本文整理汇总了C++中AcDbVoidPtrArray::append方法的典型用法代码示例。如果您正苦于以下问题:C++ AcDbVoidPtrArray::append方法的具体用法?C++ AcDbVoidPtrArray::append怎么用?C++ AcDbVoidPtrArray::append使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AcDbVoidPtrArray
的用法示例。
在下文中一共展示了AcDbVoidPtrArray::append方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: explode
//----- EXPLODE command
Acad::ErrorStatus OarxEmployee::explode (AcDbVoidPtrArray &entitySet) const {
//----- Make sure the object is open is read mode
assertReadEnabled () ;
AcDbCircle *pCircle =NULL ;
AcDbText *pText =NULL ;
try {
//----- Create the circle
pCircle =new AcDbCircle (center (), AcGeVector3d (0.0, 0.0, 1.0), 1.0) ;
if ( pCircle == NULL )
throw Acad::eOutOfMemory ;
//----- Create the text
char buffer [255] ;
sprintf (buffer, "%d\n%s %s", mID, mFirstName, mLastName) ;
pText =new AcDbText (center (), buffer, AcDbObjectId::kNull, 0.5, 0.0) ;
if ( pText == NULL )
throw Acad::eOutOfMemory ;
//----- Add the 2 new entities in the array
entitySet.append (pCircle) ;
entitySet.append (pText) ;
return (Acad::eOk) ;
} catch (const Acad::ErrorStatus es) {
if ( pCircle != NULL )
delete pCircle ;
if ( pText != NULL )
delete pText ;
return (es) ;
}
}
示例2: subExplode
Acad::ErrorStatus PDSphere::subExplode(AcDbVoidPtrArray& entitySet) const
#else
Acad::ErrorStatus PDSphere::explode(AcDbVoidPtrArray& entitySet) const
#endif
{
assertReadEnabled();
AcDb3dSolid *pBody;
pBody = new AcDb3dSolid;
if(pBody->createSphere(m_dRadius) != Acad::eOk)
{
delete pBody;
return Acad::eNotApplicable;
}
AcGeMatrix3d mat;
mat.setTranslation(m_ptCenter.asVector());
pBody->transformBy(mat);
pBody->setPropertiesFrom(this);
entitySet.append(pBody);
return Acad::eOk;
}
示例3: acutPrintf
void
ArxDbgUiTdcSysReactors::attachTransactionReactorToAll()
{
if (m_transReactor) {
AcDbDatabase* tmpDb;
AcDbVoidPtrArray dbPtrs;
ArxDbgUtils::getAllDatabases(dbPtrs);
AcDbTransactionManager* tmpTrMgr;
AcDbVoidPtrArray trMgrs; // keep track of ones we've attached to since some db's share transMgr
acutPrintf(_T("\nAttaching Transaction Reactor to all active databases..."));
int len = dbPtrs.length();
for (int i=0; i<len; i++) {
tmpDb = static_cast<AcDbDatabase*>(dbPtrs[i]);
tmpTrMgr = tmpDb->transactionManager();
if (tmpTrMgr && (trMgrs.contains(tmpTrMgr) == false)) {
tmpTrMgr->addReactor(m_transReactor);
trMgrs.append(tmpTrMgr);
}
else {
CString str;
acutPrintf("\nSkipping duplicate transaction manager for: (%s)", ArxDbgUtils::dbToStr(tmpDb, str));
}
}
}
}
示例4: ASSERT
void
ArxDbgUiTdcCmds::buildCmdGroupMap()
{
AcEdCommandIterator* iter = acedRegCmds->iterator();
if (iter == NULL) {
ASSERT(0);
return;
}
// walk through the command stack and make a map of
// command group to command.
AcDbVoidPtrArray* tmpVoidPtrArray;
for (; !iter->done(); iter->next()) {
if (m_cmdMap.Lookup(iter->commandGroup(), (void*&)tmpVoidPtrArray)) {
tmpVoidPtrArray->append(const_cast<AcEdCommand*>(iter->command()));
}
else {
tmpVoidPtrArray = new AcDbVoidPtrArray;
tmpVoidPtrArray->append(const_cast<AcEdCommand*>(iter->command()));
m_cmdMap.SetAt(iter->commandGroup(), tmpVoidPtrArray);
}
}
delete iter;
}
示例5: smilecen
Acad::ErrorStatus
AsdkSmiley::explode(AcDbVoidPtrArray& entities) const
{
assertReadEnabled();
AcDbCircle *pCircle = new AcDbCircle( center(), mnormal, radius() );
entities.append( pCircle );
// Create eyes
//
AcGePoint3dArray eyearray;
eyes( eyearray );
for( int i = 0; i < eyearray.length(); i++ ){
AcDbCircle *pCircle = new AcDbCircle( eyearray.at(i), mnormal, meyesize );
entities.append( pCircle );
}
// Create smile arc
//
AcGePoint3d smilecen( mouthCenter() ),
startpt( mouthLeft() ),
endpt( mouthRight() );
AcGeVector3d normvec( 1, 0, 0 ),
startvec = startpt - smilecen,
endvec = endpt - smilecen;
double startang = 2 * kPi - startvec.angleTo( normvec ),
endang = 2 * kPi - endvec.angleTo( normvec );
AcDbArc *pArc = new AcDbArc( smilecen, mnormal, mouthRadius(), startang, endang );
entities.append( pArc );
// Create smile arc chord
//
AcDbLine *pLine = new AcDbLine( startpt, endpt );
entities.append( pLine );
return Acad::eOk;
}
示例6: ASSERT
void
ArxDbgUtils::getAllDocuments(AcDbVoidPtrArray& docPtrs)
{
AcApDocumentIterator* iter = acDocManager->newAcApDocumentIterator();
if (iter) {
AcApDocument* tmpDoc;
for (; !iter->done(); iter->step()) {
tmpDoc = iter->document();
if (tmpDoc) {
docPtrs.append(tmpDoc);
}
else {
ASSERT(0);
}
}
delete iter;
}
}
示例7: BuildLineArray
void BuildLineArray( const AcDbObjectIdArray& objIds, AcDbVoidPtrArray& lines )
{
AcGePoint3dArray spts, epts;
GetEdgeSEPts( objIds, spts, epts );
AcGeDoubleArray widths;
GetEdgeWidths( objIds, widths );
// 获取一些属性数据,例如风速等
// 后续添加
// ...
// 创建DoubleLine数组
int n = spts.length();
for( int i = 0; i < n; i++ )
{
bool isWorkSurface = ArxUtilHelper::IsEqualType( _T( "WorkSurface" ), objIds[i] );
DoubleLine* pLine = new DoubleLine( spts[i], epts[i], widths[i], isWorkSurface );
lines.append( ( void* )pLine );
}
}
示例8: explodeToSurface
Acad::ErrorStatus PDEcone::explodeToSurface(AcDbVoidPtrArray& entitySet) const
{
assertReadEnabled();
Acad::ErrorStatus es = Acad::eOk;
int i;
AcGePoint3dArray pArray;
AcGeIntArray stdIdx;
int actPrecision;
getVertices(m_dDividPrecision, pArray, stdIdx, actPrecision);
int actPrecision__1 = actPrecision + 1;
int actPrecision___2__1 = actPrecision * 2 + 1;
AcGeVector3d faceVect = getFaceVect();
AcDbVoidPtrArray curSeg, resRegion;
AcDbCircle *pCir = NULL;
AcGePoint3d ucs_org = acdbCurDwg()->ucsorg();
AcGeVector3d ucs_x = acdbCurDwg()->ucsxdir();
AcGeVector3d ucs_y = acdbCurDwg()->ucsydir();
AcGeVector3d ucs_z = ucs_x.crossProduct(ucs_y);
AcGeMatrix3d ucs_mat;
ucs_mat.setToWorldToPlane(-faceVect);
//#ifdef _OBJECTARX14_
// acdbSetCurrentUCS(ucs_mat);
//#else
// acedSetCurrentUCS(ucs_mat);
//#endif
pCir = new AcDbCircle(m_ptStart, -faceVect, m_dDiameter1 / 2.0);
curSeg.append(pCir);
es = AcDbRegion::createFromCurves(curSeg, resRegion);
if(es != Acad::eOk)
{
for(i = 0; i < resRegion.length(); ++i)
delete (AcRxObject*)resRegion[i];
}
else
{
for(i = 0; i < resRegion.length(); ++i)
((AcDbEntity *)resRegion[i])->setPropertiesFrom(this);
entitySet.append(resRegion);
}
for(i = 0; i < curSeg.length(); ++i)
delete (AcRxObject*)curSeg[i];
curSeg.setLogicalLength(0);
resRegion.setLogicalLength(0);
ucs_mat.setToWorldToPlane(faceVect);
//#ifdef _OBJECTARX14_
// acdbSetCurrentUCS(ucs_mat);
//#else
// acedSetCurrentUCS(ucs_mat);
//#endif
pCir = new AcDbCircle(m_ptEnd, faceVect, m_dDiameter2 / 2.0);
curSeg.append(pCir);
es = AcDbRegion::createFromCurves(curSeg, resRegion);
if(es != Acad::eOk)
{
for(i = 0; i < resRegion.length(); ++i)
delete (AcRxObject*)resRegion[i];
}
else
{
for(i = 0; i < resRegion.length(); ++i)
((AcDbEntity *)resRegion[i])->setPropertiesFrom(this);
entitySet.append(resRegion);
}
for(i = 0; i < curSeg.length(); ++i)
delete (AcRxObject*)curSeg[i];
ucs_mat.setCoordSystem(ucs_org, ucs_x, ucs_y, ucs_z);
//#ifdef _OBJECTARX14_
// acdbSetCurrentUCS(ucs_mat);
//#else
// acedSetCurrentUCS(ucs_mat);
//#endif
AcDbPolygonMesh *pMesh;
pMesh = new AcDbPolygonMesh(AcDb::kSimpleMesh, 2, actPrecision + 1,
pArray, Adesk::kFalse, Adesk::kFalse);
pMesh->setPropertiesFrom(this);
entitySet.append(pMesh);
return Acad::eOk;
}
示例9: sCir
// [9/5/2007 suzhiyong]
Acad::ErrorStatus PDEcone::explodeTo3DSolid(AcDb3dSolid* &p3dSolid) const
{
assertReadEnabled();
#ifdef _OBJECTARX2004_
Acad::ErrorStatus es = Acad::eOk;
int i = 0;
AcGeVector3d faceVect = getFaceVect();
AcDbCurve *pCurve = NULL;
AcDbVoidPtrArray curveSegments;
double pathLen = m_ptStart.distanceTo(m_ptEnd);
AcGePoint3d sp, ep;
double d1, d2;
if(m_dDiameter1 >= m_dDiameter2)
{
sp = m_ptStart;
ep = m_ptEnd;
d1 = m_dDiameter1;
d2 = m_dDiameter2;
}
else
{
sp = m_ptEnd;
ep = m_ptStart;
d1 = m_dDiameter2;
d2 = m_dDiameter1;
}
//extrudeAlongPath函数在由较大region拉成较小region时容易产生自交问题,所以
//炸开时选择由小的region拉成大的region
AcDbLine *pLine = new AcDbLine(ep, sp);
pLine->setPropertiesFrom(this);
pCurve = pLine;
if(pCurve != NULL)
{
if((es = addToDb(pCurve)) == Acad::eOk)
{
AcDbObjectId id;
id = pCurve->objectId();
pCurve->close();
if((es = acdbOpenObject((AcDbCurve*&)pCurve, id, AcDb::kForRead)) != Acad::eOk)
return Acad::eNotApplicable;
}
else
{
if(pCurve != NULL)
delete pCurve;
return Acad::eNotApplicable;
}
}
AcDbCircle sCir(ep, faceVect, d2 / 2.0);
curveSegments.append(&sCir);
AcDbVoidPtrArray regions;
es = AcDbRegion::createFromCurves(curveSegments, regions);
if(es == Acad::eOk && !regions.isEmpty())
{
AcDb3dSolid *pBody;
pBody = new AcDb3dSolid;
////求taper Angle
//AcGeVector3d vec1 = (m_ptStart-m_ptEnd);//.normal();
////m_dDiameter1和m_dDiameter2的大小问题
//AcGeVector3d perpVec = faceVect.perpVector()*((m_dDiameter1/2-m_dDiameter2/2));
//AcGePoint3d point2(m_ptStart.x+perpVec.x, m_ptStart.y+perpVec.y, m_ptStart.z+perpVec.z);
//AcGeVector3d vec2 = (point2 - m_ptEnd);//.normal();
////taperAngle为负时表示放大region,反之为缩小
//double angle = -1*vec1.angleTo(vec2);
////angle没有到达最大值时仍然有问题,建议不使用extrudeAlongPath函数
//taperAngle是指两个圆心连线垂直于圆面时的角度,大于0时表示缩小,小于0时表示放大
es = pBody->extrudeAlongPath((AcDbRegion*)(regions[0]), pCurve,//angle);
-1*atan((d1 / 2.0 - d2 / 2.0) / pathLen));
if(es != Acad::eOk)
{
if(pCurve != NULL)
{
pCurve->upgradeOpen();
pCurve->erase();
pCurve->close();
}
delete pBody;
for(i = 0; i < regions.length(); i++)
delete (AcRxObject*)regions[i];
return Acad::eNotApplicable;
}
pBody->setPropertiesFrom(this);
p3dSolid = pBody;
}
else
{
//.........这里部分代码省略.........