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C++ ACE_Sig_Handler类代码示例

本文整理汇总了C++中ACE_Sig_Handler的典型用法代码示例。如果您正苦于以下问题:C++ ACE_Sig_Handler类的具体用法?C++ ACE_Sig_Handler怎么用?C++ ACE_Sig_Handler使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了ACE_Sig_Handler类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ACE_TMAIN

int ACE_TMAIN (int, ACE_TCHAR *[])
{

  MySignalHandler sighandler;
  ACE_Sig_Handler sh;
  sh.register_handler (SIGUSR1, &sighandler);

  ACE_Sig_Set ss;
  ss.sig_add (SIGUSR1);

  ACE_Sig_Guard guard (&ss);
  {
    ACE_DEBUG ((LM_DEBUG,
                ACE_TEXT ("Entering critical region\n")));
    ACE_OS::sleep (10);
    ACE_DEBUG ((LM_DEBUG,
                ACE_TEXT ("Leaving  critical region\n")));
  }

  // Do other stuff.

  return 0;
}
开发者ID:BackupTheBerlios,项目名称:pyasynchio-svn,代码行数:23,代码来源:SigGuard.cpp

示例2: ACE_TMAIN

// Listing 1
// Listing 2 code/ch11
int ACE_TMAIN (int, ACE_TCHAR *[])
{
  MySignalHandler h1 (SIGUSR1), h2 (SIGUSR2);
  ACE_Sig_Handler handler;
  handler.register_handler (SIGUSR1, &h1);
  handler.register_handler (SIGUSR2, &h2);

  ACE_OS::kill (ACE_OS::getpid (), SIGUSR1);
  ACE_OS::kill (ACE_OS::getpid (), SIGUSR2);

  int time = 10;
  while ((time = ACE_OS::sleep (time)) == -1)
    {
      if (errno == EINTR)
        continue;
      else
        {
          ACE_ERROR_RETURN ((LM_ERROR,
                             ACE_TEXT ("%p\n"),
                             ACE_TEXT ("sleep")), -1);
        }
    }
  return 0;
}
开发者ID:asdlei00,项目名称:ACE,代码行数:26,代码来源:SigHandler.cpp

示例3: initSignal

//---------------------------------------------------------------------------
void initSignal(PasSignalHandler* pSignalHandler)
{
	// 시그널 핸들러 셋팅
	ACE_Sig_Handler* pSigHandler = new ACE_Sig_Handler;
	
	// 시그널 핸들링
	pSigHandler->register_handler(SIGINT, pSignalHandler);
	pSigHandler->register_handler(SIGTERM, pSignalHandler);
	pSigHandler->register_handler(SIGQUIT, pSignalHandler);
	pSigHandler->register_handler(SIGUSR1, pSignalHandler);
	pSigHandler->register_handler(SIGUSR2, pSignalHandler);

	// 시그널 무시
	pSigHandler->register_handler(SIGPIPE, pSignalHandler);	
	pSigHandler->register_handler(SIGALRM, pSignalHandler);
	pSigHandler->register_handler(SIGHUP, pSignalHandler);	
	pSigHandler->register_handler(SIGCHLD, pSignalHandler);	
}
开发者ID:eox03y,项目名称:OldWorks,代码行数:19,代码来源:pasgw_main.cpp

示例4: main


//.........这里部分代码省略.........

    // Get the list of realms for the server
    sRealmList->Initialize(ConfigMgr::GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    int32 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724);
    if (rmport < 0 || rmport > 0xFFFF)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "Specified port out of allowed range (1-65535)");
        return 1;
    }

    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError(LOG_FILTER_AUTHSERVER, "Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outInfo(LOG_FILTER_AUTHSERVER, "Using processors (bitmask, hex): %x", curAff);
                else
                    sLog->outError(LOG_FILTER_AUTHSERVER, "Can't set used processors (hex): %x", curAff);
            }

        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
开发者ID:Cryostorm,项目名称:InfinityCore,代码行数:67,代码来源:Main.cpp

示例5: CreatePIDFile

/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outString("%s (worldserver-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

    sLog->outString(" ______                       __");
    sLog->outString("/\\__  _\\       __          __/\\ \\__");
    sLog->outString("\\/_/\\ \\/ _ __ /\\_\\    ___ /\\_\\ \\, _\\  __  __");
    sLog->outString("   \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
    sLog->outString("    \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
    sLog->outString("     \\ \\_\\ \\_\\  \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
    sLog->outString("      \\/_/\\/_/   \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
    sLog->outString("                                 C O R E  /\\___/");
    sLog->outString("http://TrinityCore.org                    \\/__/\n");

    /// worldserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    // Initialise the signal handlers
    WorldServerSignalHandler SignalINT, SignalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler SignalBREAK;
    #endif /* _WIN32 */

    // Register worldserver's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
    #ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
    #endif /* _WIN32 */

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (ConfigMgr::GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (ConfigMgr::GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog->outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog->outError("Can't set used processors (hex): %x", curAff);
//.........这里部分代码省略.........
开发者ID:S-proyect,项目名称:Emu-S,代码行数:101,代码来源:Master.cpp

示例6: main


//.........这里部分代码省略.........
    sLog.SetLogDBLater(sConfig.GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished.
    sLog.SetLogDB(false);
    sLog.SetRealmID(0);                                               // ensure we've set realm to 0 (realmd realmid)

    ///- Get the list of realms for the server
    sRealmList->Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog.outError("No valid realms specified.");
        return 1;
    }

    ///- Launch the listening network socket
    RealmAcceptor acceptor;

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", 3724);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("Trinity realm can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    RealmdSignalHandler SignalINT, SignalTERM;
#ifdef _WIN32
    RealmdSignalHandler SignalBREAK;
#endif /* _WIN32 */

    // Register realmd's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
#ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
#endif /* _WIN32 */

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog.outString("Using processors (bitmask, hex): %x", curAff);
                else
                    sLog.outError("Can't set used processors (hex): %x", curAff);
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);
开发者ID:BuloZB,项目名称:CactusEMU,代码行数:67,代码来源:Main.cpp

示例7: main


//.........这里部分代码省略.........
        return 1;

    // Initialize the log database
    sLog->SetLogDBLater(sConfig->GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished.
    sLog->SetLogDB(false);
    sLog->SetRealmID(0);                                               // ensure we've set realm to 0 (authserver realmid)

    // Get the list of realms for the server
    sRealmList->Initialize(sConfig->GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog->outError("No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    uint16 rmport = sConfig->GetIntDefault("RealmServerPort", 3724);
    std::string bind_ip = sConfig->GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError("ALiveCore2 LoginServer can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outString("Using processors (bitmask, hex): %x", curAff);
                else
                    sLog->outError("Can't set used processors (hex): %x", curAff);
            }
            sLog->outString();
        }

        bool Prio = sConfig->GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
开发者ID:Sania001,项目名称:ALiveCoreRC2,代码行数:67,代码来源:Main.cpp

示例8: TC_LOG_INFO

/// Main function
int Master::Run()
{
    OpenSSLCrypto::threadsSetup();
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon)", _FULLVERSION);
    TC_LOG_INFO("server.worldserver", " ");
    TC_LOG_INFO("server.worldserver", " A World of Warcraft Cataclsym 4.3.4 Emulator  ");
    TC_LOG_INFO("server.worldserver", "       _/_/              _/          _/_/_/    _/_/    _/_/_/    _/_/_/_/  ");
    TC_LOG_INFO("server.worldserver", "    _/    _/  _/  _/_/  _/  _/    _/        _/    _/  _/    _/  _/         ");
    TC_LOG_INFO("server.worldserver", "   _/_/_/_/  _/_/      _/_/      _/        _/    _/  _/_/_/    _/_/_/      ");
    TC_LOG_INFO("server.worldserver", "  _/    _/  _/        _/  _/    _/        _/    _/  _/    _/  _/           ");
    TC_LOG_INFO("server.worldserver", " _/    _/  _/        _/    _/    _/_/_/    _/_/    _/    _/  _/_/_/_/   NG ");
    TC_LOG_INFO("server.worldserver", " Arkania Community (c) 2017!                         <http://arkania.net/> ");
    TC_LOG_INFO("server.worldserver", " ");
    TC_LOG_INFO("server.worldserver", "<Ctrl-C> to stop.\n");

    /// worldserver PID file creation
    std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
    if (!pidFile.empty())
    {
        if (uint32 pid = CreatePIDFile(pidFile))
            TC_LOG_INFO("server.worldserver", "Daemon PID: %u\n", pid);
        else
        {
            TC_LOG_ERROR("server.worldserver", "Cannot create PID file %s.\n", pidFile.c_str());
            return 1;
        }
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    ///- Initialize the signal handlers
    WorldServerSignalHandler signalINT, signalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler signalBREAK;
    #endif /* _WIN32 */

    ///- Register worldserver's signal handlers
    ACE_Sig_Handler handle;
    handle.register_handler(SIGINT, &signalINT);
    handle.register_handler(SIGTERM, &signalTERM);
#ifdef _WIN32
    handle.register_handler(SIGBREAK, &signalBREAK);
#endif

    ///- Launch WorldRunnable thread
    ACE_Based::Thread worldThread(new WorldRunnable);
    worldThread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = nullptr;

#ifdef _WIN32
    if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfigMgr->GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rarThread(new RARunnable);

#if defined(_WIN32) || defined(__linux__)
    
    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows
    
    HANDLE hProcess = GetCurrentProcess();
    
    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;
        
        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            ULONG_PTR currentAffinity = affinity & appAff;            // remove non accessible processors
            
            if (!currentAffinity)
                TC_LOG_ERROR("server.worldserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                TC_LOG_ERROR("server.worldserver", "Can't set used processors (hex): %x", currentAffinity);
        }
//.........这里部分代码省略.........
开发者ID:xIchigox,项目名称:ArkCORE-NG,代码行数:101,代码来源:Master.cpp

示例9: main


//.........这里部分代码省略.........
    if (!StartDB())
        return 1;

    // Initialize the log database
    sLogMgr->ResetLogDb();
    sLogMgr->SetRealmId(0);

    // Get the list of realms for the server
    sRealmList->Initialize(ConfigMgr::GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    uint16 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724);
    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Using processors (bitmask, hex): %x", curAff);
                else
                    sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Can't set used processors (hex): %x", curAff);
            }
            sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, std::string());
        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
开发者ID:Bootz,项目名称:TrilliumEMU-1,代码行数:67,代码来源:Main.cpp

示例10: main


//.........这里部分代码省略.........

    // Get the list of realms for the server
    sRealmList->Initialize(sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        TC_LOG_ERROR("server.authserver", "No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    int32 rmport = sConfigMgr->GetIntDefault("RealmServerPort", 3724);
    if (rmport < 0 || rmport > 0xFFFF)
    {
        TC_LOG_ERROR("server.authserver", "Specified port out of allowed range (1-65535)");
        return 1;
    }

    std::string bind_ip = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        TC_LOG_ERROR("server.authserver", "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialize the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

#if defined(_WIN32) || defined(__linux__)
    
    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows
    
    HANDLE hProcess = GetCurrentProcess();
    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;
        
        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            // remove non accessible processors
            ULONG_PTR currentAffinity = affinity & appAff;
            
            if (!currentAffinity)
                TC_LOG_ERROR("server.authserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the authserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                TC_LOG_ERROR("server.authserver", "Can't set used processors (hex): %x", currentAffinity);
        }
    }
    
    if (highPriority)
开发者ID:redlaine,项目名称:InfinityCore-Ark,代码行数:67,代码来源:Main.cpp

示例11: CreatePIDFile

/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outString("%s (core-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

         /* Beginning Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */ 
	sLog->outString("  .                 .               .     ");
	sLog->outString("               .             .         ");
    sLog->outString("  ____    .         \\ /         .   ");
	sLog->outString(" /\\ / \\       .    - ^ -                ");
	sLog->outString(" \\ \\_ /    .       / | \\ .           .    ");
	sLog->outString("  \\ \\\\    _                      .     ");
	sLog->outString("   \\ \\\\ \\// _    _  /\\  __           ");
	sLog->outString("    \\ \\\\ \\\\ \\\\  // /`'\\ \\__ \\  /     ");
	sLog->outString("     \\//__\\\\ \\\\// /____\\ \\__ \\/        ");
	sLog->outString("        _____//  ````````                    ");
	sLog->outString("       /\\  ___\\  PDS-CC-2010      ");
	sLog->outString("       \\ \\ \\__/   ______  _  __  _____          ");
	sLog->outString("        \\ \\ \\    /\\  __ \\/\\`'__\\/\\  __\\         ");
	sLog->outString("    ,,   \\ \\ \\___\\ \\ \\_\\ \\ \\ \\_/\\ \\ \\//_         ");
	sLog->outString("_/\\_|_____\\ \\_____\\ \\_____\\ \\_\\  \\ \\____\\        ");
	sLog->outString(" ` ` ` ` ` \\______/\\/_____/\\/_/   \\/____/        ");
	sLog->outString("       ");
	sLog->outString( "PDS-CC Core based on TrinityCore");
	sLog->outString( "PDS Project Resource Locations");
	sLog->outString( "Main:  Http://prydevserver.com");
	sLog->outString( "Repo:  Http://sf.net/projects/prydevserver");
	sLog->outString( "Forum: Http://prydevserver.com/ultracore/forum ");
	sLog->outString( "PryDevServer.com Development for the Community");

    /* End Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */
#ifdef USE_SFMT_FOR_RNG
    sLog->outString("\n");
    sLog->outString("SFMT has been enabled as the random number generator, if worldserver");
    sLog->outString("freezes or crashes randomly, first, try disabling SFMT in CMAKE configuration");
    sLog->outString("\n");
#endif //USE_SFMT_FOR_RNG

    /// worldd PID file creation
    std::string pidfile = sConfig->GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET color = (color & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();


    // Initialise the signal handlers
    CoredSignalHandler SignalINT, SignalTERM;
    #ifdef _WIN32
    CoredSignalHandler SignalBREAK;
    #endif /* _WIN32 */

    // Register realmd's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
    #ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
    #endif /* _WIN32 */


    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfig->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig->GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

//.........这里部分代码省略.........
开发者ID:Erotix8210,项目名称:prydevserv_backup,代码行数:101,代码来源:Master.cpp


注:本文中的ACE_Sig_Handler类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。