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C++ AWSError::GetMessage方法代码示例

本文整理汇总了C++中AWSError::GetMessage方法的典型用法代码示例。如果您正苦于以下问题:C++ AWSError::GetMessage方法的具体用法?C++ AWSError::GetMessage怎么用?C++ AWSError::GetMessage使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AWSError的用法示例。


在下文中一共展示了AWSError::GetMessage方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CreatePlayerDataTable

bool CreatePlayerDataTable(const std::unique_ptr<DynamoDBClient>& client)
{
    AWS_LOGSTREAM_INFO(SchemaTag, "Creating " << ExampleTableName << " table");

    // Build the create request
    CreateTableRequest createTableRequest;

    AttributeDefinition identityAttribute;
    identityAttribute.SetAttributeName(IdentityColumnName);
    identityAttribute.SetAttributeType(ScalarAttributeType::S);

    KeySchemaElement identityKeySchemaElement;
    identityKeySchemaElement.WithAttributeName(IdentityColumnName).WithKeyType(KeyType::HASH);

    ProvisionedThroughput provisionedThroughput;
    provisionedThroughput.SetReadCapacityUnits(5);
    provisionedThroughput.SetWriteCapacityUnits(1);

    createTableRequest.AddAttributeDefinitions(identityAttribute);
    createTableRequest.AddKeySchema(identityKeySchemaElement);
    createTableRequest.WithProvisionedThroughput(provisionedThroughput);
    createTableRequest.WithTableName(ExampleTableName);

    CreateTableOutcome createTableOutcome = client->CreateTable(createTableRequest);
    assert(createTableOutcome.IsSuccess() || createTableOutcome.GetError().GetErrorType() == DynamoDBErrors::RESOURCE_IN_USE);

    if(!createTableOutcome.IsSuccess())
    {
        AWSError<DynamoDBErrors> error = createTableOutcome.GetError();
        AWS_LOGSTREAM_ERROR(SchemaTag, "Failed to create table: " << ExampleTableName << ": " << error.GetMessage().c_str() << "(" << error.GetExceptionName() << ")");
        return false;
    }

    // Wait for table to become active
    WaitOnTableStatus(client, ExampleTableName, TableStatusWaitUntil::ACTIVE);

    return true;
}
开发者ID:rr-dev,项目名称:aws-sdk-cpp,代码行数:38,代码来源:SchemaSetup.cpp

示例2: DropPlayerDataTable

bool DropPlayerDataTable(const std::unique_ptr<DynamoDBClient>& client)
{
    AWS_LOGSTREAM_INFO(SchemaTag, "Dropping old table: " << ExampleTableName);

    DeleteTableRequest deleteTableRequest;
    deleteTableRequest.SetTableName(ExampleTableName);

    DeleteTableOutcome deleteTableOutcome = client->DeleteTable(deleteTableRequest);
    if (!deleteTableOutcome.IsSuccess())
    {
        AWSError<DynamoDBErrors> error = deleteTableOutcome.GetError();
        AWS_LOGSTREAM_ERROR(SchemaTag, "Failed to drop old table: " << ExampleTableName << ": " << error.GetMessage() << "(" << error.GetExceptionName() << ")");
        return false;
    }

    WaitOnTableStatus(client, ExampleTableName, TableStatusWaitUntil::GONE);

    return true;
}
开发者ID:rr-dev,项目名称:aws-sdk-cpp,代码行数:19,代码来源:SchemaSetup.cpp


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