本文整理汇总了C++中BaseHandle::GetBaseObject方法的典型用法代码示例。如果您正苦于以下问题:C++ BaseHandle::GetBaseObject方法的具体用法?C++ BaseHandle::GetBaseObject怎么用?C++ BaseHandle::GetBaseObject使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BaseHandle
的用法示例。
在下文中一共展示了BaseHandle::GetBaseObject方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: UtcDaliBaseHandleGetBaseObject
int UtcDaliBaseHandleGetBaseObject(void)
{
TestApplication application;
tet_infoline("Testing Dali::BaseHandle::GetBaseObject()");
BaseHandle object = Actor::New();
BaseObject& handle = object.GetBaseObject();
DALI_TEST_EQUALS(1, handle.ReferenceCount(), TEST_LOCATION);
END_TEST;
}
示例2: UtcDaliBaseHandleAssignmentOperator
int UtcDaliBaseHandleAssignmentOperator(void)
{
TestApplication application;
tet_infoline("Testing Dali::BaseHandle::operator=");
BaseHandle object = Actor::New();
DALI_TEST_CHECK(object);
if (object)
{
DALI_TEST_EQUALS(1, object.GetBaseObject().ReferenceCount(), TEST_LOCATION);
}
BaseHandle copy = object;
DALI_TEST_CHECK(copy);
if (copy)
{
DALI_TEST_EQUALS(2, copy.GetBaseObject().ReferenceCount(), TEST_LOCATION);
}
END_TEST;
}
示例3: UtcDaliBaseHandleCopyConstructor
int UtcDaliBaseHandleCopyConstructor(void)
{
TestApplication application;
tet_infoline("Testing Dali::BaseHandle::BaseHandle(const BaseHandle&)");
// Initialize an object, ref count == 1
BaseHandle object = Actor::New();
DALI_TEST_EQUALS(1, object.GetBaseObject().ReferenceCount(), TEST_LOCATION);
// Copy the object, ref count == 2
BaseHandle copy(object);
DALI_TEST_CHECK(copy);
if (copy)
{
DALI_TEST_EQUALS(2, copy.GetBaseObject().ReferenceCount(), TEST_LOCATION);
}
{
// Pass by value, and return another copy, ref count == 3
BaseHandle anotherCopy = ImplicitCopyConstructor(copy);
DALI_TEST_CHECK(anotherCopy);
if (anotherCopy)
{
DALI_TEST_EQUALS(3, anotherCopy.GetBaseObject().ReferenceCount(), TEST_LOCATION);
}
}
// anotherCopy out of scope, ref count == 2
DALI_TEST_CHECK(copy);
if (copy)
{
DALI_TEST_EQUALS(2, copy.GetBaseObject().ReferenceCount(), TEST_LOCATION);
}
END_TEST;
}
示例4: UtcDaliBaseHandleReset
int UtcDaliBaseHandleReset(void)
{
TestApplication application;
tet_infoline("Testing Dali::BaseHandle::Reset()");
// Initialize an object, ref count == 1
BaseHandle object = Actor::New();
DALI_TEST_EQUALS(1, object.GetBaseObject().ReferenceCount(), TEST_LOCATION);
object.Reset();
DALI_TEST_CHECK(!object);
END_TEST;
}