	

				FailIf ((result = MusicPlayerGetTime (player, &currentTime)), fail, "MusicPlayerGetTime");
//.........这里部分代码省略.........
开发者ID:AdamDiment,项目名称:CocoaSampleCode,代码行数:101,代码来源:main.cpp

示例5: WriteOutputFile

void WriteOutputFile (const char*	outputFilePath, 
					OSType			dataFormat, 
					Float64			srate, 
					MusicTimeStamp	sequenceLength, 
					bool			shouldPrint,
					AUGraph			inGraph,
					UInt32			numFrames,
					MusicPlayer		player)
{
		// delete existing output  file
	TestFile (outputFilePath, true);
	OSStatus result = 0;
	UInt32 size;

	CAStreamBasicDescription outputFormat;
	outputFormat.mChannelsPerFrame = 2;
	outputFormat.mSampleRate = srate;
	outputFormat.mFormatID = dataFormat;
	
	AudioFileTypeID destFileType;
	CAAudioFileFormats::Instance()->InferFileFormatFromFilename (outputFilePath, destFileType);
	
	if (dataFormat == kAudioFormatLinearPCM) {
		outputFormat.mBytesPerPacket = outputFormat.mChannelsPerFrame * 2;
		outputFormat.mFramesPerPacket = 1;
		outputFormat.mBytesPerFrame = outputFormat.mBytesPerPacket;
		outputFormat.mBitsPerChannel = 16;
		
		if (destFileType == kAudioFileWAVEType)
			outputFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger
								| kLinearPCMFormatFlagIsPacked;
		else
			outputFormat.mFormatFlags = kLinearPCMFormatFlagIsBigEndian
								| kLinearPCMFormatFlagIsSignedInteger
								| kLinearPCMFormatFlagIsPacked;
	} else {
		// use AudioFormat API to fill out the rest.
		size = sizeof(outputFormat);
		require_noerr (result = AudioFormatGetProperty(kAudioFormatProperty_FormatInfo, 0, NULL, &size, &outputFormat), fail);
	}

	if (shouldPrint) {
		printf ("Writing to file: %s with format:\n* ", outputFilePath);
		outputFormat.Print();
	}
	
	FSRef parentDir;
	CFStringRef destFileName;
	require_noerr (result = PosixPathToParentFSRefAndName(outputFilePath, parentDir, destFileName), fail);

	ExtAudioFileRef outfile;
	result = ExtAudioFileCreateNew (&parentDir, destFileName, destFileType, &outputFormat, NULL, &outfile);
	CFRelease (destFileName);
	require_noerr (result, fail);

	AudioUnit outputUnit;	
	UInt32 nodeCount;
	require_noerr (result = AUGraphGetNodeCount (inGraph, &nodeCount), fail);
	
	for (UInt32 i = 0; i < nodeCount; ++i) 
	{
		AUNode node;
		require_noerr (result = AUGraphGetIndNode(inGraph, i, &node), fail);

		ComponentDescription desc;
		require_noerr (result = AUGraphNodeInfo(inGraph, node, &desc, NULL), fail);
		
		if (desc.componentType == kAudioUnitType_Output) 
		{
			require_noerr (result = AUGraphNodeInfo(inGraph, node, 0, &outputUnit), fail);
			break;
		}
	}

	{
		CAStreamBasicDescription clientFormat;
		size = sizeof(clientFormat);
		require_noerr (result = AudioUnitGetProperty (outputUnit,
													kAudioUnitProperty_StreamFormat,
													kAudioUnitScope_Output, 0,
													&clientFormat, &size), fail);
		size = sizeof(clientFormat);
		require_noerr (result = ExtAudioFileSetProperty(outfile, kExtAudioFileProperty_ClientDataFormat, size, &clientFormat), fail);
		
		{
			MusicTimeStamp currentTime;
			AUOutputBL outputBuffer (clientFormat, numFrames);
			AudioTimeStamp tStamp;
			memset (&tStamp, 0, sizeof(AudioTimeStamp));
			tStamp.mFlags = kAudioTimeStampSampleTimeValid;
			int i = 0;
			int numTimesFor10Secs = (int)(10. / (numFrames / srate));
			do {
				outputBuffer.Prepare();
				AudioUnitRenderActionFlags actionFlags = 0;
				require_noerr (result = AudioUnitRender (outputUnit, &actionFlags, &tStamp, 0, numFrames, outputBuffer.ABL()), fail);

				tStamp.mSampleTime += numFrames;
				
				require_noerr (result = ExtAudioFileWrite(outfile, numFrames, outputBuffer.ABL()), fail);	
//.........这里部分代码省略.........
开发者ID:fruitsamples,项目名称:SimpleSDK,代码行数:101,代码来源:main.cpp

示例6: convertMain

int convertMain (int argc, char * const argv[])
{
#if TARGET_OS_WIN32
  	QTLicenseRef aacEncoderLicenseRef = nil;
  	QTLicenseRef amrEncoderLicenseRef = nil;
	OSErr localerr;
#endif
	int result = 0;
	CFURLRef inputFileURL = NULL;
	CFURLRef outputFileURL = NULL;
    
#if TARGET_OS_WIN32
	InitializeQTML(0L);
	{
		OSErr localerr;
		const char *licenseDesc = "AAC Encode License Verification";
		const char *amrLicenseDesc = "AMR Encode License Verification";
        
		localerr = QTRequestLicensedTechnology("com.apple.quicktimeplayer","com.apple.aacencoder",
                                               (void *)licenseDesc,strlen(licenseDesc),&aacEncoderLicenseRef);
		localerr = QTRequestLicensedTechnology("com.apple.quicktimeplayer","1D07EB75-3D5E-4DA6-B749-D497C92B06D8",
                                               (void *)amrLicenseDesc,strlen(amrLicenseDesc),&amrEncoderLicenseRef);
	}
#endif
	
	try {
		OSType format = 0;
		Float64 sampleRate = 0;
		AudioFileTypeID outputFileType = kAudioFileCAFType;
 	  	UInt32 outputBitRate = 0;
		UInt32 outputBitDepth = 0;
		
		ParseArgs (argc, argv, format, sampleRate, outputFileType, inputFileURL, outputFileURL, outputBitDepth, outputBitRate);
        
        //	printf ("args:%4.4s, sample rate:%.1f, outputFileType: %4.4s\n", (char*)&format, sampleRate, (char*)&outputFileType);
        
		CAStreamBasicDescription inputFormat;
		CAStreamBasicDescription outputFormat;
		ConstructOutputFormatFromArgs (inputFileURL, outputFileType, format, sampleRate, inputFormat, outputBitDepth, outputFormat);
		
		printf ("Source File format:\n\t"); inputFormat.Print();
		printf ("Dest File format:\n\t"); outputFormat.Print();
		
		result = ConvertFile (inputFileURL, inputFormat, outputFileURL, outputFileType, outputFormat, outputBitRate);
        
		CFStringRef path = CFURLCopyPath(outputFileURL);
		printf("done: "); fflush(stdout); CFShow(path);
		if (path) CFRelease(path);
        
	} catch (CAXException e) {
		char buf[256];
		fprintf(stderr, "Error in: %s\nException thrown: %s\n", e.mOperation, e.FormatError(buf));
		result = 1;
	} catch (...) {
		fprintf(stderr, "Unspecified exception\n");
		result = 1;
	}
	if (inputFileURL) CFRelease(inputFileURL);
	if (outputFileURL) CFRelease(outputFileURL);
	
#if TARGET_OS_WIN32
	TerminateQTML();
 	if (aacEncoderLicenseRef)
	{
		localerr = QTReleaseLicensedTechnology(aacEncoderLicenseRef);
		aacEncoderLicenseRef = nil;
	}
	if(amrEncoderLicenseRef)
	{
		localerr = QTReleaseLicensedTechnology(amrEncoderLicenseRef);
		amrEncoderLicenseRef = nil;
	}
#endif
	return result;
}
开发者ID:okocsis,项目名称:TextToMp3,代码行数:75,代码来源:convertMain.cpp

示例7: main


//.........这里部分代码省略.........
				exit(1);
			}
		}
	}
	
	CAComponentDescription desc(type, subType, manu);
	
	CFPropertyListRef presetDict = ReadPresetFromPresetFile(auPresetFile);
	
		// the num of frames to use when processing the file with the Render call
	UInt32 maxFramesToUse = shortMemoryProfile ? 512 : 32768;

		// not set from command line
	if (userSetFrames > 0) {
		maxFramesToUse = userSetFrames; 
	}
		
		// in some settings (for instance a delay with 100% feedback) tail time is essentially infinite
		// so you should safeguard the final OL render stage (post process) which is aimed at pulling the tail through
		// if you want to bypass this completely, just set this to zero.
	Float64 maxTailTimeSecs = 10.;
	
#pragma mark -
#pragma mark __ The driving code
#pragma mark -

	try 
	{
		CAComponent comp(desc);
			
			 // CAAUProcessor's constructor throws... so make sure the component is valid
		if (comp.IsValid() == false) {
			printf ("Can't Find Component\n");
			desc.Print();
			exit(1);
		}
			
		CAAUProcessor processor(comp);
													processor.AU().Print();
		
		CAAudioFile srcFile;
		CAAudioFile destFile; 
		
		srcFile.Open(srcFilePath);

		CAStreamBasicDescription procFormat (srcFile.GetFileDataFormat());
		procFormat.SetCanonical (srcFile.GetFileDataFormat().NumberChannels(), false);

													printf ("Processing Format:\n\t");
													procFormat.Print();
		
		
		if (!shortMemoryProfile) {
			FSRef parentDir;
			CFStringRef filename;
			PosixPathToParentFSRefAndName(destFilePath, parentDir, filename);
			destFile.CreateNew (parentDir, filename, 'AIFF', srcFile.GetFileDataFormat());
			destFile.SetClientFormat (procFormat);
		}
	
		srcFile.SetClientFormat (procFormat);
		
		AUOutputBL outputList(procFormat);

		ReadBuffer* readBuf = NULL;	
开发者ID:arnelh,项目名称:Examples,代码行数:66,代码来源:auprocess.cpp


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