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C++ BitmapInfo::SetAspect方法代码示例

本文整理汇总了C++中BitmapInfo::SetAspect方法的典型用法代码示例。如果您正苦于以下问题:C++ BitmapInfo::SetAspect方法的具体用法?C++ BitmapInfo::SetAspect怎么用?C++ BitmapInfo::SetAspect使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BitmapInfo的用法示例。


在下文中一共展示了BitmapInfo::SetAspect方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: RenderFrame

void UtilTest::RenderFrame()
{
    int res;

    // Create a blank bitmap
    static Bitmap *bm = NULL;
    if (!bm) {
        BitmapInfo bi;
        bi.SetWidth(320);
        bi.SetHeight(200);
        bi.SetType(BMM_TRUE_64);
        bi.SetFlags(MAP_HAS_ALPHA);
        bi.SetAspect(1.0f);
        bm = TheManager->Create(&bi);
    }

    // Get the active viewport to render

    // Display the bitmap
    bm->Display(_T("Test"));

    // Open up the renderer, render a frame and close it.
    res = ip->OpenCurRenderer(NULL,ip->GetActiveViewExp().ToPointer());
    res = ip->CurRendererRenderFrame(
              ip->GetTime(),bm);
    ip->CloseCurRenderer();

    // We're done with the viewport.

}
开发者ID:innovatelogic,项目名称:ilogic-vm,代码行数:30,代码来源:utiltest.cpp

示例2: GetCOREInterface

void    plStaticEnvLayer::RenderCubicMap( INode *node )
{
    int         res, size;
    BOOL        success = 0;
    TSTR        fname, fullname;
    Bitmap      *bm = NULL;
    TSTR        path, filename, ext, thisFilename;
    BitmapInfo  biOutFile;

    static TCHAR    suffixes[ 6 ][ 4 ] = { "_FR", "_BK", "_LF", "_RT", "_UP", "_DN" };


    Interface *ip = GetCOREInterface();
    size = fBitmapPB->GetInt( kBmpTextureSize, ip->GetTime() );
    if( size <= 0 ) 
    {
        return;
    }

    thisFilename = fBitmapPB->GetStr( kBmpBaseFilename, ip->GetTime() );
    if( thisFilename.isNull() )
    {
        return;
    }

    SplitFilename( thisFilename, &path, &filename, &ext );

    BOOL    wasHid = node->IsNodeHidden();
    node->Hide( TRUE );

    // Create a blank bitmap
    biOutFile.SetWidth( size );
    biOutFile.SetHeight( size );
    biOutFile.SetType( BMM_TRUE_64 );
    biOutFile.SetAspect( 1.0f );
    biOutFile.SetCurrentFrame( 0 );
    bm = TheManager->Create( &biOutFile );

    Matrix3 nodeTM = node->GetNodeTM( ip->GetTime() );
    Matrix3 tm; 
    INode *root = ip->GetRootNode();        
    bm->Display( GetString( IDS_CUBIC_RENDER_TITLE ) );

    /// Set up rendering contexts
    ViewParams vp;
    vp.projType = PROJ_PERSPECTIVE;
    vp.hither = .001f;
    vp.yon = 1.0e30f;
    vp.fov = M_PI/2.0f;
    if( fBitmapPB->GetInt( kBmpUseMAXAtmosphere ) )
    {
        vp.nearRange = 0;
        vp.farRange = fBitmapPB->GetFloat( kBmpFarDistance );
    }
    else
    {
        vp.nearRange = vp.farRange = 1.0e30f;
    }
    BOOL    saveUseEnvMap = ip->GetUseEnvironmentMap();
    ip->SetUseEnvironmentMap( false );

    res = ip->OpenCurRenderer( &vp ); 
    for( int i = 0; i < 6; i++ )
    {
        tm = IGetViewTM( i );
        tm.PreTranslate( -nodeTM.GetTrans() ); 
        vp.affineTM = tm;

        // Construct filename
        thisFilename.printf( _T( "%s\\%s%s%s" ), path, filename, suffixes[ i ], ext );

        res = ip->CurRendererRenderFrame( ip->GetTime(), bm, NULL, 1.0f, &vp );
        if( !res ) 
            goto fail;

        if( !IWriteBM( &biOutFile, bm, thisFilename ) ) 
            goto fail;
    }

    success = 1;
fail:
    ip->CloseCurRenderer(); 
    ip->SetUseEnvironmentMap( saveUseEnvMap );

    bm->DeleteThis();
    node->Hide( wasHid );
    if( success )
    {
        for(int i = 0; i < 6; i++ )
        {
            BitmapInfo  bi;
            thisFilename.printf( _T( "%s\\%s%s%s" ), path, filename, suffixes[ i ], ext );
            bi.SetName( thisFilename );

            PBBitmap    pbBitmap( bi );
            fBitmapPB->SetValue( kBmpFrontBitmap + i, ip->GetTime(), &pbBitmap );
        }
        fBitmapPB->GetMap()->UpdateUI( ip->GetTime() );
    }
}
开发者ID:Asteral,项目名称:Plasma,代码行数:100,代码来源:plStaticEnvLayer.cpp


注:本文中的BitmapInfo::SetAspect方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。