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C++ BOP_Indexs类代码示例

本文整理汇总了C++中BOP_Indexs的典型用法代码示例。如果您正苦于以下问题:C++ BOP_Indexs类的具体用法?C++ BOP_Indexs怎么用?C++ BOP_Indexs使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了BOP_Indexs类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

/**
 * Returns if a index is inside a set of indexs.
 * @param indexs set of indexs
 * @param i index
 * @return true if the index is inside the set, false otherwise
 */
bool BOP_Merge2::containsIndex(BOP_Indexs indexs, BOP_Index i)
{
  const BOP_IT_Indexs indexsEnd = indexs.end();
	for(BOP_IT_Indexs it=indexs.begin();it!=indexsEnd;it++) {
		if (*it == i) return true;
	}
	return false;
}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:14,代码来源:BOP_Merge2.cpp

示例2: removeBrokenFaces

static void removeBrokenFaces( BOP_Edge *edge, BOP_Mesh *mesh )
{
	BOP_Faces m_faces = mesh->getFaces();

	BOP_Indexs edgeFaces = edge->getFaces();
	const BOP_IT_Indexs edgeFacesEnd = edgeFaces.end();
	for(BOP_IT_Indexs idxFace=edgeFaces.begin();idxFace!=edgeFacesEnd;
			   idxFace++)
		m_faces[*idxFace]->setTAG(BROKEN);
}
开发者ID:nttputus,项目名称:blensor,代码行数:10,代码来源:BOP_Mesh.cpp

示例3: testMesh

/**
 * testMesh
 */
void BOP_Mesh::testMesh()
{

	BOP_Face* cares[10];
	unsigned int nedges=0,i;
	for(i=0;i<m_edges.size();i++) {
		BOP_Edge *edge = m_edges[i];
		BOP_Indexs faces = edge->getFaces();
		unsigned int count = 0;
		const BOP_IT_Indexs facesEnd = faces.end();
		for(BOP_IT_Indexs it = faces.begin();it!=facesEnd;it++) {
			if (m_faces[*it]->getTAG()!=BROKEN) {
				cares[count] = m_faces[*it];
				count++;
				
			}
		}

		if ((count%2)!=0) nedges++;
	}
	if (nedges)
	  cout << nedges << " wrong edges." << endl;
	else
	  cout << "well edges." << endl;

	unsigned int duplFaces = 0;
	unsigned int wrongFaces = 0;
	for(i=0;i<m_faces.size();i++){
	  BOP_Face *faceI = m_faces[i];
	  if (faceI->getTAG()==BROKEN)
	    continue;

	  if (testFace(faceI)){
	    wrongFaces++;
	    cout << "Wrong Face: " << faceI << endl;
	  }

	  for(unsigned int j=i+1;j<m_faces.size();j++){
	    BOP_Face *faceJ = m_faces[j];

	    if (faceJ->getTAG()==BROKEN)
	      continue;

	    if (testFaces(faceI,faceJ)){
	      duplFaces++;
	      cout << "Duplicate FaceI: " << faceI << endl;
	      cout << "Duplicate FaceJ: " << faceJ << endl;
	    }
	  }
	}

	cout << duplFaces << " duplicate faces." << endl;
	cout << wrongFaces << " wrong faces." << endl;
}
开发者ID:nttputus,项目名称:blensor,代码行数:57,代码来源:BOP_Mesh.cpp

示例4: isClosedMesh

bool BOP_Mesh::isClosedMesh()
{
	for(unsigned int i=0; i<m_edges.size(); i++) {
		BOP_Edge *edge = m_edges[i];
		BOP_Indexs faces = edge->getFaces();
		unsigned int count = 0;
		const BOP_IT_Indexs facesEnd = faces.end();
		for(BOP_IT_Indexs it = faces.begin();it!=facesEnd;it++) {
			if (m_faces[*it]->getTAG()!=BROKEN)
				count++;
		}

		if ((count%2)!=0) return false;
	}

	return true;
}
开发者ID:nttputus,项目名称:blensor,代码行数:17,代码来源:BOP_Mesh.cpp

示例5: testEdges

/**
 * testEdges
 */
bool BOP_Mesh::testEdges(BOP_Faces *facesObj)
{
	for(unsigned int i=0;i<m_edges.size();i++) {
		BOP_Edge *edge = m_edges[i];
		BOP_Indexs faces = edge->getFaces();
		unsigned int count = 0;
		const BOP_IT_Indexs facesEnd = faces.end();
		for(BOP_IT_Indexs it = faces.begin();it!=facesEnd;it++) {
			if ((m_faces[*it]->getTAG()!=BROKEN) && containsFace(facesObj,m_faces[*it]))
				count++;
		}
		if ((count%2)!=0) {
			return false;
		}
	}
	
	return true;
}
开发者ID:nttputus,项目名称:blensor,代码行数:21,代码来源:BOP_Mesh.cpp

示例6: mergeFaces

/**
 * Simplifies a mesh, merging its faces.
 */
bool BOP_Merge::mergeFaces()
{
	BOP_Indexs mergeVertices;
	BOP_Vertexs vertices = m_mesh->getVertexs();
	BOP_IT_Vertexs v = vertices.begin();
	const BOP_IT_Vertexs verticesEnd = vertices.end();

	// Advance to first mergeable vertex
	advance(v,m_firstVertex);
	BOP_Index pos = m_firstVertex;

	// Add unbroken vertices to the list
	while(v!=verticesEnd) {
		if ((*v)->getTAG() != BROKEN) mergeVertices.push_back(pos);
		v++;pos++;
	}

	// Merge faces with that vertices
	return mergeFaces(mergeVertices);
}
开发者ID:MakersF,项目名称:BlenderDev,代码行数:23,代码来源:BOP_Merge.cpp

示例7:

/**
 * Returns the first face of faces that shares the input edge of face.
 * @param mesh mesh that contains the faces, edges and vertices
 * @param faces set of faces
 * @param face input face
 * @param edge face's edge
 * @return first face that shares the edge of input face
 */
BOP_Face *BOP_getOppositeFace(BOP_Mesh*  mesh, 
							  BOP_Faces* faces, 
							  BOP_Face*  face,
							  BOP_Edge*  edge)
{
	if (edge == NULL)
	  return NULL;
  
	BOP_Indexs auxfaces = edge->getFaces();
	const BOP_IT_Indexs auxfacesEnd = auxfaces.end();
	for(BOP_IT_Indexs it = auxfaces.begin(); it != auxfacesEnd; it++) {
		BOP_Face *auxface = mesh->getFace(*it);
		if ((auxface != face) && (auxface->getTAG()!=BROKEN) && 
			BOP_containsFace(faces,auxface)) {
			return auxface;
		}
	}        
  
	return NULL;
}
开发者ID:MakersF,项目名称:BlenderDev,代码行数:28,代码来源:BOP_Face2Face.cpp

示例8: deleteFace

static void deleteFace(BOP_Mesh *m, BOP_Face *face)
{
	BOP_Index l2 = face->getVertex(0);
	BOP_Faces faces = m->getFaces();
	for(int i = face->size(); i-- ; ) {
		BOP_Indexs edges = m->getVertex(l2)->getEdges();
		BOP_Index l1 = face->getVertex(i);
		for(BOP_IT_Indexs it1 = edges.begin(); it1 != edges.end(); ++it1 ) {
			BOP_Edge *edge = m->getEdge(*it1);
			if( ( edge->getVertex1() == l1 && edge->getVertex2() == l2 ) ||
				( edge->getVertex1() == l2 && edge->getVertex2() == l1 ) ) {
				BOP_Indexs ef = edge->getFaces();
				for(BOP_IT_Indexs it = ef.begin(); it != ef.end(); ++it ) {
					if( m->getFace(*it) == face) {
						edge->removeFace(*it);
						break;
					}
				}
				break;
			}
		}
		l2 = l1;
	}
	face->setTAG(BROKEN);
}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:25,代码来源:BOP_Merge2.cpp

示例9: else

void BOP_Merge2::cleanup( void )
{
	BOP_Edges edges = m_mesh->getEdges();
	for (BOP_IT_Edges edge = edges.begin(); edge != edges.end(); ++edge) {
		BOP_Indexs faces = (*edge)->getFaces();
		for (BOP_IT_Indexs face = faces.begin(); face != faces.end(); ++face) {
			BOP_Face *f = m_mesh->getFace(*face);
			if(f->getTAG()== UNCLASSIFIED) ;
			else (*edge)->removeFace(*face);
		}
		if( (*edge)->getFaces().size() == 0) (*edge)->setUsed(false);
	}

	BOP_Vertexs v = m_mesh->getVertexs();
	for( BOP_IT_Vertexs it = v.begin(); it != v.end(); ++it ) {
		if( (*it)->getTAG() != BROKEN) {
			BOP_Indexs iedges = (*it)->getEdges();
			for(BOP_IT_Indexs i = iedges.begin();i!=iedges.end();i++)
				if( m_mesh->getEdge((*i))->getUsed( ) == false) (*it)->removeEdge( *i );
			if( (*it)->getEdges().size() == 0 ) (*it)->setTAG(BROKEN);
		}
	}
	// clean_nonmanifold( m_mesh );
}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:24,代码来源:BOP_Merge2.cpp

示例10: dumpmesh

void dumpmesh ( BOP_Mesh *m, bool force )
{
	unsigned int nonmanifold = 0;
	{
	BOP_Edges edges = m->getEdges();
	int count = 0;
    for (BOP_IT_Edges edge = edges.begin(); edge != edges.end();
		++count, ++edge) {
		if (!(*edge)->getUsed() && (*edge)->getFaces().size() == 0 ) continue;
		BOP_Vertex * v1 = m->getVertex((*edge)->getVertex1());
		BOP_Vertex * v2 = m->getVertex((*edge)->getVertex2());

		if(v1->getTAG()!= BROKEN || v2->getTAG()!= BROKEN ) {
			int fcount = 0;
			BOP_Indexs faces = (*edge)->getFaces();
			for (BOP_IT_Indexs face = faces.begin(); face != faces.end(); face++) {
				BOP_Face *f = m->getFace(*face);
				if(f->getTAG()== UNCLASSIFIED) ++fcount;
			}


			if(fcount !=0 && fcount !=2 ) {
				++nonmanifold;
			}
		}
	}
	if (!force && nonmanifold == 0) return;
	}
	if( nonmanifold )
		cout << nonmanifold << " edges detected" << endl;
#ifdef BOP_DEBUG
	cout << "---------------------------" << endl;

	BOP_Edges edges = m->getEdges();
	int count = 0;
    for (BOP_IT_Edges edge = edges.begin(); edge != edges.end();
		++count, ++edge) {
		BOP_Vertex * v1 = m->getVertex((*edge)->getVertex1());
		BOP_Vertex * v2 = m->getVertex((*edge)->getVertex2());

		if(v1->getTAG()!= BROKEN || v2->getTAG()!= BROKEN ) {
			int fcount = 0;
			BOP_Indexs faces = (*edge)->getFaces();
			cout << count << ", " << (*edge) << ", " << faces.size() << endl;
			for (BOP_IT_Indexs face = faces.begin(); face != faces.end(); face++) {
				BOP_Face *f = m->getFace(*face);
				if(f->getTAG()== UNCLASSIFIED) ++fcount;
				cout << "  face " << f << endl;
			}


			if(fcount !=0 && fcount !=2 )
				cout << "    NON-MANIFOLD" << endl;
		}
	}

	BOP_Faces faces = m->getFaces();
	count = 0;
    for (BOP_IT_Faces face = faces.begin(); face != faces.end(); face++) {
		if( count < 12*2 || (*face)->getTAG() != BROKEN ) {
			cout << count << ", " << *face << endl;
		}
		++count;
	}

	BOP_Vertexs verts = m->getVertexs();
	count = 0;
    for (BOP_IT_Vertexs vert = verts.begin(); vert != verts.end(); vert++) {
		cout << count++ << ", " << *vert << " " << (*vert)->getNumEdges() << endl;
		BOP_Indexs edges = (*vert)->getEdges();
	    for( BOP_IT_Indexs it = edges.begin(); it != edges.end(); ++it) {
			BOP_Edge *edge = m->getEdge(*it);
			cout << "   " << edge << endl;
		}
	}
	cout << "===========================" << endl;
#endif
}
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:78,代码来源:BOP_Merge2.cpp

示例11: getFaces

/**
 * Simplifies a mesh, merging the faces with the specified vertices.
 * @param mergeVertices vertices to test
 * @return true if a face merge was performed
 */
bool BOP_Merge2::mergeFaces(BOP_Indexs &mergeVertices)
{
	// Check size > 0!
	if (mergeVertices.size() == 0) return false;
	bool didMerge = false;

	for( BOP_Index i = 0; i < mergeVertices.size(); ++i ) {
		BOP_LFaces facesByOriginalFace;
		BOP_Index v = mergeVertices[i];
		BOP_Vertex *vert = m_mesh->getVertex(v);
#ifdef BOP_DEBUG
		cout << "i = " << i << ", v = " << v << ", vert = " << vert << endl;
		if (v==48)
			cout << "found vert 48" << endl;
#endif
		if ( vert->getTAG() != BROKEN ) {
			getFaces(facesByOriginalFace,v);

			switch (facesByOriginalFace.size()) {
			case 0:
				// v has no unbroken faces (so it's a new BROKEN vertex)
				freeVerts( v, vert );
				vert->setTAG(BROKEN);
				break;
			case 2: {
#ifdef BOP_DEBUG
				cout << "size of fBOF = " << facesByOriginalFace.size() << endl;
#endif
				BOP_Faces ff = facesByOriginalFace.front();
				BOP_Faces fb = facesByOriginalFace.back();
				BOP_Index eindexs[2];
				int ecount = 0;

				// look for two edges adjacent to v which contain both ofaces
				BOP_Indexs edges = vert->getEdges();
#ifdef BOP_DEBUG
				cout << "   ff has " << ff.size() << " faces" << endl;
				cout << "   fb has " << fb.size() << " faces" << endl;
				cout << "   v  has " << edges.size() << " edges" << endl;
#endif
				for(BOP_IT_Indexs it = edges.begin(); it != edges.end(); 
						++it ) {
					BOP_Edge *edge = m_mesh->getEdge(*it);
					BOP_Indexs faces = edge->getFaces();
#ifdef BOP_DEBUG
					cout << "  " << edge << " has " << edge->getFaces().size() << " faces" << endl;
#endif
					if( faces.size() == 2 ) {
						BOP_Face *f0 = m_mesh->getFace(faces[0]);
						BOP_Face *f1 = m_mesh->getFace(faces[1]);
						if( f0->getOriginalFace() != f1->getOriginalFace() ) {
#ifdef BOP_DEBUG
							cout << "   " << f0 << endl;
							cout << "   " << f1 << endl;
#endif
							eindexs[ecount++] = (*it);
						}
					}
				}
				if(ecount == 2) {
#ifdef BOP_DEBUG
					cout << "   edge indexes are " << eindexs[0];
					cout << " and " << eindexs[1] << endl;
#endif
					BOP_Edge *edge = m_mesh->getEdge(eindexs[0]);
					BOP_Index N = edge->getVertex1();
					if(N == v) N = edge->getVertex2();
#ifdef BOP_DEBUG
					cout << "    ## OK, replace "<<v<<" with "<<N << endl;
#endif
					mergeVertex(ff , v, N );
					mergeVertex(fb , v, N );
// now remove v and its edges
					vert->setTAG(BROKEN);
					for(BOP_IT_Indexs it = edges.begin(); it != edges.end(); 
							++it ) {
						BOP_Edge *tedge = m_mesh->getEdge(*it);
						tedge->setUsed(false);
					}
					didMerge = true;
				}	
#ifdef BOP_DEBUG
				else {
					cout << "   HUH: ecount was " << ecount << endl;
				}
#endif
				}
				break;
			default:
				break;
			}
		}
	}

	return didMerge;
//.........这里部分代码省略.........
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:101,代码来源:BOP_Merge2.cpp

示例12: clean_nonmanifold

void clean_nonmanifold( BOP_Mesh *m )
{
	return;

	BOP_Edges nme;
	BOP_Edges e = m->getEdges();
	for( BOP_IT_Edges it = e.begin(); it != e.end(); ++it ) {
		BOP_Indexs faces = (*it)->getFaces();
		if( faces.size() & ~2 )
			nme.push_back(*it);
	}
	if (nme.size() == 0) return;
	for( BOP_IT_Edges it = nme.begin(); it != nme.end(); ++it ) {
		if( (*it)->getFaces().size() > 1 ) {
			BOP_Indexs faces = (*it)->getFaces();
			for( BOP_IT_Indexs face = faces.begin(); face != faces.end(); ++face ) {
				MT_Point3 vertex1 = m->getVertex(m->getFace(*face)->getVertex(0))->getPoint();
				MT_Point3 vertex2 = m->getVertex(m->getFace(*face)->getVertex(1))->getPoint();
				MT_Point3 vertex3 = m->getVertex(m->getFace(*face)->getVertex(2))->getPoint();
				if (BOP_collinear(vertex1,vertex2,vertex3)) // collinear triangle
					deleteFace(m,m->getFace(*face));
			}
			continue;
		}
		BOP_Face *oface1 = m->getFace((*it)->getFaces().front());
		BOP_Face *oface2, *tmpface;
		BOP_Index first =(*it)->getVertex1();
		BOP_Index next =(*it)->getVertex2();
		BOP_Index last = first;
		unsigned short facecount = 0;
		bool found = false;
		BOP_Indexs vertList;
#ifdef BOP_DEBUG
		cout << "  first edge is " << (*it) << endl;
#endif
		vertList.push_back(first);
		BOP_Edge *edge;
		while(true) {
			BOP_Vertex *vert = m->getVertex(next);
			BOP_Indexs edges = vert->getEdges();
			edge = NULL;
			for( BOP_IT_Indexs eit = edges.begin(); eit != edges.end(); ++eit) {
				edge = m->getEdge(*eit);
				if( edge->getFaces().size() > 1) {
					edge = NULL;
					continue;
				}
				if( edge->getVertex1() == next && edge->getVertex2() != last ) {
					last = next;
					next = edge->getVertex2();
					break;
				}
				if( edge->getVertex2() == next && edge->getVertex1() != last ) {
					last = next;
					next = edge->getVertex1();
					break;
				}
				edge = NULL;
			}
			if( !edge ) break;
#ifdef BOP_DEBUG
			cout << "   next edge is " << edge << endl;
#endif
			tmpface = m->getFace(edge->getFaces().front());
			if( oface1->getOriginalFace() != tmpface->getOriginalFace() )
				oface2 = tmpface;
			else
				++facecount;
			vertList.push_back(last);
			if( vertList.size() > 3 ) break;
			if( next == first ) {
				found = true;
				break;
			}
		}
		if(found) {
			edge = *it;
#ifdef BOP_DEBUG
			cout << "   --> found a loop" << endl;
#endif
			if( vertList.size() == 3 ) {
				BOP_Face3 *face = (BOP_Face3 *)m->getFace(edge->getFaces().front());
				face->getNeighbours(first,last,next);
			} else if( vertList.size() == 4 ) {
				BOP_Face4 *face = (BOP_Face4 *)m->getFace(edge->getFaces().front());
				face->getNeighbours(first,last,next,last);
			} else {
#ifdef BOP_DEBUG
				cout << "loop has " << vertList.size() << "verts"; 
#endif
				continue;
			}
			if(facecount == 1) oface1 = oface2;
			next = vertList[1];
			last = vertList[2];
			if( edge->getVertex2() == next ) { 
				BOP_Face3 *f = new BOP_Face3(next,first,last,
					oface1->getPlane(),oface1->getOriginalFace());
				m->addFace( f );
#ifdef BOP_DEBUG
//.........这里部分代码省略.........
开发者ID:OldBrunet,项目名称:BGERTPS,代码行数:101,代码来源:BOP_Merge2.cpp


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