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C++ AudioChannelService::TelephonyChannelIsActive方法代码示例

本文整理汇总了C++中AudioChannelService::TelephonyChannelIsActive方法的典型用法代码示例。如果您正苦于以下问题:C++ AudioChannelService::TelephonyChannelIsActive方法的具体用法?C++ AudioChannelService::TelephonyChannelIsActive怎么用?C++ AudioChannelService::TelephonyChannelIsActive使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AudioChannelService的用法示例。


在下文中一共展示了AudioChannelService::TelephonyChannelIsActive方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SetPhoneState

void
AudioManager::HandleAudioChannelProcessChanged()
{
  // Note: If the user answers a VoIP call (e.g. WebRTC calls) during the
  // telephony call (GSM/CDMA calls) the audio manager won't set the
  // PHONE_STATE_IN_COMMUNICATION audio state. Once the telephony call finishes
  // the RIL plumbing sets the PHONE_STATE_NORMAL audio state. This seems to be
  // an issue for the VoIP call but it is not. Once the RIL plumbing sets the
  // the PHONE_STATE_NORMAL audio state the AudioManager::mPhoneAudioAgent
  // member will call the StopPlaying() method causing that this function will
  // be called again and therefore the audio manager sets the
  // PHONE_STATE_IN_COMMUNICATION audio state.

  if ((mPhoneState == PHONE_STATE_IN_CALL) ||
      (mPhoneState == PHONE_STATE_RINGTONE)) {
    return;
  }

  AudioChannelService *service = AudioChannelService::GetOrCreateAudioChannelService();
  MOZ_ASSERT(service);

  bool telephonyChannelIsActive = service->TelephonyChannelIsActive();
  telephonyChannelIsActive ? SetPhoneState(PHONE_STATE_IN_COMMUNICATION) :
                             SetPhoneState(PHONE_STATE_NORMAL);
}
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