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C++ BEntry::Unset方法代码示例

本文整理汇总了C++中BEntry::Unset方法的典型用法代码示例。如果您正苦于以下问题:C++ BEntry::Unset方法的具体用法?C++ BEntry::Unset怎么用?C++ BEntry::Unset使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BEntry的用法示例。


在下文中一共展示了BEntry::Unset方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: file

/*!	\brief		Perform the desired activity
 *		\details		This function is the central function of the activity mechanism.
 *						However, it does not display the notification message - mainly because
 *						it has no idea about the Event it belongs to, therefore it doesn't know
 *						the Event's name, category, and can't handle the "Snooze" message.
 *		\param[in]	in		Pointer to the \c Activity to be performed.
 */
void			ActivityData::PerformActivity( ActivityData* in )
{
	if ( !in ) { return; }
	
	BEntry		entry;
	entry_ref	fileRef, appRef;
	BPath			path;
	BString		tempString, anotherTempString;
	int			thread_id;
	
	// The notification will be displayed separately

	// Run a program
	if ( in->GetProgram( &path, &tempString ) )
	{
		entry.SetTo( path.Path(), true );		// Find the application to run
		if ( ( entry.InitCheck() == B_OK )			&&		// The initialization passed
		     ( entry.Exists() )							&&		// The entry exists
		     ( entry.GetPath( &path ) == B_OK ) )			// Got path to file (which may be not what the user entered)		
		{
			entry.Unset();		// Don't need the entry anymore
			anotherTempString.SetTo( path.Path() );
			anotherTempString << ' ';
			tempString.Prepend( anotherTempString );
		
				// Launch the program!	
			thread_id = fork();
			if ( thread_id == 0 ) {
				system( tempString.String() );
			}
		}
	}
	
	// Play a sound file
	if ( in->GetSound( &path ) ) {
		entry.SetTo( path.Path(), true );		// Find the file to play
		if ( ( entry.InitCheck() == B_OK ) 			&&		// The initialization passed
			  ( entry.Exists() )							&&		// The file exists
			  ( entry.GetRef( &fileRef ) == B_OK ) &&		// Got the reference to the file
			  ( be_roster->Launch( &fileRef ) == B_OK ) )	// Launched the file!
		{
			entry.Unset();	// Close the file descriptor
			// Launch was already performed
		}
	}

}	// <-- end of function ActivityData::PerformActivity
开发者ID:BackupTheBerlios,项目名称:haiku-pim-svn,代码行数:54,代码来源:ActivityData.cpp

示例2:

static void
close_output_file()
{
	if (rdef_err == B_OK || (flags & RDEF_MERGE_RESOURCES) != 0)
		rsrc.Sync();
	else
		entry.Remove();  // throw away output file

	file.Unset();
	entry.Unset();
}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:11,代码来源:compile.cpp

示例3: MountImage

// Mounts the specified image file (filename) assuming it contains the 
// specified file system.
int app::MountImage(const char *filename, const char *filesystem) {
	int	timeout=3;
	int retvalue;
	BString	mountpoint;
	BEntry	entry;
	int mountpoint_counter=0;
	
	do {
		mountpoint="/";
		mountpoint.Append(FindMountPointName(filename));
		while (mountpoint[mountpoint.Length()-1]==0x20)
			mountpoint.RemoveLast(" ");
		if (mountpoint_counter>0)
			mountpoint << " " << mountpoint_counter;
		entry.SetTo(mountpoint.String());
		mountpoint_counter++;
	} while(entry.Exists());
	CreateDirectory(mountpoint.String());
	
	while ((retvalue=mount(filesystem,mountpoint.String(),filename,2,NULL,0))<0) {
		snooze(100000); // omg! ;)
		timeout--;
		if (timeout==0) {
			entry.Remove();
			mountpoint_counter--;
			entry.Unset();
			return -1;
		}
	};
	printf("mounted.\nfilename:\t%s\nfilesystem:\t%s\nmountpoint:\t%s\n", filename, filesystem, mountpoint.String());
	if (retvalue<0) {
		entry.Remove();
		mountpoint_counter--;
	}
	entry.Unset();
	return retvalue;
}
开发者ID:HaikuArchives,项目名称:ImageMounter,代码行数:39,代码来源:app.cpp

示例4: MessageReceived

/*!	\brief		Main function of the class.
 *		\param[in]	in		BMessage to respond to.
 */
void EventEditorMainWindow::MessageReceived( BMessage *in )
{
	BView* view;
	BEntry entry;
	BFile  file;
	BString tempString;
	BDirectory directory;
	BMessage saveMessage( kSaveRequested );
	entry_ref	ref;
	
	switch( in->what )
	{
		case B_SELECT_ALL:
		case B_COPY:
		case B_CUT:
		case B_PASTE:
		case B_UNDO:
			view = CurrentFocus();
			if ( view )
				view->MessageReceived( in );
			break;
		
		case kFileOpen:
			fOpenFile->Show();
			break;

			
		case kFileSaveAs:
			fSaveFile->Show();
			break;
		
		case kFileRevert:				// Intentional fall-through
		case kFileOpenConfirmed:
			if ( in->what == kFileRevert ) {		
				if ( fData.GetRef() != NULL )
				{
						// ...Prepare it for usage
					ref = *( fData.GetRef() );
				} else {
						// Ask the user what to do
					fOpenFile->Show();
					break;
				}
			} else {
				if ( B_OK != in->FindRef( "refs", &ref ) ||
					  B_OK != entry.SetTo( &ref, true ) ||
					  B_OK != entry.GetRef( &ref ) )
				{
					entry.Unset();
					break;
				}
			}
			fData.InitFromFile( ref );
			if ( Looper()->Lock() ) {
//				fData.Revert();
				MainView->RemoveSelf();
				delete MainView;
				InitUI();
				Looper()->Unlock();
			}
			entry.Unset();
			break;

		case kFileSave:				// Intentional fall-through			
		case kFileSaveConfirmed:
			
				// Save user's changes
			if ( genView ) genView->MessageReceived( &saveMessage );
			if ( remView ) remView->MessageReceived( &saveMessage );
			if ( actView ) actView->SaveData();
			if ( noteView ) noteView->SaveText();
			
			fData.SetEventActivityFired( false );
			fData.SetReminderActivityFired( false );
		
				// If we have the reference to file...
			if ( in->what == kFileSave ) {
				if ( fData.GetRef() != NULL )
				{
						// ...Prepare it for usage
					ref = *( fData.GetRef() );
				} else {
						// Ask the user what to do
					fSaveFile->Show();
					break;
				}				
				
			} else {
				if ( B_OK != in->FindRef( "directory", &ref ) ||
				     B_OK != in->FindString( "name", &tempString ) ||
				     B_OK != directory.SetTo( &ref ) ||
				     B_OK != directory.CreateFile( tempString.String(), NULL, false ) ||
				     B_OK != directory.FindEntry( tempString.String(), &entry, true ) ||
				     B_OK != entry.GetRef( &ref ) )
				{
					break;
				}
//.........这里部分代码省略.........
开发者ID:HaikuArchives,项目名称:Eventual,代码行数:101,代码来源:EventEditorMainWindow.cpp

示例5: BMessenger

/*!	\brief		Creates and initializes the file panels.
 *	
 */
void 	EventEditorMainWindow::InitializeFilePanels( BString path )
{
	BPath eventualDirectoryPath;
	BPath pathToFile;
	bool	initToDefaults = false;
	BDirectory parentDirectory, eventualDirectory;
	status_t	status;

	// Initializing from a submitted path	
	do {
		if ( path != BString("") ) {
			pathToFile.SetTo( path.String() );
			if ( ( pathToFile.InitCheck() != B_OK ) ||
			 	  ( pathToFile.GetParent( &eventualDirectoryPath ) != B_OK ) ||
			 	  ( eventualDirectory.SetTo( eventualDirectoryPath.Path() ) != B_OK ) )
			{
				initToDefaults = true;
				break;	// Go to after "while"
			}
		}
		else
		{
			initToDefaults = true;
		}
	} while ( false );
	
	// Else, initialize to defaults
	if ( initToDefaults )
	{
		find_directory( B_USER_DIRECTORY,
						 &eventualDirectoryPath,
						 true );	// Useless flag - system can't boot without "home"
		parentDirectory.SetTo( eventualDirectoryPath.Path() );
		status = parentDirectory.CreateDirectory( "events", &eventualDirectory );
		if ( status == B_FILE_EXISTS ) {
			eventualDirectory.SetTo( &parentDirectory, "events" );
			status = eventualDirectory.InitCheck();
		}
		if ( status != B_OK )
		{
			global_toReturn = ( uint32 )status;
			be_app->PostMessage( B_QUIT_REQUESTED );
		}
	} // <-- end of setting default directories
	
	
	// At this point, eventualDirectory is set to the directory where files
	// should be stored.
	
	BEntry entry;
	entry_ref ref;
	eventualDirectory.GetEntry( &entry );
	entry.GetRef( &ref );

	// Construct file panels
	fOpenFile = new BFilePanel( B_OPEN_PANEL,
										 new BMessenger( Looper(), this ),
										 &ref,
										 B_FILE_NODE,
										 false,
										 new BMessage( kFileOpenConfirmed ),
										 fRefFilter );

	fSaveFile = new BFilePanel( B_SAVE_PANEL,
										 new BMessenger( Looper(), this ),
										 &ref,
										 B_FILE_NODE,
										 false,
										 new BMessage( kFileSaveConfirmed ),
										 fRefFilter );
	entry.Unset();
	if ( !fOpenFile || !fSaveFile ) {
		global_toReturn = ( uint32 )B_NO_MEMORY;
		be_app->PostMessage( B_QUIT_REQUESTED );
	}

}	// <-- end of function EventEditorMainWindow::InitializeFilePanels
开发者ID:HaikuArchives,项目名称:Eventual,代码行数:80,代码来源:EventEditorMainWindow.cpp

示例6: MessageReceived

void FileChooser::MessageReceived(BMessage* msg)
{
	switch (msg->what) {
	case SELECTION_MESSAGE: {
		if (listView->CurrentSelection() == NULL)
			okB->SetEnabled(false);
		else
			okB->SetEnabled(true);
		break;
	}

	case B_REFS_RECEIVED:
	case B_SIMPLE_DATA: {
		uint32 type;
		int32 count;
		BEntry* entry = new BEntry();
		entry_ref ref;

		msg->GetInfo("refs", &type, &count);

		if (type != B_REF_TYPE) {
			delete entry;
			break;
		}
		if (msg->FindRef("refs", 0, &ref) == B_OK)
			if (entry->SetTo(&ref, true) == B_OK) this->AddFile(entry);
		entry->Unset();
		delete entry;
		break;
	}

	case OK_BUTTON_MSG: {
		filename = ((FolderRow*)listView->CurrentSelection())->GetFilename();
		release_sem(sem);
		Quit();
		break;
	}

	case CANCEL_BUTTON_MSG: {
		filename = "";
		release_sem(sem);
		Quit();
		break;
	}

	case B_QUIT_REQUESTED: {
		filename = "";
		release_sem(sem);
		break;
	}

	case B_CANCEL: {
		delete filepanel;
		break;
	}

	case BROWSE_BUTTON_MSG: {
		FileDialog::fmainWindow = NULL;
		FileDialog::fSourceWindow = this;
		BEntry* entry = FileDialog::OpenDialog(NULL, "/boot/home/config/bin/");

		this->AddFile(entry);
		entry->Unset();
		delete entry;
		break;
	}

	default: {
		BWindow::MessageReceived(msg);
		break;
	}
	}
}
开发者ID:HaikuArchives,项目名称:Helios,代码行数:73,代码来源:FileChooser.cpp

示例7: HandleRequest

status_t HModuleRoster::HandleRequest( RequestPB *pb )
{
	BEntry		entry;
	BNode		node;
	BNodeInfo	info;
	char		mimeType[128], vmimeType[128];
	status_t 	status = B_OK;
	int32		parentCount = 0;
	BPath 		absPath, resourcePath( "/" );
	resourcePath.Append( pb->brURI->path );
	pb->resourcePath = &resourcePath;
	pb->mimeType = mimeType;
	
	
	// fix for "hostname//" request crash
	// wade majors <[email protected] - Mar-09-2001
    if (resourcePath.Path() == NULL)
    {
      resourcePath.SetTo("null");
      pb->resourcePath = &resourcePath;
    }
    //
	
	
	VResource	*vres = NULL;
		
	// *****
	// Look for "real" resource
	// *****
	do
	{
		// Small optimization... if not done, the path normalizer will 
		// be tickled when a resource does not exit
		if( (resourcePath.Path())[1] == 0 )
		{
			status = B_ERROR;
			break;
		}
		absPath.SetTo( pb->webDirectory->Path(), resourcePath.Path()+1 );

		if( (entry.SetTo( absPath.Path(), true ) == B_OK)&&(node.SetTo( &entry ) == B_OK)
		&&(info.SetTo( &node ) == B_OK) )
		{
			const char *resMIME;
			
			// Cheap hack for directories without a MIME type
			if(info.GetType( mimeType ) != B_OK)
				strcpy( mimeType, "application/x-vnd.Be-directory" );
				
			if( (resMIME = pb->vresources->MatchVRes( pb->brURI->path, true, &vres )) )
				strcpy( vmimeType, resMIME );
			else
				strcpy( vmimeType, mimeType );
			break;
		}
		parentCount++;
		
	}while( (status = resourcePath.GetParent( &resourcePath )) == B_OK );
	entry.Unset();
	if( node.InitCheck() )
		node.Unset();
	// *****
	// Look for Virtual Resource if no "real" resource was found.
	// *****
	
	if( (status != B_OK)||((parentCount != 0)&&(strcmp(mimeType, "application/x-vnd.Be-directory") == 0)) )
	{
		const char *resMIME;
		if( (resMIME = pb->vresources->MatchVRes( pb->brURI->path, false, &vres )) )
		{
			strcpy( vmimeType, resMIME );
			strcpy( mimeType, resMIME );
		}
		else
		{
			HTTPResponse	response;
			response.SetHTMLMessage( 404 ); // Not Found
			pb->request->SendReply( &response );
			return B_ERROR;
		}
	}
	
	// *****
	// Find handler module for resource
	// *****
	
	HModule		*module, *prefModule = NULL;
	int32		priority, highestPriority = 0;
	for( int32 i=0; (module = (HModule *)moduleList.ItemAt(i)); i++ )
	{
		if( module->CanHandleResource( vmimeType, pb->request->GetMethod(), &priority )&&
			(priority > highestPriority) )
		{
			highestPriority = priority;
			prefModule = module;
		}
	}
	
	// *****
	// Setup PB
//.........这里部分代码省略.........
开发者ID:HaikuArchives,项目名称:RobinHood,代码行数:101,代码来源:HModuleRoster.cpp

示例8: pathAndStub

bool
MSHLanguageMgr::LoadLanguageFiles(const char * pathToFileStub)
{
	if (NULL != fTransFiles) {
		DeleteAllLanguageFilesAndList();
	}

	fTransFiles = new BList();

	// Sanity check.
	if (NULL == fTransFiles) {
		return false;
	}

	bool loadedAtLeastOne = false;

	// Create a list of MSHLanguageFiles, one for each file found at
	// the passed-in location, using the included stub file prefix.
	fFileNameStub = "";
	BString pathAndStub(pathToFileStub);
	BString pathOnly = "";

	// Obtain the path component separately from the file name stub.
	const int32 posOfLastFolderSlash = pathAndStub.FindLast('/');
	if (B_ERROR == posOfLastFolderSlash) {
		// Must be just a filename.
		fFileNameStub = pathAndStub;
	} else {
		pathAndStub.CopyInto(pathOnly, 0 /*sourceOffset*/, posOfLastFolderSlash);
		if (pathAndStub.Length() >= (posOfLastFolderSlash + 1)) {
			pathAndStub.CopyInto(fFileNameStub, (posOfLastFolderSlash + 1), (pathAndStub.Length() - 1));
		}
	}

	if (fFileNameStub.Length() > 0) {

		// Check for a relative path. If relative, then add the app directory to the start.
		if ((pathOnly == "") || (pathOnly.FindFirst('/') > 0)) {
			app_info ai;
			be_app->GetAppInfo(&ai);
			BEntry appEntry(&ai.ref);
			BPath appPathWithLeafName;
			appEntry.GetPath(&appPathWithLeafName);
			BPath appPathOnly;
			appPathWithLeafName.GetParent(&appPathOnly);
			appPathWithLeafName.Unset();

			if (pathOnly.FindLast('/') != (pathOnly.Length() - 1)) {
				pathOnly.Prepend("/");
			}
			pathOnly.Prepend(appPathOnly.Path());
			appPathOnly.Unset();
			appEntry.Unset();			
		}

		if (pathOnly.Length() > 0) {
			// Find all files in the specified directory that have a name beginning
			// with the specified stub.
			char nameBuffer[B_FILE_NAME_LENGTH];
			BDirectory langDir(pathOnly.String());
			BEntry nextEntry;
			while (langDir.GetNextEntry(&nextEntry) == B_OK) {
				if (B_OK == nextEntry.GetName(nameBuffer)) {
					BString nameStr(nameBuffer);
					if (nameStr.FindFirst(fFileNameStub) == 0) {
						// We have a winner! Matching stub on filename (after adding on path)
						nameStr.Prepend("/");
						nameStr.Prepend(pathOnly);
						MSHLanguageFile* newLangFile = new MSHLanguageFile(nameStr.String());
						fTransFiles->AddItem(newLangFile);
						loadedAtLeastOne = true;
					}
				}
				nextEntry.Unset();
			}
		}
	}

	if (!loadedAtLeastOne) {
		DeleteAllLanguageFilesAndList();
	}

	return loadedAtLeastOne;
}
开发者ID:carriercomm,项目名称:Helios,代码行数:84,代码来源:MSHLanguageMgr.cpp

示例9: YabFilePanelLooper

BEntry *YabFilePanel::MyFilePanel(const char *name, const char *directory, const char* filename, int mode)
{
	BEntry *myEntry = NULL;
	entry_ref ref;

	sem_id semaphore = create_sem(0, "yabfilepanel");
	YabFilePanelLooper *myLooper = new YabFilePanelLooper(semaphore);
	myLooper->Run();
	
	if(directory)
	{
		myEntry=new BEntry(directory);
		if(myEntry->GetRef(&ref)!=B_OK)
		{
			myEntry->Unset();
			myEntry->SetTo("/boot/home/");
			myEntry->GetRef(&ref);
		}
		myEntry->Unset();
		delete myEntry;
	}

	BFilePanel *myFilePanel = NULL; 
	switch(mode)
	{
		case 0:
			myFilePanel = new BFilePanel(B_OPEN_PANEL, new BMessenger(myLooper, myLooper), &ref, B_FILE_NODE, false, NULL, NULL, true, true);
			break;
		case 1:
			myFilePanel = new BFilePanel(B_SAVE_PANEL, new BMessenger(myLooper, myLooper), &ref, B_FILE_NODE, false, NULL, NULL, true, true);
			if (filename) myFilePanel->SetSaveText(filename);
			break;
		case 2:
			myFilePanel = new BFilePanel(B_OPEN_PANEL, new BMessenger(myLooper, myLooper), &ref, B_DIRECTORY_NODE, false, NULL, NULL, true, true);
			break;
		case 3:
			myFilePanel = new BFilePanel(B_OPEN_PANEL, new BMessenger(myLooper, myLooper), &ref, B_FILE_NODE|B_DIRECTORY_NODE, false, NULL, NULL, true, true);
			break;
	}

	if(name) myFilePanel->Window()->SetTitle(name);
	myFilePanel->Show();

	bool inloop = true;
	while(inloop)
	{
		while(acquire_sem_etc(semaphore, 1, B_RELATIVE_TIMEOUT, 10000)==B_TIMED_OUT) ;

		myEntry = myLooper->GetChosenFile();
		inloop = false;
/*
		if(mode!=2) 
			inloop = false;
		else
		{
			if(myEntry->IsDirectory())
				inloop = false;
			else
			{
				myFilePanel->Show();
			}
		}
*/
	}
	myLooper->Lock();
	myLooper->Quit();

	delete_sem(semaphore);
	delete myFilePanel;
	return myEntry;
}
开发者ID:HaikuArchives,项目名称:Yab,代码行数:71,代码来源:YabFilePanel.cpp

示例10: equals

// MakeLinkedPathTest
void
SymLinkTest::MakeLinkedPathTest()
{
	const char *dirLink = dirLinkname;
	const char *fileLink = fileLinkname;
	const char *relDirLink = relDirLinkname;
	const char *relFileLink = relFileLinkname;
	const char *cyclicLink1 = cyclicLinkname1;
	const char *cyclicLink2 = cyclicLinkname2;
	const char *existingDir = existingDirname;
	const char *existingSuperDir = existingSuperDirname;
	const char *existingFile = existingFilename;
	const char *existingSuperFile = existingSuperFilename;
	const char *nonExisting = nonExistingDirname;
	BSymLink link;
	BPath path;
	// 1. MakeLinkedPath(const char*, BPath*)
	// uninitialized
	NextSubTest();
	CPPUNIT_ASSERT( link.InitCheck() == B_NO_INIT );
	CPPUNIT_ASSERT( equals(link.MakeLinkedPath("/boot", &path), B_BAD_ADDRESS,
						   B_FILE_ERROR) );
	link.Unset();
	path.Unset();
	// existing absolute dir link
	NextSubTest();
	CPPUNIT_ASSERT( link.SetTo(dirLink) == B_OK );
	CPPUNIT_ASSERT( link.MakeLinkedPath("/boot", &path)
					== (ssize_t)strlen(existingDir) );
	CPPUNIT_ASSERT( path.InitCheck() == B_OK );
	CPPUNIT_ASSERT( string(existingDir) == path.Path() );
	link.Unset();
	path.Unset();
	// existing absolute file link
	NextSubTest();
	CPPUNIT_ASSERT( link.SetTo(fileLink) == B_OK );
	CPPUNIT_ASSERT( link.MakeLinkedPath("/boot", &path)
					== (ssize_t)strlen(existingFile) );
	CPPUNIT_ASSERT( path.InitCheck() == B_OK );
	CPPUNIT_ASSERT( string(existingFile) == path.Path() );
	link.Unset();
	path.Unset();
	// existing absolute cyclic link
	NextSubTest();
	CPPUNIT_ASSERT( link.SetTo(cyclicLink1) == B_OK );
	CPPUNIT_ASSERT( link.MakeLinkedPath("/boot", &path)
					== (ssize_t)strlen(cyclicLink2) );
	CPPUNIT_ASSERT( path.InitCheck() == B_OK );
	CPPUNIT_ASSERT( string(cyclicLink2) == path.Path() );
	link.Unset();
	path.Unset();
	// existing relative dir link
	NextSubTest();
	BEntry entry;
	BPath entryPath;
	CPPUNIT_ASSERT( entry.SetTo(existingDir) == B_OK );
	CPPUNIT_ASSERT( entry.GetPath(&entryPath) == B_OK );
	CPPUNIT_ASSERT( link.SetTo(relDirLink) == B_OK );
	CPPUNIT_ASSERT( link.MakeLinkedPath(existingSuperDir, &path)
					== (ssize_t)strlen(entryPath.Path()) );
	CPPUNIT_ASSERT( path.InitCheck() == B_OK );
	CPPUNIT_ASSERT( entryPath == path );
	link.Unset();
	path.Unset();
	entry.Unset();
	entryPath.Unset();
	// existing relative file link
	NextSubTest();
	CPPUNIT_ASSERT( entry.SetTo(existingFile) == B_OK );
	CPPUNIT_ASSERT( entry.GetPath(&entryPath) == B_OK );
	CPPUNIT_ASSERT( link.SetTo(relFileLink) == B_OK );
	CPPUNIT_ASSERT( link.MakeLinkedPath(existingSuperFile, &path)
					== (ssize_t)strlen(entryPath.Path()) );
	CPPUNIT_ASSERT( path.InitCheck() == B_OK );
	CPPUNIT_ASSERT( entryPath == path );
	link.Unset();
	path.Unset();
	entry.Unset();
	entryPath.Unset();
	// bad args
	NextSubTest();
	CPPUNIT_ASSERT( link.SetTo(dirLink) == B_OK );
// R5: crashs, when passing a NULL path
#if !TEST_R5
	CPPUNIT_ASSERT( link.MakeLinkedPath("/boot", NULL) == B_BAD_VALUE );
#endif
	CPPUNIT_ASSERT( link.MakeLinkedPath((const char*)NULL, &path)
					== B_BAD_VALUE );
// R5: crashs, when passing a NULL path
#if !TEST_R5
	CPPUNIT_ASSERT( link.MakeLinkedPath((const char*)NULL, NULL)
					== B_BAD_VALUE );
#endif
	link.Unset();
	path.Unset();

	// 2. MakeLinkedPath(const BDirectory*, BPath*)
	// uninitialized
	NextSubTest();
//.........这里部分代码省略.........
开发者ID:mariuz,项目名称:haiku,代码行数:101,代码来源:SymLinkTest.cpp


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