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C++ ArchiveTreeNode::entryAt方法代码示例

本文整理汇总了C++中ArchiveTreeNode::entryAt方法的典型用法代码示例。如果您正苦于以下问题:C++ ArchiveTreeNode::entryAt方法的具体用法?C++ ArchiveTreeNode::entryAt怎么用?C++ ArchiveTreeNode::entryAt使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ArchiveTreeNode的用法示例。


在下文中一共展示了ArchiveTreeNode::entryAt方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadLanguages

// ----------------------------------------------------------------------------
// TextLanguage::loadLanguages
//
// Loads all text language definitions from slade.pk3
// ----------------------------------------------------------------------------
bool TextLanguage::loadLanguages()
{
	// Get slade resource archive
	Archive* res_archive = App::archiveManager().programResourceArchive();

	// Read language definitions from resource archive
	if (res_archive)
	{
		// Get 'config/languages' directly
		ArchiveTreeNode* dir = res_archive->getDir("config/languages");

		if (dir)
		{
			// Read all entries in this dir
			for (unsigned a = 0; a < dir->numEntries(); a++)
				readLanguageDefinition(dir->entryAt(a)->getMCData(), dir->entryAt(a)->getName());
		}
		else
			Log::warning(
				1,
				"Warning: 'config/languages' not found in slade.pk3, no builtin text language definitions loaded"
			);
	}

	return true;
}
开发者ID:Talon1024,项目名称:SLADE,代码行数:31,代码来源:TextLanguage.cpp

示例2: updateMapPreview

// ----------------------------------------------------------------------------
// MapBackupPanel::updateMapPreview
//
// Updates the map preview with the currently selected backup
// ----------------------------------------------------------------------------
void MapBackupPanel::updateMapPreview()
{
	// Clear current preview
	canvas_map_->clearMap();

	// Check for selection
	if (list_backups_->selectedItems().IsEmpty())
		return;
	int selection = (list_backups_->GetItemCount()-1) - list_backups_->selectedItems()[0];

	// Load map data to temporary wad
	if (archive_mapdata_)
		delete archive_mapdata_;
	archive_mapdata_ = new WadArchive();
	ArchiveTreeNode* dir = (ArchiveTreeNode*)dir_current_->getChild(selection);
	for (unsigned a = 0; a < dir->numEntries(); a++)
		archive_mapdata_->addEntry(dir->entryAt(a), "", true);

	// Open map preview
	vector<Archive::MapDesc> maps = archive_mapdata_->detectMaps();
	if (!maps.empty())
		canvas_map_->openMap(maps[0]);
}
开发者ID:Talon1024,项目名称:SLADE,代码行数:28,代码来源:MapBackupPanel.cpp


注:本文中的ArchiveTreeNode::entryAt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。