本文整理汇总了C++中ArchiveMember::getData方法的典型用法代码示例。如果您正苦于以下问题:C++ ArchiveMember::getData方法的具体用法?C++ ArchiveMember::getData怎么用?C++ ArchiveMember::getData使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ArchiveMember
的用法示例。
在下文中一共展示了ArchiveMember::getData方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: fillHeader
// Write one member out to the file.
bool
Archive::writeMember(
const ArchiveMember& member,
raw_fd_ostream& ARFile,
std::string* ErrMsg
) {
uint64_t filepos = ARFile.tell();
filepos -= 8;
// Get the data and its size either from the
// member's in-memory data or directly from the file.
size_t fSize = member.getSize();
const char *data = (const char*)member.getData();
MemoryBuffer *mFile = 0;
if (!data) {
ErrorOr<std::unique_ptr<MemoryBuffer> > FileOrErr =
MemoryBuffer::getFile(member.getPath());
if (!FileOrErr) {
if (ErrMsg)
*ErrMsg = FileOrErr.getError().message();
return true;
}
mFile = FileOrErr.get().release();
data = mFile->getBufferStart();
fSize = mFile->getBufferSize();
}
int hdrSize = fSize;
// Compute the fields of the header
ArchiveMemberHeader Hdr;
bool writeLongName = fillHeader(member,Hdr,hdrSize);
// Write header to archive file
ARFile.write((char*)&Hdr, sizeof(Hdr));
// Write the long filename if its long
if (writeLongName) {
StringRef Name = sys::path::filename(member.getPath());
ARFile.write(Name.data(), Name.size());
}
// Write the (possibly compressed) member's content to the file.
ARFile.write(data,fSize);
// Make sure the member is an even length
if ((ARFile.tell() & 1) == 1)
ARFile << ARFILE_PAD;
// Close the mapped file if it was opened
delete mFile;
return false;
}
示例2: parseMemberHeader
// Look up one symbol in the symbol table and return the module that defines
// that symbol.
Module*
Archive::findModuleDefiningSymbol(const std::string& symbol,
std::string* ErrMsg) {
SymTabType::iterator SI = symTab.find(symbol);
if (SI == symTab.end())
return 0;
// The symbol table was previously constructed assuming that the members were
// written without the symbol table header. Because VBR encoding is used, the
// values could not be adjusted to account for the offset of the symbol table
// because that could affect the size of the symbol table due to VBR encoding.
// We now have to account for this by adjusting the offset by the size of the
// symbol table and its header.
unsigned fileOffset =
SI->second + // offset in symbol-table-less file
firstFileOffset; // add offset to first "real" file in archive
// See if the module is already loaded
ModuleMap::iterator MI = modules.find(fileOffset);
if (MI != modules.end())
return MI->second.first;
// Module hasn't been loaded yet, we need to load it
const char* modptr = base + fileOffset;
ArchiveMember* mbr = parseMemberHeader(modptr, mapfile->getBufferEnd(),
ErrMsg);
if (!mbr)
return 0;
// Now, load the bitcode module to get the Module.
std::string FullMemberName = archPath.str() + "(" +
mbr->getPath().str() + ")";
MemoryBuffer *Buffer =
MemoryBuffer::getMemBufferCopy(StringRef(mbr->getData(), mbr->getSize()),
FullMemberName.c_str());
Module *m = getLazyBitcodeModule(Buffer, Context, ErrMsg);
if (!m)
return 0;
modules.insert(std::make_pair(fileOffset, std::make_pair(m, mbr)));
return m;
}
示例3: parseMemberHeader
// Load just the symbol table from the archive file
bool
Archive::loadSymbolTable(std::string* ErrorMsg) {
// Set up parsing
members.clear();
const char *At = base;
const char *End = mapfile->getBufferEnd();
// Make sure we're dealing with an archive
if (!checkSignature(ErrorMsg))
return false;
At += 8; // Skip signature
// Parse the first file member header
const char* FirstFile = At;
ArchiveMember* mbr = parseMemberHeader(At, End, ErrorMsg);
if (!mbr)
return false;
if (mbr->isSVR4SymbolTable() || mbr->isBSD4SymbolTable()) {
// Skip the foreign symbol table, we don't do anything with it
At += mbr->getSize();
if ((intptr_t(At) & 1) == 1)
At++;
delete mbr;
// Read the next one
FirstFile = At;
mbr = parseMemberHeader(At, End, ErrorMsg);
if (!mbr) {
delete mbr;
return false;
}
}
if (mbr->isStringTable()) {
// Process the string table entry
strtab.assign((const char*)mbr->getData(), mbr->getSize());
At += mbr->getSize();
if ((intptr_t(At) & 1) == 1)
At++;
delete mbr;
// Get the next one
FirstFile = At;
mbr = parseMemberHeader(At, End, ErrorMsg);
if (!mbr) {
delete mbr;
return false;
}
}
// There's no symbol table in the file. We have to rebuild it from scratch
// because the intent of this method is to get the symbol table loaded so
// it can be searched efficiently.
// Add the member to the members list
members.push_back(mbr);
firstFileOffset = FirstFile - base;
return true;
}
示例4: GetBitcodeSymbols
// Write one member out to the file.
bool
Archive::writeMember(
const ArchiveMember& member,
std::ofstream& ARFile,
bool CreateSymbolTable,
bool TruncateNames,
bool ShouldCompress,
std::string* ErrMsg
) {
unsigned filepos = ARFile.tellp();
filepos -= 8;
// Get the data and its size either from the
// member's in-memory data or directly from the file.
size_t fSize = member.getSize();
const char *data = (const char*)member.getData();
MemoryBuffer *mFile = 0;
if (!data) {
mFile = MemoryBuffer::getFile(member.getPath().c_str(), ErrMsg);
if (mFile == 0)
return true;
data = mFile->getBufferStart();
fSize = mFile->getBufferSize();
}
// Now that we have the data in memory, update the
// symbol table if its a bitcode file.
if (CreateSymbolTable && member.isBitcode()) {
std::vector<std::string> symbols;
std::string FullMemberName = archPath.str() + "(" + member.getPath().str()
+ ")";
Module* M =
GetBitcodeSymbols((const unsigned char*)data,fSize,
FullMemberName, Context, symbols, ErrMsg);
// If the bitcode parsed successfully
if ( M ) {
for (std::vector<std::string>::iterator SI = symbols.begin(),
SE = symbols.end(); SI != SE; ++SI) {
std::pair<SymTabType::iterator,bool> Res =
symTab.insert(std::make_pair(*SI,filepos));
if (Res.second) {
symTabSize += SI->length() +
numVbrBytes(SI->length()) +
numVbrBytes(filepos);
}
}
// We don't need this module any more.
delete M;
} else {
delete mFile;
if (ErrMsg)
*ErrMsg = "Can't parse bitcode member: " + member.getPath().str()
+ ": " + *ErrMsg;
return true;
}
}
int hdrSize = fSize;
// Compute the fields of the header
ArchiveMemberHeader Hdr;
bool writeLongName = fillHeader(member,Hdr,hdrSize,TruncateNames);
// Write header to archive file
ARFile.write((char*)&Hdr, sizeof(Hdr));
// Write the long filename if its long
if (writeLongName) {
ARFile.write(member.getPath().str().data(),
member.getPath().str().length());
}
// Write the (possibly compressed) member's content to the file.
ARFile.write(data,fSize);
// Make sure the member is an even length
if ((ARFile.tellp() & 1) == 1)
ARFile << ARFILE_PAD;
// Close the mapped file if it was opened
delete mFile;
return false;
}
示例5: while
// This function loads the entire archive and fully populates its ilist with
// the members of the archive file. This is typically used in preparation for
// editing the contents of the archive.
bool
Archive::loadArchive(std::string* error) {
// Set up parsing
members.clear();
symTab.clear();
const char *At = base;
const char *End = mapfile->getBufferEnd();
if (!checkSignature(error))
return false;
At += 8; // Skip the magic string.
bool seenSymbolTable = false;
bool foundFirstFile = false;
while (At < End) {
// parse the member header
const char* Save = At;
ArchiveMember* mbr = parseMemberHeader(At, End, error);
if (!mbr)
return false;
// check if this is the foreign symbol table
if (mbr->isSVR4SymbolTable() || mbr->isBSD4SymbolTable()) {
// We just save this but don't do anything special
// with it. It doesn't count as the "first file".
if (foreignST) {
// What? Multiple foreign symbol tables? Just chuck it
// and retain the last one found.
delete foreignST;
}
foreignST = mbr;
At += mbr->getSize();
if ((intptr_t(At) & 1) == 1)
At++;
} else if (mbr->isStringTable()) {
// Simply suck the entire string table into a string
// variable. This will be used to get the names of the
// members that use the "/ddd" format for their names
// (SVR4 style long names).
strtab.assign(At, mbr->getSize());
At += mbr->getSize();
if ((intptr_t(At) & 1) == 1)
At++;
delete mbr;
} else if (mbr->isLLVMSymbolTable()) {
// This is the LLVM symbol table for the archive. If we've seen it
// already, its an error. Otherwise, parse the symbol table and move on.
if (seenSymbolTable) {
if (error)
*error = "invalid archive: multiple symbol tables";
return false;
}
if (!parseSymbolTable(mbr->getData(), mbr->getSize(), error))
return false;
seenSymbolTable = true;
At += mbr->getSize();
if ((intptr_t(At) & 1) == 1)
At++;
delete mbr; // We don't need this member in the list of members.
} else {
// This is just a regular file. If its the first one, save its offset.
// Otherwise just push it on the list and move on to the next file.
if (!foundFirstFile) {
firstFileOffset = Save - base;
foundFirstFile = true;
}
members.push_back(mbr);
At += mbr->getSize();
if ((intptr_t(At) & 1) == 1)
At++;
}
}
return true;
}