本文整理汇总了C++中BScrollView::MakeFocus方法的典型用法代码示例。如果您正苦于以下问题:C++ BScrollView::MakeFocus方法的具体用法?C++ BScrollView::MakeFocus怎么用?C++ BScrollView::MakeFocus使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BScrollView
的用法示例。
在下文中一共展示了BScrollView::MakeFocus方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: BOutlineListView
/*******************************************************
* Setup the main view. Add in all the niffty components
* we have made and get things rolling
*******************************************************/
PrefKeys::PrefKeys():BView("Prefs keys",0){
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
// add the prefs list at the left
list = new BOutlineListView("key list");
BScrollView *sv = new BScrollView("scroll", list, B_WILL_DRAW, false, true, B_PLAIN_BORDER);
sv->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
sv->MakeFocus(false);
BListItem *item = NULL;
for (int32 i=0; i<KeyBind.CountBindings(); i++){
if (KeyBind.GetMessage(KeyBind.GetID(i)) == SPLITTER){
if (item) list->Collapse(item);
list->AddItem(item = new KeyItem(Language.get(KeyBind.GetID(i)), 0, 0, 0, 0, -1));
}else{
list->AddUnder(new KeyItem(Language.get(KeyBind.GetID(i)), KeyBind.GetKey(KeyBind.GetID(i)), KeyBind.GetMod(KeyBind.GetID(i)), KeyBind.GetKeyAlt(KeyBind.GetID(i)), KeyBind.GetModAlt(KeyBind.GetID(i)), i), item);
}
}
if (item) list->Collapse(item);
m_index = -1;
BLayoutBuilder::Group<>(this)
.AddGroup(B_VERTICAL, B_USE_DEFAULT_SPACING)
.SetInsets(B_USE_WINDOW_SPACING)
.Add(sv);
}
示例2: BOutlineListView
/*******************************************************
* Setup the main view. Add in all the niffty components
* we have made and get things rolling
*******************************************************/
KeymapView::KeymapView()
:
BView(BRect(0,0,300,100), "Prefs keys", B_FOLLOW_ALL, B_WILL_DRAW)
{
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
// add the prefs list at the left
list = new BOutlineListView("key list");
BScrollView *sv = new BScrollView("scroll", list,
B_FOLLOW_ALL_SIDES, false, true, B_PLAIN_BORDER);
sv->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
sv->MakeFocus(false);
BObjectList<BListItem> items(false);
for (int32 i=0; i<gKeyBind->CountKeys(); i++) {
uint32 code = gKeyBind->GetCode(i);
if (code == FABER_SPLITTER)
continue;
BListItem* item = items.ItemAt(items.CountItems()-1);
if (code == FABER_ITEM_END || code == FABER_EOF) {
//if (item != NULL) {
list->Collapse(item);
items.RemoveItemAt(items.CountItems()-1);
//}
continue;
}
if (code == FABER_ITEM_START) {
BListItem* newItem = new KeyItem(gKeyBind->GetLabel(i), 0, 0, 0, 0, -1);
if (items.CountItems() > 0) {
list->AddUnder(newItem, item);
} else {
list->AddItem(newItem);
}
items.AddItem(newItem);
} else if (item != NULL) {
list->AddUnder(new KeyItem(gKeyBind->GetLabel(i),
gKeyBind->GetKey(code),
gKeyBind->GetMod(code), gKeyBind->GetKeyAlt(code),
gKeyBind->GetModAlt(code), i), item);
}
}
m_index = -1;
BLayoutBuilder::Group<>(this, B_VERTICAL, 1)
.Add(sv, 0)
.End();
}
示例3: BOutlineListView
// Setup the main view. Add in all the niffty components
// we have made and get things rolling
KeymapView::KeymapView()
:
BView(BRect(0,0,300,100), "Prefs keys", B_FOLLOW_ALL, B_WILL_DRAW)
{
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
// add the prefs list at the left
fListView = new BOutlineListView("key list");
BScrollView* scrollView = new BScrollView("scroll", fListView,
B_FOLLOW_ALL_SIDES, false, true, B_PLAIN_BORDER);
scrollView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
scrollView->MakeFocus(false);
BObjectList<BListItem> items(false);
for (int32 i=0; i < FaberShortcut::CountKeys(); i++) {
KeyBind* bind = FaberShortcut::KeyBindAt(i);
if (bind->itemType == FABER_SPLITTER)
continue;
BListItem* item = items.ItemAt(items.CountItems()-1);
if (item != NULL && (bind->itemType == FABER_ITEM_END
|| bind->itemType == FABER_EOF)) {
fListView->Collapse(item);
items.RemoveItemAt(items.CountItems()-1);
continue;
}
if (bind->itemType == FABER_ITEM_START) {
BListItem* newItem = new KeyItem(bind->label, 0, 0, -1);
if (items.CountItems() > 0)
fListView->AddUnder(newItem, item);
else
fListView->AddItem(newItem);
items.AddItem(newItem);
} else if (item != NULL) {
fListView->AddUnder(new KeyItem(bind->label,
bind->key,
bind->mod, i), item);
}
}
fIndex = -1;
BLayoutBuilder::Group<>(this, B_VERTICAL, 1)
.Add(scrollView, 0)
.End();
}
示例4: r
FreqWindow::FreqWindow(BPoint p) : BWindow(BRect(p.x,p.y,p.x,p.y),Language.get("FREQ_WINDOW"),B_FLOATING_WINDOW_LOOK,B_FLOATING_APP_WINDOW_FEEL, B_NOT_RESIZABLE|B_NOT_ZOOMABLE)
{
BRect r(0,0,180,180);
ResizeTo(r.Width(), r.Height());
MoveBy(-r.Width()/2, -r.Height()/2);
view = new BView(r, NULL, B_FOLLOW_ALL, B_WILL_DRAW);
r.InsetBy(8,8);
r.right = 70;
r.top += 28; // space for the textbox
list = new BListView(r,"Freq list");
BScrollView *sv = new BScrollView("scroll", list, B_FOLLOW_ALL_SIDES, B_WILL_DRAW, false, true, B_PLAIN_BORDER);
sv->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
sv->MakeFocus(false);
view->AddChild(sv);
r.Set(4,8,85,28);
text = new SpinControl(r, NULL, NULL, new BMessage(SET_TEXT), 4000, 96000, 44100, 500);
view->AddChild(text);
r = Bounds();
r.left = r.right - 85;
r.top = r.bottom - 32;
r.bottom -=8;
r.right -= 8;
view->AddChild(new BButton(r, NULL, Language.get("OK"), new BMessage(SET)) );
r.OffsetBy(0,-30);
view->AddChild(new BButton(r, NULL, Language.get("CANCEL"), new BMessage(QUIT)) );
view->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
AddChild(view);
BStringItem *it;
list->AddItem(it = new BStringItem("96000"));
list->AddItem(it = new BStringItem("64000"));
list->AddItem(it = new BStringItem("48000"));
list->AddItem(it = new BStringItem("44100"));
list->AddItem(it = new BStringItem("32000"));
list->AddItem(it = new BStringItem("22050"));
list->AddItem(it = new BStringItem("16000"));
list->AddItem(it = new BStringItem("12500"));
list->AddItem(it = new BStringItem("11025"));
list->AddItem(it = new BStringItem("8000"));
list->SetSelectionMessage(new BMessage(SELECT));
list->SetInvocationMessage(new BMessage(SELECT));
SetList();
m_old = Pool.frequency;
Run();
Show();
}