本文整理汇总了C++中ASTNode::returnsBoolean方法的典型用法代码示例。如果您正苦于以下问题:C++ ASTNode::returnsBoolean方法的具体用法?C++ ASTNode::returnsBoolean怎么用?C++ ASTNode::returnsBoolean使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ASTNode
的用法示例。
在下文中一共展示了ASTNode::returnsBoolean方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: logMathConflict
/*
* Checks that the second argument of a piecewise returns a boolean
*
* If not, an error message is logged.
*/
void
PieceBooleanMathCheck::checkPiece (const Model& m, const ASTNode& node,
const SBase & sb)
{
unsigned int numChildren = node.getNumChildren();
unsigned int numPieces = numChildren;
if ((numChildren % 2) != 0) numPieces--;
for (unsigned int n = 1; n < numPieces; n += 2)
{
// if we have a mangled node for some reason
// usually we have read an incorrect node
// need to be sure there is a child
// NOTE: piecewise hits this issue because old behaviour
// meant it lost the piece and otherwise qualifiers
ASTNode * child = node.getChild(n);
if (child != NULL)
{
// need to pass the model here in case we have used a functionDefinition
// as the piece child
if (!child->returnsBoolean(&m))
{
logMathConflict(node, sb);
}
}
}
}
示例2: logMathConflict
/*
* Checks that the second argument of a piecewise returns a boolean
*
* If not, an error message is logged.
*/
void
PieceBooleanMathCheck::checkPiece (const Model&, const ASTNode& node,
const SBase & sb)
{
unsigned int numChildren = node.getNumChildren();
unsigned int numPieces = numChildren;
#ifdef LIBSBML_USE_LEGACY_MATH
if ((numChildren % 2) != 0) numPieces--;
#else
numPieces = 2 * node.getNumPiece();
if (numPieces > numChildren)
{
// the piecewise is not correct
return;
}
#endif
for (unsigned int n = 1; n < numPieces; n += 2)
{
// if we have a mangled node for some reason
// usually we have read an incorrect node
// need to be sure there is a child
// NOTE: piecewise hits this issue because old behaviour
// meant it lost the piece and otherwise qualifiers
ASTNode * child = node.getChild(n);
if (child != NULL)
{
if (!child->returnsBoolean())
{
logMathConflict(node, sb);
}
}
}
}