本文整理汇总了C++中BButton::SetLabel方法的典型用法代码示例。如果您正苦于以下问题:C++ BButton::SetLabel方法的具体用法?C++ BButton::SetLabel怎么用?C++ BButton::SetLabel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BButton
的用法示例。
在下文中一共展示了BButton::SetLabel方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: builder
LoadLayoutArchiveWindow(BRect frame)
:
BWindow(frame, "Layout Loaded From Archive", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE
| B_AUTO_UPDATE_SIZE_LIMITS)
{
fLayout = new BALMLayout(10, 10);
BALM::BALMLayoutBuilder builder(this, fLayout);
// Restore gui specifications.
BFile guiFile;
_FindGUISpecifications(kGUIFileName, guiFile);
LayoutArchive layoutArchive(fLayout);
if (layoutArchive.RestoreFromFile(&guiFile) != B_OK) {
BString text = "Can't find layout specification file: \"";
text << kGUIFileName;
text << "\"";
BAlert* alert = new BAlert("Layout Specifications Not Found",
text, "Quit");
alert->Go();
PostMessage(B_QUIT_REQUESTED);
}
// Access the views in the layout.
BButton* button = layoutArchive.FindView<BButton>("ButtonTest");
if (button != NULL)
button->SetLabel("Hey");
BRadioButton* radioButton
= layoutArchive.FindView<BRadioButton>("RadioButtonTest");
if (radioButton != NULL)
radioButton->SetLabel("World");
}
示例2:
void
TFilePanel::SetButtonLabel(file_panel_button selector, const char* text)
{
switch (selector) {
case B_CANCEL_BUTTON:
{
BButton* button
= dynamic_cast<BButton*>(FindView("cancel button"));
if (button == NULL)
break;
float old_width = button->StringWidth(button->Label());
button->SetLabel(text);
float delta = old_width - button->StringWidth(text);
if (delta) {
button->MoveBy(delta, 0);
button->ResizeBy(-delta, 0);
}
}
break;
case B_DEFAULT_BUTTON:
{
fButtonText = text;
float delta = 0;
BButton* button
= dynamic_cast<BButton*>(FindView("default button"));
if (button != NULL) {
float old_width = button->StringWidth(button->Label());
button->SetLabel(text);
delta = old_width - button->StringWidth(text);
if (delta) {
button->MoveBy(delta, 0);
button->ResizeBy(-delta, 0);
}
}
// now must move cancel button
button = dynamic_cast<BButton*>(FindView("cancel button"));
if (button != NULL)
button->MoveBy(delta, 0);
}
break;
}
}
示例3: LockableButton
void
BToolBar::AddAction(BMessage* message, BHandler* target,
const BBitmap* icon, const char* toolTipText, const char* text,
bool lockable)
{
BButton* button;
if (lockable)
button = new LockableButton(NULL, NULL, message);
else
button = new BButton(NULL, NULL, message);
button->SetIcon(icon);
button->SetFlat(true);
if (toolTipText != NULL)
button->SetToolTip(toolTipText);
if (text != NULL)
button->SetLabel(text);
AddView(button);
button->SetTarget(target);
}
示例4: GetLinkFlavor
void
TFilePanel::AdjustButton()
{
// adjust button state
BButton* button = dynamic_cast<BButton*>(FindView("default button"));
if (button == NULL)
return;
BTextControl* textControl
= dynamic_cast<BTextControl*>(FindView("text view"));
BObjectList<BPose>* selectionList = fPoseView->SelectionList();
BString buttonText = fButtonText;
bool enabled = false;
if (fIsSavePanel && textControl != NULL) {
enabled = textControl->Text()[0] != '\0';
if (fPoseView->IsFocus()) {
fPoseView->ShowSelection(true);
if (selectionList->CountItems() == 1) {
Model* model = selectionList->FirstItem()->TargetModel();
if (model->ResolveIfLink()->IsDirectory()) {
enabled = true;
buttonText = B_TRANSLATE("Open");
} else {
// insert the name of the selected model into
// the text field
textControl->SetText(model->Name());
textControl->MakeFocus(true);
}
}
} else
fPoseView->ShowSelection(false);
} else {
int32 count = selectionList->CountItems();
if (count) {
enabled = true;
// go through selection list looking at content
for (int32 index = 0; index < count; index++) {
Model* model = selectionList->ItemAt(index)->TargetModel();
uint32 modelFlavor = GetLinkFlavor(model, false);
uint32 linkFlavor = GetLinkFlavor(model, true);
// if only one item is selected and we're not in dir
// selection mode then we don't disable button ever
if ((modelFlavor == B_DIRECTORY_NODE
|| linkFlavor == B_DIRECTORY_NODE)
&& count == 1)
break;
if ((fNodeFlavors & modelFlavor) == 0
&& (fNodeFlavors & linkFlavor) == 0) {
enabled = false;
break;
}
}
}
}
button->SetLabel(buttonText.String());
button->SetEnabled(enabled);
}
示例5: BMessage
ScheduleAddWindow::ScheduleAddWindow(const BRect &frame, const TransactionData &data)
: BWindow(frame,TRANSLATE("Schedule Transaction"),B_TITLED_WINDOW_LOOK,
B_MODAL_APP_WINDOW_FEEL,B_NOT_ZOOMABLE | B_NOT_RESIZABLE |
B_NOT_MINIMIZABLE | B_AUTO_UPDATE_SIZE_LIMITS),
fTransData(data)
{
AddShortcut('W',B_COMMAND_KEY,new BMessage(B_QUIT_REQUESTED));
BView *back = new BView("backview",B_WILL_DRAW);
BLayoutBuilder::Group<>(this, B_VERTICAL, 0)
.SetInsets(0)
.Add(back)
.End();
back->SetViewColor(240,240,240);
BString label;
label << TRANSLATE("Type") << ": " << data.Type().Type();
BStringView *typelabel = new BStringView("typelabel", label.String());
label = TRANSLATE("Payee");
label << ": " << data.Payee();
BStringView *payeelabel = new BStringView("payeelabel",label.String());
BString temp;
gCurrentLocale.CurrencyToString(data.Amount().AbsoluteValue(),temp);
label = TRANSLATE("Amount");
label << ": " << temp;
BStringView *amountlabel = new BStringView("amountlabel",label.String());
label = TRANSLATE("Category"); label+=": ";
if(data.CountCategories()>1)
label << TRANSLATE("Split");
else
label << data.NameAt(0);
BStringView *categorylabel = new BStringView("categorylabel",label.String());
label = TRANSLATE("Memo");
label << ": " << data.Memo();
BStringView *memolabel = new BStringView("memolabel",label.String());
// Since layout-api, we need other way to make divider
// BBox *divider = new BBox(r);
// AddChild(divider);
fIntervalMenu = new BMenu(TRANSLATE("Frequency"));
fIntervalMenu->AddItem(new BMenuItem(TRANSLATE("Monthly"),
new BMessage(M_SCHEDULED_MONTHLY)));
fIntervalMenu->AddItem(new BMenuItem(TRANSLATE("Quarterly"),
new BMessage(M_SCHEDULED_QUARTERLY)));
fIntervalMenu->AddItem(new BMenuItem(TRANSLATE("Annually"),
new BMessage(M_SCHEDULED_ANNUALLY)));
fIntervalMenu->ItemAt(0)->SetMarked(true);
fIntervalMenu->SetLabelFromMarked(true);
temp = TRANSLATE("Frequency"); temp += ": ";
BMenuField *intervalfield = new BMenuField("intervalfield",
temp.String(),fIntervalMenu);
temp = TRANSLATE("Starting Date"); temp += ": ";
fStartDate = new DateBox("startdate",temp.String(),"",
new BMessage(M_DATE_CHANGED));
fStartDate->UseTabFiltering(false);
gDefaultLocale.DateToString(data.Date(),temp);
fStartDate->SetText(temp.String());
fRepeatAlways = new BRadioButton("inftimes",TRANSLATE("Indefinitely"),
new BMessage(M_REPEAT_ALWAYS));
fRepeatLimited = new BRadioButton("limitedtimes","",new BMessage(M_REPEAT_LIMITED));
fRepeatCount = new NumBox("repeatcount",NULL,"999",
new BMessage(M_COUNT_CHANGED));
fRepeatCount->UseTabFiltering(false);
fRepeatCount->SetEnabled(false);
BStringView *timeslabel = new BStringView("timeslabel",TRANSLATE("times"));
fRepeatAlways->SetValue(B_CONTROL_ON);
intervalfield->MakeFocus(true);
BButton *okbutton = new BButton("okbutton",TRANSLATE("Cancel"),
new BMessage(M_SCHEDULE_TRANSACTION));
okbutton->MakeDefault(true);
okbutton->SetLabel(TRANSLATE("OK"));
BButton *cancelbutton = new BButton("cancelbutton",
TRANSLATE("Cancel"),
new BMessage(B_QUIT_REQUESTED));
cancelbutton->MakeDefault(true);
BLayoutBuilder::Group<>(back, B_VERTICAL)
.SetInsets(10)
.AddGrid(8.0f, 1.0f)
.Add(typelabel, 0, 0)
.Add(payeelabel, 1, 0)
.Add(amountlabel, 2, 0)
.Add(categorylabel, 0, 1)
//.........这里部分代码省略.........
示例6: languageChanged
/**
* @brief Called when language setting is changed by LocaleKit.
*/
void BePreferencesDlg::languageChanged()
{
NativeStringLoader* nsl = CoveredCalcApp::GetInstance();
// dialog title
SetTitle(nsl->LoadNativeString(NSID_PREFERENCES_TITLE));
// LangBox
BBox* langBox = dynamic_cast<BBox*>(FindView(PREFERENCES_DIALOG_VIEW_LANG_BOX));
if (NULL != langBox)
{
langBox->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_GROUP_LANGUAGE));
}
// LangPopup
BMenuField* langPopup = dynamic_cast<BMenuField*>(FindView(PREFERENCES_DIALOG_VIEW_LANG_POPUP));
if (NULL != langPopup)
{
langPopup->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_LANGUAGE));
}
// LangNotice
BTextView* langNotice = dynamic_cast<BTextView*>(FindView(PREFERENCES_DIALOG_VIEW_LANG_NOTICE));
if (NULL != langNotice)
{
langNotice->SetText(nsl->LoadNativeString(NSID_PREFERENCES_LANGUAGE_MESSAGE));
}
// KeyMappingBox
BBox* keyMappingBox = dynamic_cast<BBox*>(FindView(PREFERENCES_DIALOG_VIEW_KEYMAPPING_BOX));
if (NULL != keyMappingBox)
{
keyMappingBox->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_GROUP_KEYMAP));
}
// KeyMappingPopup
BMenuField* keyMappingPopup = dynamic_cast<BMenuField*>(FindView(PREFERENCES_DIALOG_VIEW_KEYMAPPING_POPUP));
if (NULL != keyMappingPopup)
{
keyMappingPopup->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_KEYMAP));
}
// EditKeyMappingButton
BButton* editKeymapButton = dynamic_cast<BButton*>(FindView(PREFERENCES_DIALOG_VIEW_EDIT_KEYMAPPING_BUTTON));
if (NULL != editKeymapButton)
{
editKeymapButton->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_EDIT_KEYMAP));
}
// DuplicateKeyMappingButton
BButton* dupKeymapButton = dynamic_cast<BButton*>(FindView(PREFERENCES_DIALOG_VIEW_DUPLICATE_KEYMAPPING_BUTTON));
if (NULL != dupKeymapButton)
{
dupKeymapButton->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_DUPLICATE_KEYMAP));
}
// DeleteKeyMappingButton
BButton* delKeymapButton = dynamic_cast<BButton*>(FindView(PREFERENCES_DIALOG_VIEW_DELETE_KEYMAPPING_BUTTON));
if (NULL != delKeymapButton)
{
delKeymapButton->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_DELETE_KEYMAP));
}
// CancelButton
BButton* cancelButton = dynamic_cast<BButton*>(FindView(PREFERENCES_DIALOG_VIEW_CANCEL));
if (NULL != cancelButton)
{
cancelButton->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_OK));
}
// OKButton
BButton* okButton = dynamic_cast<BButton*>(FindView(PREFERENCES_DIALOG_VIEW_OK));
if (NULL != okButton)
{
okButton->SetLabel(nsl->LoadNativeString(NSID_PREFERENCES_CANCEL));
}
}