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C++ BRep_Builder::MakeEdge方法代码示例

本文整理汇总了C++中BRep_Builder::MakeEdge方法的典型用法代码示例。如果您正苦于以下问题:C++ BRep_Builder::MakeEdge方法的具体用法?C++ BRep_Builder::MakeEdge怎么用?C++ BRep_Builder::MakeEdge使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BRep_Builder的用法示例。


在下文中一共展示了BRep_Builder::MakeEdge方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: MergeEdges

//=======================================================================
//function : MergeEdges
//purpose  : auxilary
//=======================================================================
static Standard_Boolean MergeEdges(const TopTools_SequenceOfShape& SeqEdges,
                                   const TopoDS_Face& aFace,
                                   const Standard_Real Tol,
                                   TopoDS_Edge& anEdge)
{
  // make chain for union
  BRep_Builder B;
  ShapeAnalysis_Edge sae;
  TopoDS_Edge FirstE = TopoDS::Edge(SeqEdges.Value(1));
  TopoDS_Edge LastE = FirstE;
  TopoDS_Vertex VF = sae.FirstVertex(FirstE);
  TopoDS_Vertex VL = sae.LastVertex(LastE);
  TopTools_SequenceOfShape aChain;
  aChain.Append(FirstE);
  TColStd_MapOfInteger IndUsedEdges;
  IndUsedEdges.Add(1);
  Standard_Integer j;
  for(j=2; j<=SeqEdges.Length(); j++) {
    for(Standard_Integer k=2; k<=SeqEdges.Length(); k++) {
      if(IndUsedEdges.Contains(k)) continue;
      TopoDS_Edge edge = TopoDS::Edge(SeqEdges.Value(k));
      TopoDS_Vertex VF2 = sae.FirstVertex(edge);
      TopoDS_Vertex VL2 = sae.LastVertex(edge);
      if(sae.FirstVertex(edge).IsSame(VL)) {
        aChain.Append(edge);
        LastE = edge;
        VL = sae.LastVertex(LastE);
        IndUsedEdges.Add(k);
      }
      else if(sae.LastVertex(edge).IsSame(VF)) {
        aChain.Prepend(edge);
        FirstE = edge;
        VF = sae.FirstVertex(FirstE);
        IndUsedEdges.Add(k);
      }
    }
  }
  if(aChain.Length()<SeqEdges.Length()) {
    MESSAGE ("can not create correct chain...");
    return Standard_False;
  }
  // union edges in chain
  // first step: union lines and circles
  TopLoc_Location Loc;
  Standard_Real fp1,lp1,fp2,lp2;
  for(j=1; j<aChain.Length(); j++) {
    TopoDS_Edge edge1 = TopoDS::Edge(aChain.Value(j));
    Handle(Geom_Curve) c3d1 = BRep_Tool::Curve(edge1,Loc,fp1,lp1);
    if(c3d1.IsNull()) break;
    while(c3d1->IsKind(STANDARD_TYPE(Geom_TrimmedCurve))) {
      Handle(Geom_TrimmedCurve) tc =
        Handle(Geom_TrimmedCurve)::DownCast(c3d1);
      c3d1 = tc->BasisCurve();
    }
    TopoDS_Edge edge2 = TopoDS::Edge(aChain.Value(j+1));
    Handle(Geom_Curve) c3d2 = BRep_Tool::Curve(edge2,Loc,fp2,lp2);
    if(c3d2.IsNull()) break;
    while(c3d2->IsKind(STANDARD_TYPE(Geom_TrimmedCurve))) {
      Handle(Geom_TrimmedCurve) tc =
        Handle(Geom_TrimmedCurve)::DownCast(c3d2);
      c3d2 = tc->BasisCurve();
    }
    if( c3d1->IsKind(STANDARD_TYPE(Geom_Line)) && c3d2->IsKind(STANDARD_TYPE(Geom_Line)) ) {
      // union lines
      Handle(Geom_Line) L1 = Handle(Geom_Line)::DownCast(c3d1);
      Handle(Geom_Line) L2 = Handle(Geom_Line)::DownCast(c3d2);
      gp_Dir Dir1 = L1->Position().Direction();
      gp_Dir Dir2 = L2->Position().Direction();
      //if(!Dir1.IsEqual(Dir2,Precision::Angular())) { 
      //if(!Dir1.IsParallel(Dir2,Precision::Angular())) { 
      if(!Dir1.IsParallel(Dir2,Tol)) { 
        continue;
      }
      // can union lines => create new edge
      TopoDS_Vertex V1 = sae.FirstVertex(edge1);
      gp_Pnt PV1 = BRep_Tool::Pnt(V1);
      TopoDS_Vertex V2 = sae.LastVertex(edge2);
      gp_Pnt PV2 = BRep_Tool::Pnt(V2);
      gp_Vec Vec(PV1,PV2);
      Handle(Geom_Line) L = new Geom_Line(gp_Ax1(PV1,Vec));
      Standard_Real dist = PV1.Distance(PV2);
      Handle(Geom_TrimmedCurve) tc = new Geom_TrimmedCurve(L,0.0,dist);
      TopoDS_Edge E;
      B.MakeEdge (E,tc,Precision::Confusion());
      B.Add (E,V1);  B.Add (E,V2);
      B.UpdateVertex(V1, 0., E, 0.);
      B.UpdateVertex(V2, dist, E, 0.);
      //ShapeFix_Edge sfe;
      //sfe.FixAddPCurve(E,aFace,Standard_False);
      //sfe.FixSameParameter(E);
      aChain.Remove(j);
      aChain.SetValue(j,E);
      j--;
    }
    if( c3d1->IsKind(STANDARD_TYPE(Geom_Circle)) && c3d2->IsKind(STANDARD_TYPE(Geom_Circle)) ) {
      // union circles
//.........这里部分代码省略.........
开发者ID:dbarbier,项目名称:pythonocc,代码行数:101,代码来源:BlockFix_UnionEdges.cpp


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