本文整理汇总了C++中Board2D::saveTikZ方法的典型用法代码示例。如果您正苦于以下问题:C++ Board2D::saveTikZ方法的具体用法?C++ Board2D::saveTikZ怎么用?C++ Board2D::saveTikZ使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Board2D
的用法示例。
在下文中一共展示了Board2D::saveTikZ方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main()
{
trace.beginBlock ( "Example dgtalBoard2D-1-points" );
Point p1( -3, -2 );
Point p2( 7, 3 );
Point p3( 0, 0 );
Domain domain( p1, p2 );
Board2D board;
board << domain << p1 << p2 << p3;
board.saveSVG("dgtalBoard2D-1-points.svg");
board.saveEPS("dgtalBoard2D-1-points.eps");
board.saveTikZ("dgtalBoard2D-1-points.tikz");
#ifdef WITH_CAIRO
board.saveCairo("dgtalBoard2D-1-points-cairo.pdf", Board2D::CairoPDF);
board.saveCairo("dgtalBoard2D-1-points-cairo.png", Board2D::CairoPNG);
board.saveCairo("dgtalBoard2D-1-points-cairo.ps", Board2D::CairoPS);
board.saveCairo("dgtalBoard2D-1-points-cairo.svg", Board2D::CairoSVG);
#endif
trace.endBlock();
return 0;
}
示例2: testDomain
bool testDomain()
{
typedef SpaceND<2> TSpace;
typedef TSpace::Point Point;
Point a ( 1, 1);
Point b ( 15, 15);
trace.beginBlock ( "HyperRectDomain Iterator" );
HyperRectDomain<TSpace> myDomain ( a,b );
Board2D board;
board << SetMode( myDomain.className(), "Grid" ) << myDomain;
board.scale(10);
board.saveSVG( "domain-grid.svg" );
board.saveTikZ( "domain-grid.tikz" );
Board2D b2;
b2 << SetMode( myDomain.className(), "Paving" ) << myDomain;
b2.scale(10);
b2.saveSVG( "domain-paving.svg" );
b2.saveTikZ( "domain-paving.tikz" );
trace.endBlock();
PointVector<3,int> pl;
//An assert should be raised
//Display2DFactory::draw(b2, pl);
return true;
}
示例3: testSimpleBoard
/**
* Example of a test. To be completed.
*
*/
bool testSimpleBoard()
{
unsigned int nbok = 0;
unsigned int nb = 2;
trace.beginBlock ( "Testing class SimpleBoard" );
Board2D board;
board.setPenColorRGBi( 0, 0, 0);
board.drawRectangle( -1, 1, 2.0, 2.0 );
board.setPenColorRGBi( 0, 0, 255 );
board.fillCircle( 2, 2, 1 );
board.saveSVG( "simpleboard.svg" );
board.saveFIG( "simpleboard.fig" );
board.saveEPS( "simpleboard.eps" );
board.saveTikZ( "simpleboard.tikz" );
nbok++;
typedef PointVector<2,int> Point2D;
Point2D apoint, p2;
apoint[0] = 5;
p2[0] = 1;
apoint[1] = 8;
p2[1] = 1;
board.setPenColorRGBi( 255, 0, 255 );
board << apoint;
board.setPenColorRGBi( 255, 0, 0 );
Display2DFactory::draw(board, apoint, p2);
board.scale(10);
board.saveSVG( "pointsimpleboard.svg" );
board.saveFIG( "pointsimpleboard.fig" );
board.saveEPS( "pointsimpleboard.eps" );
board.saveTikZ( "pointsimpleboard.tikz" );
nbok++;
trace.endBlock();
return nbok == nb;
}
示例4: main
int main( int argc, char** argv )
{
trace.beginBlock ( "Example exampleBezierCurve" );
trace.info() << "Args:";
for ( int i = 0; i < argc; ++i )
trace.info() << " " << argv[ i ];
trace.info() << endl;
//control points
typedef PointVector<2,int> Point;
Point P(0,0), Q(4,4), R(8,0);
//display
Board2D board;
//with fill
board << SetMode(P.className(), "Grid") << P << Q << R;
board.drawQuadraticBezierCurve(P[0], P[1], Q[0], Q[1], R[0], R[1]);
board.saveSVG("BezierCurve.svg", Board2D::BoundingBox, 5000 );
board.saveEPS("BezierCurve.eps", Board2D::BoundingBox, 5000 );
board.saveTikZ("BezierCurve.tikz", Board2D::BoundingBox, 5000 );
board.saveFIG("BezierCurve.fig", Board2D::BoundingBox, 5000 );
#ifdef WITH_CAIRO
board.saveCairo("BezierCurve.pdf", Board2D::CairoPDF);
#endif
board.clear();
//without fill
board << SetMode(P.className(), "Grid") << P << Q << R;
board.setFillColor(Color::None);
board.drawQuadraticBezierCurve(P[0], P[1], Q[0], Q[1], R[0], R[1]);
board.saveSVG("BezierCurve2.svg", Board2D::BoundingBox, 5000 );
board.saveEPS("BezierCurve2.eps", Board2D::BoundingBox, 5000 );
board.saveTikZ("BezierCurve2.tikz", Board2D::BoundingBox, 5000 );
board.saveFIG("BezierCurve2.fig", Board2D::BoundingBox, 5000 );
#ifdef WITH_CAIRO
board.saveCairo("BezierCurve2.pdf", Board2D::CairoPDF);
#endif
trace.endBlock();
return 0;
}
示例5: main
int main()
{
trace.beginBlock ( "Example dgtalBoard2D-4-colormaps" );
Point p1( -10, -7 );
Point p2( 10, 7 );
Domain domain( p1, p2 );
Point c1( -5, -1 );
Point c2( 5, 1 );
DigitalSet shape_set( domain );
Shapes<Domain>::addNorm1Ball( shape_set, c1, 5 );
Shapes<Domain>::addNorm1Ball( shape_set, c2, 5 );
shape_set.erase( c1 );
shape_set.erase( c2 );
// Creating colormap.
GradientColorMap<int> cmap_grad( 0, 15 );
cmap_grad.addColor( Color( 50, 50, 255 ) );
cmap_grad.addColor( Color( 255, 0, 0 ) );
cmap_grad.addColor( Color( 255, 255, 10 ) );
// Creating board.
Board2D board;
board << SetMode( domain.className(), "Paving" )
<< domain
<< SetMode( p1.className(), "Paving" );
// This is the name of the style for a Point in mode "Paving".
string specificStyle = p1.className() + "/Paving";
for ( DigitalSet::ConstIterator it = shape_set.begin();
it != shape_set.end();
++it )
{
unsigned int d = (unsigned int) ceil( ( *it - c1 ).norm() );
// specific color depending on the distance to point c1.
board << CustomStyle( specificStyle,
new CustomColors( Color::Black,
cmap_grad( d ) ) )
<< *it;
}
board.saveSVG( "dgtalBoard2D-4-colormaps.svg");
board.saveEPS( "dgtalBoard2D-4-colormaps.eps");
board.saveTikZ( "dgtalBoard2D-4-colormaps.tikz");
#ifdef WITH_CAIRO
board.saveCairo("dgtalBoard2D-4-colormaps-cairo.pdf", Board2D::CairoPDF);
board.saveCairo("dgtalBoard2D-4-colormaps-cairo.png", Board2D::CairoPNG);
board.saveCairo("dgtalBoard2D-4-colormaps-cairo.ps", Board2D::CairoPS);
board.saveCairo("dgtalBoard2D-4-colormaps-cairo.svg", Board2D::CairoSVG);
#endif
trace.endBlock();
return 0;
}
示例6: main
int main()
{
trace.beginBlock ( "Board example" );
Point p1( -3, -2 );
Point p2( 7, 3 );
Point p3( 0, 0 );
Domain domain( p1, p2 );
Board2D board;
//We display the underlying domain
board << domain ;
//We display points
board << p1 << p2 << p3;
//Output
board.saveSVG("test.svg");
board.saveEPS("test.eps");
board.saveTikZ("test.tikz");
//Clear
board.clear();
//Upade position + color
p2[0] = 5; //x-coordinate
board << domain << p1 << p3;
Color red( 255, 0, 0 );
//All points will be in red
board << CustomStyle( p2.className(), new CustomColors( red, red ) )
<< p2;
//Export again
board.saveEPS("test2.eps");
trace.endBlock();
return 0;
}
示例7: main
int main(int /*argc*/, char** /*argv*/)
{
////////////////////////////////////////
Board2D board;
board.setUnit(Board2D::UCentimeter);
board.drawArc(0.0, 1.0, 5.0, 0, M_PI/2.0, false);
board.drawArc(0.0, 1.0, 4.0, 0, M_PI/2.0, true);
board.drawArc(0.0, 1.0, 3.0, -0.5, M_PI/2.0-0.5, false);
board.drawArc(0.0, 1.0, 2.0, 0.5, M_PI/2.0+0.5, false);
board.saveEPS( "essai.eps" );
board.saveSVG( "essai.svg" );
board.saveTikZ( "essai.tikz" );
#ifdef WITH_CAIRO
board.saveCairo("essai.pdf", Board2D::CairoPDF);
#endif
////////////////////////////////////////
return 0;
}
示例8: main
int main( int /* argc */, char** /* argv */ )
{
//! [cubical-complex-illustrations-X]
using namespace DGtal::Z2i;
typedef CubicalComplex< KSpace > CC;
KSpace K;
K.init( Point( 0,0 ), Point( 5,3 ), true );
trace.beginBlock( "Creating Cubical Complex" );
CC X( K );
Domain domain( Point( 0,0 ), Point( 5,3 ) );
X.insertCell( K.uSpel( Point(1,1) ) );
X.insertCell( K.uSpel( Point(2,1) ) );
X.insertCell( K.uSpel( Point(3,1) ) );
X.insertCell( K.uSpel( Point(2,2) ) );
X.insertCell( K.uSpel( Point(3,2) ) );
X.insertCell( K.uSpel( Point(4,2) ) );
X.close();
trace.endBlock();
trace.beginBlock( "Displays Cubical Complex" );
Board2D board;
board << domain;
board << CustomStyle( X.className(),
new CustomColors( Color(80,80,100), Color(180,180,200) ) )
<< X;
board.saveTikZ( "cubical-complex-illustrations-X.tikz" );
trace.endBlock();
//! [cubical-complex-illustrations-X]
//! [cubical-complex-illustrations-S]
CC S( K );
S.insertCell( K.uCell( Point( 5, 4 ) ) ); // a linel
S.insertCell( K.uCell( Point( 4, 4 ) ) ); // a pointel
S.insertCell( K.uCell( Point( 7, 5 ) ) ); // a pixel
board << CustomStyle( X.className(),
new CustomColors( Color::Black, Color(60,60,60) ) )
<< S;
board.saveTikZ( "cubical-complex-illustrations-S.tikz" );
board.clear();
//! [cubical-complex-illustrations-S]
//! [cubical-complex-illustrations-closure]
board << domain;
board << CustomStyle( X.className(),
new CustomColors( Color(80,80,100), Color(180,180,200) ) )
<< X;
board << CustomStyle( X.className(),
new CustomColors( Color::Red, Color(255,120,120) ) )
<< X.closure( S );
board.saveTikZ( "cubical-complex-illustrations-closure.tikz" );
board.clear();
//! [cubical-complex-illustrations-closure]
//! [cubical-complex-illustrations-star]
board << domain;
board << CustomStyle( X.className(),
new CustomColors( Color(80,80,100), Color(180,180,200) ) )
<< X;
board << CustomStyle( X.className(),
new CustomColors( Color::Blue, Color(120,120,255) ) )
<< X.star( S );
board.saveTikZ( "cubical-complex-illustrations-star.tikz" );
board.clear();
//! [cubical-complex-illustrations-star]
//! [cubical-complex-illustrations-link]
board << domain;
board << CustomStyle( X.className(),
new CustomColors( Color(80,80,100), Color(180,180,200) ) )
<< X;
board << CustomStyle( X.className(),
new CustomColors( Color::Green, Color(120,255,120) ) )
<< X.link( S );
board.saveTikZ( "cubical-complex-illustrations-link.tikz" );
board.clear();
//! [cubical-complex-illustrations-link]
//! [cubical-complex-illustrations-bd]
board << domain;
board << CustomStyle( X.className(),
new CustomColors( Color(80,80,100), Color(180,180,200) ) )
<< X;
board << CustomStyle( X.className(),
new CustomColors( Color::Magenta, Color(255,120,255) ) )
<< X.boundary();
board.saveTikZ( "cubical-complex-illustrations-bd.tikz" );
board.clear();
//! [cubical-complex-illustrations-bd]
//! [cubical-complex-illustrations-int]
board << domain;
board << CustomStyle( X.className(),
new CustomColors( Color(80,80,100), Color(180,180,200) ) )
<< X;
board << CustomStyle( X.className(),
new CustomColors( Color::Cyan, Color(120,255,255) ) )
<< X.interior();
board.saveTikZ( "cubical-complex-illustrations-int.tikz" );
//.........这里部分代码省略.........