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C++ BFont类代码示例

本文整理汇总了C++中BFont的典型用法代码示例。如果您正苦于以下问题:C++ BFont类的具体用法?C++ BFont怎么用?C++ BFont使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了BFont类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

void
CharacterWindow::_SetFont(const char* family, const char* style)
{
	BFont font = fCharacterView->CharacterFont();
	font.SetFamilyAndStyle(family, style);

	fCharacterView->SetCharacterFont(font);
	fGlyphView->SetFont(&font, B_FONT_FAMILY_AND_STYLE);
}
开发者ID:Barrett17,项目名称:haiku-contacts-kit-old,代码行数:9,代码来源:CharacterWindow.cpp

示例2:

void
TeamDescriptionView::SetItem(TeamListItem* item)
{
	fItem = item;

	if (item == NULL) {
		int32 styleStart = 0;
		int32 styleEnd = 0;
		BString text;

		text.SetToFormat(fInfoString, fSeconds);
		fInfoTextView->SetText(text);
		if (fRebootRunner != NULL && fSeconds < 4) {
			styleStart = text.FindLast('\n');
			styleEnd = text.Length();
		}

		if (styleStart != styleEnd && fInfoTextView != NULL) {
			BFont font;
			fInfoTextView->GetFont(&font);
			font.SetFace(B_BOLD_FACE);
			fInfoTextView->SetStylable(true);
			fInfoTextView->SetFontAndColor(styleStart, styleEnd, &font);
		}
	} else {
		fTeamName->SetText(item->Path()->Path());

		if (item->IsSystemServer()) {
			if (fSysComponent->IsHidden(fSysComponent))
				fSysComponent->Show();
		} else {
			if (!fSysComponent->IsHidden(fSysComponent))
				fSysComponent->Hide();
		}

		if (item->IsRefusingToQuit()) {
			if (fQuitOverdue->IsHidden(fQuitOverdue))
				fQuitOverdue->Show();
		} else {
			if (!fQuitOverdue->IsHidden(fQuitOverdue))
				fQuitOverdue->Hide();
		}

		fIconView->SetIcon(item->Path()->Path());
	}

	if (fLayout == NULL)
		return;

	if (item == NULL)
		fLayout->SetVisibleItem((int32)0);
	else
		fLayout->SetVisibleItem((int32)1);

	Invalidate();
}
开发者ID:Ithamar,项目名称:haiku,代码行数:56,代码来源:TeamMonitorWindow.cpp

示例3: scnr

bool Bookmark::Read(const char* name) {
	Scanner scnr(name);
	if (scnr.InitCheck() == B_OK) {
		BString s; float version; bool ok;
		ok = scnr.ReadName(&s) && scnr.ReadFloat(&version);
		if (!ok || strcmp(s.String(), "Bookmarks") != 0 || (version != 1.0 && version != 2.0) ) {
			REPORT(kError, 0, "Bookmarks (line %d, column %d): '%s' not a bookmarks file or wrong version!", scnr.Line(), scnr.Column(), name);
			return false;
		}
		
		while (!scnr.IsEOF()) {
			float   level, size;
			bool    expanded = false;
			BString family, style, expand;
			if (!(scnr.ReadFloat(&level) && level >= 1.0 && level <= 10.0)) {
				REPORT(kError, 0, "Bookmarks (line %d, column %d): Invalid level", scnr.Line(), scnr.Column());
				return false;
			}
			if (!scnr.ReadString(&family)) {
				REPORT(kError, 0, "Bookmarks (line %d, column %d): Invalid font family", scnr.Line(), scnr.Column());
				return false;
			}
			if (!scnr.ReadString(&style)) {
				REPORT(kError, 0, "Bookmarks (line %d, column %d): Invalid font style", scnr.Line(), scnr.Column());
				return false;
			}
			if (!scnr.ReadFloat(&size)) {
				REPORT(kError, 0, "Bookmarks (line %d, column %d): Invalid font size", scnr.Line(), scnr.Column());
				return false;
			}
			if (version == 2.0) {
				if (!scnr.ReadName(&expand) || (strcmp(expand.String(), "expanded") != 0 && strcmp(expand.String(), "collapsed") != 0)) {
					REPORT(kError, 0, "Bookmarks (line %d, column %d): Invalid expanded value", scnr.Line(), scnr.Column());
					return false;
				}
				expanded = strcmp(expand.String(), "expanded") == 0;
			}
			
			if (Exists(family.String(), style.String())) {
				BFont font;
				font.SetFamilyAndStyle(family.String(), style.String());
				font.SetSize(size);
			
				AddDefinition((int)level, &font, expanded);
			} else {
				REPORT(kWarning, 0, "Bookmarks (line %d, column %d): Font %s-%s not available!", scnr.Line(), scnr.Column(), family.String(), style.String());
			}
			
			scnr.SkipSpaces();
		}
		return true;
	} else {
		REPORT(kError, 0, "Bookmarks: Could not open bookmarks file '%d'", name);
	}
	return false;
}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:56,代码来源:Bookmark.cpp

示例4: max_c

float
BStringColumn::GetPreferredWidth(BField *_field, BView* parent) const
{
	BStringField* field = static_cast<BStringField*>(_field);
	BFont font;
	parent->GetFont(&font);
	float width = font.StringWidth(field->String()) + 2 * kTEXT_MARGIN;
	float parentWidth = BTitledColumn::GetPreferredWidth(_field, parent);
	return max_c(width, parentWidth);
}
开发者ID:HaikuArchives,项目名称:IMKit,代码行数:10,代码来源:ColumnTypes.cpp

示例5:

/*static*/ int32
DataView::WidthForFontSize(float size)
{
	BFont font = be_fixed_font;
	font.SetSize(size);

	float charWidth = font.StringWidth("w");
	return (int32)ceilf(charWidth * (kBlockSize * 4 + kPositionLength + 6)
		+ 2 * kHorizontalSpace);
}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:10,代码来源:DataView.cpp

示例6:

void	TSorterListItem::Update(BView *owner, const BFont *font)
{
	// 	This is a cheap hack to get the height of the listItem set 
	//	properly.  We aren't actually using a font this large.
	BFont theFont;
	owner->GetFont(&theFont);
	theFont.SetSize(kSorterFontSize + 6);	

	BListItem::Update(owner, &theFont);
}
开发者ID:ModeenF,项目名称:UltraDV,代码行数:10,代码来源:TSorterListItem.cpp

示例7: GetPreferredSize

void MultiLineStringView::GetPreferredSize(float *width, float *height) {
	BFont font;
	font_height fh;

	GetFont(&font);
	font.GetHeight(&fh);

	*width = fWidth;
	*height = (fLines.size() + 1) * (fh.ascent + fh.leading + fh.descent);
};
开发者ID:HaikuArchives,项目名称:IMKit,代码行数:10,代码来源:MultiLineStringView.cpp

示例8: SetHighColor

void
FieldView::Draw(BRect update)
{
	if (fPauseMode)
	{
		SetHighColor(128,128,128);
		FillRect(Bounds());
		SetHighColor(255,255,255);
		SetDrawingMode(B_OP_ALPHA);

		BFont font;
		font.SetSize(28.0);
		font_height fh;
		font.GetHeight(&fh);
		float width = font.StringWidth(B_TRANSLATE("PAUSED"));
		SetFont(&font);
		float y = (Bounds().Height() / 3) + fh.ascent;
		DrawString(B_TRANSLATE("PAUSED"),BPoint( (Bounds().Width() - width) / 2.0,y));
		SetFont(be_plain_font);
		y += fh.descent + fh.leading + 10.0;
		width = be_plain_font->StringWidth(B_TRANSLATE("Click to resume"));
		DrawString(B_TRANSLATE("Click to resume"),BPoint( (Bounds().Width() - width) / 2.0,y));
	}
	else
	{
		// The corresponding box numbers for the update rectangle
		uint16 leftx,rightx,topy,bottomy;

		BRect r = gGameStyle->TileSize();

		// We have to do this because of a bug in BRect::Width()/Height()
		// A rect of (0,0,23,23) will return a Width/Height of 23, not 24.
		int32 tilewidth = r.IntegerWidth() + 1;
		int32 tileheight = r.IntegerHeight() + 1;
		leftx = uint16(update.left / tilewidth);
		rightx = uint16(update.right / tilewidth);
		topy = uint16(update.top / tileheight);
		bottomy = uint16(update.bottom / tileheight);

		for (uint16 y = topy; y <= bottomy; y++)
			for (uint16 x = leftx; x <= rightx; x++)
			{
				bool down = false;
				if (fTracking && fSelection.x == x && fSelection.y == y)
					down = true;
				DrawBox(x,y, down);
			}

		if (gGameState == GAME_OVER)
		{
			SetHighColor(64,64,64,72);
			FillRect(Bounds());
		}
	}
}
开发者ID:HaikuArchives,项目名称:BeMines,代码行数:55,代码来源:FieldView.cpp

示例9: GetFontHeight

void 
MediaFileInfoView::Draw(BRect /*update*/)
{
	font_height fh;
	GetFontHeight(&fh);
	BPoint p(2, fh.ascent + fh.leading);
	BFont font;
	GetFont(&font);
	font.SetFace(B_BOLD_FACE);
	font.SetSize(12);
	SetFont(&font);

	if (fMediaFile == NULL) {
		DrawString(NO_FILE_LABEL, p);
		return;
	}

	BString aFmt, vFmt, aDetails, vDetails, duration;
	_GetFileInfo(&aFmt, &vFmt, &aDetails, &vDetails, &duration);
	
	// draw filename
	DrawString(fRef.name, p);
	float lineHeight = fh.ascent + fh.descent + fh.leading;
	p.y += (float)ceil(lineHeight * 1.5);
	
	float durLen = StringWidth(DURATION_LABEL) + 5;
	float audLen = StringWidth(AUDIO_INFO_LABEL) + 5;
	float vidLen = StringWidth(VIDEO_INFO_LABEL) + 5;
	float maxLen = MAX(durLen, audLen);
	maxLen = MAX(maxLen, vidLen);
			
	// draw labels
	DrawString(AUDIO_INFO_LABEL, p + BPoint(maxLen - audLen, 0));
	BPoint p2 = p;
	p2.x += maxLen + 4;
	p.y += lineHeight * 2;
	DrawString(VIDEO_INFO_LABEL, p + BPoint(maxLen - vidLen, 0));
	p.y += lineHeight * 2;
	DrawString(DURATION_LABEL, p + BPoint(maxLen - durLen, 0));

	// draw audio/video/duration info
	font.SetFace(B_REGULAR_FACE);
	font.SetSize(10);
	SetFont(&font);
	
	DrawString(aFmt.String(), p2);
	p2.y += lineHeight;
	DrawString(aDetails.String(), p2);
	p2.y += lineHeight;
	DrawString(vFmt.String(), p2);
	p2.y += lineHeight;
	DrawString(vDetails.String(), p2);
	p2.y += lineHeight;
	DrawString(duration.String(), p2);
}
开发者ID:mariuz,项目名称:haiku,代码行数:55,代码来源:MediaFileInfoView.cpp

示例10: Read

status_t
CanvasMessage::ReadFontState(BFont& font)
{
	uint8 encoding, spacing;
	uint16 face;
	uint32 flags, familyAndStyle;
	font_direction direction;
	float falseBoldWidth, rotation, shear, size;

	Read(direction);
	Read(encoding);
	Read(flags);
	Read(spacing);
	Read(shear);
	Read(rotation);
	Read(falseBoldWidth);
	Read(size);
	Read(face);
	status_t result = Read(familyAndStyle);
	if (result != B_OK)
		return result;

	font.SetFamilyAndStyle(familyAndStyle);
	font.SetEncoding(encoding);
	font.SetFlags(flags);
	font.SetSpacing(spacing);
	font.SetShear(shear);
	font.SetRotation(rotation);
	font.SetFalseBoldWidth(falseBoldWidth);
	font.SetSize(size);
	font.SetFace(face);
	return B_OK;
}
开发者ID:SummerSnail2014,项目名称:haiku,代码行数:33,代码来源:CanvasMessage.cpp

示例11: Draw

	virtual void Draw(BRect updateRect)
	{
		if (fMouseOver) {
			float tint = (B_NO_TINT + B_LIGHTEN_1_TINT) / 2.0;
			SetHighColor(tint_color(HighColor(), tint));
			SetLowColor(tint_color(LowColor(), tint));
		}

		BRect b(Bounds());
		if (fSelected) {
			SetHighColor(ui_color(B_KEYBOARD_NAVIGATION_COLOR));
			StrokeRect(b, B_SOLID_HIGH);
			b.InsetBy(1, 1);
			StrokeRect(b, B_SOLID_HIGH);
			b.InsetBy(1, 1);
		} else if (fLevel > 0) {
			StrokeRect(b, B_SOLID_HIGH);
			b.InsetBy(1, 1);
		}

		FillRect(b, B_SOLID_LOW);

		// prevent the text from moving when border width changes
		if (!fSelected)
			b.InsetBy(1, 1);

		float width;
		BFont font;
		GetFont(&font);

		font_height fh;
		font.GetHeight(&fh);

		// draw the partition label, but only if we have no child partition
		// views
		BPoint textOffset;
		if (CountChildren() > 0) {
			font.SetRotation(0.0);
			SetFont(&font);
			width = b.Width();
			textOffset = b.LeftTop();
			textOffset.x += 3;
			textOffset.y += ceilf(fh.ascent);
		} else {
			width = b.Height();
			textOffset = b.LeftBottom();
			textOffset.x += ceilf(fh.ascent);
		}

		BString name(Name());
		font.TruncateString(&name, B_TRUNCATE_END, width);

		SetHighColor(tint_color(LowColor(), B_DARKEN_4_TINT));
		DrawString(name.String(), textOffset);
	}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:55,代码来源:DiskView.cpp

示例12: Bounds

KouhoWindow::KouhoWindow( BFont *font, BLooper *looper )
	:BWindow(	DUMMY_RECT,
				"kouho", B_MODAL_WINDOW_LOOK,
				B_FLOATING_ALL_WINDOW_FEEL,
				B_NOT_RESIZABLE | B_NOT_CLOSABLE |
				B_NOT_ZOOMABLE | B_NOT_MINIMIZABLE | B_AVOID_FOCUS |
				B_NOT_ANCHORED_ON_ACTIVATE )
{
	float fontHeight;
	BRect frame;
	BFont indexfont;

	cannaLooper = looper;
	kouhoFont = font;

	font_family family;
	font_style style;
	strcpy( family, "Haru" );
	strcpy( style, "Regular" );
	indexfont.SetFamilyAndStyle( family, style );
	indexfont.SetSize( 10 );

#ifdef DEBUG
SERIAL_PRINT(( "kouhoWindow: Constructor called.\n" ));
#endif

	//setup main pane
	indexWidth = indexfont.StringWidth( "W" ) + INDEXVIEW_SIDE_MARGIN * 2;
	minimumWidth = indexfont.StringWidth( "ギリシャ  100/100" );

	frame = Bounds();
	frame.left = indexWidth + 2;
	frame.bottom -= INFOVIEW_HEIGHT;
	kouhoView = new KouhoView( frame );
	BRect screenrect = BScreen( this ).Frame();
	kouhoView->SetTextRect( screenrect ); //big enough
	kouhoView->SetFontAndColor( kouhoFont );
	kouhoView->SetWordWrap( false );
	AddChild( kouhoView );
	fontHeight = kouhoView->LineHeight();

	frame = Bounds();
	frame.right = indexWidth;
	frame.bottom = frame.bottom - INFOVIEW_HEIGHT + 1;
	indexView = new KouhoIndexView( frame, fontHeight );
	indexView->SetFont( &indexfont );
	AddChild( indexView );

	frame = Bounds();
	frame.top = frame.bottom - INFOVIEW_HEIGHT + 1;
	infoView = new KouhoInfoView( frame );
	infoView->SetFont( &indexfont );
	infoView->SetAlignment( B_ALIGN_RIGHT );
	AddChild( infoView );
}
开发者ID:anilkagak2,项目名称:haiku,代码行数:55,代码来源:KouhoWindow.cpp

示例13:

// SetFont
void
Painter::SetFont(const BFont& font)
{
	//fFont.SetFamilyAndStyle(font.GetFamily(), font.GetStyle());
	fFont.SetSpacing(font.Spacing());
	fFont.SetShear(font.Shear());
	fFont.SetRotation(font.Rotation());
	fFont.SetSize(font.Size());
	
	_UpdateFont();
}
开发者ID:mmanley,项目名称:Antares,代码行数:12,代码来源:Painter.cpp

示例14: string

void
BMenuItem::TruncateLabel(float maxWidth, char *newLabel)
{
	BFont font;
	BString string(fLabel);

	font.TruncateString(&string, B_TRUNCATE_MIDDLE, maxWidth);

	string.CopyInto(newLabel, 0, string.Length());
	newLabel[string.Length()] = '\0';
}
开发者ID:mariuz,项目名称:haiku,代码行数:11,代码来源:MenuItem.cpp

示例15: BView

HVIFView::HVIFView(const char* name, uint32 flags, TranslatorSettings *settings)
	:
	BView(name, flags, new BGroupLayout(B_VERTICAL)),
	fSettings(settings)
{
	BAlignment labelAlignment(B_ALIGN_LEFT, B_ALIGN_NO_VERTICAL);

	BStringView* title= new BStringView("title",
		B_TRANSLATE("Native Haiku icon format translator"));
	title->SetFont(be_bold_font);
	title->SetExplicitAlignment(labelAlignment);

	char versionString[256];
	snprintf(versionString, sizeof(versionString), 
		B_TRANSLATE("Version %d.%d.%d, %s"),
		int(B_TRANSLATION_MAJOR_VERSION(HVIF_TRANSLATOR_VERSION)),
		int(B_TRANSLATION_MINOR_VERSION(HVIF_TRANSLATOR_VERSION)),
		int(B_TRANSLATION_REVISION_VERSION(HVIF_TRANSLATOR_VERSION)),
		__DATE__);
	BStringView* version = new BStringView("version", versionString);
	version->SetExplicitAlignment(labelAlignment);

	BStringView* copyright = new BStringView("copyright",
		B_UTF8_COPYRIGHT"2009 Haiku Inc.");
	copyright->SetExplicitAlignment(labelAlignment);


	int32 renderSize = fSettings->SetGetInt32(HVIF_SETTING_RENDER_SIZE);
	BString label = B_TRANSLATE("Render size:");
	label << " " << renderSize;

	fRenderSize = new BSlider("renderSize", label.String(),
		NULL, 1, 32, B_HORIZONTAL);
	fRenderSize->SetValue(renderSize / 8);
	fRenderSize->SetHashMarks(B_HASH_MARKS_BOTTOM);
	fRenderSize->SetHashMarkCount(16);
	fRenderSize->SetModificationMessage(
		new BMessage(HVIF_SETTING_RENDER_SIZE_CHANGED));
	fRenderSize->SetExplicitAlignment(labelAlignment);

	float padding = 5.0f;
	BLayoutBuilder::Group<>(this, B_VERTICAL, padding)
		.SetInsets(padding)
		.Add(title)
		.Add(version)
		.Add(copyright)
		.Add(fRenderSize)
		.AddGlue();

 	BFont font;
 	GetFont(&font);
 	SetExplicitPreferredSize(
		BSize((font.Size() * 270) / 12, (font.Size() * 100) / 12));
}
开发者ID:mmadia,项目名称:Haiku-services-branch,代码行数:54,代码来源:HVIFView.cpp


注:本文中的BFont类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。