本文整理汇总了C++中AstConst::width方法的典型用法代码示例。如果您正苦于以下问题:C++ AstConst::width方法的具体用法?C++ AstConst::width怎么用?C++ AstConst::width使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AstConst
的用法示例。
在下文中一共展示了AstConst::width方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: isCaseTreeFast
bool isCaseTreeFast(AstCase* nodep) {
int width = 0;
bool opaque = false;
m_caseItems = 0;
m_caseNoOverlapsAllCovered = true;
for (AstCaseItem* itemp = nodep->itemsp(); itemp; itemp=itemp->nextp()->castCaseItem()) {
for (AstNode* icondp = itemp->condsp(); icondp!=NULL; icondp=icondp->nextp()) {
if (icondp->width() > width) width = icondp->width();
if (icondp->isDouble()) opaque = true;
if (!icondp->castConst()) width = CASE_BARF; // Can't parse; not a constant
m_caseItems++;
}
}
m_caseWidth = width;
if (width==0 || width > CASE_OVERLAP_WIDTH || opaque) {
m_caseNoOverlapsAllCovered = false;
return false; // Too wide for analysis
}
UINFO(8,"Simple case statement: "<<nodep<<endl);
// Zero list of items for each value
for (uint32_t i=0; i<(1UL<<m_caseWidth); i++) m_valueItem[i] = NULL;
// Now pick up the values for each assignment
// We can cheat and use uint32_t's because we only support narrow case's
bool bitched = false;
for (AstCaseItem* itemp = nodep->itemsp(); itemp; itemp=itemp->nextp()->castCaseItem()) {
for (AstNode* icondp = itemp->condsp(); icondp!=NULL; icondp=icondp->nextp()) {
//if (debug()>=9) icondp->dumpTree(cout," caseitem: ");
AstConst* iconstp = icondp->castConst();
if (!iconstp) nodep->v3fatalSrc("above 'can't parse' should have caught this\n");
if (neverItem(nodep, iconstp)) {
// X in casez can't ever be executed
} else {
V3Number nummask (itemp->fileline(), iconstp->width());
nummask.opBitsNonX(iconstp->num());
uint32_t mask = nummask.toUInt();
V3Number numval (itemp->fileline(), iconstp->width());
numval.opBitsOne(iconstp->num());
uint32_t val = numval.toUInt();
for (uint32_t i=0; i<(1UL<<m_caseWidth); i++) {
if ((i & mask) == val) {
if (!m_valueItem[i]) {
m_valueItem[i] = itemp;
} else if (!itemp->ignoreOverlap() && !bitched) {
itemp->v3warn(CASEOVERLAP,"Case values overlap (example pattern 0x"<<hex<<i<<")");
bitched = true;
m_caseNoOverlapsAllCovered = false;
}
}
}
}
}
// Defaults were moved to last in the caseitem list by V3LinkDot
if (itemp->isDefault()) { // Case statement's default... Fill the table
for (uint32_t i=0; i<(1UL<<m_caseWidth); i++) {
if (!m_valueItem[i]) m_valueItem[i] = itemp;
}
}
}
for (uint32_t i=0; i<(1UL<<m_caseWidth); i++) {
if (!m_valueItem[i]) {
nodep->v3warn(CASEINCOMPLETE,"Case values incompletely covered (example pattern 0x"<<hex<<i<<")");
m_caseNoOverlapsAllCovered = false;
return false;
}
}
if (m_caseItems <= 3) return false; // Not worth simplifing
// Convert valueItem from AstCaseItem* to the expression
// Not done earlier, as we may now have a NULL because it's just a ";" NOP branch
for (uint32_t i=0; i<(1UL<<m_caseWidth); i++) {
m_valueItem[i] = m_valueItem[i]->castCaseItem()->bodysp();
}
return true; // All is fine
}
示例2: replaceCaseComplicated
void replaceCaseComplicated(AstCase* nodep) {
// CASEx(cexpr,ITEM(icond1,istmts1),ITEM(icond2,istmts2),ITEM(default,istmts3))
// -> IF((cexpr==icond1),istmts1,
// IF((EQ (AND MASK cexpr) (AND MASK icond1)
// ,istmts2, istmts3
AstNode* cexprp = nodep->exprp()->unlinkFrBack();
// We'll do this in two stages. First stage, convert the conditions to
// the appropriate IF AND terms.
if (debug()>=9) nodep->dumpTree(cout," _comp_IN: ");
bool hadDefault = false;
for (AstCaseItem* itemp = nodep->itemsp(); itemp; itemp=itemp->nextp()->castCaseItem()) {
if (!itemp->condsp()) {
// Default clause. Just make true, we'll optimize it away later
itemp->condsp(new AstConst(itemp->fileline(), AstConst::LogicTrue()));
hadDefault = true;
} else {
// Expressioned clause
AstNode* icondNextp = NULL;
AstNode* ifexprp = NULL; // If expression to test
for (AstNode* icondp = itemp->condsp(); icondp!=NULL; icondp=icondNextp) {
icondNextp = icondp->nextp();
icondp->unlinkFrBack();
AstNode* condp = NULL; // Default is to use and1p/and2p
AstConst* iconstp = icondp->castConst();
if (iconstp && neverItem(nodep, iconstp)) {
// X in casez can't ever be executed
icondp->deleteTree(); icondp=NULL; iconstp=NULL;
// For simplicity, make expression that is not equal, and let later
// optimizations remove it
condp = new AstConst(itemp->fileline(), AstConst::LogicFalse());
} else if (AstInsideRange* irangep = icondp->castInsideRange()) {
// Similar logic in V3Width::visit(AstInside)
AstNode* ap = AstGte::newTyped(itemp->fileline(),
cexprp->cloneTree(false),
irangep->lhsp()->unlinkFrBack());
AstNode* bp = AstLte::newTyped(itemp->fileline(),
cexprp->cloneTree(false),
irangep->rhsp()->unlinkFrBack());
condp = new AstAnd(itemp->fileline(), ap, bp);
} else if (iconstp && iconstp->num().isFourState()
&& (nodep->casex() || nodep->casez() || nodep->caseInside())) {
V3Number nummask (itemp->fileline(), iconstp->width());
nummask.opBitsNonX(iconstp->num());
V3Number numval (itemp->fileline(), iconstp->width());
numval.opBitsOne(iconstp->num());
AstNode* and1p = new AstAnd(itemp->fileline(), cexprp->cloneTree(false),
new AstConst(itemp->fileline(), nummask));
AstNode* and2p = new AstAnd(itemp->fileline(),
new AstConst(itemp->fileline(), numval),
new AstConst(itemp->fileline(), nummask));
icondp->deleteTree(); icondp=NULL; iconstp=NULL;
condp = AstEq::newTyped(itemp->fileline(), and1p, and2p);
} else {
// Not a caseX mask, we can simply build CASEEQ(cexpr icond)
AstNode* and1p = cexprp->cloneTree(false);
AstNode* and2p = icondp;
condp = AstEq::newTyped(itemp->fileline(), and1p, and2p);
}
if (!ifexprp) {
ifexprp = condp;
} else {
ifexprp = new AstLogOr(itemp->fileline(), ifexprp, condp);
}
}
// Replace expression in tree
itemp->condsp(ifexprp);
}
}
cexprp->deleteTree(); cexprp=NULL;
if (!hadDefault) {
// If there was no default, add a empty one, this greatly simplifies below code
// and constant propagation will just eliminate it for us later.
nodep->addItemsp(new AstCaseItem(nodep->fileline(),
new AstConst(nodep->fileline(), AstConst::LogicTrue()),
NULL));
}
if (debug()>=9) nodep->dumpTree(cout," _comp_COND: ");
// Now build the IF statement tree
// The tree can be quite huge. Pull ever group of 8 out, and make a OR tree.
// This reduces the depth for the bottom elements, at the cost of some of the top elements.
// If we ever have profiling data, we should pull out the most common item from here and
// instead make it the first IF branch.
int depth = 0;
AstNode* grouprootp = NULL;
AstIf* groupnextp = NULL;
AstIf* itemnextp = NULL;
for (AstCaseItem* itemp = nodep->itemsp(); itemp; itemp=itemp->nextp()->castCaseItem()) {
AstNode* istmtsp = itemp->bodysp(); // Maybe null -- no action.
if (istmtsp) istmtsp->unlinkFrBackWithNext();
// Expressioned clause
AstNode* ifexprp = itemp->condsp()->unlinkFrBack();
{ // Prepare for next group
if (++depth > CASE_ENCODER_GROUP_DEPTH) depth = 1;
if (depth == 1) { // First group or starting new group
itemnextp = NULL;
AstIf* newp = new AstIf(itemp->fileline(), ifexprp->cloneTree(true), NULL, NULL);
if (groupnextp) groupnextp->addElsesp(newp);
else grouprootp = newp;
groupnextp = newp;
//.........这里部分代码省略.........
示例3: forUnrollCheck
bool forUnrollCheck(AstNode* nodep,
AstNode* initp, // Maybe under nodep (no nextp), or standalone (ignore nextp)
AstNode* precondsp, AstNode* condp,
AstNode* incp, // Maybe under nodep or in bodysp
AstNode* bodysp) {
// To keep the IF levels low, we return as each test fails.
UINFO(4, " FOR Check "<<nodep<<endl);
if (initp) UINFO(6, " Init "<<initp<<endl);
if (precondsp) UINFO(6, " Pcon "<<precondsp<<endl);
if (condp) UINFO(6, " Cond "<<condp<<endl);
if (incp) UINFO(6, " Inc "<<incp<<endl);
// Initial value check
AstAssign* initAssp = initp->castAssign();
if (!initAssp) return cantUnroll(nodep, "no initial assignment");
if (initp->nextp() && initp->nextp()!=nodep) nodep->v3fatalSrc("initial assignment shouldn't be a list");
if (!initAssp->lhsp()->castVarRef()) return cantUnroll(nodep, "no initial assignment to simple variable");
m_forVarp = initAssp->lhsp()->castVarRef()->varp();
m_forVscp = initAssp->lhsp()->castVarRef()->varScopep();
if (nodep->castGenFor() && !m_forVarp->isGenVar()) {
nodep->v3error("Non-genvar used in generate for: "<<m_forVarp->name()<<endl);
}
if (m_generate) V3Const::constifyParamsEdit(initAssp->rhsp()); // rhsp may change
AstConst* constInitp = initAssp->rhsp()->castConst();
if (!constInitp) return cantUnroll(nodep, "non-constant initializer");
//
// Condition check
if (condp->nextp()) nodep->v3fatalSrc("conditional shouldn't be a list");
//
// Assignment of next value check
AstAssign* incAssp = incp->castAssign();
if (!incAssp) return cantUnroll(nodep, "no increment assignment");
if (incAssp->nextp()) nodep->v3fatalSrc("increment shouldn't be a list");
AstNodeBiop* incInstrp = incAssp->rhsp()->castNodeBiop();
//
if (m_forVscp) { UINFO(8, " Loop Variable: "<<m_forVscp<<endl); }
else { UINFO(8, " Loop Variable: "<<m_forVarp<<endl); }
if (debug()>=9) nodep->dumpTree(cout,"- for: ");
//
// Extract the constant loop bounds
bool subtract = incInstrp->castSub();
{
if (!subtract && !incInstrp->castAdd()) return cantUnroll(nodep, "missing add/sub for incrementer");
AstVarRef* incVarrp = (subtract ? incInstrp->lhsp()->castVarRef()
: incInstrp->rhsp()->castVarRef());
if (!incVarrp) return cantUnroll(nodep, "missing variable in incrementer");
if (incVarrp->varp() != m_forVarp
|| incVarrp->varScopep() != m_forVscp) {
return cantUnroll(nodep, "different variables in incrementer");
}
}
//
// Adds have the # on the lhsp because V3Const pushes rhs consts over to the lhs
// Subtracts have it on the rhs, because you write i=i-1; i=1-i is non-sensible.
AstConst* preconstIncp = (subtract ? incInstrp->rhsp()->castConst()
: incInstrp->lhsp()->castConst());
if (m_generate) preconstIncp = V3Const::constifyParamsEdit(preconstIncp)->castConst();
AstConst* constIncp = (subtract ? incInstrp->rhsp()->castConst()
: incInstrp->lhsp()->castConst());
UINFO(8, " Inc expr ok: "<<constIncp<<endl);
if (!constIncp) return cantUnroll(nodep, "non-constant increment");
if (constIncp->isZero()) return cantUnroll(nodep, "zero increment"); // Or we could loop forever below...
bool lt = condp->castLt() || condp->castLtS();
bool lte = condp->castLte() || condp->castLteS();
bool gt = condp->castGt() || condp->castGtS();
bool gte = condp->castGte() || condp->castGteS();
if (!lt && !lte && !gt && !gte)
return cantUnroll(nodep, "condition not <= or <");
AstNodeBiop* condBip = condp->castNodeBiop();
if (!condBip->lhsp()->castVarRef())
return cantUnroll(nodep, "no variable on lhs of condition");
if (condBip->lhsp()->castVarRef()->varp() != m_forVarp
|| condBip->lhsp()->castVarRef()->varScopep() != m_forVscp)
return cantUnroll(nodep, "different variable in condition");
if (m_generate) V3Const::constifyParamsEdit(condBip->rhsp()); // rhsp may change
AstConst* constStopp = condBip->rhsp()->castConst();
if (!constStopp) return cantUnroll(nodep, "non-constant final value");
UINFO(8, " Stop expr ok: "<<constStopp<<endl);
//
if (constInitp->width()>32 || constInitp->num().isFourState()
|| constStopp->width()>32 || constStopp->num().isFourState()
|| constIncp->width()>32 || constIncp->num().isFourState())
return cantUnroll(nodep, "init/final/increment too large or four state");
vlsint32_t valInit = constInitp->num().toSInt();
vlsint32_t valStop = constStopp->num().toSInt();
if (lte) valStop++; if (gte) valStop--;
vlsint32_t valInc = constIncp->num().toSInt();
if (subtract) valInc = -valInc;
UINFO(8," In Numbers: for (v="<<valInit<<"; v<"<<valStop<<"; v=v+"<<valInc<<")\n");
//
if (!m_generate) {
int loops = ((valStop - valInit)/valInc);
if (loops < 0) { loops += (1ULL<<constStopp->width()); } // Will roll around
UINFO(8, " ~Iters: "<<loops<<" c="<<unrollCount()<<endl);
if (loops > unrollCount())
return cantUnroll(nodep, "too many iterations");
// Less than 10 statements in the body?
int bodySize = 0;
int bodyLimit = v3Global.opt.unrollStmts();
//.........这里部分代码省略.........