本文整理汇总了C++中BlockState::startTrackingLocation方法的典型用法代码示例。如果您正苦于以下问题:C++ BlockState::startTrackingLocation方法的具体用法?C++ BlockState::startTrackingLocation怎么用?C++ BlockState::startTrackingLocation使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BlockState
的用法示例。
在下文中一共展示了BlockState::startTrackingLocation方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: processUnknownReadInst
void DSEContext::processUnknownReadInst(SILInstruction *I, DSEKind Kind) {
BlockState *S = getBlockState(I);
// Are we building genset and killset.
if (isBuildingGenKillSet(Kind)) {
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (!S->BBMaxStoreSet.test(i))
continue;
if (!AA->mayReadFromMemory(I, LocationVault[i].getBase()))
continue;
// Update the genset and kill set.
S->startTrackingLocation(S->BBKillSet, i);
S->stopTrackingLocation(S->BBGenSet, i);
}
return;
}
// Are we performing dead store elimination.
if (isPerformingDSE(Kind)) {
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (!S->isTrackingLSLocation(S->BBWriteSetOut, i))
continue;
if (!AA->mayReadFromMemory(I, LocationVault[i].getBase()))
continue;
S->stopTrackingLocation(S->BBWriteSetOut, i);
}
return;
}
llvm_unreachable("Unknown DSE compute kind");
}
示例2: processDebugValueAddrInst
void DSEContext::processDebugValueAddrInst(SILInstruction *I, DSEKind Kind) {
BlockState *S = getBlockState(I);
SILValue Mem = cast<DebugValueAddrInst>(I)->getOperand();
// Are we building genset and killset.
if (isBuildingGenKillSet(Kind)) {
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (!S->BBMaxStoreSet.test(i))
continue;
if (AA->isNoAlias(Mem, LocationVault[i].getBase()))
continue;
S->stopTrackingLocation(S->BBGenSet, i);
S->startTrackingLocation(S->BBKillSet, i);
}
return;
}
// Are we performing dead store elimination.
if (isPerformingDSE(Kind)) {
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (!S->isTrackingLSLocation(S->BBWriteSetOut, i))
continue;
if (AA->isNoAlias(Mem, LocationVault[i].getBase()))
continue;
S->stopTrackingLocation(S->BBWriteSetOut, i);
}
return;
}
llvm_unreachable("Unknown DSE compute kind");
}
示例3: invalidateLSLocationBase
void DSEContext::invalidateLSLocationBase(SILInstruction *I, DSEKind Kind) {
// If this instruction defines the base of a location, then we need to
// invalidate any locations with the same base.
BlockState *S = getBlockState(I);
// Are we building genset and killset.
if (isBuildingGenKillSet(Kind)) {
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (LocationVault[i].getBase().getDef() != I)
continue;
S->startTrackingLocation(S->BBKillSet, i);
S->stopTrackingLocation(S->BBGenSet, i);
}
return;
}
// Are we performing dead store elimination.
if (isPerformingDSE(Kind)) {
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (!S->BBWriteSetOut.test(i))
continue;
if (LocationVault[i].getBase().getDef() != I)
continue;
S->stopTrackingLocation(S->BBWriteSetOut, i);
}
return;
}
llvm_unreachable("Unknown DSE compute kind");
}
示例4: invalidateLSLocationBaseForGenKillSet
void DSEContext::invalidateLSLocationBaseForGenKillSet(SILInstruction *I) {
BlockState *S = getBlockState(I);
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (LocationVault[i].getBase() != I)
continue;
S->startTrackingLocation(S->BBKillSet, i);
S->stopTrackingLocation(S->BBGenSet, i);
}
}
示例5: processDebugValueAddrInstForGenKillSet
void DSEContext::processDebugValueAddrInstForGenKillSet(SILInstruction *I) {
BlockState *S = getBlockState(I);
SILValue Mem = cast<DebugValueAddrInst>(I)->getOperand();
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (!S->BBMaxStoreSet.test(i))
continue;
if (AA->isNoAlias(Mem, LocationVault[i].getBase()))
continue;
S->stopTrackingLocation(S->BBGenSet, i);
S->startTrackingLocation(S->BBKillSet, i);
}
}
示例6: processUnknownReadInstForGenKillSet
void DSEContext::processUnknownReadInstForGenKillSet(SILInstruction *I) {
BlockState *S = getBlockState(I);
for (unsigned i = 0; i < S->LocationNum; ++i) {
if (!S->BBMaxStoreSet.test(i))
continue;
if (!AA->mayReadFromMemory(I, LocationVault[i].getBase()))
continue;
// Update the genset and kill set.
S->startTrackingLocation(S->BBKillSet, i);
S->stopTrackingLocation(S->BBGenSet, i);
}
}
示例7: mergeSuccessorStates
void DSEContext::mergeSuccessorStates(SILBasicBlock *BB) {
// First, clear the BBWriteSetOut for the current basicblock.
BlockState *C = getBlockState(BB);
C->BBWriteSetOut.reset();
// If basic block has no successor, then all local writes can be considered
// dead for block with no successor.
if (BB->succ_empty()) {
if (DisableLocalStoreDSE)
return;
for (unsigned i = 0; i < LocationVault.size(); ++i) {
if (!LocationVault[i].isNonEscapingLocalLSLocation())
continue;
C->startTrackingLocation(C->BBWriteSetOut, i);
}
return;
}
// Use the first successor as the base condition.
auto Iter = BB->succ_begin();
C->BBWriteSetOut = getBlockState(*Iter)->BBWriteSetIn;
/// Merge/intersection is very frequently performed, so it is important to make
/// it as cheap as possible.
///
/// To do so, we canonicalize LSLocations, i.e. traced back to the underlying
/// object. Therefore, no need to do a O(N^2) comparison to figure out what is
/// dead along all successors.
///
/// NOTE: Canonicalization does not solve the problem entirely. i.e. it is
/// still possible that 2 LSLocations with different bases that happen to be
/// the same object and field. In such case, we would miss a dead store
/// opportunity. But this happens less often with canonicalization.
Iter = std::next(Iter);
for (auto EndIter = BB->succ_end(); Iter != EndIter; ++Iter) {
C->BBWriteSetOut &= getBlockState(*Iter)->BBWriteSetIn;
}
}