当前位置: 首页>>代码示例>>C++>>正文


C++ ApplicationContainer::Stop方法代码示例

本文整理汇总了C++中ApplicationContainer::Stop方法的典型用法代码示例。如果您正苦于以下问题:C++ ApplicationContainer::Stop方法的具体用法?C++ ApplicationContainer::Stop怎么用?C++ ApplicationContainer::Stop使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ApplicationContainer的用法示例。


在下文中一共展示了ApplicationContainer::Stop方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: echoServer

void
HwmpDoRfRegressionTest::InstallApplications ()
{
  UdpEchoServerHelper echoServer (9);
  ApplicationContainer serverApps = echoServer.Install (m_nodes->Get (0));
  serverApps.Start (Seconds (0.0));
  serverApps.Stop (m_time);
  UdpEchoClientHelper echoClient (m_interfaces.GetAddress (0), 9);
  echoClient.SetAttribute ("MaxPackets", UintegerValue (300));
  echoClient.SetAttribute ("Interval", TimeValue (Seconds (1.0)));
  echoClient.SetAttribute ("PacketSize", UintegerValue (100));
  //Install first client
  ApplicationContainer clientApps = echoClient.Install (m_nodes->Get (1));
  clientApps.Start (Seconds (2.2));
  clientApps.Stop (m_time);
  //Install second client
  clientApps = echoClient.Install (m_nodes->Get (2));
  clientApps.Start (Seconds (2.0));
  clientApps.Stop (m_time);
  //Install second server and attach client to it:
  UdpEchoServerHelper echoServer1 (10);
  serverApps = echoServer1.Install (m_nodes->Get (3));
  serverApps.Start (Seconds (0.0));
  serverApps.Stop (m_time);
  UdpEchoClientHelper echoClient1 (m_interfaces.GetAddress (3), 10);
  echoClient1.SetAttribute ("MaxPackets", UintegerValue (300));
  echoClient1.SetAttribute ("Interval", TimeValue (Seconds (1.0)));
  echoClient1.SetAttribute ("PacketSize", UintegerValue (100));
  clientApps = echoClient1.Install (m_nodes->Get (0));
  clientApps.Start (Seconds (2.4));
  clientApps.Stop (m_time);
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:32,代码来源:hwmp-target-flags-regression.cpp

示例2: main

int main (int argc, char *argv[])
{
#ifdef NS3_CLICK
  NodeContainer csmaNodes;
  csmaNodes.Create (2);

  // Setup CSMA channel between the nodes
  CsmaHelper csma;
  csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000)));
  csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2)));
  NetDeviceContainer csmaDevices = csma.Install (csmaNodes);

  // Install normal internet stack on node B
  InternetStackHelper internet;
  internet.Install (csmaNodes.Get (1));

  // Install Click on node A
  ClickInternetStackHelper clickinternet;
  clickinternet.SetClickFile (csmaNodes.Get (0), "src/click/examples/nsclick-lan-single-interface.click");
  clickinternet.SetRoutingTableElement (csmaNodes.Get (0), "rt");
  clickinternet.Install (csmaNodes.Get (0));

  // Configure IP addresses for the nodes
  Ipv4AddressHelper ipv4;
  ipv4.SetBase ("172.16.1.0", "255.255.255.0");
  ipv4.Assign (csmaDevices);

  // Configure traffic application and sockets
  Address LocalAddress (InetSocketAddress (Ipv4Address::GetAny (), 50000));
  PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", LocalAddress);
  ApplicationContainer recvapp = packetSinkHelper.Install (csmaNodes.Get (1));
  recvapp.Start (Seconds (5.0));
  recvapp.Stop (Seconds (10.0));

  OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ());
  onOffHelper.SetAttribute ("OnTime", StringValue ("ns3::ConstantRandomVariable[Constant=1]"));
  onOffHelper.SetAttribute ("OffTime", StringValue ("ns3::ConstantRandomVariable[Constant=0]"));

  ApplicationContainer appcont;

  AddressValue remoteAddress (InetSocketAddress (Ipv4Address ("172.16.1.2"), 50000));
  onOffHelper.SetAttribute ("Remote", remoteAddress);
  appcont.Add (onOffHelper.Install (csmaNodes.Get (0)));

  appcont.Start (Seconds (5.0));
  appcont.Stop (Seconds (10.0));

  // For tracing
  csma.EnablePcap ("nsclick-simple-lan", csmaDevices, false);

  Simulator::Stop (Seconds (20.0));
  Simulator::Run ();

  Simulator::Destroy ();
  return 0;
#else
  NS_FATAL_ERROR ("Can't use ns-3-click without NSCLICK compiled in");
#endif
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:59,代码来源:nsclick-simple-lan.cpp

示例3: onoff

//
// Network topology
//
//       n0    n1   n2   n3
//       |     |    |    |
//     =====================
//
// - Packet socket flow from n0 to n1 and from node n3 to n0
// -- We will test reception at node n0
// - Default 512 byte packets generated by traffic generator
//
void
CsmaPacketSocketTestCase::DoRun (void)
{
  // Here, we will explicitly create four nodes.
  NodeContainer nodes;
  nodes.Create (4);

  PacketSocketHelper packetSocket;
  packetSocket.Install (nodes);

  // create the shared medium used by all csma devices.
  Ptr<CsmaChannel> channel = CreateObjectWithAttributes<CsmaChannel> (
      "DataRate", DataRateValue (DataRate (5000000)),
      "Delay", TimeValue (MilliSeconds (2)));

  // use a helper function to connect our nodes to the shared channel.
  CsmaHelper csma;
  csma.SetDeviceAttribute ("EncapsulationMode", StringValue ("Llc"));
  NetDeviceContainer devs = csma.Install (nodes, channel);

  // Create the OnOff application to send raw datagrams
  //
  // Make packets be sent about every DefaultPacketSize / DataRate = 
  // 4096 bits / (5000 bits/second) = 0.82 second.
  PacketSocketAddress socket;
  socket.SetSingleDevice (devs.Get (0)->GetIfIndex ());
  socket.SetPhysicalAddress (devs.Get (1)->GetAddress ());
  socket.SetProtocol (2);
  OnOffHelper onoff ("ns3::PacketSocketFactory", Address (socket));
  onoff.SetConstantRate (DataRate (5000));
  ApplicationContainer apps = onoff.Install (nodes.Get (0));
  apps.Start (Seconds (1.0));
  apps.Stop (Seconds (10.0));

  socket.SetSingleDevice (devs.Get (3)->GetIfIndex ());
  socket.SetPhysicalAddress (devs.Get (0)->GetAddress ());
  socket.SetProtocol (3);
  onoff.SetAttribute ("Remote", AddressValue (socket));
  apps = onoff.Install (nodes.Get (3));
  apps.Start (Seconds (1.0));
  apps.Stop (Seconds (10.0));

  PacketSinkHelper sink = PacketSinkHelper ("ns3::PacketSocketFactory",
                                            socket);
  apps = sink.Install (nodes.Get (0));
  apps.Start (Seconds (0.0));
  apps.Stop (Seconds (20.0));

  // Trace receptions
  Config::Connect ("/NodeList/0/ApplicationList/*/$ns3::PacketSink/Rx",
                   MakeCallback (&CsmaPacketSocketTestCase::SinkRx, this));
 
  Simulator::Run ();
  Simulator::Destroy ();

  // We should have received 10 packets on node 0
  NS_TEST_ASSERT_MSG_EQ (m_count, 10, "Node 0 should have received 10 packets");
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:69,代码来源:csma-system-test-suite.cpp

示例4: DataRateValue

//
// Network topology
//    (sender)         (receiver)
//       n0    n1   n2   n3
//       |     |    |    |
//     =====================
//
// Node n0 sends data to node n3 over a raw IP socket.  The protocol
// number used is 2.
//
void
CsmaRawIpSocketTestCase::DoRun (void)
{
  // Here, we will explicitly create four nodes.
  NodeContainer c;
  c.Create (4);

  // connect all our nodes to a shared channel.
  CsmaHelper csma;
  csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000)));
  csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2)));
  csma.SetDeviceAttribute ("EncapsulationMode", StringValue ("Llc"));
  NetDeviceContainer devs = csma.Install (c);

  // add an ip stack to all nodes.
  InternetStackHelper ipStack;
  ipStack.Install (c);

  // assign ip addresses
  Ipv4AddressHelper ip;
  ip.SetBase ("192.168.1.0", "255.255.255.0");
  Ipv4InterfaceContainer addresses = ip.Assign (devs);

  // IP protocol configuration
  //
  // Make packets be sent about every DefaultPacketSize / DataRate = 
  // 4096 bits / (5000 bits/second) = 0.82 second.
  Config::SetDefault ("ns3::Ipv4RawSocketImpl::Protocol", StringValue ("2"));
  InetSocketAddress dst = InetSocketAddress (addresses.GetAddress (3));
  OnOffHelper onoff = OnOffHelper ("ns3::Ipv4RawSocketFactory", dst);
  onoff.SetConstantRate (DataRate (5000));

  ApplicationContainer apps = onoff.Install (c.Get (0));
  apps.Start (Seconds (1.0));
  apps.Stop (Seconds (10.0));

  PacketSinkHelper sink = PacketSinkHelper ("ns3::Ipv4RawSocketFactory", dst);
  apps = sink.Install (c.Get (3));
  apps.Start (Seconds (0.0));
  apps.Stop (Seconds (12.0));

  // Trace receptions
  Config::ConnectWithoutContext ("/NodeList/3/ApplicationList/0/$ns3::PacketSink/Rx", 
                                 MakeCallback (&CsmaRawIpSocketTestCase::SinkRx, this));

  Simulator::Run ();
  Simulator::Destroy ();

  // We should have sent and received 10 packets
  NS_TEST_ASSERT_MSG_EQ (m_count, 10, "Node 3 should have received 10 packets");
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:61,代码来源:csma-system-test-suite.cpp

示例5: echoServer

void
FlameRegressionTest::InstallApplications ()
{
  UdpEchoServerHelper echoServer (9);
  ApplicationContainer serverApps = echoServer.Install (m_nodes->Get (0));
  serverApps.Start (Seconds (0.0));
  serverApps.Stop (m_time);
  UdpEchoClientHelper echoClient (m_interfaces.GetAddress (0), 9);
  echoClient.SetAttribute ("MaxPackets", UintegerValue (300));
  echoClient.SetAttribute ("Interval", TimeValue (Seconds (1.1)));
  echoClient.SetAttribute ("PacketSize", UintegerValue (20));
  ApplicationContainer clientApps = echoClient.Install (m_nodes->Get (2));
  clientApps.Start (Seconds (1.0));
  clientApps.Stop (m_time);
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:15,代码来源:flame-regression.cpp

示例6: echoServer

int
main (int argc, char *argv[])
{
  Time::SetResolution (Time::NS);
  LogComponentEnable ("UdpEchoClientApplication", LOG_LEVEL_INFO);
  LogComponentEnable ("UdpEchoServerApplication", LOG_LEVEL_INFO);

  NodeContainer nodes;
  nodes.Create (2);

  PointToPointHelper pointToPoint;
  pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
  pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));

  NetDeviceContainer devices;
  devices = pointToPoint.Install (nodes);

  InternetStackHelper stack;
  stack.Install (nodes);

  Ipv4AddressHelper address;
  address.SetBase ("10.1.1.0", "255.255.255.0");

  Ipv4InterfaceContainer interfaces = address.Assign (devices);

  UdpEchoServerHelper echoServer (9);

  ApplicationContainer serverApps = echoServer.Install (nodes.Get (1));
  serverApps.Start (Seconds (1.0));
  serverApps.Stop (Seconds (10.0));

  UdpEchoClientHelper echoClient (interfaces.GetAddress (1), 9);
  echoClient.SetAttribute ("MaxPackets", UintegerValue (1));
  echoClient.SetAttribute ("Interval", TimeValue (Seconds (1.0)));
  echoClient.SetAttribute ("PacketSize", UintegerValue (1024));

  ApplicationContainer clientApps = echoClient.Install (nodes.Get (0));
  clientApps.Start (Seconds (2.0));
  clientApps.Stop (Seconds (10.0));

  Simulator::Run ();
  Simulator::Destroy ();
  return 0;
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:44,代码来源:first.cpp

示例7: ping

void
AodvExample::InstallApplications ()
{
  V4PingHelper ping (interfaces.GetAddress (size - 1));
  ping.SetAttribute ("Verbose", BooleanValue (true));

  ApplicationContainer p = ping.Install (nodes.Get (0));
  p.Start (Seconds (0));
  p.Stop (Seconds (totalTime) - Seconds (0.001));

  // move node away
  Ptr<Node> node = nodes.Get (size/2);
  Ptr<MobilityModel> mob = node->GetObject<MobilityModel> ();
  Simulator::Schedule (Seconds (totalTime/3), &MobilityModel::SetPosition, mob, Vector (1e5, 1e5, 1e5));
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:15,代码来源:aodv.cpp

示例8: if

Ptr<Socket> uniFlow(Address sinkAddress, 
					uint32_t sinkPort, 
					string tcpVariant, 
					Ptr<Node> hostNode, 
					Ptr<Node> sinkNode, 
					double startTime, 
					double stopTime,
					uint32_t packetSize,
					uint32_t numPackets,
					std::string dataRate,
					double appStartTime,
					double appStopTime) 
{
    //if tcp socket is Reno set it to default and so on for Tahoe and Westwood
	if(tcpVariant.compare("TcpReno") == 0)
		Config::SetDefault("ns3::TcpL4Protocol::SocketType", TypeIdValue(TcpReno::GetTypeId()));
	
	else if(tcpVariant.compare("TcpTahoe") == 0) 
		Config::SetDefault("ns3::TcpL4Protocol::SocketType", TypeIdValue(TcpTahoe::GetTypeId()));
		
	else if(tcpVariant.compare("TcpWestwood") == 0) 
		Config::SetDefault("ns3::TcpL4Protocol::SocketType", TypeIdValue(TcpWestwood::GetTypeId()));
		
	else 
	{
		fprintf(stderr, "Invalid TCP version\n");
		exit(EXIT_FAILURE);
	}
	
	//setup the sink
	PacketSinkHelper packetSinkHelper("ns3::TcpSocketFactory", InetSocketAddress(Ipv4Address::GetAny(), sinkPort));
	ApplicationContainer sinkApps = packetSinkHelper.Install(sinkNode);
	sinkApps.Start(Seconds(startTime));
	sinkApps.Stop(Seconds(stopTime));

	Ptr<Socket> ns3TcpSocket = Socket::CreateSocket(hostNode, TcpSocketFactory::GetTypeId());
	
    //setup the source
	Ptr<MyApp> app = CreateObject<MyApp>();
	app->Setup(ns3TcpSocket, sinkAddress, packetSize, numPackets, DataRate(dataRate));
	hostNode->AddApplication(app);
	app->SetStartTime(Seconds(appStartTime));
	app->SetStopTime(Seconds(appStopTime));

	return ns3TcpSocket;
}
开发者ID:bee2502,项目名称:Computer-Networks-Lab,代码行数:46,代码来源:simulator.c

示例9: DataRateValue

int
main (int argc, char *argv[])
{

  CommandLine cmd;
  cmd.Parse (argc, argv);

  // Here, we will explicitly create four nodes.
  NS_LOG_INFO ("Create nodes.");
  NodeContainer c;
  c.Create (4);

  // connect all our nodes to a shared channel.
  NS_LOG_INFO ("Build Topology.");
  CsmaHelper csma;
  csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000)));
  csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2)));
  csma.SetDeviceAttribute ("EncapsulationMode", StringValue ("Llc"));
  NetDeviceContainer devs = csma.Install (c);

  // add an ip stack to all nodes.
  NS_LOG_INFO ("Add ip stack.");
  InternetStackHelper ipStack;
  ipStack.Install (c);

  // assign ip addresses
  NS_LOG_INFO ("Assign ip addresses.");
  Ipv4AddressHelper ip;
  ip.SetBase ("192.168.1.0", "255.255.255.0");
  Ipv4InterfaceContainer addresses = ip.Assign (devs);

  NS_LOG_INFO ("Create Source");
  Config::SetDefault ("ns3::Ipv4RawSocketImpl::Protocol", StringValue ("2"));
  InetSocketAddress dst = InetSocketAddress (addresses.GetAddress (3));
  OnOffHelper onoff = OnOffHelper ("ns3::Ipv4RawSocketFactory", dst);
  onoff.SetConstantRate (DataRate (15000));
  onoff.SetAttribute ("PacketSize", UintegerValue (1200));


  ApplicationContainer apps = onoff.Install (c.Get (0));
  apps.Start (Seconds (1.0));
  apps.Stop (Seconds (10.0));

  NS_LOG_INFO ("Create Sink.");
  PacketSinkHelper sink = PacketSinkHelper ("ns3::Ipv4RawSocketFactory", dst);
  apps = sink.Install (c.Get (3));
  apps.Start (Seconds (0.0));
  apps.Stop (Seconds (11.0));

  NS_LOG_INFO ("Create pinger");
  V4PingHelper ping = V4PingHelper (addresses.GetAddress (2));
  NodeContainer pingers;
  pingers.Add (c.Get (0));
  pingers.Add (c.Get (1));
  pingers.Add (c.Get (3));
  apps = ping.Install (pingers);
  apps.Start (Seconds (2.0));
  apps.Stop (Seconds (5.0));

  NS_LOG_INFO ("Configure Tracing.");
  // first, pcap tracing in non-promiscuous mode
  csma.EnablePcapAll ("csma-ping", false);

  // then, print what the packet sink receives.
  Config::ConnectWithoutContext ("/NodeList/3/ApplicationList/0/$ns3::PacketSink/Rx", 
                                 MakeCallback (&SinkRx));
  // finally, print the ping rtts.
  Config::Connect ("/NodeList/*/ApplicationList/*/$ns3::V4Ping/Rtt",
                   MakeCallback (&PingRtt));

  Packet::EnablePrinting ();


  NS_LOG_INFO ("Run Simulation.");
  Simulator::Run ();
  Simulator::Destroy ();
  NS_LOG_INFO ("Done.");
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:78,代码来源:csma-ping.cpp

示例10: star

// Network topology (default)
//
//            n2     +          +     n3          .
//             | ... |\        /| ... |           .
//             ======= \      / =======           .
//              CSMA    \    /   CSMA             .
//                       \  /                     .
//            n1     +--- n0 ---+     n4          .
//             | ... |   /  \   | ... |           .
//             =======  /    \  =======           .
//              CSMA   /      \  CSMA             .
//                    /        \                  .
//            n6     +          +     n5          .
//             | ... |          | ... |           .
//             =======          =======           .
//              CSMA             CSMA             .
//
void
CsmaStarTestCase::DoRun (void)
{
  //
  // Default number of nodes in the star.
  //
  uint32_t nSpokes = 7;

  CsmaHelper csma;
  csma.SetChannelAttribute ("DataRate", StringValue ("100Mbps"));
  csma.SetChannelAttribute ("Delay", StringValue ("1ms"));
  CsmaStarHelper star (nSpokes, csma);

  NodeContainer fillNodes;

  //
  // Just to be nasy, hang some more nodes off of the CSMA channel for each
  // spoke, so that there are a total of 16 nodes on each channel.  Stash
  // all of these new devices into a container.
  //
  NetDeviceContainer fillDevices;

  uint32_t nFill = 14;
  for (uint32_t i = 0; i < star.GetSpokeDevices ().GetN (); ++i)
    {
      Ptr<Channel> channel = star.GetSpokeDevices ().Get (i)->GetChannel ();
      Ptr<CsmaChannel> csmaChannel = channel->GetObject<CsmaChannel> ();
      NodeContainer newNodes;
      newNodes.Create (nFill);
      fillNodes.Add (newNodes);
      fillDevices.Add (csma.Install (newNodes, csmaChannel));
    }

  InternetStackHelper internet;
  star.InstallStack (internet);
  internet.Install (fillNodes);

  star.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.0.0", "255.255.255.0"));

  //
  // We assigned addresses to the logical hub and the first "drop" of the 
  // CSMA network that acts as the spoke, but we also have a number of fill
  // devices (nFill) also hanging off the CSMA network.  We have got to 
  // assign addresses to them as well.  We put all of the fill devices into
  // a single device container, so the first nFill devices are associated
  // with the channel connected to spokeDevices.Get (0), the second nFill
  // devices afe associated with the channel connected to spokeDevices.Get (1)
  // etc.
  //
  Ipv4AddressHelper address;
  for(uint32_t i = 0; i < star.SpokeCount (); ++i)
    {
      std::ostringstream subnet;
      subnet << "10.1." << i << ".0";
      address.SetBase (subnet.str ().c_str (), "255.255.255.0", "0.0.0.3");

      for (uint32_t j = 0; j < nFill; ++j)
        {
          address.Assign (fillDevices.Get (i * nFill + j));
        }
    }

  //
  // Create a packet sink on the star "hub" to receive packets.
  // 
  uint16_t port = 50000;
  Address hubLocalAddress (InetSocketAddress (Ipv4Address::GetAny (), port));
  PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", hubLocalAddress);
  ApplicationContainer hubApp = packetSinkHelper.Install (star.GetHub ());
  hubApp.Start (Seconds (1.0));
  hubApp.Stop (Seconds (10.0));

  //
  // Create OnOff applications to send TCP to the hub, one on each spoke node.
  //
  // Make packets be sent about every DefaultPacketSize / DataRate = 
  // 4096 bits / (5000 bits/second) = 0.82 second.
  OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ());
  onOffHelper.SetConstantRate (DataRate (5000));

  ApplicationContainer spokeApps;

  for (uint32_t i = 0; i < star.SpokeCount (); ++i)
//.........这里部分代码省略.........
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:101,代码来源:csma-system-test-suite.cpp

示例11: server

int 
main (int argc, char *argv[])
{
//
// Users may find it convenient to turn on explicit debugging
// for selected modules; the below lines suggest how to do this
//
#if 0
  LogComponentEnable ("UdpEchoExample", LOG_LEVEL_INFO);
  LogComponentEnable ("UdpEchoClientApplication", LOG_LEVEL_ALL);
  LogComponentEnable ("UdpEchoServerApplication", LOG_LEVEL_ALL);
#endif
//
// Allow the user to override any of the defaults and the above Bind() at
// run-time, via command-line arguments
//
  bool useV6 = false;
  Address serverAddress;

  CommandLine cmd;
  cmd.AddValue ("useIpv6", "Use Ipv6", useV6);
  cmd.Parse (argc, argv);
//
// Explicitly create the nodes required by the topology (shown above).
//
  NS_LOG_INFO ("Create nodes.");
  NodeContainer n;
  n.Create (4);

  InternetStackHelper internet;
  internet.Install (n);

  NS_LOG_INFO ("Create channels.");
//
// Explicitly create the channels required by the topology (shown above).
//
  CsmaHelper csma;
  csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000)));
  csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2)));
  csma.SetDeviceAttribute ("Mtu", UintegerValue (1400));
  NetDeviceContainer d = csma.Install (n);

//
// We've got the "hardware" in place.  Now we need to add IP addresses.
//
  NS_LOG_INFO ("Assign IP Addresses.");
  if (useV6 == false)
    {
      Ipv4AddressHelper ipv4;
      ipv4.SetBase ("10.1.1.0", "255.255.255.0");
      Ipv4InterfaceContainer i = ipv4.Assign (d);
      serverAddress = Address(i.GetAddress (1));
    }
  else
    {
      Ipv6AddressHelper ipv6;
      ipv6.SetBase ("2001:0000:f00d:cafe::", Ipv6Prefix (64));
      Ipv6InterfaceContainer i6 = ipv6.Assign (d);
      serverAddress = Address(i6.GetAddress (1,1));
    }

  NS_LOG_INFO ("Create Applications.");
//
// Create a UdpEchoServer application on node one.
//
  uint16_t port = 9;  // well-known echo port number
  UdpEchoServerHelper server (port);
  ApplicationContainer apps = server.Install (n.Get (1));
  apps.Start (Seconds (1.0));
  apps.Stop (Seconds (10.0));

//
// Create a UdpEchoClient application to send UDP datagrams from node zero to
// node one.
//
  uint32_t packetSize = 1024;
  uint32_t maxPacketCount = 1;
  Time interPacketInterval = Seconds (1.);
  UdpEchoClientHelper client (serverAddress, port);
  client.SetAttribute ("MaxPackets", UintegerValue (maxPacketCount));
  client.SetAttribute ("Interval", TimeValue (interPacketInterval));
  client.SetAttribute ("PacketSize", UintegerValue (packetSize));
  apps = client.Install (n.Get (0));
  apps.Start (Seconds (2.0));
  apps.Stop (Seconds (10.0));

#if 0
//
// Users may find it convenient to initialize echo packets with actual data;
// the below lines suggest how to do this
//
  client.SetFill (apps.Get (0), "Hello World");

  client.SetFill (apps.Get (0), 0xa5, 1024);

  uint8_t fill[] = { 0, 1, 2, 3, 4, 5, 6};
  client.SetFill (apps.Get (0), fill, sizeof(fill), 1024);
#endif

  AsciiTraceHelper ascii;
//.........这里部分代码省略.........
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:101,代码来源:udp-echo.cpp

示例12: multicastSource


//.........这里部分代码省略.........

  NS_LOG_INFO ("Add IP Stack.");
  InternetStackHelper internet;
  internet.Install (c);

  NS_LOG_INFO ("Assign IP Addresses.");
  Ipv4AddressHelper ipv4Addr;
  ipv4Addr.SetBase ("10.1.1.0", "255.255.255.0");
  ipv4Addr.Assign (nd0);
  ipv4Addr.SetBase ("10.1.2.0", "255.255.255.0");
  ipv4Addr.Assign (nd1);

  NS_LOG_INFO ("Configure multicasting.");
  //
  // Now we can configure multicasting.  As described above, the multicast 
  // source is at node zero, which we assigned the IP address of 10.1.1.1 
  // earlier.  We need to define a multicast group to send packets to.  This
  // can be any multicast address from 224.0.0.0 through 239.255.255.255
  // (avoiding the reserved routing protocol addresses).
  //

  Ipv4Address multicastSource ("10.1.1.1");
  Ipv4Address multicastGroup ("225.1.2.4");

  // Now, we will set up multicast routing.  We need to do three things:
  // 1) Configure a (static) multicast route on node n2
  // 2) Set up a default multicast route on the sender n0 
  // 3) Have node n4 join the multicast group
  // We have a helper that can help us with static multicast
  Ipv4StaticRoutingHelper multicast;

  // 1) Configure a (static) multicast route on node n2 (multicastRouter)
  Ptr<Node> multicastRouter = c.Get (2);  // The node in question
  Ptr<NetDevice> inputIf = nd0.Get (2);  // The input NetDevice
  NetDeviceContainer outputDevices;  // A container of output NetDevices
  outputDevices.Add (nd1.Get (0));  // (we only need one NetDevice here)

  multicast.AddMulticastRoute (multicastRouter, multicastSource, 
                               multicastGroup, inputIf, outputDevices);

  // 2) Set up a default multicast route on the sender n0 
  Ptr<Node> sender = c.Get (0);
  Ptr<NetDevice> senderIf = nd0.Get (0);
  multicast.SetDefaultMulticastRoute (sender, senderIf);

  //
  // Create an OnOff application to send UDP datagrams from node zero to the
  // multicast group (node four will be listening).
  //
  NS_LOG_INFO ("Create Applications.");

  uint16_t multicastPort = 9;   // Discard port (RFC 863)

  // Configure a multicast packet generator that generates a packet
  // every few seconds
  OnOffHelper onoff ("ns3::UdpSocketFactory", 
                     Address (InetSocketAddress (multicastGroup, multicastPort)));
  onoff.SetConstantRate (DataRate ("255b/s"));
  onoff.SetAttribute ("PacketSize", UintegerValue (128));

  ApplicationContainer srcC = onoff.Install (c0.Get (0));

  //
  // Tell the application when to start and stop.
  //
  srcC.Start (Seconds (1.));
  srcC.Stop (Seconds (10.));

  // Create an optional packet sink to receive these packets
  PacketSinkHelper sink ("ns3::UdpSocketFactory",
                         InetSocketAddress (Ipv4Address::GetAny (), multicastPort));

  ApplicationContainer sinkC = sink.Install (c1.Get (2)); // Node n4 
  // Start the sink
  sinkC.Start (Seconds (1.0));
  sinkC.Stop (Seconds (10.0));

  NS_LOG_INFO ("Configure Tracing.");
  //
  // Configure tracing of all enqueue, dequeue, and NetDevice receive events.
  // Ascii trace output will be sent to the file "csma-multicast.tr"
  //
  AsciiTraceHelper ascii;
  csma.EnableAsciiAll (ascii.CreateFileStream ("csma-multicast.tr"));

  // Also configure some tcpdump traces; each interface will be traced.
  // The output files will be named:
  //     csma-multicast-<nodeId>-<interfaceId>.pcap
  // and can be read by the "tcpdump -r" command (use "-tt" option to
  // display timestamps correctly)
  csma.EnablePcapAll ("csma-multicast", false);

  //
  // Now, do the actual simulation.
  //
  NS_LOG_INFO ("Run Simulation.");
  Simulator::Run ();
  Simulator::Destroy ();
  NS_LOG_INFO ("Done.");
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:101,代码来源:csma-multicast.cpp

示例13: packetSinkHelper

void 
EpcS1uDlTestCase::DoRun ()
{
  Ptr<PointToPointEpcHelper> epcHelper = CreateObject<PointToPointEpcHelper> ();
  Ptr<Node> pgw = epcHelper->GetPgwNode ();

  // allow jumbo packets
  Config::SetDefault ("ns3::CsmaNetDevice::Mtu", UintegerValue (30000));
  Config::SetDefault ("ns3::PointToPointNetDevice::Mtu", UintegerValue (30000));
  epcHelper->SetAttribute ("S1uLinkMtu", UintegerValue (30000));
  
  // Create a single RemoteHost
  NodeContainer remoteHostContainer;
  remoteHostContainer.Create (1);
  Ptr<Node> remoteHost = remoteHostContainer.Get (0);
  InternetStackHelper internet;
  internet.Install (remoteHostContainer);

  // Create the internet
  PointToPointHelper p2ph;
  p2ph.SetDeviceAttribute ("DataRate",  DataRateValue (DataRate ("100Gb/s")));
  NetDeviceContainer internetDevices = p2ph.Install (pgw, remoteHost);  
  Ipv4AddressHelper ipv4h;
  ipv4h.SetBase ("1.0.0.0", "255.0.0.0");
  ipv4h.Assign (internetDevices);
  
  // setup default gateway for the remote hosts
  Ipv4StaticRoutingHelper ipv4RoutingHelper;
  Ptr<Ipv4StaticRouting> remoteHostStaticRouting = ipv4RoutingHelper.GetStaticRouting (remoteHost->GetObject<Ipv4> ());

  // hardcoded UE addresses for now
  remoteHostStaticRouting->AddNetworkRouteTo (Ipv4Address ("7.0.0.0"), Ipv4Mask ("255.255.255.0"), 1);
  



  NodeContainer enbs;
  uint16_t cellIdCounter = 0;

  for (std::vector<EnbDlTestData>::iterator enbit = m_enbDlTestData.begin ();
       enbit < m_enbDlTestData.end ();
       ++enbit)
    {
      Ptr<Node> enb = CreateObject<Node> ();
      enbs.Add (enb);

      // we test EPC without LTE, hence we use:
      // 1) a CSMA network to simulate the cell
      // 2) a raw socket opened on the CSMA device to simulate the LTE socket

      uint16_t cellId = ++cellIdCounter;

      NodeContainer ues;
      ues.Create (enbit->ues.size ());

      NodeContainer cell;
      cell.Add (ues);
      cell.Add (enb);

      CsmaHelper csmaCell;      
      NetDeviceContainer cellDevices = csmaCell.Install (cell);

      // the eNB's CSMA NetDevice acting as an LTE NetDevice. 
      Ptr<NetDevice> enbDevice = cellDevices.Get (cellDevices.GetN () - 1);

      // Note that the EpcEnbApplication won't care of the actual NetDevice type
      epcHelper->AddEnb (enb, enbDevice, cellId);      

      // Plug test RRC entity
      Ptr<EpcEnbApplication> enbApp = enb->GetApplication (0)->GetObject<EpcEnbApplication> ();
      NS_ASSERT_MSG (enbApp != 0, "cannot retrieve EpcEnbApplication");
      Ptr<EpcTestRrc> rrc = CreateObject<EpcTestRrc> ();
      rrc->SetS1SapProvider (enbApp->GetS1SapProvider ());
      enbApp->SetS1SapUser (rrc->GetS1SapUser ());
      
      // we install the IP stack on UEs only
      InternetStackHelper internet;
      internet.Install (ues);

      // assign IP address to UEs, and install applications
      for (uint32_t u = 0; u < ues.GetN (); ++u)
        {
          Ptr<NetDevice> ueLteDevice = cellDevices.Get (u);
          Ipv4InterfaceContainer ueIpIface = epcHelper->AssignUeIpv4Address (NetDeviceContainer (ueLteDevice));

          Ptr<Node> ue = ues.Get (u);

          // disable IP Forwarding on the UE. This is because we use
          // CSMA broadcast MAC addresses for this test. The problem
          // won't happen with a LteUeNetDevice. 
          ue->GetObject<Ipv4> ()->SetAttribute ("IpForward", BooleanValue (false));
          
          uint16_t port = 1234;
          PacketSinkHelper packetSinkHelper ("ns3::UdpSocketFactory", InetSocketAddress (Ipv4Address::GetAny (), port));
          ApplicationContainer apps = packetSinkHelper.Install (ue);
          apps.Start (Seconds (1.0));
          apps.Stop (Seconds (10.0));
          enbit->ues[u].serverApp = apps.Get (0)->GetObject<PacketSink> ();
          
          Time interPacketInterval = Seconds (0.01);
//.........这里部分代码省略.........
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:101,代码来源:epc-test-s1u-downlink.cpp

示例14: onoff

// Test program for this 3-router scenario, using global routing
//
// (a.a.a.a/32)A<--x.x.x.0/30-->B<--y.y.y.0/30-->C(c.c.c.c/32)
//
void
GlobalRoutingSlash32TestCase::DoRun (void)
{
  Ptr<Node> nA = CreateObject<Node> ();
  Ptr<Node> nB = CreateObject<Node> ();
  Ptr<Node> nC = CreateObject<Node> ();

  NodeContainer c = NodeContainer (nA, nB, nC);

  InternetStackHelper internet;
  internet.Install (c);

  // Point-to-point links
  NodeContainer nAnB = NodeContainer (nA, nB);
  NodeContainer nBnC = NodeContainer (nB, nC);

  // We create the channels first without any IP addressing information
  PointToPointHelper p2p;
  p2p.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
  p2p.SetChannelAttribute ("Delay", StringValue ("2ms"));
  NetDeviceContainer dAdB = p2p.Install (nAnB);

  NetDeviceContainer dBdC = p2p.Install (nBnC);;

  Ptr<CsmaNetDevice> deviceA = CreateObject<CsmaNetDevice> ();
  deviceA->SetAddress (Mac48Address::Allocate ());
  nA->AddDevice (deviceA);

  Ptr<CsmaNetDevice> deviceC = CreateObject<CsmaNetDevice> ();
  deviceC->SetAddress (Mac48Address::Allocate ());
  nC->AddDevice (deviceC);

  // Later, we add IP addresses.
  Ipv4AddressHelper ipv4;
  ipv4.SetBase ("10.1.1.0", "255.255.255.252");
  Ipv4InterfaceContainer iAiB = ipv4.Assign (dAdB);

  ipv4.SetBase ("10.1.1.4", "255.255.255.252");
  Ipv4InterfaceContainer iBiC = ipv4.Assign (dBdC);

  Ptr<Ipv4> ipv4A = nA->GetObject<Ipv4> ();
  Ptr<Ipv4> ipv4C = nC->GetObject<Ipv4> ();

  int32_t ifIndexA = ipv4A->AddInterface (deviceA);
  int32_t ifIndexC = ipv4C->AddInterface (deviceC);

  Ipv4InterfaceAddress ifInAddrA = Ipv4InterfaceAddress (Ipv4Address ("172.16.1.1"), Ipv4Mask ("255.255.255.255"));
  ipv4A->AddAddress (ifIndexA, ifInAddrA);
  ipv4A->SetMetric (ifIndexA, 1);
  ipv4A->SetUp (ifIndexA);

  Ipv4InterfaceAddress ifInAddrC = Ipv4InterfaceAddress (Ipv4Address ("192.168.1.1"), Ipv4Mask ("255.255.255.255"));
  ipv4C->AddAddress (ifIndexC, ifInAddrC);
  ipv4C->SetMetric (ifIndexC, 1);
  ipv4C->SetUp (ifIndexC);

  // Create router nodes, initialize routing database and set up the routing
  // tables in the nodes.
  Ipv4GlobalRoutingHelper::PopulateRoutingTables ();

  // Create the OnOff application to send UDP datagrams of size
  // 210 bytes at a rate of 448 Kb/s
  uint16_t port = 9;   // Discard port (RFC 863)
  OnOffHelper onoff ("ns3::UdpSocketFactory",
                     Address (InetSocketAddress (ifInAddrC.GetLocal (), port)));
  onoff.SetConstantRate (DataRate (6000));
  ApplicationContainer apps = onoff.Install (nA);
  apps.Start (Seconds (1.0));
  apps.Stop (Seconds (10.0));

  // Create a packet sink to receive these packets
  PacketSinkHelper sink ("ns3::UdpSocketFactory",
                         Address (InetSocketAddress (Ipv4Address::GetAny (), port)));
  apps = sink.Install (nC);
  apps.Start (Seconds (1.0));
  apps.Stop (Seconds (10.0));

  Simulator::Run ();
  // Check that we received 13 * 512 = 6656 bytes
  Ptr<PacketSink> sinkPtr = DynamicCast <PacketSink> (apps.Get (0));
  NS_TEST_ASSERT_MSG_EQ (sinkPtr->GetTotalRx (), 6656, "Static routing with /32 did not deliver all packets");
  Simulator::Destroy ();
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:87,代码来源:global-routing-test-suite.cpp

示例15: topLan


//.........这里部分代码省略.........
  // Now, Create the bridge netdevice, which will do the packet switching.  The
  // bridge lives on the node bridge1 and bridges together the topBridgeDevices
  // which are the three CSMA net devices on the node in the diagram above.
  //
  BridgeHelper bridge;
  bridge.Install (bridge1, topBridgeDevices);

  // Add internet stack to the router nodes
  NodeContainer routerNodes (n0, n1, n2, n3, n4);
  InternetStackHelper internet;
  internet.Install (routerNodes);

  // Repeat for bottom bridged LAN
  NetDeviceContainer bottomLanDevices;
  NetDeviceContainer bottomBridgeDevices;
  NodeContainer bottomLan (n2, n3, n4);
  for (int i = 0; i < 3; i++)
    {
      NetDeviceContainer link = csma.Install (NodeContainer (bottomLan.Get (i), bridge2));
      bottomLanDevices.Add (link.Get (0));
      bottomBridgeDevices.Add (link.Get (1));
    }
  bridge.Install (bridge2, bottomBridgeDevices);

  // We've got the "hardware" in place.  Now we need to add IP addresses.
  NS_LOG_INFO ("Assign IP Addresses.");
  Ipv4AddressHelper ipv4;
  ipv4.SetBase ("10.1.1.0", "255.255.255.0");
  ipv4.Assign (topLanDevices);
  ipv4.SetBase ("10.1.2.0", "255.255.255.0");
  ipv4.Assign (bottomLanDevices);

  // 
  // Create router nodes, initialize routing database and set up the routing
  // tables in the nodes.  We excuse the bridge nodes from having to serve as
  // routers, since they don't even have internet stacks on them.
  //
  Ipv4GlobalRoutingHelper::PopulateRoutingTables ();

  //
  // Create an OnOff application to send UDP datagrams from node zero to node 1.
  //
  NS_LOG_INFO ("Create Applications.");
  uint16_t port = 9;   // Discard port (RFC 863)

  OnOffHelper onoff ("ns3::UdpSocketFactory", 
                     Address (InetSocketAddress (Ipv4Address ("10.1.1.3"), port)));
  onoff.SetConstantRate (DataRate ("500kb/s"));

  ApplicationContainer app = onoff.Install (n0);
  // Start the application
  app.Start (Seconds (1.0));
  app.Stop (Seconds (10.0));

  // Create an optional packet sink to receive these packets
  PacketSinkHelper sink ("ns3::UdpSocketFactory",
                         Address (InetSocketAddress (Ipv4Address::GetAny (), port)));
  ApplicationContainer sink1 = sink.Install (n1);
  sink1.Start (Seconds (1.0));
  sink1.Stop (Seconds (10.0));

  // 
  // Create a similar flow from n3 to n0, starting at time 1.1 seconds
  //
  onoff.SetAttribute ("Remote", 
                      AddressValue (InetSocketAddress (Ipv4Address ("10.1.1.2"), port)));
  ApplicationContainer app2 = onoff.Install (n3);
  app2.Start (Seconds (1.1));
  app2.Stop (Seconds (10.0));

  ApplicationContainer sink2 = sink.Install (n0);
  sink2.Start (Seconds (1.1));
  sink2.Stop (Seconds (10.0));

  NS_LOG_INFO ("Configure Tracing.");

  //
  // Configure tracing of all enqueue, dequeue, and NetDevice receive events.
  // Trace output will be sent to the file "csma-bridge-one-hop.tr"
  //
  AsciiTraceHelper ascii;
  csma.EnableAsciiAll (ascii.CreateFileStream ("csma-bridge-one-hop.tr"));

  //
  // Also configure some tcpdump traces; each interface will be traced.
  // The output files will be named:
  //     csma-bridge-one-hop-<nodeId>-<interfaceId>.pcap
  // and can be read by the "tcpdump -r" command (use "-tt" option to
  // display timestamps correctly)
  //
  csma.EnablePcapAll ("csma-bridge-one-hop", false);

  //
  // Now, do the actual simulation.
  //
  NS_LOG_INFO ("Run Simulation.");
  Simulator::Run ();
  Simulator::Destroy ();
  NS_LOG_INFO ("Done.");
}
开发者ID:shuiziliuBUPT,项目名称:HelloWorld,代码行数:101,代码来源:csma-bridge-one-hop.cpp


注:本文中的ApplicationContainer::Stop方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。