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C++ ArArgumentBuilder::getArgInt方法代码示例

本文整理汇总了C++中ArArgumentBuilder::getArgInt方法的典型用法代码示例。如果您正苦于以下问题:C++ ArArgumentBuilder::getArgInt方法的具体用法?C++ ArArgumentBuilder::getArgInt怎么用?C++ ArArgumentBuilder::getArgInt使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ArArgumentBuilder的用法示例。


在下文中一共展示了ArArgumentBuilder::getArgInt方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, char **argv)
{
  Aria::init();
  char *worldName;
  char *mapName;

  if (argc != 3)
  {
    ArLog::log(ArLog::Normal, "Usage: %s <WorldFile> <MapFile>", argv[0]);
    ArLog::log(ArLog::Normal, "Example: %s columbia.wld columbia.map", argv[0]);
    exit(1);
  }

  worldName = argv[1];
  mapName = argv[2];
  
  FILE *file;
  if ((file = ArUtil::fopen(worldName, "r")) == NULL)
  {
    ArLog::log(ArLog::Normal, "Could not open world file '%s' to convert", worldName);
    exit(1);
  }
  
  char line[10000];
  
  std::vector<ArLineSegment> lines;

  bool haveHome = false;
  ArPose homePose;

  // read until the end of the file
  while (fgets(line, sizeof(line), file) != NULL)
  {
    ArArgumentBuilder builder;
    builder.add(line);

    // Four ints is a line
    if (builder.getArgc() == 4 && builder.isArgInt(0) && 
	builder.isArgInt(1) && builder.isArgInt(2) && 
	builder.isArgInt(3))
    {
      lines.push_back(
	      ArLineSegment(builder.getArgInt(0), builder.getArgInt(1),
			    builder.getArgInt(2), builder.getArgInt(3)));
    }

    // "position X Y Th" becomes a RobotHome
    if( !strcmp(builder.getArg(0), "position") &&
        builder.getArgc() == 4 && builder.isArgInt(1) && 
        builder.isArgInt(2) && builder.isArgInt(3) )
    {
      haveHome = true;
      homePose.setX(builder.getArgInt(1));
      homePose.setY(builder.getArgInt(2));
      homePose.setTh(builder.getArgInt(3));
      printf("Will make a Home point out of start position: ");
      homePose.log();
    }
  }

    
  ArMap armap;
  armap.setLines(&lines);

  ArPose nopose;
  ArMapObject home("RobotHome", homePose, NULL, "ICON", "Home", false, nopose, nopose);
  std::list<ArMapObject*> objects;
  if(haveHome)
  {
    objects.push_back(&home);
    armap.setMapObjects(&objects);
  }

  if (!armap.writeFile(mapName))
  {
    ArLog::log(ArLog::Normal, "Could not save map file '%s'", mapName);
    exit(1);
  }

  ArLog::log(ArLog::Normal, "Converted %s world file to %s map file.", worldName, mapName);
  exit(0);
}
开发者ID:YGskty,项目名称:avoid_side_Aria,代码行数:82,代码来源:convertSfWorldToArMap.cpp


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